The trap they need to avoid is listening too much to popular streamers.
Some streamers will make reasonable requests, and some won't. The real trap is in trying to reconcile the direction
they want to take with the game with the rationale hardcore players use to justify their continued playing. Everything Bungie has done up to this point with Destiny 2 is to simplify the experience to better control it, and limit problems they have had in the past with Destiny 1.
Fixed rolls on weapons is a
solution to a
problem Destiny 1 had. I can only attribute the demands from players who wan't this particular thing back to selective memory and revisionism. God rolls were not cool in Destiny whether you had one or not. I don't look back upon my grind for a God roll Eyasluna as a fun time. It was fucking painful. Did it keep me playing the game? Sure. But if they had *any* better reason to play, I would have much sooner attached myself to that.
There are a million ways Bungie can rework and add to the end game without reverting to essentially Destiny 1. If they *do* go back to the way so much of Destiny 1 works, we will all be sitting here essentially saying they've learned nothing. The reason so many hardcore players' ideas of how to "fix" D2's endgame is by bringing up the ways in which D1 did things is because they have effectively 0 creative output of their own.
If people want something to chase, give them something to chase. Doesn't have to be godrolls. How about random exotic mods that drop in strike chests? Mods that drop in PvP. Better yet, how about giving people something they can spend their (at this point) thousands of legendary marks? Let us buy skins with them. Let us purchase from our favorite vendor weapons we are missing from our collection for the cost of 400 of these things. That's grind. I'll give you 100 EDZ tokens if you can offer me something for those tokens worth getting. Make things expensive, make them take time to get, but don't use shitty RNG systems that we all complained about in D1 to hide the fact that you don't know what you're doing.
Got 10 Better Devils? How about breaking them all down into a "Better Devils +1" that has marginally better stats than the regular Better Devils? Or maybe that just gives you a super custom skin, or emblem.
RNG systems are bad but necessary in a loot game. The token system is designed to alleviate the pain of suffering of it all. There's a clear direction Bungie is attempting to take here, but we should be pushing them forward, not trying to take them where we've already been. Any streamers that are pushing for random rolls I just have to vehemently disagree with. Last thing we need is to be back where we started, cursing people who have the Luck in the Chamber, or Rangefinder equivalents that even if we set out to earn ourselves, we just have to pray to RNG gods to get.