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Xbox LIVE Indie Games - The January 2011 Thread

May 20, 2007
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Ho, Ho, Ho. December brought us the 1st (hopefully annual) Indie Games Winter Uprising, so picking the games of the month was very hard, some of the Bronze games would have had a chance of a Gold Award in other months, & I would definitely recommend checking out the trials of these, ‘twas a good month.(Also huge thanks to ToyThatKills, without the templates you sent this would have been a nightmare to do, hopefully I'm not too shabby a temporary replacement)

You can buy any of these games via xbox.com by clicking the link associated with each game, or on the Games Marketplace on your Xbox 360. Simply enter the marketplace and scroll up to Indie Games, where you can check the top rated titles, the games that have just come out, or “browse” to find the games mentioned in this thread. Indie Game trials last eight minutes, which is often enough to establish what you think about it. Even if you don’t buy any of these games, at least trial them, tell people what you think, get more people trying them.

Go. Play. Enjoy. Tell us what you think! Tell all your friends! Get them to tell all their friends…

(Xbox LIVE Indie Games are available in Canada, France, Germany, Italy, Japan, Singapore, Spain, Sweden, United Kingdom and the United States. If you’re outside those countries you can still play these games by setting up a Gamertag for free for one of those countries. It’s worth doing.)



The Gold award, for the absolute best game that came out last month.

Score Rush
Yep, I went with Score Rush, one of two games released by Xona Games this month(Decimationx3 being the other). Shockingly it is also a shooter, taking inspiration from (among other places) GeoWars mixed with a bit of bullet hell:



As you can see it looks very manic, but luckily the hitbox isn’t the whole ship it’s just the “dot” in the middle of the ship(which as the game informs you is a 4 X 4 pixel box), which allowed me to survive slightly longer. Structually it seems fairly traditional, certain enemies drop collectibles that upgrade the ships firepower, you fight bosses, you have bombs etc, but it never feels boring, just classic.



Unfortunately it is another Indie game that is crying out for leaderboards, but it does have a share feature which allows you to send your scores to people on your Xbox friendslist. It’s not the most elegant solution but it is a good try. The local mutiplayer is great fun(up to 4 players) & Xona obviously care for both the Indie service & shooters in general( A memo option on the main menu implores players to blog & let other people know about the game, which does feel geniune & not just an attempt to generate free advertising).
As I said earlier any number of games could have taken the Gold award but, as bad as I am at it, this is the release this month that I think about most.



The Silver award, for games that are incredible, but hey, only one game can be the Gold award winner. In any other month, any of these could have earned it!

radiangames Crossfire 2

I know it’s a sequel, but Crossfire 2 adds a lot to an already good game. The major addition is the ability to upgrade your ship in various ways, do you want more powerful shots, or a faster rate of fire? With eleven different options there is a fair amount of variety in upgrade paths, & it adds to the replayability a lot.



The other big addition is the Score Attack mode which lets you upgrade quite heavily at the beginning & then go crazy over 30+ levels(thats as far as I got), this mode also has global leaderboards which always adds to the fun of score attack games.

=================

Astroman

A metroidvania at heart, Astroman is a fairly simple game. You play the titular Astroman, a spaceman whose spaceship has suffered critical damage & has exploded parts all over the galaxy & your job, yep you guessed it, is to explore various planets armed with only your trusty blaster looking for the parts.



The graphics of the game are charming, & while they do have a “flash” look about them there seems to be enough variety between the planets to keep them feeling fresh. Talking of other planets, with another nice touch you use the parts you find to help you progress(i.e you find the blasters for your ship & then you can clear the asteroid field on the map to reach other planets), although this may get annoying as there doesn’t seem to be any way of tracking where you are meant to go.


=================

Chu's Dynasty

Chu’s Dynasty is a game that has a lot more polish applied to it than most XBLIG, everything from the graphics to the (admittedly minimal)voice acting feel more like something you would expect to find in a XBLA release. It is basically a Smash Bros. style game with added complexity contained within the moveset.



Unfortunately the training mode is just a written tutorial, which doesn’t help to get to grips with the game, however as there are only four characters it shouldn’t take too long to learn the movesets. As it doesn’t have online multiplayer I can only recommend it to people who play a decent amount of local multiplayer, but well worth it if you do.

=================

Revolver360

Revolver360 is a side-scrolling shoot-’em-up with a nice twist, you can rotate the playfield to avoid bullets i.e if you have a vertical stream of bullets you can avoid them by rotating them 90 degrees and turning them into a horizontal stream.



As you can see the game looks really good & the good thing is the backgrounds change fairly quickly so the sense of progression is good & you don’t get bored too quickly. The only real issue is the game gets too intense with all the revolving & changes in background so it can get a bit hard to see if bullets are going to hit or not.

=================

Cthulhu Saves the World

Now this is a JRPG made by Zeboyd Games, the people behind Breath of Death VII. It has a 16-bit artstyle(which reminds me of the Megadrive Phantasy Star’s) but it has a few additions(from the 16-bit days, perhaps they were already in BoD:VII) that make the gameplay feel a bit fresher.It handles random battles in an interesting way, after you fight a certain amount of enemies in a particular area, you no longer have to fight anymore, so exploring is far less tedious than some of the classics.



As I’m not the biggest JRPG fan, the main draw for me was the sense of humour this game has, & the obvious care taken during the making of it. I remember befor release, the developers saying that if it sells well they may be able to become full time developers, heres hoping.



The Bronze Award, not the best games out this month, but every one of these is still either great, or has a really unique aspect to it that more than makes it worth trying.

Petunk
Now Petunk isn’t the best game in the world, you control the direction & power of a ball you are firing towards a target avoiding evolving blocks, bouncy balls etc. What is interesting about the game is the artstyle , basically it looks as if the whole game is made of felt. Add that to the folky soundtrack & you have a very relaxing game which is worth having a look at.

SIRTET
A Tetris game, which admittedly looks like an Amiga game, it says it has a fair few variations on the classic Tetris but you don’t get to see any of them in the trial which is a pity.

Decimation X3
Still a really good game, but lack of leaderboards hurt the game, worth playing though if you haven’t got any of the others.

Curse of the Crescent Isle
Cool 2D platformer with an 8-bit style. It plays a little like SMB2 as you can pick up and carry enemies as you go, but as you can actually ride on them it adds a puzzle element to the game. As it’s a game that harks back to the olden days it has a nice “chiptune” soundtrack as well.

Break Limit
2D shooter that has no enemies, but don’t worry it has plenty to shoot. It is similar to Hypership Out of Control but it scrolls sideways too.

Soulcaster II
Seems very similar to the 1st game, judging by the trials so if you have that one you may wish to check the trial to see what the differences are. If you haven’t played the 1st one, this is well worth a go, it plays like a mix of a tower defence game & a dungeon crawler(although there are levels set outside too)

Ahoy Pirates
Imagine a game with the ship combat from Sid Meier's Pirates with multiplayer. Thats Ahoy Pirates!

生け花しましょ!(初級編)
I wasn’t sure if I should put this here, as the “game” is all in Japanese so I’m not really sure what the objective is(or even if there is one) but it is a flower-arranging game that I spent far too long messing around with. I found it strangely addictive but I can’t really explain why.



If Zombie games are so universally shit, why do people keep making them?

ZP2KX:Zombies & Pterodactyls!
Easy choice for Zombie game of the month this month.



Now, I’ve only played the trial of this so I’m not sure what the netcode is like, but the mechanics behind the game are good, with a lot of different weaponry & even the bots are fun to play against, its a pity there is no local multiplayer but it would be tricky to do.



Some games are bad. Really bad. So bad that they don’t even deserve a functioning link to the Xbox LIVE Marketplace. But if you’re in the mood for some punishment, or just want to be reminded how much better the games above are, check these out, last month’s most terrible games(there were others but I thought in such a good month I shouldn’t dwell on the dross).

A Game yOu can’t BEAT! 2Another Impossible Game clone, not done very well.

Shooting Models Now, this game could have been done well, imagine Pokemon Snap with FMV, but as this is Silver Dollar Games its a poorly made game with little thought behind it.

Maids With Balloons
Woeful game, luckily the trial only lets you play one of the games(there are 3) which is one of the worst versions of Space Invaders Ive ever seen.

Snow DayBackground images of snowy streets, the only options you have are to change the image & the “intensity” of the “snow” overlaid on top of it. Awful.

iFate Tarot Explorer Fucking tarot.



So, what did you think of these games? What do you think of what you’re playing this month?

Enjoy your Indie Games.


Previous threads, where all the older stuff lives:

The best Xbox LIVE Indie Games of November 2010 | The TEMPURA of the DEAD
The best Xbox LIVE Indie Games of October 2010 | radiangames Fluid
The best Xbox LIVE Indie Games of September 2010 | Hypership Out of Control
The best Xbox LIVE Indie Games of August 2010 | Gravitron 360
The best Xbox LIVE Indie Games of July 2010 | PLATFORMANCE: Castle Pain
The best Xbox LIVE Indie Games of June 2010 | Old School Racer
The (old) XNA Indie Games Official Thread

Releases this month by date:

December 1st

Alpha Blasters
Snow Day

December 2nd.

Break Limit

December 3rd

Squee Pig Piggle BBQ
Planet Popper
Retro One-Part 3
生け花しましょ!(初級編)
Rumble Checkers Online
Ubergridder

December 4th

Zombie Accountant

December 5th

Curse of the Crescent Isle
PentomiGo

December 7th

SIRTET
Fish Hunter
Tile Trip
Asteroids Do Concern Me
Decimation X3

December 8th

Boogeyman

December 9th

A Madman’s Guide To Happiness
Avatar Boogie 2
Drizzle
Score Rush

December 10th

Chus Dynasty

December 11th

Football Games Room
CannonBotGo
Avatar Onslaught-BLIZZARD
Switch!
Freak Out

December 12th

Avatar Bump

December 14th

AVATOUR
Shooting Models
Soulcaster II
Toy Stunt Bike
Kozu

December 16th

8 Ball Pool Champion
Osr unhinged
radiangames Crossfire 2

December 17th

Santa And The Zombie Encounter
C.L.E.S. Party
Ahoy Pirates
Lunacy
ZP2KX:Zombies & Pterodactyls!

December 18th

Finish 2:Colors

December 19th

Aphelion 2

December 20th

A Game yOu can’t BEAT! 2
Polar Escape
Zombiez 8 My Cookiez
Retrovaders

December 21st

The Earth Machine

Vertigo

December 22nd
Return All Robots
Space Gladiator
GGC X
resistanceBlocks
CyberSnake
iFate Tarot Explorer

December 23rd

Combat Tanks Part II
B.U.T.T.O.N
Astroman
Warbirds At War
Xenocide
The Xmas Chainsaw Massacre

December 24th

Insanity
BoneD: Dead Men Don’t Jump
Petunk
Casino Nights
Bad Golf
BLOCKPLUS

December 25th

Alien Hunter

December 26th

Revolver360

December 27th

Maids With Balloons

December 28th

Mancala
Spanish 101
AutoMorpion

December 29th

Snake
Quick Draw 2

December 30th

Cthulhu Saves the World
True Exorcism
Vorpal
 

GhaleonEB

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Soulcaster II is a pretty big step up from the first game, though the major differences don't appear until a few levels in. Not sure how much the trial lets you play. It got upgrades to the visuals, an improved leveling system, interactive elements to many levels, much larger and more complex boards, a stronger story and a much greater variety in the mission designs. It was my favorite XBLIG of last year.

And the gameplay is still very unique, a Gauntlet meets tower defense action/strategy/RPG. I wish it had gotten a higher profile.
 

SapientWolf

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Jul 4, 2004
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Revolver360 is one of the best looking shooters on the 360, let alone the indie channel. The only problem is that the dev went HDR crazy on the backgrounds and the bullets. He has to pick one or the other because they blend together.
 

KAOS

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Revolver 360 > Score Rush!

It's become one of my favorite shootemups. Although the complaints about hard to see bullets is justified it just makes the Revolving aspect of the game much more essential. The game is fun and beautiful! I'm addicted to infinite mode. I wish it was an XBLA release instead of XBIG. Does anyone know how to unlock the 25 screen mode?
 

Diablohead

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I never realised astroman was a metroidvania, the box art for it did no favours I have to say. Will give that a try asap.
 

Neuromancer

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I feel like Indie games have been exploding recently. Soul Caster, Epic Dungeon and Cthulhu are all awesome games (well I've not played Cthulhu yet but how could it not be?)

Also fuck Maids With Balloons. Someone needs to post a screenshot of that abomination. (I would but I'm blocked from most sites that would have it.)
 
May 20, 2007
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Diablohead said:
I never realised astroman was a metroidvania, the box art for it did no favours I have to say. Will give that a try asap.
It's not as complex as those, but there seemed to be plenty of things I couldn't reach on the 1st play-through of a level & you can level up your jump, just don't expect SotN & you should find it a good game.
 

Gowans

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Awesome set of games last month, Must have been hard to split between categories.

As for ZP2KX it's all about online and it's net code is excellent as is it's community, the way he's set it up means there's always people playing or visably joinable.
 

Diablohead

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Cerebral Assassin said:
It's not as complex as those, but there seemed to be plenty of things I couldn't reach on the 1st play-through of a level & you can level up your jump, just don't expect SotN & you should find it a good game.
Just played the 10 minute trial, it has a great feeling to it all and yeah it's much more platform action then hunting down items, rather nice. 240 space bucks, I may bite.
 
May 20, 2007
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Gowans007 said:
Awesome set of games last month, Must have been hard to split between categories.
Yeah, I could see somebody else picking games in a different order, there were some really good things released last month, hopefully they do well and we continue to get some quality on the service.


Also fuck Maids With Balloons. Someone needs to post a screenshot of that abomination. (I would but I'm blocked from most sites that would have it.)


This is what I had to play, pity me.
 
I adore how you and toy put fake links for the bad games :lol :lol

I myself made a mini-game compilation, since Bonded Realities is pretty much done and is in the feedback stage. It's called Hyper Button. Hopefully it will be better than Maids With Balloons, I made it after spending time at arcades and most enjoying the machines with mini-game compilations (like Point Blank and Bishi Bashi), so it will be inspired by those.





I subjected myself to Maids With Balloons trial for the lulz. Did he even play his own game before releasing it? The maid walks like she has 300lb concrete shoes.
 

N4Us

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ZP2KX's netcode is pretty excellent, there's a couple small glitches but Ska's patching that soon.
 

djtiesto

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Need to try Score Rush for myself, but I'll echo that Cthulu is fantastic. Some great little additions to a solid turn-based formula (the whole limit to a number of random encounters in an area, not to mention the difficult decisions you get to make for new skills at level up), plus an awesome sense of humor and great music.
 

Elixist

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Zp2kx or whatever the fuck its called is excellent, great deathmatch gameplay with satisfying weapons an effects. Netcode is excellent as well, easy to join games and play and its only a buck, sheeet. Enjoyed Astroman demo and Score Rush. Probably gonna buy Revolver 360 just really impressed with the demo and the originality of the title despite it being another sidescrolling shooter. The idea of having cooldown on your shot is strategic and neat and I like shooting as many enemy bullets as I can. The rotation mechanic is really smart and fun as well. I liked the Soulcaster 2 demo as well, but not sure if that ones for me.

Sidenote: shoutout for Protect Me Knight, just a fantastically fun local multi game, thanks for bringin this one to my attention Indie thread dudes:D forgot to give props in an older thread
 

nli10

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Will do a brief round up of the IU games at some point when they are all out and I've had chance to play them properly.

I've demoed them all so far, but not bought as many as I'd thought (feared!). 2 remaining to release?

Cthulu sales are being updated via Twitter so hopefully there will be news of how good the 2 days of Dec were and how that bodes for the future.
 

feel

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Does cthulhu maintain the level of overall quality present on the demo?? I really enjoyed the trial but I wouldn't want to purchase it and then have the music/charm/dialog/writing/visual/etc quality take a nosedive 1 hour in.

toythatkills said:
It makes me happy to know that at least someone notices these :D

Really looking forward to your games, Bonded Realities somewhat more, though!
It always confused me that these games had links after it says they didn't deserve a working link... this is awesome, will go back and check out the ones from the previous threads. :lol
 

djtiesto

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Letters said:
Does cthulhu maintain the level of overall quality present on the demo?? I really enjoyed the trial but I wouldn't want to purchase it and then have the music/charm/dialog/writing/visual/etc quality take a nosedive 1 hour in.


It always confused me that these games had links after it says they didn't deserve a working link... this is awesome, will go back and check out the ones from the previous threads. :lol
Well I've only played the first 4 or so dungeons so far (til my friend overwrote my savegame when he played my copy *GRR*), and yes it does. There are some optional subquest dungeons with very little writing, though.

Also another game I played - Rainbow Ball Adventure. It's a really strange game - a total Katamari clone (even going so far as to having a level where you roll up Princes), with crude "Rakugaki Showtime" drawn objects to collect. I believe the game was made "by a whole family", so I'd imagine the objects and the pictures you get when you win were sketched up by children. Weird-ass game.
 

Beezy

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Score Rush
ZP2KX:Zombies & Pterodactyls!
Crossfire 2
Revolver360
Cthulhu Saves the World
Decimation X3
Soulcaster II

All of these are worth buying based on the full games and demos that I've played. Why don't I see anything about Vorpal though? I don't have it yet only because I don't have any points atm, but I keep playing the demo over and over. Any fan of pattern based bullet hell shmups should try this. The rush you get from this game when you're dodging everything is like no other indie shooter.
 
May 20, 2007
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Beezy said:
Score Rush
ZP2KX:Zombies & Pterodactyls!
Crossfire 2
Revolver360
Cthulhu Saves the World
Decimation X3
Soulcaster II

All of these are worth buying based on the full games and demos that I've played. Why don't I see anything about Vorpal though? I don't have it yet only because I don't have any points atm, but I keep playing the demo over and over. Any fan of pattern based bullet hell shmups should try this. The rush you get from this game when you're dodging everything is like no other indie shooter.
I couldn't get Vorpal to work, I tried DL'ing twice but I kept getting an Error code, I'll try again at some point.
 
toythatkills said:
It makes me happy to know that at least someone notices these :D

Really looking forward to your games, Bonded Realities somewhat more, though!
I understand. I made Hyper Button because after the Everest that was developing Bonded Realities I wanted to make something a bit more relaxing in whatever time I had left over. I can guarantee you though, I still treated it very seriously and not like shovelware at all.

I'm thinking of recording the opening sequence of Bonded Realities on Youtube, to show off the jokes involved.

Neuromancer said:
Jesus Christ those 'seagulls' :lol

I hope NOT ONE PERSON buys that game
Oh believe me, all this attention (despite the negativity of it all) will do wonders for this game's sales :/
(But on second thought, the fact that there's a trial mode feature may do more harm for this game than good. Thanks for that Microsoft! :lol )
 

HadesGigas

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Radiangames Ballistic coming this month, probably:
Getting back to 2011, the final game in the monthly series will be called Ballistic. I finally narrowed down both the art style and subtle gameplay twist in the past day, which lets me come to a final decision on the name as well. While neither the twist or art style are ground-breaking, the game complements the rest of the series nicely. It’s also the last arcade-style game (and twin-stick shooter) I’ll be doing for a while.

Ballistic will be out towards the end of January if all goes as planned. While the game won’t take more than a week and a half of work to finish now that the hard parts are ironed out, I’m going to try taking more time to polish and playtest than I usually do.
http://radiangames.com/?p=496

Also a couple tracks from Alpha Squad's soundtrack are up on Stemage's bandcamp page. The game itself comes out next week after missing out on the Winter Uprising.
 
Great breakdown on a great month. I am not a big Shmup fan so my personal favs were Cthulhu and ZP2KX.

Cthulhu was actually much better than BoD in my opinion (both are good obviously). And if you can get a group of friends playing ZP2KX it's insanely fun and incredibly cheap for the amount of polish and features included.
 

toythatkills

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Ventron said:
I'm thinking of recording the opening sequence of Bonded Realities on Youtube, to show off the jokes involved.
Do it! For me if no other reason, 'cause I'm not gonna get to play for a while after it's out probably! Is it in peer review yet?
 
Beezy said:
Why don't I see anything about Vorpal though? I don't have it yet only because I don't have any points atm, but I keep playing the demo over and over. Any fan of pattern based bullet hell shmups should try this. The rush you get from this game when you're dodging everything is like no other indie shooter.
Seriously. I'm having loads of fun with it gameplay wise, plus it also has a fantastic Trance soundtrack to boot.
 

GhaleonEB

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Cthulhu Saves the World sales numbers:

Cthulhu Saves the World Sales data:

Date – Purchases/Trials (Conversion Rate)
12/30 – 897/1927 (46.55%)
12/31 – 1090/3469 (31.42%)
1/1 – 642/1942 (33.06%)
1/2 – 571/1700 (33.59%)
1/3 – 437/1331 (32.83%)

Total - 3637/10369 (35.08%)
Assuming they get 60% of the revenue (not sure how much it actually is) that's about $6.5k in six days. On Twitter he said sales through the 4th put the total just a touch under 4,000. His goal, back when the game was supposed to hit the first week of December, was to sell 10,000 copies in the first month. Hopefully they hold up. The game is pretty great, and a steal, IMO, for $3.

Dave Long said:
If you missed Epic Dungeon last month (it came out on Nov. 30), go back and rectify that right now. So much awesome there for 80MSP.
Yup. Great game. I feel almost guilty at how good some of these games are for $1.

Speaking of which, Radiangames Inferno is really fantastic. I beat it over the weekend, and it's a very solid shooter of good length. It has a nice, steady arc to it, and how you choose configure the ship has very tangible consequences. Great mix of manic and methodical gameplay. It's my favorite game from Radiangames so far.
 

toythatkills

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As far as I can tell, these are the BoD figures for the first week.

3744 Sales
7687 Demos
48% Conversion Rate
So, looks like Cthulhu is performing better in sales, but getting less conversions - both entirely predictable I'd say. Cthulhu has come out to much more fanfare than BoD did which explains the extra trials, but the higher price is causing less conversions. I'm really interested to see if it has the same kind of legs that BoD has had, which still seems to sell fairly consistently.
 

Diablohead

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I never realised that indie games were selling at that level now, somehow I was thinking they might get only a hunred or two each day IF GOOD, but chulhu has shown me the light.

Only reason I don't buy many indie games is because I like cheese mints.
 

Gowans

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I need to get some more points.

Just been putting more time into zpxzxsxg..gh.. Or whatever and now lvl 20. Loadsa online rooms around, great game.

Been hitting crossfire2 as I loved the last one so much, I love the max powered up guns so much.
 

GhaleonEB

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Diablohead said:
I never realised that indie games were selling at that level now, somehow I was thinking they might get only a hunred or two each day IF GOOD, but chulhu has shown me the light.

Only reason I don't buy many indie games is because I like cheese mints.
Breath of Death recently cleared 40,000 sales, according to the developer site. I was also surprised. I imagine XBLIG staples like Miner Dig Deep have cleared a multiple of that.
 

Beezy

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I just bought and beat Vorpal for the first time. I love this game so much.

I also finally bought Breath of Death VII. I wanna beat it before I get Cthulhu. I have 240 points left atm. I dunno if I should save it for Cthulhu or spend it on Revolver360 right now.
 

toythatkills

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That looks ace, definitely a Mother vibe, which might come from the font more than anything else! I was also oddly pleased that you walked under the slide rather than having to walk around it, I'm not really sure why that is :D

Looking forward to this
 

HadesGigas

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The developer of Groov revealed what he's been working on, and it's very different yet very similar to Groov:

http://www.funkmasonry.com/home/2011/1/6/new-project.html

Groov in a very loose sense: you'll still be flying the conductor around, blasting enemies into musical oblivion. But instead of an arcade-style dual-stick shooter, The Groov Cosmos (working title....) will be a story-based action adventure! Music will still be an integral part of the experience, and is worked into the storyline in a cool way. I'm posting some concept art and a VERY early video of the "game."
I look forward to playing this sometime in the next decade.
 

Ricker

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Cthulhu Saves the World is awesome,up to Chapter 3 now and I can`t believe this is a 3 dollar game...also enjoyed Aphelion 2,not as good as Cthulhu,but not bad for the price as well...they even patched it yesterday and it has a new game + and all...never thought I would be a full week of playing Indie games mostly on the 360...good stuff.
 

Noogy

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Jan 5, 2009
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Dave Long said:
If you missed Epic Dungeon last month (it came out on Nov. 30), go back and rectify that right now. So much awesome there for 80MSP.
Ahh, thanks for reminding me when it came out... I was wondering why it wasn't on this month's list.

Congrats to the indie devs for such an awesome month!
 

Dave Long

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Jun 8, 2004
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I did the same thing. Wondered why Epic Dungeon wasn't at least a Silver. Then I went back to last month's thread and saw it came out like five hours before December began.

It's my favorite Indie game so far. Just love what was accomplished with that game.
 

toythatkills

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Dec 5, 2008
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Princess Skittles said:
I want to love this with all of my heart but I hope it's more real retro difficulty (fun) and less IWBTG difficulty (dumb).
It can be as hard as it wants to be, as long as the controls are spot on. Super Meat Boy gets it right, for example. The TEMPURA of the DEAD doesn't control quite precisely enough for this kind of gameplay, so hopefully they've worked on them.

80points though, stunning value!
 

Neuromancer

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Jan 13, 2009
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Dave Long said:
I did the same thing. Wondered why Epic Dungeon wasn't at least a Silver. Then I went back to last month's thread and saw it came out like five hours before December began.

It's my favorite Indie game so far. Just love what was accomplished with that game.
It's my understanding significant updates are going to come out for it. I hope the creator maps fighting and moving to two different sticks though. I don't really use the zoom feature ever. Other than that I really like the game, although I'm not great at it. Level 20 is about as far as I've gotten. The dungeons are littered with Neuromancer tombstones.

Also what do you guys think about the respawning enemies? My friend says most roguelikes don't do that so I wonder why the creator put them in.