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Tomb Raider Definitive Edition - PlayStation 4 = ~60fps, Xbox One = ~30fps

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goosey
Fv3Nnvo.png
BIG FUCKING SURPRISE.
 
Don't mistake me as participating in some silly console war rhetoric. I have no interest in who sells the most consoles. I said what I meant: the power difference between the XB1 and the PS4 won't mean much to the general public in the long run. Some people will know about it and it may affect their purchase, but there are many other factors that may sway peoples' wallets.

It'll mean more in the long term. When really pushing the system, the difference will be much bigger. PS4 exclusives that max out the system will dwarf the Xbox One exclusives visually. Casuals will notice more in 2 years than now.
 

93xfan

Banned
I'm quite happy to see that they aren't taking the Need For Speed Rivals approach. Might actually buy it now.
 
I'll believe it when I see it. Remember ps4 cod:ghost was supposed to be 60fps at 1080P..
Turns out you needed a patch to make it 1080P. Unfortunately that patch didn't fix the framerate issues.

I expect ps4 TR to have the same framerate issue. I'll take balanced 30fps over inconsistent 60fps.

Weren't the frame rate issues in Ghosts on PS4 caused by the frame rate going over 60fps?

I dunno... I read that in a Digital Foundry thread but didn't keep up after that.
 
Another Dev not putting effort in the Xbox One version? Color me surprised..... :/

I don't know. Maybe it's the amazing online service that is Xbox Live. The innovative Kinect Sensor with its motion tracking and voice recognition capabilities. Or maybe its the slew of amazing first party and third party exclusives coming to console. I really don't understand it either......

God bless the 3rd party developers making exclusive games for the X1. At least some developers aren't lazy.
 
There will be no choppy waters since I don't have an XB1 and will be getting Titanfall on PC. I'm just having a hard time believing a Source Engine game not being able to run at 60 fps and 1080p on a next-gen console.

Well, still. There is a lot of smoke for the game saying it is having a hard time hitting 720p and 60 fps let alone 1080. Guess we'll know soon enough. I think they will make a ton of concessions, including having the resolution at 720, to hit 60 FPS than the other way around.
 
It's interesting to me that CDPR seems to think that the two versions will be basically identical.

Don't think we've heard much talk of the others though.

Not every game is taxing enough by design (or in some cases poorly coded enough) to create a scenario where the two versions will offer an appreciable difference. See: FIFA, NBA2K, etc. CDPR's game may fall into this category. Others will not.
 

Piggus

Member
Why are so many of us convinced of that? I remember in the PS3's early years, multiplatform games were absolute shart for the system. But it improved over the years and toward the end, there was parity.

Why are we so sure the Xbox One won't make similar strides down the line?

And I'm not saying it will! I'm just curious.

This isn't the same situation at all.

There will NEVER be the same kind of parity we saw last gen. There won't be. If you take some time to learn about the hardware differences you'll understand why. But the gist of it is that last gen the differences were due to differences in complexity rather than differences in raw power. That's why it took devs a while to get PS3 games running well while at the same time Sony's first party games look incredible because they're specifically designed to take full advantage of Cell.

This gen, both system are running nearly identical architectures yet the PS4 has a much faster GPU, much faster memory, and has more modifications to the GPU for general purpose tasks like physics. There's also less OS overhead and it's easier to program for. If anything the difference between Bone and PS4 games will expand as more devs take advantage of GPU compute.
 

LiquidMetal14

hide your water-based mammals
Don't mistake me as participating in some silly console war rhetoric. I have no interest in who sells the most consoles. I said what I meant: the power difference between the XB1 and the PS4 won't mean much to the general public in the long run. Some people will know about it and it may affect their purchase, but there are many other factors that may sway peoples' wallets.

To those of us who are informed and are sought after for opinion these things do absolutely matter though. 500 USD is a lot to recommend for the big AAA games which run noticeably better on HW that 100 dollars cheaper.

The mainstream may be informed but you are on Neogaf, the best enthusiast level gaming forum. You bet your ass stuff like that matters here and that permeates into what people advise when it comes to the consumer spending their money wisely instead of throwing money away for overpriced HW. In this case the PS4 makes the XB look overpriced considering the performance disparities and we're only a few months into this generation.

That's it as of now. There's no changing the current perception.
 

Soi-Fong

Member
The fact that Respawn has not come out and said its native 1080p 6 weeks out from launch should be telling. Being on the source engine has nothing to do with it, it's not like they just replaced HL2 assets here.

I guess we'll see. I'm just trying to give the benefit of the doubt to the XB1 since it's the Source Engine. It's not a demanding engine to begin with.
 

DMeisterJ

Banned
Oh wow.

This really does change everything. Still won't buy it at launch, but will definitely purchase at a reduced price a month later.
 

darkwing

Member
i've made a huge mistake.



in all seriousness, thats great news for ps4 owners. at 30fps the improvements dont look that large over current gen, but i admit, if the x1 version was 60 it might tempt me to pick it up. i do find it interesting that we have a current gen port that runs at basically twice the framerate on ps4 vs x1 where it seems to me both should be able to hit 60. maybe a case of not bothering to optimize for the more difficult to program system?

But MS created DirectX
 
Who is this everyone? Show me a single post in this thread of someone being blown away that the PS4 version is superior. I think most are just surprised that we are seeing such differences so early and so significant, but blown away? C'mon

What do you want? Everyone to just shut up and say "neat"?

Go look at the first page. People seem pretty shocked. And no. My post still stands. This is something known. Why is it a surprise now?
 
K

kittens

Unconfirmed Member
Hey at least you can laugh at yourself, I think that's a great virtue.

But your post was funny because no console ever has been weaker and more expensive, that is until Xbox One came along. There many of us here who have been arguing this since E3.

Furthermore, difference of 30,000 between PS4 and Xbox One versions of multiplateform is something that we already see in UK alone. (Someone correct me if I'm wrong).
You'll notice that I never commented on the price difference between the two consoles. That was on purpose, because I'm not interested in talking about which console will "beat" the other. I was simply saying that I don't think the power difference between the two consoles will have a huge impact on sales. I pulled that 30,000 number out of my ass -- it wasn't meant to be literal.

To those of us who are informed and are sought after for opinion these things do absolutely matter though. 500 USD is a lot to recommend for the big AAA games which run noticeably better on HW that 100 dollars cheaper.

The mainstream may be informed but you are on Neogaf, the best enthusiast level gaming forum. You bet your ass stuff like that matters here and that permeates into what people advise when it comes to the consumer spending their money wisely instead of throwing money away for overpriced HW. In this case the PS4 makes the XB look overpriced considering the performance disparities and we're only a few months into this generation.

That's it as of now. There's no changing the current perception.
Sure, that makes sense. But I still think that's a tiny minority of people.
 
Remember when nobody cared about this port/everyone who did was claiming it wasn't worth $60?

Now console warzzz!

But. Anyway. Was always mildly interested, slightly more interested now, will get when it hits $20, so I can NOT get the multiplayer trophies again!
 

tbm24

Member
If the differences between the two systems amounts to a difference in framerate(presumably nothing below 30 to begin with), then that's a win-win for next gen no? Both camps will be able to enjoy their games on their console of choice.
 

jaypah

Member
The differences shouldn't be this huge though. There'd obviously be a difference but so far the gap is bigger than between the 360 and PS3 (much bigger I'd say).

The gap is bigger because the hardware isn't as close as last time. These numbers have been presented on GAF countless times in every imaginable way, and that was before the consoles even released. It's just flat-out better hardware.
 
Remember folks, this is the reviews editor at Polygon.
Am I missing something? I'm sure every review editor out there has their own personal preferences.

I mean, there's been plenty of shit to toss his way over the years, but just saying he prefers the Xbox ecosystem doesn't seem in any way dramatic. Some people just do.

What does that even mean? What IS the xbox ecosystem? Can someone define it?
It means the overall feature set, your level of investment and how those features and services interact and interface across multiple devices.

Friends list and achievements pretty much.
Or that ;P
 

maneil99

Member
I guess we'll see. I'm just trying to give the benefit of the doubt to the XB1 since it's the Source Engine. It's not a demanding engine to begin with.

When you push the source engine to do things it doesnt like, it becomes a very limiting engine.
 

EL CUCO

Member
Well, still. There is a lot of smoke for the game saying it is having a hard time hitting 720p and 60 fps let alone 1080. Guess we'll know soon enough. I think they will make a ton of concessions, including having the resolution at 720, to hit 60 FPS than the other way around.

The "Alpha" was confirmed to be running at 720p. I could be cynical but maybe that's why they reduced the textures to 25%, so the 720p shit storm takes a rain check.
 
I wonder what it is about the "ecosystem" that Gies likes so much.

I have a One and I don't see any reason to prefer the "ecosystem" over the PS4's. The PS4's store makes more sense to navigate, it's faster to get around, and it works quite well.

Maybe he means he has friends that only have a One and he wants to play these games with them. Or, perhaps he just strongly prefers the One controller. Otherwise, it just makes no sense.
 
But your post was funny because no console ever has been weaker and more expensive, that is until Xbox One came along. There many of us here who have been arguing this since E3.

Actually, at least here in Australia the PS2 was being sold for a higher price than the Gamecube and Xbox.

That really cheesed me off at the time.
 

GHG

Member
I don't know. Maybe it's the amazing online service that is Xbox Live. The innovative Kinect Sensor with its motion tracking and voice recognition capabilities. Or maybe its the slew of amazing first party and third party exclusives coming to console. I really don't understand it either......

kinect-hit-danger.gif


INNOVATION
 

sn00zer

Member
Yes, It's actually quite an achievement to get 60fps with , must surely be using TressFX 2.0, I believe with TressFX the PC version at 1080p on a 7850 would be 30-40fps?

People like to scoff at "programming to the metal" and all that, but there is certainly something to be said for optimizing to a specific hardware

A lot of PC exclusive effects seem to be horribly unoptimized and tacked on
 

Chobel

Member
Not every game is taxing enough by design (or in some cases poorly coded enough) to create a scenario where the two versions will offer an appreciable difference. See: FIFA, NBA2K, etc. CDPR's game may fall into this category. Others will not.

I can bet you right now that the Witcher is taxing more than enough. Just see the videos about the game.
 
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