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Avalanche (Just Cause) - Wii U dev kits collecting dust, Nintendo is hard to reach

olimpia84

Member
So their PS4 dev kit will collect dust as well since the install base will be small at launch (going by their logic)
 

Antiwhippy

the holder of the trombone
Yes, but how could they have known that 9-12 months ago?



You're funny. I like you.

They probably don't, but as I said, they were more likely to gamble on future platforms that most of their audience are most likely to gravitate to. The WiiU was never going to lead the development, but they might have considered a port if the platform was doing well.

Apparently it didn't meet expectations though.
 

ciridesu

Member
Honestly, I will never get people who criticize EA and other publishers for not developing on WiiU 'OMG U MISSING 10MILLION SALES' no they aren't. Look at the WiiU sales and the sales of every single port and even exclusives (ZombiU). They sell for shit. Even if WiiU in some miraculous manner would actually repeat the casual sensation of Wii, then these specific games will still sell for relatively shit; definitely not in millions. The audience culture is highly different between the two consoles and thus favors different genres, and the audience that overlaps already highly likely owns one of the existing consoles.

It's first-and-foremost about the culture these consoles have established, which is an extremely long-term phenomenon, and thus not possible to repair in the short-term with 'hey man come develop a game for us'; no, they would require significant money to be bothered with it, as the sales just do not exist there in any event. The only way Nintendo could possibly retract this would to change their marketing completely and establish studios to develop games like Halo etc, and attempt to capture both, the 'hardcore and casual' audience via targeted games and high specs. But, they haven't done it, and thus, WiiU is destined to be doomed in regards to these specific third-party games.

Again, they are purely business decisions. People buy Nintendo consoles for Nintendo games. I don't blame their first-party being so Mario etc. -heavy, but it's a trade-off they must acknowledge
 

JoeM86

Member
We're not going back to blaming the Wii U consumers again are we?

How did you get that from what I said?

Honestly, I will never get people who criticize EA and other publishers for not developing on WiiU 'OMG U MISSING 10MILLION SALES' no they aren't. Look at the WiiU sales and the sales of every single port and even exclusives (ZombiU). They sell for shit. Even if WiiU in some miraculous manner would actually repeat the casual sensation of Wii, then these specific games will still sell for relatively shit; definitely not in millions. The audience culture is highly different between the two consoles and thus favors different genres, and the audience that overlaps already highly likely owns one of the existing consoles.

It's first-and-foremost about the culture these consoles have established, which is an extremely long-term phenomenon, and thus not possible to repair in the short-term with 'hey man come develop a game for us'; no, they would require significant money to be bothered with it, as the sales just do not exist there in any event. The only way Nintendo could possibly retract this would to change their marketing completely and establish studios to develop games like Halo etc, and attempt to capture both, the 'hardcore and casual' audience via targeted games and high specs. But, they haven't done it, and thus, WiiU is destined to be doomed in regards to these specific third-party games.

Well yes, the ports sold badly because they were late, and rushed. EA also cannibalised the sales of its own Mass Effect 3 by releasing Mass Effect Trilogy for the other formats at the same time for the same price. It's illogical to pin it solely on the consumer not being interested, when it's things like that being given.
 

Mileena

Banned
So their PS4 dev kit will collect dust as well since the install base will be small at launch (going by their logic)
Doubtful. The PlayStation userbase buys third party games, so these companies want to put their games on there. Wii U userbase hasn't bought anything so no one wants to put a guranteed bomba out. The silly userbase bought some shitty Lego game over Monster Hunter, all the shit they get is deserved.
 

BD1

Banned
Again just proof to me Nintendo has it's third party horses that they're willing to ride with. They've got Warner, Ubisoft and (probably) Activision and 2K. Wii U support from those publishers is actually staggeringly good by Nintendo standards.

I think Nintendo brass looks at those western devs, plus the indie scene and whatever japanese partnerships they have, and couples it with their own 1st party software and sees something good.
 

Mastperf

Member
So their PS4 dev kit will collect dust as well since the install base will be small at launch (going by their logic)
If you want to ignore the rest of what he said. He made it clear that Sony has been supportive and easy to talk to. Getting developers and publishers on board can sometimes be as easy as getting them excited about what you have to offer and listening to their feedback. Nintendo has done a poor job with support and the WiiU has flopped right out of the gate.
 

jaz013

Banned
Those rumors about money hating games and even developers out of the first next-generation machine are looking more and more likely. And the unimpressive reveal of the ps4 is just a starting point.

Even in the updated translation it sounds more like trash talking than PR talk.
 

D-e-f-

Banned
Only few months left to troll Wii U. Don't miss your chance!

Already on it:
Clearly Avalanche is boycotting them for not using Origin as there's no other possible explanation.

So this is Trolling: The Thread, eh?

Mods and members alike. This is fun.

And I wouldn't be surprised to get a ban for pointing this out since thread whining is worse than actual trolling/saying awful things
.

Really though, if I as a regular gamer can figure out how to contact Nintendo via multiple channels and they as developers can't, I don't know what that says about them.
 

Effect

Member
Devs know their games won't sell on a Nintendo system, and Nintendo does nothing to dispel this rumor.

Their business models are totally broken.

When was the last third party game put on a Nintendo system that was treated the same way as if it was a PS3 or 360 game that did poorly? I can't recall. When games get treated as if they are worth buying by the publisher/developer and that message and feeling is gotten across to the potential buyers the game will do well. When it's treated as an afterthought, not even acknowledged, missing features and there is no attempt to sell the game to customers why should it be expected to sell well?

Nintendo hardware owners are customers first and foremost. You have to sell your product to them. If you don't, don't expect it to sell period. This is the problem I see and the problem with third parties. They feel they don't have to "sell" their games on Nintendo systems and it's customers. Yet have no problem on the PS3 and 360. I say this is the case because all this part generation you see advertisements for PS3 and 360 games. The few Wii games that were done had nothing or the cheapest possible ads at midnight where no one would see them. The lack of acknowledgement of Call of Duty games sometimes until weeks before launch or even not at all.

How do you run a business like that and expect your games to sell? This isn't a charity. No expectations should be made. Want to sell your product to customers (that's what everyone is. Not gamers but customers.) then you need to put in the actual work to do so like every other business in the world big or small. This industry.... :(
 

fmpanda

Member
I agree with the logic that even if Wii U were selling well these guys still would not be making Wii U games.

I love the Catch 22 with Nintendo consoles. If a Nintendo console is tanking, devs want nothing to do with it. If a Nintendo console is doing well, they don't want to develop for it because they don't want to compete with Nintendo.

I think most 3rd party developers don't want to bother with the Wii U period, sadly to say. Really can't blame them as like many have said before, the Wii U would probably require a custom build versus the PS4/Durango which are basically PCs, and as most Western developers currently in action have come from the PC arena, yeah, they want to develop more to what's comfortable for them. If Nintendo wants more 3rd parties to come along, they'll need to break out the moneyhats and provide support for the West like they are doing with Platinum.

Gamecube and the N64 despite only selling 20 to 30 million each were profitable.

Doesn't matter how profitable they are, in the eyes of the System Warz, they lost, and lost badly, and now has a shadow of folks constantly calling for them to get out of the hardware business and go 3rd party. The Wii only held this attitude back for a short while as it was selling like hot cakes, and now that things are going down south again, it's only going to get worse.
 

Petrae

Member
Yes, but how could they have known that 9-12 months ago?

Trends.

Despite age, unit sales for 360 and PS3 have been slower to fall since 2010. There's a sense of confidence that Sony & MS are the lead dogs in this race because they're the big players right now.

Conversely, Nintendo's console bubble burst in 2011 and has been deflating since. Relevance is more on Sony & MS and less about Wii, and that has carried over to the first 6 months of this new console generation as sales continue to be exceptionally weak for Wii U.

Publishers believe, based on these trends, that PS4 and the next Xbox will be worth the risk-- even with potentially slow early adoption-- and that those will be the winning horses this gen. Had Wii U hit sooner, while Wii was still dominant, perhaps the story would've been written another way... but, as it stands, I completely understand publisher decisions here.
 
Again just proof to me Nintendo has it's third party horses that they're willing to ride with. They've got Warner, Ubisoft and (probably) Activision and 2K. Wii U support from those publishers is actually staggeringly good by Nintendo standards.
?

2K is a subsidiary of Take-Two and as far as I'm aware the only game they've published for the Wii U is NBA 2K13. I don't think NBA 2K14 has been announced for Wii U, although someone is free to correct.
It's ok to use a studio who has never released any software on Nintendo Hardware regardless of how powerful it was or how large the install base was, as some sort of measure of Nintendo's 3rd party relations.
You're right, a better metric is the absence of upcoming games from pretty much every publisher besides Warner, Ubisoft and Activision.
 
Things I learned today:

Wii U install base is still small. This is both expected and a complete shock at the same time.

It's ok to use a studio who has never released any software on Nintendo Hardware regardless of how powerful it was or how large the install base was, as some sort of measure of Nintendo's 3rd party relations.

Nintendo does not want anything to do with these guys but at the same time gave them free dev kits apparently... but that's only because they're depurate.
 
Those rumors about money hating games and even developers out of the first next-generation machine are looking more and more likely. And the unimpressive reveal of the ps4 is just a starting point.

Even in the updated translation it sounds more like trash talking than PR talk.

The PS4 reveal was 10x more impressive than the Wii U's first six months. And in terms of money hatting being the reason devs aren't supporting the Wii U, please don't be serious.
 

NotLiquid

Member
I find it odd that indies seem to have no major issue getting in touch with Nintendo yet Avalanche are. If devs are seriously having it hard to reach Nintendo though, then that's a serious issue all the same.
 

D-e-f-

Banned
I'm under the impression they mean "It's hard to reach someone of importance or that actually knows what we want to know".

Sure, Google translation sucks so we can't know but as of right now it's only one possible interpretation. If they have hardware-related inquiries and don't have anyone to talk to in that regard, that's a fair complaint.
 
When was the last third party game put on a Nintendo system that was treated the same way as if it was a PS3 or 360 game that did poorly? I can't recall. When games get treated as if they are worth buying by the publisher/developer and that message and feeling is gotten across to the potential buyers the game will do well. When it's treated as an afterthought, not even acknowledged, missing features and there is no attempt to sell the game to customers why should it be expected to sell well?

Nintendo hardware owners are customers first and foremost. You have to sell your product to them. If you don't, don't expect it to sell period. This is the problem I see and the problem with third parties. They feel they don't have to "sell" their games on Nintendo systems and it's customers. Yet have no problem on the PS3 and 360. How do you run a business like that?

Except devs don't have to sell their games to Wii U customers and they obviously feel it's in their best interest NOT TO or else they would. You must ask WHY third parties feel its not in their best interest to sell their games to Wii U customers.

Tip: It doesn't have anything to do with hating Nintendo or it's customers.
 
Really though, if I as a regular gamer can figure out how to contact Nintendo via multiple channels and they as developers can't, I don't know what that says about them.

Yeah cause you sending them an email and getting a copy paste reply is the same as a developers queries.
 

Mit-

Member
There's just no reason to develop on Wii U anymore it seems. It doesn't have that giant casual crowd anymore. It's never going to do well as a console for hardcore gamers in the next generation. It's going to be another subpar piece of Nintendo hardware that serves as an outlet for playing awesome games made by Nintendo that no one except gamers like us actually appreciate (Zelda, Metroid, 3D Mario, that shit does not sell as well as it should).

As far as I see it, there are only two proven markets in the console games business: A solid, competitive piece of hardware that goes after the hardcore gamer, and an extremely innovative, attractive device that almost anyone can get behind, with that innovation alone being able to sell someone on the console within seconds of trying it.

Wii U is in neither of those camps.

It will never compete well with PS4/720. It will never regain that casual audience they had with the Wii. Their strategy was to get that casual audience, and they failed. We don't need to let the rest of the generation play out before we can determine that. The innovation isn't selling consoles now, and it's not going to sell them later. Now they're left with an noncompetitive piece of hardware that is attractive to no one.


First party Nintendo games are going to be the only reason to get this system, mostly similar to Gamecube. Gamecube might have been 'profitable', but 20-30 million units (as quoted by someone earlier in this thread) is by no means a 'success' for Nintendo now, especially coming off of the Wii generation. If they did any amount of expanding during the Wii/DS gravy-train days, they're going to need to size right back down to where they were before 2007.
 
Crazy Theory Alert!!

What if there was no catch 22? What if the reason why developers don't want to make games on Nintendo consoles is because of Nintendo themselves?

Could it possible be bad management at Nintendo that results in poor Third party support? That no matter how many systems they sell, they'll have bad third party support because of this?

Could it really be Iwata's fault?

What do you say banana?
11b.png
 
Nintendo probably doesn't believe in Avalanche, they probably think they are a mediocre developer not worth their time.

Iwata should play Just Cause 2
 

8bits

Banned
Doubtful. The PlayStation userbase buys third party games, so these companies want to put their games on there. Wii U userbase hasn't bought anything so no one wants to put a guranteed bomba out. The silly userbase bought some shitty Lego game over Monster Hunter, all the shit they get is deserved.

The Wii U userbase didn't buy 3rd party games at full price that were already released on the ps3/360? I'm sure there was quite a hesitation when deciding whether to buy ME3 at $60 or get the whole trilogy.

I'm curious how the third party launch games did on the 360 and ps3...
 

Box

Member
It's becoming obvious...

Nintendo is a bunch of guys in Japan that just want to do their own thing. Make the games and systems they think are cool. Anyone not on board with that, whatevs. They can't be bothered with the hassle of chasing 3rd parties all the way over in the West.

It wouldn't actually surprise me to hear of a lot of weed-smoking going on at NCL.

It's been fascinating to watch the image of Nintendo on NeoGAF over the past few months slowly turn into this.
 
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