aztrex said:I too believe Star Fox 64 is inferior to the original. From the first moment I plugged the cart in and powered up, I knew something was wrong.
The graphics. Yes, people generally praise the game's graphics. I wasn't that impressed. The textures were pretty bland and blurry (even for an N64 game hur hur). The blurriness is particularly bad in the outer space levels with characters/bosses that have large sprites as part of their animations:
This looks ok here, but blown up on a TV? Eh....
Also, the music was terrible. Star Fox had an incredible theme, which was missing obviously from the new one, but so were ALL THE OTHER amazing themes. And not just that, the music itself sounded half-assed. When you compare the music in 64 to a game like Super Mario 64, there is a noticable difference in not just the artistic quality of the music, but the technical quality. Disappointment number two.
Finally, I really wasn't feeling the on-land missions, and the fact that you weren't able to control Great Fox. Why give us a miss on that and instead throw in lame ground missions that to me were more frustrating than fun? A chore needing completing before getting back into the airwing?
Oh, one more thing, I didn't like the incredible 'camp' vibe throughout. The beyond-lame voice acting first and foremost. But when you were playing Star Fox on the SNES, did you not feel an over-arching sense of dread? Yes, the game had a sense of humor to it, but to me, it had more urgency throughout. The voice acting in Star Fox 64 didn't match what the characters were going through and for that reason among others I think it failed to live up to the drama of the battles in the first game.
So that's why I thought it looked much better! I've been playing it on my HDTV lately and I thought it looked wonderful compared to my memories of it.Medalion said:Da fuck? Star Fox 64 was not blurry by N64 standards, it was actually one of the more sharper looking ones. If you want blurry for blurry sakes... Turok 1, Superman 64, Blastcorps, Quest 64.
the problem I had with Starfox 64 graphicallyy, after nearly a decade afterwards on Virtual Console, it turns out the effect that bothered me was what was called Dithering of the graphics. It was removed in the VC edition.
Medalion said:Da fuck? Star Fox 64 was not blurry by N64 standards, it was actually one of the more sharper looking ones. If you want blurry for blurry sakes... Turok 1, Superman 64, Blastcorps, Quest 64.
the problem I had with Starfox 64 graphicallyy, after nearly a decade afterwards on Virtual Console, it turns out the effect that bothered me was what was called Dithering of the graphics. It was removed in the VC edition.
Gravijah said:DABUDU DABA
Medalion said:The Dithering effect made the graphics look somehow pixellated/blocky within the polygons themselves...like a grid like effect.
PhoncipleBone said:Give me the first one with better speed and the controls of 64 and I will be in heaven. The speed is the only thing that I dislike about the original over 64, and I know that was a limitation of the superFX chip.
But one huge reason why the original is superior: character voices! Give me the gibberish of the original over real voices any day.
You monster!PhoncipleBone said:But one huge reason why the original is superior: character voices! Give me the gibberish of the original over real voices any day.
VVV Mars VG said:I agree, StarFox on SNES was a much darker sleeker game, with a dramatic serious soundtrack, it felt like a proper space adventure. But like the recent DKC everything is always being made more kiddy like, it's all going backwards and so the style just doesn't suit what I look for. It's surprising then that no competent rivals have picked up the batton.
It adds to the charm for me. As if they are speaking their own language. Also, no localization required!InfiniteNine said:You monster!
You know StarFox 64 has the gibberish as well right?PhoncipleBone said:But one huge reason why the original is superior: character voices! Give me the gibberish of the original over real voices any day.
From a wiki entry on Dithering as a video techniqueaztrex said:THIS is what killed it for me. Ugh, it was horrible. Why did they do this? Was it intentional or because they were pushing the hardware too far and they had to sacrifice graphical fidelity for performance?
PhoncipleBone said:Star Fox 64 Corneria Theme: http://www.youtube.com/watch?v=XozTfuvFd7o&feature=related
Star Fox SNES Corneria Theme: http://www.youtube.com/watch?v=HMvkkqxs8m0&feature=related
SNES wins.
Why would you do that? said:3 reasons why I don't think Starfox 64 is as good as the original.
1. Shift of focus from dodging junk to gaining combos. Starfox has you dodging junk all the time. [video] It's fun and frantic. Starfox 64 has less of that and more shooting for high combos.
2. All-Range Mode. Also shows a much bigger focus on shooting instead of dodging and skillfully flying. All-Range Mode is something that flight sim lovers would probably like, but I really dislike flying around in a small arena, destroying the same enemies over and over.
3. Weird conditions for exploring different levels. Starfox was great. Choose Course 1, 2, or 3, each of which has a different difficulty and 6 or 7 completely different levels. Starfox 64 starts you off at the same level all the time, and finding the conditions to branch to other levels is often weird. (Make sure Falco doesn't die and then fly under 7 arches to move to a good level? Weird.)
Those are the three big, important reasons why Starfox 64 really disappointed me.
Some other things about original Starfox that I believe were better:
Bosses. Not including the all-range mode bosses, Starfox 64 had some pretty great bosses. However, Starfox's bosses were more imaginative [two-headed fire-breathing robot dinosaur!] and also had you relying on dodging enemy fire as well as their physical bodies [like this spider boss].
Music. Starfox 64 has some good tunes, but nothing like the original's Fortuna, its boss theme, Titania, its boss theme, Macbeth, its boss theme, Venom Surface, and other boss themes.
So yeah... Does anyone else think Starfox original is a whole lot better than Starfox 64? If not, then what do you like about Starfox 64?
Wii said:You know StarFox 64 has the gibberish as well right?
Go play with the options menu
SuperAngelo64 said:I try not to let nostalgia cloud my judgement too much. The original Starfox was amazing for it's novelty (OMG FX CHIP)! The music was neat, and the gameplay was awesome.
But Starfox 64 blows this game out of the water on almost every level (except maybe music).
Good analogy. The originals seemed tighter and better designed, but the better control and graphics of the sequels helps elevate those, even if the level and game design are not as good. All are great games, but the originals are just a lil more special.Brera said:I disagree.
SF64 lacked any tension whatsoever.
Only by unlocking the expert mode did it ever compete with the original in terms of action. Not many people got that far into it.
Having played both hardcore, I think I know what I'm talking about. I agree 100% with the points raised by every backing the original.
It's the same difference between SNES Mario Kart and Mario Kart 64.
Segata Sanshiro said:I actually have an even more controversial opinion about the series.
I like StarFox Command more than 64, too