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Gafia 2: The Bride of Gafia |Mafia OT| One Wedding, Many Funerals

The more I think about it, the more I think it has to be something somewhat simple that won't affect gameplay so much. We'll get shuffled around every day and the arrangements will affect targetable players for those with abilities, but that's probably the extent.

I'm more interested in what the fuck Ty4on decided to wear to my wedding.
 
Guess I will be the first to speculate about a role that traps their own seat, so that when Retro makes us move, the next person (or person x after that) dies. Sort of a take on a poisoner.

Also table 2 is CLEARLY the best table how is this even a discussion
 

Burbeting

Banned
Guess I will be the first to speculate about a role that traps their own seat, so that when Retro makes us move, the next person (or person x after that) dies. Sort of a take on a poisoner.

Also table 2 is CLEARLY the best table how is this even a discussion

That would be awfully RNG-reliant power though, if we assume that the new seating arrangements would be random instead of dictated by some power.
 

nin1000

Banned
Here are some general thoughts on the Table Mechanic.

-I think night actions are limited to the table and even more, to the players who are sitting next to each other. Meaning,that only the 2 players sitting next to player X would be killable. Since Mafia is spread out i think it could be possible that they have to "kill" their way to the person they want to get killed. For example :

Table1
Mafia player Kingkitty(just an example mate)wants me dead but in order to get to me they will have to get rid of Terra and Timeaisis first. They will have to kill their way through me.

Kills from one table to the other i doubt are possible but well this is GAFia so on the other hand everything is possible and in the end there is indeed a "sniper" in here.

I am 100% percent sure that there are players who can switch seats. I am going even further and will say that it might be possible that either RNH or Timeasis are able to do so since they are in a position to change from Table 1 to Table 2.


Well Since i am Sitting on Table 1 only the players on that are interesting for me.
 

nin1000

Banned
The more I think about it, the more I think it has to be something somewhat simple that won't affect gameplay so much. We'll get shuffled around every day and the arrangements will affect targetable players for those with abilities, but that's probably the extent.

I'm more interested in what the fuck Ty4on decided to wear to my wedding.

Can you elaborate on that line of thought a bit more ? How do you think that the "shuffling" will proceed ? I on the other hand think that there are several players who can just decide each night if they want to move up or down.
 

nin1000

Banned
Guess I will be the first to speculate about a role that traps their own seat, so that when Retro makes us move, the next person (or person x after that) dies. Sort of a take on a poisoner.

Also table 2 is CLEARLY the best table how is this even a discussion

Funny line of thought but no , that would just not work.

yeah i know
 

Burbeting

Banned
Nin, wouldn't limiting the possible NK targets to just people sitting next to you be pretty... gamebreaking? Let's say I'm night killed N1 by the Scum. That would leave only Ty4on and you as my potential killers. The game would be too easy that way.
 

nin1000

Banned
Also, it's interesting that both Bronx-man and Gryvan have both seemingly "random voted" people, who have already received a vote. Why is that..?

Well those votes are not really random since Bronx-Man clearly said why he voted on Ouro. It was more of a joke and well its very early in the day aswell Burb. Hold your horses.
 

nin1000

Banned
Nin, wouldn't limiting the possible NK targets to just people sitting next to you be pretty... gamebreaking? Let's say I'm night killed N1 by the Scum. That would leave only Ty4on and you as my potential killers. The game would be too easy that way.

Thats why there are players who can switch their seats. I even would go as far and say that mafia has more of them than we do.
 

Burbeting

Banned
i would guess so, since keeping town in the dark would be pretty cruel.

Of course if the swapping thing is even real

So if the swaps were seen, it would still limit the potential killers of that night to really small numbers, if your theory was right. It makes me think it's not likely that the scum can only kill people who sit next to them.
 

Terrabyte20xx

Junior Wrestlemania XXX Champion
I'm fine with it for now, but I don't think we should waste too much time on the map on day one. We won't really know anything until day 2.
 

Timeaisis

Member
Here are some general thoughts on the Table Mechanic.

-I think night actions are limited to the table and even more, to the players who are sitting next to each other. Meaning,that only the 2 players sitting next to player X would be killable. Since Mafia is spread out i think it could be possible that they have to "kill" their way to the person they want to get killed. For example :

Table1
Mafia player Kingkitty(just an example mate)wants me dead but in order to get to me they will have to get rid of Terra and Timeaisis first. They will have to kill their way through me.

Kills from one table to the other i doubt are possible but well this is GAFia so on the other hand everything is possible and in the end there is indeed a "sniper" in here.

I am 100% percent sure that there are players who can switch seats. I am going even further and will say that it might be possible that either RNH or Timeasis are able to do so since they are in a position to change from Table 1 to Table 2.


Well Since i am Sitting on Table 1 only the players on that are interesting for me.

Yeah, I feel the same about the targeting. I definitely think targeting for some abilities is going to depend on seating. And that's an interesting thought about me and RNH. I don't have any mention of being able to switch with him anywhere in my role PM, but it's possible we'll be given the option at some point. Who knows?

Actually, come to think of it, if you are pretty sure chair-switching is going to happen (so am I pretty much), I bet there's an uninvited who has to be next to someone to kill them. It's possible there could be like a poison drink deal where an uninvited could poison the drink of the person next to them, but it doesn't take effect for a couple days so as to not be obvious who did it.
 

nin1000

Banned
Yeah, I feel the same about the targeting. I definitely think targeting for some abilities is going to depend on seating. And that's an interesting thought about me and RNH. I don't have any mention of being able to switch with him anywhere in my role PM, but it's possible we'll be given the option at some point. Who knows?

Actually, come to think of it, if you are pretty sure chair-switching is going to happen (so am I pretty much), I bet there's an uninvited who has to be next to someone to kill them. It's possible there could be like a poison drink deal where an uninvited could poison the drink of the person next to them, but it doesn't take effect for a couple days so as to not be obvious who did it.

Fucking hell , why did i not think about this. That sure is genious. Since the poisoner will be seated somewhere else after 2 days. Nice line of thought right there.
 

Kalor

Member
Guess I will be the first to speculate about a role that traps their own seat, so that when Retro makes us move, the next person (or person x after that) dies. Sort of a take on a poisoner.

Also table 2 is CLEARLY the best table how is this even a discussion

I feel that if that role existed it would have to be a neutral role since if it was mafia then they could end up killing their own team.
 

nin1000

Banned
No, there's still personality and bandwagon analisys left, all I'm saying is that the maps stuff can only go so far.

Well, for now i have nothing more to add on the map mechanic, so i somewhat agree but if someone else has an interesting theory or line of thought. Feel free to share it with us.

Since you are on the same table as i am Terra. How are you doing ?
 

roytheone

Member
Alright, back from work. Lets get this party started!

Because I have no idea who to vote for and I have Roy and salva sitting next to me

Is there a specific reason you decided to only pick from people sitting next to you?

Good luck on the game, everyone!

--

Based on the vote count Retro posted, people from Table A can vote at Table B people and vice versa. That one seems obvious, but it's good that it was checked at least. There wasn't given much explanation on how the mechanics actually work, other than that the seating arrangements can change. I guess it's safe to say that those changes would happen during the night phase, but what we don't know is that if those changes have any meaningful impact on the game itself. That's something we can really only speculate, for now. Salva has listed some reasonable enough guesses.

I would assume it could have a meaningful impact, or else those roles and this map would be red herrings. Now, VI had red herrings with our spirit animals, so it is not unheard of, but let's hope Retro didn't got inspired by VI :)

Here are some general thoughts on the Table Mechanic.

-I think night actions are limited to the table and even more, to the players who are sitting next to each other. Meaning,that only the 2 players sitting next to player X would be killable. Since Mafia is spread out i think it could be possible that they have to "kill" their way to the person they want to get killed. For example :

Table1
Mafia player Kingkitty(just an example mate)wants me dead but in order to get to me they will have to get rid of Terra and Timeaisis first. They will have to kill their way through me.

Kills from one table to the other i doubt are possible but well this is GAFia so on the other hand everything is possible and in the end there is indeed a "sniper" in here.

I am 100% percent sure that there are players who can switch seats. I am going even further and will say that it might be possible that either RNH or Timeasis are able to do so since they are in a position to change from Table 1 to Table 2.


Well Since i am Sitting on Table 1 only the players on that are interesting for me.

Eh, I doubt this TBH. I think it is very likely there are powers that are limited based on the seating arrangement, but the scum kill? I think that power is just to important to put such a strict limiter on it like "you can only kill someone next to you". So that power being limited to people sitting next to scum seems unlikely to me.

Guess I will be the first to speculate about a role that traps their own seat, so that when Retro makes us move, the next person (or person x after that) dies. Sort of a take on a poisoner.

Also table 2 is CLEARLY the best table how is this even a discussion

I am fine with global discussion about the table, but I think these kind of random, specific "I think this role exists!" speculation is useless. We should keep that to a minimum until we have seen more verifiable results to base that kind of specific speculation on.
 

Fireblend

Banned
Regardless of whether mafia can kill beyond their adjacent positions, I'm guessing that's gonna be used to keep us guessing tomorrow and potentially throw suspicion on people adjacent to the NK'd player now that it's been suggested. On the other hand I'm guessing they're spread out enough that it shouldn't be too difficult for them to keep the fact hidden if they want. I don't think the possibility is really worth discussing until later in the game when we know what happens once a seat is vacated, how significantly the layout will change per day, etc.
 

roytheone

Member
Regardless of whether mafia can kill beyond their adjacent positions, I'm guessing that's gonna be used to keep us guessing tomorrow and potentially throw suspicion on people adjacent to the NK'd player now that it's been suggested. On the other hand I'm guessing they're spread out enough that it shouldn't be too difficult for them to keep the fact hidden if they want. I don't think the possibility is really worth discussing until later in the game when we know what happens once a seat is vacated, how significantly the layout will change per day, etc.

hmm, this is a good point. What happens with empty seats? If there are powers that are reliant on who sits next to them to work, having a bunch of empty seats in the endgame would be weird. Maybe the seats of the killed person will just get removed, so if the guy to your right gets killed, the guy to his right is now your new neighbor.
 

nin1000

Banned
Eh, I doubt this TBH. I think it is very likely there are powers that are limited based on the seating arrangement, but the scum kill? I think that power is just to important to put such a strict limiter on it like "you can only kill someone next to you". So that power being limited to people sitting next to scum seems unlikely to me.

True, scrap that mafia is only able to kill someone sitting next to them. I still think that town pr's can do their actions to this Ethan are sitting near them.


I am fine with global discussion about the table, but I think these kind of random, specific "I think this role exists!" speculation is useless. We should keep that to a minimum until we have seen more verifiable results to base that kind of specific speculation on.

Well at the moment it's a guessing game. I am guessing. I doubt someone else read those things and took em as facts. Day 1 is a guessing game. Saying something like, it is not helpful. Is not very helpful at all Roy. You should know that.
 

roytheone

Member
Well at the moment it's a guessing game. I am guessing. I doubt someone else read those things and took em as facts. Day 1 is a guessing game. Saying something like, it is not helpful. Is not very helpful at all Roy. You should know that.

I have no problems with your overall speculation about how the tables work, that is broad enough. AbsoluteBro's his speculation about a seat bomber is the thing i found pretty useless.
 

Timeaisis

Member
Eh, I doubt this TBH. I think it is very likely there are powers that are limited based on the seating arrangement, but the scum kill? I think that power is just to important to put such a strict limiter on it like "you can only kill someone next to you". So that power being limited to people sitting next to scum seems unlikely to me.

I think scum is likely to have more than one NK. Probably limited use, but it wouldn't surprise me. But I agree their "standard' NK probably can happen from anywhere.
 
I think scum is likely to have more than one NK. Probably limited use, but it wouldn't surprise me. But I agree their "standard' NK probably can happen from anywhere.

Nah, I'm going with one NK for mafia, one for neutral. If I had to guess, Sorian is probably the neutral role, though that's neither here nor there.
 
Eh, that's true. We don't really know how it works right now, but it is the most obvious thing to talk about.

What I can say with some certainty is that it'll be something unobtrusive and simple. I know that's speculation in itself, but it just seems like common sense.

There is something else to talk about, but I won't bring it up just yet.
 

roytheone

Member
Nah, I'm going with one NK for mafia, one for neutral. If I had to guess, Sorian is probably the neutral role, though that's neither here nor there.

I think we should be careful with putting to much stock into role names. While you can make a case for the Sorian role to be the neutral, you can also make a case for him to be scum, and for him to be town. And that is the case for most people in this community. If retro is a smart mod, he would not go with the obvious names/power combos all the time.
 
I think we should be careful with putting to much stock into role names. While you can make a case for the Sorian role to be the neutral, you can also make a case for him to be scum, and for him to be town. And that is the case for most people in this community. If retro is a smart mod, he would not go with the obvious names/power combos all the time.

Wasn't intending to.
 

Ty4on

Member
I'm more interested in what the fuck Ty4on decided to wear to my wedding.

It's the best I could edit on my phone find in such a small notice.
Is it the mask?
lqmYvm5.gif
 

gryvan

Member
I'm fine with it for now, but I don't think we should waste too much time on the map on day one. We won't really know anything until day 2.

I think we can just lay out our theories of what the map's true purpose is and then after day 2 etc. we can look through a list of theories on what scum/neutral/town PRs can and can't do

I do have several theories on how some scum/netural/town PR mechanics work using the map:

Theory: (PRs):
A) They can only use their PR on the opposing table of where they are sitting

B) They can only target adjacent players next to them
example: Salva is at E at Table 2. So if Salva has a PR, he can target players at D or F of Table 2

C) They can target players where the scum is sitting from the opposing table
example: Salva is at E at Table 2. Another player, Terrabyte, is at E of Table 1. Salva can target players D, E, and F of Table 1

D) Can do both option B and C

E) They can target only odd or even numbered players
example: Between A-K, the number equivalent would be 1-11. So they can either target the odd (A, C, E, G, I, K) or even (B, D, F, H, J) tables. They can do that for either table 1 or table 2

F) They can target Table 1 on a specific day/night or Table 2 on a specific day/night

G) Can do both option E and F

H) The map is there for fluff and this whole game follows normal mafia rules so option A-G is all moot
 

gryvan

Member
Just to recap the table map theories

Here are some general thoughts on the Table Mechanic.

-I think night actions are limited to the table and even more, to the players who are sitting next to each other. Meaning,that only the 2 players sitting next to player X would be killable. Since Mafia is spread out i think it could be possible that they have to "kill" their way to the person they want to get killed. For example :

Table1
Mafia player Kingkitty(just an example mate)wants me dead but in order to get to me they will have to get rid of Terra and Timeaisis first. They will have to kill their way through me.

Kills from one table to the other i doubt are possible but well this is GAFia so on the other hand everything is possible and in the end there is indeed a "sniper" in here.

I am 100% percent sure that there are players who can switch seats. I am going even further and will say that it might be possible that either RNH or Timeasis are able to do so since they are in a position to change from Table 1 to Table 2.


Well Since i am Sitting on Table 1 only the players on that are interesting for me.

Ok, lets start by the table mechanic. I think is very interesting that we know were we are all sitting and that there is an equal number of players on both tables that share letters.

Its obvious there is a mechanic based on this map, as for what exactly it is, I have a few theories.

-Some players can swap chairs/places with other characters during the night.
-Some players can gossip with their adjacent players.
-Some players can share items/goods with their adjacent players.
-Players actions may be limited by the table they are sitting in.

I think we can just lay out our theories of what the map's true purpose is and then after day 2 etc. we can look through a list of theories on what scum/neutral/town PRs can and can't do

I do have several theories on how some scum/netural/town PR mechanics work using the map:

Theory: (PRs):
A) They can only use their PR on the opposing table of where they are sitting

B) They can only target adjacent players next to them
example: Salva is at E at Table 2. So if Salva has a PR, he can target players at D or F of Table 2

C) They can target players where the scum is sitting from the opposing table
example: Salva is at E at Table 2. Another player, Terrabyte, is at E of Table 1. Salva can target players D, E, and F of Table 1

D) Can do both option B and C

E) They can target only odd or even numbered players
example: Between A-K, the number equivalent would be 1-11. So they can either target the odd (A, C, E, G, I, K) or even (B, D, F, H, J) tables. They can do that for either table 1 or table 2

F) They can target Table 1 on a specific day/night or Table 2 on a specific day/night

G) Can do both option E and F

H) The map is there for fluff and this whole game follows normal mafia rules so option A-G is all moot
 

Ourobolus

Banned
I think we can just lay out our theories of what the map's true purpose is and then after day 2 etc. we can look through a list of theories on what scum/neutral/town PRs can and can't do

I do have several theories on how some scum/netural/town PR mechanics work using the map:

Theory: (PRs):
A) They can only use their PR on the opposing table of where they are sitting

B) They can only target adjacent players next to them
example: Salva is at E at Table 2. So if Salva has a PR, he can target players at D or F of Table 2

C) They can target players where the scum is sitting from the opposing table
example: Salva is at E at Table 2. Another player, Terrabyte, is at E of Table 1. Salva can target players D, E, and F of Table 1

D) Can do both option B and C

E) They can target only odd or even numbered players
example: Between A-K, the number equivalent would be 1-11. So they can either target the odd (A, C, E, G, I, K) or even (B, D, F, H, J) tables. They can do that for either table 1 or table 2

F) They can target Table 1 on a specific day/night or Table 2 on a specific day/night

G) Can do both option E and F

H) The map is there for fluff and this whole game follows normal mafia rules so option A-G is all moot

I...I think you're overanalyzing this right now. We don't know anything right now. Hell, in AC we spent like the entirety of D1 wondering if we could change houses.

Though, at this point, based on how the map is set up, I fully expect Sorian/Retro to come out and Mad Hatter us.
 

gryvan

Member
I...I think you're overanalyzing this right now. We don't know anything right now. Hell, in AC we spent like the entirety of D1 wondering if we could change houses.

Though, at this point, based on how the map is set up, I fully expect Sorian/Retro to come out and Mad Hatter us.

BUT WE NEED MORE OVERANALYZING BULLSHIT THEORIES!!!
 

roytheone

Member
I think we can just lay out our theories of what the map's true purpose is and then after day 2 etc. we can look through a list of theories on what scum/neutral/town PRs can and can't do

I do have several theories on how some scum/netural/town PR mechanics work using the map:

Theory: (PRs):
A) They can only use their PR on the opposing table of where they are sitting

B) They can only target adjacent players next to them
example: Salva is at E at Table 2. So if Salva has a PR, he can target players at D or F of Table 2

C) They can target players where the scum is sitting from the opposing table
example: Salva is at E at Table 2. Another player, Terrabyte, is at E of Table 1. Salva can target players D, E, and F of Table 1

D) Can do both option B and C

E) They can target only odd or even numbered players
example: Between A-K, the number equivalent would be 1-11. So they can either target the odd (A, C, E, G, I, K) or even (B, D, F, H, J) tables. They can do that for either table 1 or table 2

F) They can target Table 1 on a specific day/night or Table 2 on a specific day/night

G) Can do both option E and F

H) The map is there for fluff and this whole game follows normal mafia rules so option A-G is all moot

I would think the opposite of A is more likely and that some pr only can target people in their own table. B is very believable. C is too complicated and I doubt it. Same with E. F is possible. H I Doubt. This being a red herring would seriously surprise me.
 
I'll be honest, anyone pushing theories exceptionally hard this early on is going to pique my suspicion. It's a perfect way for unscrupulous characters to give the illusion of activity without having to actively point fingers.
 
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