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Nvidia's "Super Secret" Live stream - how the grinch stole AMD's christmas

This is the stuff I have been looking for in Nextgen more so than texture detail or polycounts.
Simulations and Volumetrics. I am actually surprised they are saying a lot of this stuff is platform agnostic (aka works on consoles and AMD).

Also, the GI is super impressive if they addressed the memory and performance constraints like they mentioned.

LOL? What? No question about performance cost? WTF?!

I would have asked.
 

Zoned

Actively hates charity
Man why Nvidia doesn't invest in building some PC centric game studios.

With these kind of resources, we should see more impressive looking games for PC.
 

ghst

thanks for the laugh
weird how the GPU war is currently shaping up whereby you're gonna go to AMD for optimised low-level performance and nvidia for ultra demanding next level tech.

i already kinda miss homogeneity.
 

HariKari

Member
Man why Nvidia doesn't invest in building some PC centric game studios.

With these kind of resources, we should see more impressive looking games for PC.

Games that are multiplatform are built to the lowest common denominator (XB1) then features get added back in for PC if we're lucky. A lot of these technologies are simply beyond console level hardware.
 

pottuvoi

Banned
Well because it's more complex than simply objects interacting, they also have to change states.
If one wants to do it properly, yes.

Something like check hit location of water particles and decrease the heat of a corresponding voxel/fuel within fire simulation could be doable.
 
I suppose the Panta Rhei fire demo uses a similar (or same) tech, but that probably looked better since it was specifically made by game devs and artists, so a lot more tweaking usually goes into it.

The GI looks damn nice and them bursting water balloons feel pretty impressive. Can't wait for advanced fluid and soft body physics in games.
 
Also, for everyone's information:

Repi (lead engine tech for DICE) is most likely there. He commented so on Twitter.
Flying out to Seattle for a few days of deep technical fun discussions, then Montreal for something awesome :)
 

KKRT00

Member
Do we know about it in a 'GTA V is coming to PC because amazon says so' way, or did something leak?

No, i meant that we know that Destiny is using Nvidia CUDA for their AO baking from Siggraph presentation.
We dont know if it will end up on PC, but it would be really stupid from Bungie and Activision to not too. Its perfect game for PC audience.
 

Zoned

Actively hates charity
Games that are multiplatform are built to the lowest common denominator (XB1) then features get added back in for PC if we're lucky. A lot of these technologies are simply beyond console level hardware.

This is why I want GPU manufacturers to invest in game studios to make games "the way they are meant to be played" on PC.
 
No, i meant that we know that Destiny is using Nvidia CUDA for their AO baking from Siggraph presentation.
We dont know if it will end up on PC, but it would be really stupid from Bungie and Activision to not too. Its perfect game for PC audience.

Activision also makes almost every game multiplatform because they love money.
 
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