So I looked up Lighthouse: The Dark Being and holy shit....
holy shit.
They're kidnapping the baby and escape through a portal ?
So I looked up Lighthouse: The Dark Being and holy shit....
So I looked up Lighthouse: The Dark Being and holy shit....
There's a giant mechanical looking bird too.holy shit.
They're kidnapping the baby and escape through a portal ?
So I looked up Lighthouse: The Dark Being and holy shit....
Sure are a lot of "coincidences".
Which wiki was this taken from, Bioshock Infinite or Lighthouse: The Dark Being?
Also, just watched the ending to Lighthouse, and no, they're not the same.
I find that... hard to believe.
So I looked up Lighthouse: The Dark Being and holy shit....
I'm not saying he copied the whole game, I just said that there is some stuff in common between those games and that it looked fishy to me. Nothing else, just my opinion.
Also, you are being quite defensive over this matter. Chill out, nobody is taking the guy to the court, FFS.
Everybody comes up with ideas using reference.. go watch seven samurai and see if it reminds you of star wars.
Ok, now tell me that's only a coincidence.
Not exactly the same, but:
I think there's more to this than Ken is letting on.
Given the stupid amount of research done on this game to be period accurate, it's not unfeasible they looked at this magazine for source material for retro-futuristic designs...
Once the player has explored the house, a snap is heard, and Amanda begins crying. When the player enters her room, the "Dark Being", described in Dr. Kricks journal, takes Amanda, and jumps through a portal. At this point, the Player can either follow him through, or use Dr. Krick's laboratory to construct their own portal. Either way, the player ends up on a rocky beach in a parallel world. Krick's notes on this make reference to the real physical concept of Godel's universe.
Bird-man: a mechanical bird-human creature who guards the tools necessary to operate one of the devices in the alternate world.
So I looked up Lighthouse: The Dark Being and holy shit....
This is a non comment, don't want to engage in discourse? Don't talk to me. Sorry that I don't like threads with non arguments and just hooting and hollering with no context applied or given.
Oh man, this thread got interesting.
Don't worry, won't happen again after this post. Also, if you don't like the thread... just leave it? Nobody is forcing you to stay here.
This thread is blowing my mind. What the fuck?
I find it even more disturbing if Levine (or the dev team as a whole) indeed didn't draw inspiration from these sources. Then it would be a bizzaro mindfuck coincidence at a whole other level. Some Cthulhu-sending-dreams type of shit.
maybe he read it when he was kid and forgot about it , or someone told him about this when he was kid , and forgot it
after many years , the ideas comeback to him as ( new idea ) ...maybe ?
this happen to me before , 2 years ago i told my friend a good idea for a game story
it was good
after a minute he told me he remember this story from something else, it was in old cartoon show in the 80s
...what?
Not exactly the same, but:
I think there's more to this than Ken is letting on.
Given the stupid amount of research done on this game to be period accurate, it's not unfeasible they looked at this magazine for source material for retro-futuristic designs...
Thats nothing, Donald Duck invented Minecraft
Unrelated but I think it would be cool to see different developers take the same piece or artwork and try to build a universe around it to see how different the games would turn out.
Its not quite the same, but Experiment 12 is series of 12 short games made by indie devs, where each continued where they thought the story was going without any input from the others so each chapter is its own self contained personal interpretation of the universe up to that that point.
It could all be a coincidence, I mean stranger things have happened.
Are you serious? You're acting like ideas are unique or something.
It could all be a coincidence, I mean stranger things have happened.
It could all be a coincidence, I mean stranger things have happened.
After turning on the power and entering, the player finds Amanda in her crib, alone. Once the player has explored the house, a snap is heard, and Amanda begins crying. When the player enters her room, the "Dark Being", described in Dr. Kricks journal, takes Amanda, and jumps through a portal. At this point, the Player can either follow him through, or use Dr. Krick's laboratory to construct their own portal. Either way, the player ends up on a rocky beach in a parallel world.
Not really.Thief and System Shock.
lol
Holy shit, the vitriol in this thread.
some other cool covers
http://pinktentacle.com/2008/12/vintage-alien-landscapes-by-kazuaki-saito/
Artist is Kazuaki Saito
I could see the first image being a coincidence, but this:
Yeah. I have a hard time believing that that's a coincidence.
Also, from Lighthouse's Wikipedia page:
This is one of the early pieces of concept art for the "Rosie" model of Big Daddy, which seems to be very, very close to the image in the magazine in terms of base design (helmet is nearly identical):
http://www.2kgames.com/cultofrapture/features/bigdaddyart/rosie_early.jpg
I don't believe him at all, and the "coincidences" are adding up, apparently. He answers as if he knew what went through the minds of every artist that worked on the game. He could be unaware of the...inspirations, but it doesn't mean they didn't exist.