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Quality Sachet, once you have it, you just press circle near animals and you mount them. I personally always dashed around instead, though.What is the item that gives you a mount?
Quality Sachet, once you have it, you just press circle near animals and you mount them. I personally always dashed around instead, though.What is the item that gives you a mount?
Have you gone back to Horizon at all? I mean, I like that game a lot too, I got the Platinum Trophy, but I just can't relate at all.
Have you gone back to Horizon at all? I mean, I like that game a lot too, I got the Platinum Trophy, but I just can't relate at all.
I only encountered one instance of "nonexistent terrain" that I keep tripping over on the way to the desert from the city in my 60 hours. Just look where you're going.I was actually playing both at the same time for a while.
I just can't deal with super powered Androids being unable to navigate terrain better than real world humans that live right now.
I know some people are fine with it, and I was for a while, but after the 100th side quest and after stumbling on nonexistent terrain for the 1000th time, it started getting grating. I'm at a point where I curse at the game every time my character stumbles.
No you don't. There is a side quest in route A that finishing it will give you the ability to use mounts without the need to put any bait down.As I mentioned in the OP, you have to go to thr menu every time you use a mount, and then every time you dismount. It's very tedious. They could have solved it by giving you a "call mount" button.
I wouldn't even use a mount if the game didn't actively try to halt your momentum every time you trip of a tiny stone.
You can do a side quest that gets you a pouch that lets you ride animals without bait.
The fast travel made up for the constant back and forth you have to do IMO.
Also, don't play Zelda BOTW OP. If Nier's traversal was annoying to you then BOTW will make you tear your hair out.
Personally I had a hard time playing Horizon after Nier due to traversal. Sure, Horizon's world looks prettier. Wanna get up this building? Gotta find those Uncharted-style color-coded ledges. If I want to get on a building in Nier, I just do a couple of crazy ninja flips and I'm there. They're clearly aiming for different things, doing ninja flips would break Horizon in some places. Just bums me out from time to time. Fantastic games though, love 'em both.
As I mentioned in the OP, you have to go to thr menu every time you use a mount, and then every time you dismount. It's very tedious. They could have solved it by giving you a "call mount" button.
I wouldn't even use a mount if the game didn't actively try to halt your momentum every time you trip of a tiny stone.
Have you gone back to Horizon at all? I mean, I like that game a lot too, I got the Platinum Trophy, but I just can't relate.
I'm not really sure (and this is mostly marketing's fault I'm sure) why Automata was touted as "open world." It's really no more open world than say, Ocarina of Time or anything. There's a hub and spokes with "dungeons" in them. Outside of exploring for quests and looking into obvious points of interests, I don't think the world is meant to be as interactive or deep as something like Zelda or Horizon. It's not trying to be that kind of experience.
As for the actual traversal mechanics, I never had any problem with movement, although the fast travel points are a relief when they appear and I don't really feel bad about using them almost exclusively for side quest travel and stuff.
I feel the exact opposite way. Going from Zelda to Nier annoyed me because traversal is so limited.You can do a side quest that gets you a pouch that lets you ride animals without bait.
The fast travel made up for the constant back and forth you have to do IMO.
Also, don't play Zelda BOTW OP. If Nier's traversal was annoying to you then BOTW will make you tear your hair out.
"Why is a semi post-apocalyptic world boring to roam around?"
"Why is a semi post-apocalyptic world boring to roam around?"
It's not like far cry, Zelda, dragon age inquisition etc is it?
Just don't want to play a lot of open games anymore
It's not like far cry, Zelda, dragon age inquisition etc is it?
Just don't want to play a lot of open games anymore
It's not like far cry, Zelda, dragon age inquisition etc is it?
Just don't want to play a lot of open games anymore
Maybe it can be the ugliest if you've only played, like, Uncharteds & Horizons & inFamouses, but it's still not an ugly game, though it has its weak moments. The colours can be a bit dull but there's often epicness to its scale that makes it pretty impressive to look at even if it doesn't have the production values of Horizon and the art style DOES help the game have its pretty momentsThis game is probably the ugliest game I have played on PS4. Art doesn't save it. World is pretty boring. And yes, a post post-apocalyptic world doesn't have to look boring or be boring to roam around in ít.
That said, game does some amazing things and that's why I can look easily past that.
Maybe it can be the ugliest if you've only played, like, Uncharteds & Horizons & inFamouses, but it's still not an ugly game, though it has its weak moments. The colours can be a bit dull but there's often epicness to its scale that makes it pretty impressive to look at even if it doesn't have the production values of Horizon and the art style DOES help the game have its pretty moments
Eh? The constant, neverending climbing and slow & too short sprinting & the fucking horse always being left behind and then having to wait for it forever (if it's even close enough to hear you) make BOTW's exploration far more tedious than going through Automata's environments, as cool as the POIs in BOTW are on average.Totally agree with you, OP. Maybe BotW spoiled me.
I think such small complaints about the game say a lot. Most I hear is about the archaic save system that Yoko Taro put in deliberately to troll because some reviewer in the past said he hated the archaic save system.
I guess I'm supposed to find that delightfully quirky and refreshing, but in my eyes that's simply a bit of a dick move, making all players suffer because you have an issue with that one guy.
I don't have a problem with the saving so far, though, save points are frequent and have that nice radius you can use them in.
I hope he made it that way because he actually thinks it's the best system for his game and not simply to be spiteful.
I think such small complaints about the game say a lot. Most I hear is about the archaic save system that Yoko Taro put in deliberately to troll because some reviewer in the past said he hated the archaic save system.
They decided to put in fishing cause everyone complained about how much they hated fishing in the original, that's just how YT rolls lmao
At this point I feel like everything bad in a Yoko Taro game is because "he wants to troll people" for some and never because it was a legit misstep in the game.
I dunno, maybe it's not a troll and it's a system they didn't think it properly. Or fuck, even if it's to troll, there's limits to have when you're creating a game.
Mind you, I didn't play Automata yet (I may start it today!) and I love Nier to death but I always see "this is bad because Taro is a troll" and I don't think it's always true, it's kinda annoying and sends a bad message about him and his games.
It's not just bushes though. I've been playing this game for a week, and did every single side quest I've come across so far all the way to the beginning of route C.
At this point I feel like everything bad in a Yoko Taro game is because "he wants to troll people" for some.
I dunno, maybe it's not a troll and it's a system they didn't think it properly. Or fuck, even if it's to troll, there's limits to have when you're creating a game.
Mind you, I didn't play Automata yet (I may start it today!) but I always see "this is bad because Taro is a troll" and I don't think it's always true.
I started playing NieR right after Horizon and I know exactly what you mean
Regardless of the graphical downgrade, NieR's world seemed empty and bland by comparison
craaaaaap is it an issue coming from Horizon to this? im about 100hours in HZD and was gonna jump over to Nier afterwards... i know its not a looker, but is it gonna feel archaic compared to HZD?
Feels like people are pushing it with that if that's true. If anything my read on this is people wave away most of it easily because they clearly see the budget constraints and appreciate the constant self awareness around it the game itself displays.
Stuff like the map itself not exactly being a masterwork of design clarity but yet you can find an NPC talking about it being due the bad satellite connection preventing better map data being send.
I disagree. BotW's exploration felt like part of the experience (also only rode a horse a grand total of twice). It detracts from NieR. I wish this game was linear.Eh? The constant, neverending climbing and slow & too short sprinting & the fucking horse always being left behind and then having to wait for it forever (if it's even close enough to hear you) make BOTW's exploration far more tedious than going through Automata's environments, as cool as the POIs in BOTW are on average.