InfiniteNine
Rolling Girl
Heretic.aztrex said:Words.
Heretic.aztrex said:Words.
I consider the voice acting in Star Fox 64 to be one cases in video games :lolaztrex said:Oh, one more thing, I didn't like the incredible 'camp' vibe throughout. The beyond-lame voice acting first and foremost. But when you were playing Star Fox on the SNES, did you not feel an over-arching sense of dread? Yes, the game had a sense of humor to it, but to me, it had more urgency throughout. The voice acting in Star Fox 64 didn't match what the characters were going through and for that reason among others I think it failed to live up to the drama of the battles in the first game.
That's because the SNES had a dedicated Audio Processor (and one of the best available at the time) whilst the 64 didn't.revolverjgw said:The only thing Starfox 1 has on Starfox 64 is badass muthafuckin' music. Why did N64 midi always sound so wheezy and bassless?
Segata Sanshiro said:I actually have an even more controversial opinion about the series.
I like StarFox Command more than 64, too
Why would you do that? said:Well, a lot of people call Starfox 64 a re-imagining of the original (I don't know why... Maybe someone officially said it?) so I can see why you would think that.
balladofwindfishes said:Also kind of funny, but Starfox 64 is a psudo-remake of Starfox, and now Starfox 64 is being remade on the 3DS. So Starfox 64 3DS is a remake of a remake of the original Starfox.
Nope, 64 is a re-imagining of Starfox 2 without the tactics map (characters, story and some of the ideas). Although Command is the real Starfox 2 successor.
big_z said:starfox 64 is the better game but the original has it's own charm. the music and some sound effects in the original are better overall but the 64 had some good tunes. there were some very atmospheric tracks in the 64 game but the main issue was the n64's inability to give the music that oomph it needed.
one thing the snes game had was fucked up animal designs. they creeped my out, especially the feet. i always wondered if they were robots...
Segata Sanshiro said:I'm with you, friend, though we may well be standing virtually alone.
Dragona Akehi said:Fuck yeah. Not to mention the absolute tragedy of abandoning Hajime Hirasawa's soundtrack for the shit they put in Star Fox 64.
I'm with you on this one. I've never heard anyone complain about StarFox64's soundtrack before this. The voices I can kinda see even though I love them, but the music was part of the reason I got really immersed in the game.AzureJericho said:You know, I always see lot of people going to these lengths to describe the quality of compositions between SF & SF64 and a lot of the time, I'm there saying to myself "...but Starfox 64 had awesome music." I guess that just goes to show that the composers on those two games, while different as night and day, were pretty damn good at what they did for those two entries.
InfiniteNine said:I'm with you on this one. I've never heard anyone complain about StarFox64's soundtrack before this. The voices I can kinda see even though I love them, but the music was part of the reason I got really immersed in the game.
Y2Kev said:I disagree (except on music), but is there any Star Fox game after 64 that plays anything like Star Fox 64/1?
omg :lol the dog looks so angryDarklord said:
Wow at the music. It's really amazing what some musicians/sound engineers can do with such limited resources..Gravijah said:http://www.youtube.com/watch?v=ag6wnhRgTIc&feature=related
listening to that got me all nostalgic and then I realized games just ain't made like that anymore
afk to wrist cut
Did I just step back in time, what is this, 1997/1998?Why would you do that? said:3 reasons why I don't think Starfox 64 is as good as the original.
1. Shift of focus from dodging junk to gaining combos. Starfox has you dodging junk all the time. [video] It's fun and frantic. Starfox 64 has less of that and more shooting for high combos.
2. All-Range Mode. Also shows a much bigger focus on shooting instead of dodging and skillfully flying. All-Range Mode is something that flight sim lovers would probably like, but I really dislike flying around in a small arena, destroying the same enemies over and over.
3. Weird conditions for exploring different levels. Starfox was great. Choose Course 1, 2, or 3, each of which has a different difficulty and 6 or 7 completely different levels. Starfox 64 starts you off at the same level all the time, and finding the conditions to branch to other levels is often weird. (Make sure Falco doesn't die and then fly under 7 arches to move to a good level? Weird.)
Those are the three big, important reasons why Starfox 64 really disappointed me.
Some other things about original Starfox that I believe were better:
Bosses. Not including the all-range mode bosses, Starfox 64 had some pretty great bosses. However, Starfox's bosses were more imaginative [two-headed fire-breathing robot dinosaur!] and also had you relying on dodging enemy fire as well as their physical bodies [like this spider boss].
Music. Starfox 64 has some good tunes, but nothing like the original's Fortuna, its boss theme, Titania, its boss theme, Macbeth, its boss theme, Venom Surface, and other boss themes.
So yeah... Does anyone else think Starfox original is a whole lot better than Starfox 64? If not, then what do you like about Starfox 64?