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The Mega-Cave Shooter Post, because they're totally awesome and sweet

Danny Dudekisser

I paid good money for this Dynex!
Looks shitty? Definitely get it, one of the best releases CAVE has put out.

Pink Sweets/Muchi is great. Love PS' soundtrack too.

I mean, I will just because I'm a Cave whore and have all their other shit on the 360, so I might as well complete the collection... but the aesthetics are really a turn-off for me. I'm much more a fan of say... Ketsui's art-style and music.
 

Brobzoid

how do I slip unnoticed out of a gloryhole booth?
I prefer robots and spaceships, but muchi muchi's chunky anime ladies are pretty boss.
 

Yes Boss!

Member
Bummer. Hope they pull through.

Not much we consumers can do other than buy their retail/iOS games for support. I'll be sure to pick up their budget re-releases for a little help.

No Espgaluda and Ibara 360 quite saddens me, though.
 

meppi

Member
I mean, I will just because I'm a Cave whore and have all their other shit on the 360, so I might as well complete the collection... but the aesthetics are really a turn-off for me. I'm much more a fan of say... Ketsui's art-style and music.

Believe me, my first reactions were of a similar nature.
But they turned around big-time when I started getting into the the flow of the games, especially Muchi Muchi Pink.
Very different from other shooters, but soooooooooooo much fun!
Be sure to try and get a copy with the Matsuri code included as it's an absolute blast to play as well. :)
 

Dacvak

No one shall be brought before our LORD David Bowie without the true and secret knowledge of the Photoshop. For in that time, so shall He appear.
I want them to at least finish up releasing their catalog on ios. This news sucks.
 

japtor

Member
Digital distribution service for arcades. Arcade ops set up a networked cab, and download games from a server. Sort of like XBLA, etc. It's run by Taito, and devs like SNK Playmore and G.Rev are on board.

http://nesica.net/index/gamelist/?guid=ON

Good idea.
Oh only one S, that explains why I couldn't find much on it searching earlier...Google kept insisting that I mistyped "Jessica" and threw in Jessica Alba and some porn stars into my results.

The pricing model (if this is accurate) is pretty interesting:
http://dreamcancel.com/forum/index.php?topic=776.0;wap2
 
This news just sucks.

I really hope RSG considers another Cave release. They'd probably want to go for something that only has a region-locked release. A Ketsui release would be a crowd pleaser, I bet. Or Mushihimesama. Playing Stage 3 on a TV would be awesome.

I hope they can pull through somehow, but I can't honestly imagine any factors getting better for them.

Why did Cave stop doing region-free releases, anyway? After Deathsmiles and the move to GoD for DS2, I can only imagine region-free retail releases being more profitable for them.
 

Danny Dudekisser

I paid good money for this Dynex!
This news just sucks.

I really hope RSG considers another Cave release. They'd probably want to go for something that only has a region-locked release. A Ketsui release would be a crowd pleaser, I bet. Or Mushihimesama. Playing Stage 3 on a TV would be awesome.

I hope they can pull through somehow, but I can't honestly imagine any factors getting better for them.

Why did Cave stop doing region-free releases, anyway? After Deathsmiles and the move to GoD for DS2, I can only imagine region-free retail releases being more profitable for them.

I would imagine it has something to do with the fact that it costs a company extra to release something that's region free. Such is the iron-clad resolve of Microsoft.
 
I would imagine it has something to do with the fact that it costs a company extra to release something that's region free. Such is the iron-clad resolve of Microsoft.

I've gone on rants before about how many of the "pro-consumer" choices MS made with the 360 were also "anti-niche publisher" (or to a more subtle degree, anti-innovation) with things like multi-region games, 50k minimum print runs and mandatory online elements.

This, simply, unfortunately, helps to prove my point. I'm not saying that 360 porting is everything to do with Cave seemingly going under, but it certainly doesn't help.
 
I've gone on rants before about how many of the "pro-consumer" choices MS made with the 360 were also "anti-niche publisher" (or to a more subtle degree, anti-innovation) with things like multi-region games, 50k minimum print runs and mandatory online elements.

This, simply, unfortunately, helps to prove my point. I'm not saying that 360 porting is everything to do with Cave seemingly going under, but it certainly doesn't help.

Yeah it's a very good point. CAVE would have had a much easier time getting their games overseas if publishers that picked them up didn't have to worry about high-water minimum print runs. Hell they might have even been able to set up shop and do it themselves.

In that sense the 360 was a honey pot for obscure Japanese developers: money hats and some promotion help brought them in, but region-locking and mandatory minimums guaranteed they could not make much forward progress in the overseas market despite the strong presence of the 360 in the west. While there was no way Steins Gate, Senko no Rondo etc. were going to be huge hits they probably could have made their money back on localizations and at least started something without such high print runs.

This issue is probably something MS is not conscious of us as well. They are the 500 pound gorilla sitting on these companies, blissfully unaware.
 

Danny Dudekisser

I paid good money for this Dynex!
Yeah it's a very good point. CAVE would have had a much easier time getting their games overseas if publishers that picked them up didn't have to worry about high-water minimum print runs. Hell they might have even been able to set up shop and do it themselves.

In that sense the 360 was a honey pot for obscure Japanese developers: money hats and some promotion help brought them in, but region-locking and mandatory minimums guaranteed they could not make much forward progress in the overseas market despite the strong presence of the 360 in the west. While there was no way Steins Gate, Senko no Rondo etc. were going to be huge hits they probably could have made their money back on localizations and at least started something without such high print runs.

This issue is probably something MS is not conscious of us as well. They are the 500 pound gorilla sitting on these companies, blissfully unaware.

If nothing else, it makes me hope that there's some system next-gen that isn't quite so bullshit-prone. Microsoft's probably out, because they're retarded. Sony will probably have some sort of policy in place that'll make it impracticable to release anything remotely off-color. Nintendo... well, how draconian are their tactics with retail games? I know they fucking suck for eShop stuff, but maybe they're better with physical releases.

I dunno... it's just frustrating that platform holders put arbitrary policies in place that serve primarily to hinder those producing anything that's not mainstream. Because perhaps more than ever, that's the most interesting stuff coming out these days :-/
 
If nothing else, it makes me hope that there's some system next-gen that isn't quite so bullshit-prone. Microsoft's probably out, because they're retarded. Sony will probably have some sort of policy in place that'll make it impracticable to release anything remotely off-color. Nintendo... well, how draconian are their tactics with retail games? I know they fucking suck for eShop stuff, but maybe they're better with physical releases.

I dunno... it's just frustrating that platform holders put arbitrary policies in place that serve primarily to hinder those producing anything that's not mainstream. Because perhaps more than ever, that's the most interesting stuff coming out these days :-/

Better hope Valve actually does enter the gaming console business.

Also for those interested, a translation of the recent Famitsu interview with Cave has been posted on Shmups.

—By the way, the heroine Reco... she's not wearing anything down there, is she?

Ikeda: Nope.

—Really! That's part of the official canon?

Ikeda: Yes.

Asada: You mean when she can just go to the bathroom anywhere like that?!

Ikeda: How she uses the toilet isn't set in the official canon, but physically speaking, that's how it would be.
 
Oh FFS

She's straddling a giant bug. That bug gets hit by a bullet it's gonna explode. Freaking bugs guts are going to get everywhere.

I'm gonna be sick.
 
There's an interview on Famitsu with Ikeda and Asada that just went up where they go into info about Mushi 1.5 and SDOJ here:

http://www.famitsu.com/news/201205/17014608.html

Some details:

・Mushi 1.5 will be their last package release, and they are considering new platforms
・This was news to me: the Mushi Arrange in Mushihimesama HD is an "improved" version of the PS2 Arrange Mode. I had assumed it was the same thing, but this piques my interest.
・SDOJ was very well-received, but it will be their last arcade PCB. They are considering NESSiCA but have no plans at the moment.
・When asked what he will be working on in the future, Ikeda says that the company as a whole has to focus on games where players connect with each other, and he will be making games that are a little different than what he's previously made.

Wait, does that mean it will be their last package release for 360 or their last package release ever? Did the interview specify this? I love their packaging and artworks and I always wished they'd do PS3 games, no regional lock and I kinda prefer playing on PS3... but no package releases anymore would make me sad :/ (and I play their iOS-games, too, but I buy those that I can get as retail versions since... as I said, I love their packaging)

But argh, grave news all around. Hope they pull through nicely. I only got into CAVE games last year and still have old classics to play, but nevertheless I wouldn't want them to stop making bullet hell...
 

Daigoro

Member
Fuck this. They really are dead huh. :( So glad they released almost their whole cataloque for the 360 before this happened, I'll be playing these games for years. Shitty news for shmup fans, this'll be pretty much death of the genre as we know it.

Hopefully Mushi HD gets localized.

fuck that. i wish.
 

GhostSeed

Member
Question, I'm going to go through my Cave shooter DLC codes tomorrow. So if I have a U.S. XBLA account can I download both the region free and region locked DLC on a American 360 or will I have to hook up my JPN 360 to download the DLC for region locked games?
 
I've gone on rants before about how many of the "pro-consumer" choices MS made with the 360 were also "anti-niche publisher" (or to a more subtle degree, anti-innovation) with things like multi-region games, 50k minimum print runs and mandatory online elements.

Assuming there's not some subtle ironic element I'm missing here... how are any of these things pro-consumer?
 
Question, I'm going to go through my Cave shooter DLC codes tomorrow. So if I have a U.S. XBLA account can I download both the region free and region locked DLC on a American 360 or will I have to hook up my JPN 360 to download the DLC for region locked games?

Why would you download the DLC to a console that can't play the game?

You can download DLC to any console you like, so long as it is available on your gamertag's marketplace. From there, any gamertag's on that first console can use it, even when offline. The downloading gamertag can also use the DLC on any other console, but it must be connected to Live to do so.

I can't recall if Futari 1.01 is available in all marketplaces, but all other games will require you to use a Japanese gamertag.
 
No more package releases... :(

Looks like it's time to spring for PS2 Ibara...

BTW, an ode to Cave and how I feel:

bZGUO.jpg


Mushihimesama HD can join next week as a single tear :(
 

GhostSeed

Member
Why would you download the DLC to a console that can't play the game?

Laziness on my part. I'd rather not have to hook up my JPN 360. :p
And I didn't know if the DLC content was user specific or system specific.

You can download DLC to any console you like, so long as it is available on your gamertag's marketplace. From there, any gamertag's on that first console can use it, even when offline. The downloading gamertag can also use the DLC on any other console, but it must be connected to Live to do so.

So I should use the download codes on my JPN system for the region locked stuff if I want to play it offline, yes?
I can't recall if Futari 1.01 is available in all marketplaces, but all other games will require you to use a Japanese gamertag.

What type of hoops will I need to jump through to make a JPN gamer tag then...? :(
I'm kicking myself for not doing this years ago.

NM: I think I've figured out most of my questions.
 
Assuming there's not some subtle ironic element I'm missing here... how are any of these things pro-consumer?

Well, the 50k print run thing I assume was specifically for MS to milk more money from publishers. But things like mandatory online features is touted as a pro-consumer requirement and being region free as an option is pro consumer on the surface, but the required fees to do so are anti-publisher. There are a number of things that are frequently touted as being pro-consumer by MS and the consumers in question that can make it harder for smaller pubs to get a product out there and keep costs down when doing so. There are restrictions on Live with regards to content, possibly pricing and the known patch restrictions that certainly don't help.

I'm probably just rambling like an old fart, but there are stories about how difficult and controlling MS is with publishers while always telling consumers how good they (supposedly) have it.
 

japtor

Member
If nothing else, it makes me hope that there's some system next-gen that isn't quite so bullshit-prone. Microsoft's probably out, because they're retarded. Sony will probably have some sort of policy in place that'll make it impracticable to release anything remotely off-color. Nintendo... well, how draconian are their tactics with retail games? I know they fucking suck for eShop stuff, but maybe they're better with physical releases.

I dunno... it's just frustrating that platform holders put arbitrary policies in place that serve primarily to hinder those producing anything that's not mainstream. Because perhaps more than ever, that's the most interesting stuff coming out these days :-/
Nintendo's eShop sounds like it's...actually ok now (well at least in Japan, I'm guessing rating and crap for other regions is still a bitch). Desperation has forced them to get with the times, I wouldn't necessarily rule them out.
 
Not going to sum up everything, but at the very end of the UST broadcast, Asada mentioned that he has to go somewhere for a broadcast soon and said something about a passport.

People were speculating about E3 in the chat.
 

InfiniteNine

Rolling Girl
oh snap, :( I love it, best faceplate design. Too bad it's in storage now cuz I'm using a Slim 360.

Was going to reprint the artwork on a skin for whenever I replace my 360, but all that is online is that tiny sample image they showed before some were printed. If someone could find a high res version of the faceplate artwork I'd be happy as hell.
 
This news makes me sad. I just joined the cave party a year ago with the release of Deathsmiles in Europe. On the other hand I've a lot of catching up to do.

I wonder if Saidaioujou will ever get ported..
 
I have a thing for BBWs, anime and bullet-hell. No idea why the hell I don't have Muchi Muchi yet :p

Because it's pricey. :-/

I got to play it on a cabinet at Magfest this year and it was a blast. I was really hoping the double pack would get a reprint, but that doesn't look like it'll ever happen now. Might have to just bite the bullet.
 

Tain

Member
Pink Pork Pack is vital.

Well at least those not playable in MAME. Ibara and SOJ are probably the only games that can't be played without a PCB. (Not counting special versions.) Oh and there's the PS2 port of Ibara too.



I doubt it's gonna get any cheaper, I'd grab it while it's still available at a reasonable price.

You can even play Ibara with configurably-accurate slowdown through certain unofficial MAME builds.

Not ideal, but undoubtedly better than the PS2 version.
 

Danny Dudekisser

I paid good money for this Dynex!
I still wanna hope they wise up and finish what they started... with the following packs!

Esprade & Espgaluda
Donpachi & Dodonpachi
Dangun Feveron & Progear no Arashi
Ibara & Ibara Kuro

I would buy all of those for 10,000 yen each.

Unfortunate that it's probably not going to happen, because buying PCBs sucks :(

Though at least Donpachi and Espgaluda got excellent ports (Donpachi's sound quality on PS1, in particular, is worlds better than the PCB.)

But really, how cool would it be if the 360 housed the complete catalog of Cave games (well, the ones worth giving a fuck about)?
 

Yes Boss!

Member
Chacranajxy,

How do PCBs work with the XRGB/Flamemeister? Like, if I output the PCB through a supergun via RGB I can connect it to the Upscaler then pipe it through my HDTV? Would not it be rotated on the side? There is no option to format it in the middle of the 16/9 is there? Or do I have to rotate the monitor?

Also, some Cave questions for anybody who can answer.

1) Why does Donpachi repeat the same music for stage 1 and 2? Or is that a quirk of the PS1 port?

2) In the second stage of Dodonpachi, why do plants start growing in the blown up building when you laser over it?
 
I still wanna hope they wise up and finish what they started... with the following packs!

Esprade & Espgaluda
Donpachi & Dodonpachi
Dangun Feveron & Progear no Arashi
Ibara & Ibara Kuro

Damn, now you have me wanting Esprade again :(

Seriously though, Espgaluda is still my favourite Cave game and to be able to play it again in HD (with or without any other game included) would be a dream. Still one of my all-time favourite game OSTs.
 

hipgnosis

Member
Big Cave time for everybody around the world with AKS releasing in multiple territories, Mushi in Japan, and Saidaioujou already in arcades. Hoping folks might take some time to list their top five Cave games (regardless of platform).

Let's try this.

1. Mushi Futari 1.5
2. DoDonPachi DOJ
3. Pink Sweets 1.01
4. Akai Katana Shin
5. EspGaluda II

I love them all though. The only game I didn't enjoy that much was Dangun Feveron, should give that game a little more playtime.
 
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