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Mighty No. 9 [New images from INTI FESTA]

ULTROS!

People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
I wish they stuck to 2D for the characters and NPCs, and 3D for environments... Like Hard Corps: Uprising.

screenshot_ps3_hard_corps_uprising025.jpg
 

Einbroch

Banned
No it Doesn't. I have played the game and it looks good. please post examples of kick starters that look better so that we can compare ourselves.
Half of that "indie games that need more attention" thread was on KS and got a fraction of what MN9 got and look better.
 
I don't get it why some of the screenshots look clear while others look like a blurry mess.

Wish they had went with a cell shading style instead, but I'm interested to see how the gameplay turns out.
 

InfiniteNine

Rolling Girl
It looks fine I'm not sure what everyone is going on about. I'm hoping it plays pretty good since I'm itching for some Megaman X-like game.
 

chiimisu

Member
I bet there are no artists who could've pull off authentic Megaman look... Right?!?!?!?!
This looks so, so bad, I don't even know where to start. I guess Inafune wasn't everything. And come on, they already have some kind of fan convention? They need at least a couple of good games first
 

mcmmaster

Member
Aesthetics are kinda dry. Hopefully the game will be legit, also looking forward to hearing the rest of the soundtrack.
 

BasilZero

Member
These set of screens look better than what was posted in the last thread lol.

Looks OK though - hopefully the final product will look better on screen.
 

RowdyReverb

Member
Looks way better than that last round of screenshots. Looking forward to getting this and seeing how it plays compared to Mega Man
 

Bashtee

Member
Yep as I thought you enjoy 2d sprite work. I don't agree that those look better just different.

Yes and it was only on 2 platforms. Dragons crown is a beautiful game but was not a kick starter game.

I'm glad I didn't back the project, as all those conept arts kind of suggested it to be 2d, including some headers like "classic 2d action". While it might not look bad, as a 4 mio. $ project (probably more by now) it doesn't look super great either. They also cashed in 100k $ per plattform, other indies do that for a fraction of that cost.
 

Cider

Member
I'm so hyped for this. Honestly don't understand all the hate. I guess gaf can never be happy with anything.
 

MrBadger

Member
Kind of weird to see scientists that aren't old men with beards in a Megaman game. Visuals look alright, but I don't dig the washed out look.

24keju5.jpg


Now I want to see Beck do a zandatsu
 

Tailer

Member
Yeah it's a shame that they didn't decide to go with 2D or was it a community choice? Because then I can understand the reason of it being in 3D.
 
Perhaps this kind of a mad opinion but it feels like the design of the game has not adapted to 16:9 as in the thing it is trying to imitate (Mega Man) is 4:3 so they try to do a similar design of levels of x screens by y screens and it just leads to levels with too much spacing between objects (making it seem dull) and wide boss arenas too which could well change how those play out.
 

nynt9

Member
There are kickstarters that made way less money yet look way better. It's not even bad graphics. It's just a bad art style. Very muted and uninspired, and stuff doesn't stand out.
 
this looks super ugly tho.

And yet the game is super fun with solid gameplay.

------

My only complain is how bad is the run animation and the proportions of Beck's body, is not like Mega Man was much different but there is something really off about Beck.
 

Wereroku

Member
So you're saying porting Dragon's Crown to 2 or 3 more consoles would have tripled its budget? Ridiculous.

I don't know how much it would have changed the cost but it would have increased it. Also the 1 million figure is not completely correct. His quote says the game went over the million dollar mark. I can't find a source stating the final budget on the game.

There are kickstarters that made way less money yet look way better. It's not even bad graphics. It's just a bad art style. Very muted and uninspired, and stuff doesn't stand out.

People keep saying this without posting any examples. Do you dislike the art style because it's 3d like some of the other posters or something else. I think it looks good and supports the fun gameplay that they already have down. Yes it doesn't look like the concept art but most games never do. Also please post some of these other games that look way better so we can all compare them.
 

Axass

Member
Looks washed-out, soulless and uninspired. It gives me a generic iOS clone kind of feeling.

I hope it plays better than it looks.
 

Beartruck

Member
Is there something I'm missing regarding why everyone is shitting on this? Is it because it doesn't look like the initial piece of pre-development concept art? If so, there was a lot of things in that concept art that never made the light of day, and I'm ok with that. The only thing that needs improving currently are the particle effects. Everything else looks ok to me.
 

dark10x

Digital Foundry pixel pusher
I don't know that it looks bad. I kind of dig it. I don't know what folks are expecting.

I *DO* wonder how they'll deliver on the 3DS and Vita versions, though, since the game is UE3. I guess Vita can support the engine but not all that well - 3DS though? Surely they'll have to build out a different version of the game on that platform.
 
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