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PS5 Pro devkits arrive at third-party studios, Sony expects Pro specs to leak

SolidQ

Member
I've seen on why AMD RT performance is behind.
That wrong result for 7900 and 16 fps. Nothing to compare Turing
906083a0d5ace83f96b29f77f9c12477.png
 

shamoomoo

Member
Can a 4090 even do that?
No,but mainly due to PC devs not having the same type of access to the hardware. If a 4090, heck even if current had access to 7900xt,not the XTX, I'm sure 1800p upscaled would be the minimum in most games. That's assuming they had fast enough CPUs to complement those GPUs.
 

Jesb

Member
If this is gonna be $599 that will probably be $200 more than base PS5 in Canada. Cheapest I see PS5 here is $580-600.
 
Well then can we get Heisenberg to kidnap a dev and force him to spill the beans or something, reignite the thread?

This place has been a graveyard for a while now.

HeisenbergFX4 HeisenbergFX4 bro, do us a solid. We'll start a gofundme for your bail money
Honestly I flew too close to the sun when I mentioned Xbox was considering launching next gen way early because the number of people at the time who knew this was super low and I got talked to about it

Thus the info I am fairly confident in comes from the same person so have to be quiet for awhile on things

And actually I am shocked we haven’t seen stuff hit places yet
 
No, I am not. A 8800XT will likely cost $500/$600, based on the 7800XT pricing of $500 which you can check on pcpartspicker. The replacement card will not cost anymore than $600 though. A Ryzen 7 5700x (which is better than whatever CPU the PS5pro will have mind you) is $200. The remaining $400-$700 (depending on if your budget is $1300/$1500) is more than enough to cover a case, motherboard, storage, RAM, PSU, keyboard, mice, and even a controller. And this is assuming you are not even interested in the used market.

And a system like that will match and in most cases exceed the PS5pro.
Sorry for the super late response to this post been busy. You are right that the pc you gave would outperform the pro at that price if this leak is true but what we were discussing is the specs I envisioned for the pro not these leaked ones and in case you can’t tell the only part of your pc that matches my pro is the gpu everything else is worse and that’s just in raw spec don’t get into actual performance where it would be worse.
 

shamoomoo

Member
Not exactly new info but this thread is too quiet for my liking...



I don't understand Kepler,do CU have to be disable in a certain way? If there are 3 shader engines then part of 2 are being deactivated leaving the last one intact. Assuming the Pro had 3 SE and not 2 like the leaks suggested.
 
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angrod14

Member
PS4 Pro wasn't really worth it. Slighty better IQ but same performance. PS5 Pro really needs to GUARANTEE 60-120 fps in EVERYTHING. Otherwise GTFO. Charge whatever you want. People drop 1.000+ on dumb phones they sure are going to drop 800+ for a gaming device if its worth it.
 

bender

What time is it?
PS4 Pro wasn't really worth it. Slighty better IQ but same performance. PS5 Pro really needs to GUARANTEE 60-120 fps in EVERYTHING. Otherwise GTFO. Charge whatever you want. People drop 1.000+ on dumb phones they sure are going to drop 800+ for a gaming device if its worth it.

I wouldn't count on it. Phones are also essential and people "hide" the costs by financing them through their carriers. While some people would spend whatever on a pro console, that's a small subset. You need enough of an adoption rate to make enhancing your games for the console worth it and you aren't going to get there if the device is $1,000 or anywhere near that. I'm still a little dubious that it will be $600 but that might just me not appreciating what things cost these days. I could see the base PS5 price dropping to $400 and then the modestly upgraded Pro model being $500.
 

bender

What time is it?
It was totally worth it.

Can I offer the third perspective? I don't know if it was worth it. I bought one day one and never went back to my base PS4 so I enjoyed the benefits even if I'm largely ignorant to what those were. Like, I'm sure it had benefits in some games but I wonder how many games and to what degree. All I know is that if PS5 gets a Pro model, my plan is to skip it and the base PS6.
 
Can I offer the third perspective? I don't know if it was worth it. I bought one day one and never went back to my base PS4 so I enjoyed the benefits even if I'm largely ignorant to what those were. Like, I'm sure it had benefits in some games but I wonder how many games and to what degree. All I know is that if PS5 gets a Pro model, my plan is to skip it and the base PS6.

If you had a 4k/hdr tv it wasn't just worth it, it was a necessity. If you had a 1080p tv ....not really worth it aside from some games running more stable as well as getting supersampling for some games
 
I had/have a 4K set. Base PS4's IQ never bothered me. Then again, I exclusively play my Switch docked and those games look fine too.

I meant back in 2017 the Ps4 Pro was only a big deal if you had a 4k tv.

As far as Ps5 Pro if you can play Switch games on a 4k TV and not be bothered by the image quality then yeah, you definitely are NOT someone who will really "need" a PRO.
 

bender

What time is it?
Starting to really look like we're going to have to wait until 2025 (probably late '25) to get the true next gen games this gen ... that honestly is pathetic but it is what it is... monster Hunter Wilds also '25

Buckle up. Cross generation is not going away. Most PS6 titles will have PS5 versions.

I meant back in 2017 the Ps4 Pro was only a big deal if you had a 4k tv.

As far as Ps5 Pro if you can play Switch games on a 4k TV and not be bothered by the image quality then yeah, you definitely are NOT someone who will really "need" a PRO.

2017 is when I got my LG E7 OLED.
 

//DEVIL//

Member
I dunno why but I am not excited.

I mean, I will most likely end up buying it ( it is a Sony console at the end of the day ). it's just I know it will be a disappointment in terms of power.

if we are lucky, it might be a 3080 level if we are lucky ( which I don't think it will be. seeing the PS5 is 2070s level, I am expecting the Pro 2080ti /3070 level. but one can dream it would be a 3080 level. and that to be honest.. with the horrible ray tracing performance from AMD and by todays standards. 3080 is considered a mid range these days.
 
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rnlval

Member
How can someone with access to so much information.... still just get it wrong?

That the TMU and RT share the same cache doesn't mean they are the same unit.

It is simple. Nvidia has RT cores that accelerate everything, including the BVH generation. AMD does not, and that is primarily why their RT implementation is so bad. Them using TMUs to do that part is the equivalent of using pixel shaders which are non-dedicated, to handle RT period. It can be done, but it will not perform well.

Besides RDNA 3's missing hardware transverse features, RDNA 3's ray accelerator logic block is a separate unit from the texture units, but I/O linkage is a significant problem.
 

rnlval

Member
On the RT debate, this is the best explanation I've seen on why AMD RT performance is behind.

https://www.reddit.com/kdfk91b?utm_...&utm_name=androidcss&utm_term=1&utm_content=2
Edit: link not working, so added image.


I believe RDNA4 have solved this problem with the introduction of the Traversal Engine.



Not to mention AMD is like what, 2 generations behind?


GPU Architecture Deep Dive: Nvidia Ada Lovelace, AMD RDNA 3 and Intel Arc Alchemist
D0azc8I.jpg

I would have recolored half of the stream processor's green color box with a different color.

qVPRyv7.jpg

RDNA 3's 64 stream processors have a "dual issue" and are only for the wave32 instruction set. It doubles the theoretical FLOPS.
 

S0ULZB0URNE

Member
I dunno why but I am not excited.

I mean, I will most likely end up buying it ( it is a Sony console at the end of the day ). it's just I know it will be a disappointment in terms of power.

if we are lucky, it might be a 3080 level if we are lucky ( which I don't think it will be. seeing the PS5 is 2070s level, I am expecting the Pro 2080ti /3070 level. but one can dream it would be a 3080 level. and that to be honest.. with the horrible ray tracing performance from AMD and by todays standards. 3080 is considered a mid range these days.
Trolling
 

Jesb

Member
It was totally worth it.
I would like to get one. But at this point don’t want to spend too much on one. They still are going for $150-200+ used here. If I can find one for $100 or a bit more I’ll get one. These are still going for $350 new which isnuts.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Can I offer the third perspective? I don't know if it was worth it. I bought one day one and never went back to my base PS4 so I enjoyed the benefits even if I'm largely ignorant to what those were. Like, I'm sure it had benefits in some games but I wonder how many games and to what degree. All I know is that if PS5 gets a Pro model, my plan is to skip it and the base PS6.
This makes no sense, unless you mainly game on PC
 

leizzra

Member
As I stated previously there are many reasons why this thing may not leak for long time or until Sony announce it.

It's not like all the people working in the industry are hardcore gamers and nerds that are interested in those things and wait eagerly to leak this information. I was surprised myself years ago when I noticed how many things people don't know and don't care about even when they are working in the industry. Heck, even when it's connected to their job (like how to utilise PS3 Cell processor and I was telling that to the programmer...). So that's for one.

Second thing is that dev-kits are at the desks of few programmers at best. In smaller studios (like 200 people) you can have one or two and it's enough. They need it only for checking the code behaviour, are there any problems, launch the Pro profile for native compatibility, ect. It's not like new generation (but even that wouldn't matter much) hardware. Games will work by default anyway. Now if Sony will have some contracts (like with Tomb Rider) for special features that will be added in patch or with new release, then it'll need more work (but probably still mostly by the programmers) so there can be more people involved. Still in this environment leaks are risky. I would expect that QA could be more prone to that but it depends. We don't know when they'll test this or if they'll do this the same way as the standard version. Also they don't have to know on what hardware they are playing.

Also there is the thing about the specs itself - for many programmers it doesn't matter at all. Especially with the upgraded hardware and not the new generation. Numbers don't mean much, more important is how the code behaves on the machine and how many milliseconds more you'll have. The specs aren't written on some paper that is sticked into the dev kit. The can be in the documentation but don't have to be or not as detailed as you may think. Someone may know but you need to talk to that person about it.

That's why I think that the chances for this thing to leak aren't big. Especially if the dev kits went to bigger studios and not some indie companies where it's harder to hide this type of stuff.

Think about PS5 specs - they haven't leaked besides some numbers about APU that were decoded but still people didn't belived in them. Proper informations were provided by Sony. For Pro we have two leaks and for more we may need to wait until announcment. There is a posibility for more but it's not 100% sure. What I expect is a photo of the dev kit that might be uploaded somewhere.
 
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