Anyone have any insight on why I keep getting this?
in my 18 hours of MP only (64 player maps only as well) so far I've only encountered this twice, the second time immediately after restarting the game (on Monte Grappa in that campaign-ish MP mode). Logged out of Win10 and never saw it again so far (knocks on wood)
running a 670 SLI 2GB overclocked on Win10 (2600K@4.8 & 16GB) with the latest drivers, I suspect it is a 2 GB memory issue or something given it occurs on 670/680/690/770 2GB variants ... I've been running textures at low so maybe that's why I'm safe so far? it's not an overclocking issue because Unigine benchmark ran fine with both cards used
as for performance; I'm running everything low except for Mesh set to Ultra and FXAA High + SSAO , and I'm getting 100 fps or more pretty much everywhere at 1080p. Some small frametime hitches at times, indicated by both Afterburner overlay & the framerate warning icon, but it plays very smooth 95+% of the time and doesn't look too terrible
so for performance I'm actually happily surprised compared to some other modern releases! (need to get rid of this SLI/2GB wank soon though)
edit: DX11 only, haven't touched DX12