This demo is the tits, definitely got me even more pumped for this game!
Just one question about parrying (probably been answered a bazillion times):
Is it really as simple as pushing toward the incoming attack, and attack?
It seems like there's a pretty generous window, but I notice the longer you've been in "parry stance", the more pushback you get, effectively making a mistimed parry a "block".
Is this making sense, or do I have it all wrong?
Gosh darn, chopping stuff is even more satisfying than I thought it would be. What a great gimmick in an already quality-looking action game. Really impressive. Totally sold on the gameplay - now all that's left is to see how it ties together with the MG plot and what Platinum have made out of the characters. Not that this matters when you're chopping things into hundreds of pieces, but I still have high hopes!