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Call of Duty: WWII (PC/PS4/XB1, Nov 3) Info: Campaign, Zombies, MP, Trailer, More

Alienfan

Member
I don't see the issue with female characters in single player when none of the characters you play as are real people, nor is the game aiming to be 100% historically accurate.
 

Toa TAK

Banned
Spurious argument. I'm a big fan of female leads in films, and female protagonists in games. I'm not however keen to see an alt-history where women were fighting the historical battles of the Western Front.

Where are you getting this idea from?

In multiplayer you're going to see women, regardless (and even then, it's faction-related IIRC), in campaign they'll have set levels and combat arenas based on different events. You'll play as a French Resistance fighter duking it out in their areas of operations in real life (or approximately). Just as you'll play as the Big Red One in their appropriate arenas.

These guys haven't said anything about putting women on the frontlines of D-Day if that's what you're so scared of.
 
Yes, we spend a lot of time on all of this! Angelo didn't comment on IW7 in his blog post, but Michal Drobot, the lead render engineer at IW, will be presenting at SIGGRAPH this year, I believe.
 
I only want to know if this game will have gore and interactive/destructive environments?

Do we see limbs flying about? Do we see heads being blasted into chunks with a close range shotty? Do we see trees crumbling under fire? Do we see interior environments being blown apart by gunfire?

I really hate static environments in shooting games. Makes the world feel so dead.

I know Battlefield 1 does the destruction but COD should get on it as well. I actually quite liked the semi-interactive environments from the MW series. The world sort of felt alive because of the chaos that gunfire caused.

I completely agree :)

Spurious argument. I'm a big fan of female leads in films, and female protagonists in games. I'm not however keen to see an alt-history where women were fighting the historical battles of the Western Front.

Well said.
 

Kalentan

Member
Yes, we spend a lot of time on all of this! Angelo didn't comment on IW7 in his blog post, but Michal Drobot, the lead render engineer at IW, will be presenting at SIGGRAPH this year, I believe.

Oh right, you helped people in the Infinite Warfare PC thread, right? You work for IW?
 
Oh right, you helped people in the Infinite Warfare PC thread, right? You work for IW?

Like Angelo I work in a central technology group within ATVI, so I've done systems and rendering on the last six or so Call of Duty games. Although this year my involvement is a little more touch and go, working on other things for a change.
 
Spurious argument. I'm a big fan of female leads in films, and female protagonists in games. I'm not however keen to see an alt-history where women were fighting the historical battles of the Western Front.

I don't really get this. There are stories of French female resistance fighters that were engaged in combat situations. Like Madeleine Riffaud and Simone Segouin. So, unless you just believe that all the stories about those women and others are just completely fabricated, then I don't see the issue. Female fighters were often given assassination or sabotage missions, so that could be an angle they give to Rousseau that could mix of the gamemplay.
 

NHale

Member
Might have been answered in this thread already but does anyone know when the Beta is htting? August I assume?

I would assume it's going to be either late August or October, because Activision have to workaround COD World Champs that will going to happen at early August, so they can't release it earlier because they want the attention to be on the event. It's also the best bet for a multiplayer reveal + beta date announcement to hype that event even more.

Also you have Destiny 2 release on September 8th. There is no way they are going to launch the beta for COD WWII less than 2 weeks before that or 2/3 weeks after that. Activision doesn't want to add any distractions to get people hooked on Destiny 2. So if I had to bet, the private beta for WWII will be on 1st weekend of October for PS4 and 2nd weekend for all platforms at the earliest.
 

-hadouken

Member
I don't really get this. There are stories of French female resistance fighters that were engaged in combat situations. Like Madeleine Riffaud and Simone Segouin. So, unless you just believe that all the stories about those women and others are just completely fabricated, then I don't see the issue. Female fighters were often given assassination or sabotage missions, so that could be an angle they give to Rousseau that could mix of the gamemplay.

You're misinterpreting what I'm saying. I welcome missions like this. Battlefield 1 campaign featured a female Bedouin fighter - I had a mouse mat printed up because I'm a fan.

srbt4zdGGuo93W6XW9wMqP-1200-80.jpg

I'm not however keen to boot up a COD WWII Normandy beach MP map that features female Waffen SS troopers taking on G.I. ladies. If this was Wolfenstein I'd be all for it - but it's not that game.
 
I'm not however keen to boot up a COD WWII Normandy beach MP map that features female Waffen SS troopers taking on G.I. ladies. If this was Wolfenstein I'd be all for it - but it's not that game.

Agreed.

Where the hell are people getting this idea?

Incendiary fake news propagating without fact checking across a mostly male dominated audience that enjoys and thrives on outrage.

Actually, it's from here:

C-rC4wNW0AAKNwu.jpg
 

Johndoey

Banned
Agreed.





Actually, it's from here:

C-rC4wNW0AAKNwu.jpg

I mean literally all that tweet is saying is yes there will be playable female characters in multiplayer. Anyone reflexively whinging about factions possibly not being historical accurate in the MP of a Call Of Duty game is being weird.
 
I mean literally all that tweet is saying is yes there will be playable female characters in multiplayer. Anyone reflexively whinging about factions possibly not being historical accurate in the MP of a Call Of Duty game is being weird.

Cool.

So you don't know the difference between campaign and multiplayer.

Man I'd hate for you to jump into Nazi Zombies and return the game later thinking it was the campaign.

So then neither of you clearly read bourgeois original post, which I quoted for reference in my previous post. He's referring to multiplayer, not single player/campaign.

And I agree with him. Maybe some people wouldn't mind having women running up and down Omaha Beach in multiplayer, but for those of us that are adhering to Sledgehammer Games "strict historical accuracy" paradigm - it's not for us.
 

Toa TAK

Banned
So then neither of you clearly read bourgeois original post, which I quoted for reference in my previous post. He's referring to multiplayer, not single player/campaign.

It's still a dumb thing to get worked up over. Think about what you're asking

Historical authenticity in a Call of Duty multiplayer mode. I've asked this before, but where were you guys during World At War?
 
where were you guys during World At War?

I was at home, drinking a vodka tonic and rubbing the muscular thigh of the most beautiful woman in the world.

Honestly.

Anything else would be TMI ;)

But that's not what's in question here - what's in question here, is that the developers making this game are saying that they are adhering to strict historical accuracy for COD:WWII and as such, those of us that love the history of World War II, are a little bit concerned as to how they're going to liberate the policy of inclusion into either single player or multiplayer.
 

Johndoey

Banned
It's Call of Duty multiplayer. We're going to have kill-streaks, re-spawns, and there's a solid chance a novelty voice pack or two down the line. Being concerned about accuracy as relating to the multiplayer is hella weird.
 

Toa TAK

Banned
I was at home, drinking a vodka tonic and rubbing the muscular thigh of the most beautiful woman in the world.

Honestly.

Anything else would be TMI ;)

But that's not what's in question here - what's in question here, is that the developers making this game are saying that they are adhering to strict historical accuracy for COD:WWII and as such, those of us that love the history of World War II,.are a little bit concerned as to how they're going to liberate the policy of inclusion into either single player or multiplayer.

That policy is only going into the campaign. They wouldn't be able to utilize that in the multiplayer without fundamentally changing up the COD multiplayer formula, assuming that it won't be changed much by the time the multiplayer reveal shows up. To assume you're getting the real thing in a Call of Duty game of all things is baffling and setting up expectations that won't be met.
 
It's Call of Duty multiplayer. We're going to have kill-streaks, re-spawns, and there's a solid chance a novelty voice pack or two down the line. Being concerned about accuracy as relating to the multiplayer is hella weird.

Lets have a killstreak thats a rainbow dragon that breaths {insert random thing].
 
That policy is only going into the campaign. They wouldn't be able to utilize that in the multiplayer without fundamentally changing up the COD multiplayer formula, assuming that it won't be changed much by the time the multiplayer reveal shows up. To assume you're getting the real thing in a Call of Duty game of all things is baffling and setting up expectations that won't be met.

I haven't really thought about it until the mention of the Omaha Beach map in multiplayer and how that would play out with females on either side.

For some, that might be exhilarating - but for "historical accuracy", it would be silly. I don't know what else to say in that regard and I don't know what Sledgehammer Games thinks in that regard either.

Inclusion is a very touchy subject nowadays and on the subject of historical accuracy regarding World War II, it's something that should be tread extremely lightly if you're spouting "historical accuracy" at every media opportunity.
 

Fandango831

Neo Member
I haven't really thought about it until the mention of the Omaha Beach map in multiplayer and how that would play out with females on either side.

For some, that might be exhilarating - but for "historical accuracy", it would be silly. I don't know what else to say in that regard and I don't know what Sledgehammer Games thinks in that regard either.

Inclusion is a very touchy subject nowadays and on the subject of historical accuracy regarding World War II, it's something that should be tread extremely lightly if you're spouting "historical accuracy" at every media opportunity.

Reading your posts are hilarious. Historical accuracy is merely an ad piece and rarely ever defines a game in its entirety especially AAA titles that are catering to a global audience not just an armchair historian who wants every game to be a copy and paste experience of WW2 in Color from the military channel. Michael Condrey has been very clear that 'strict historical accuracy" pertains to the narrative of the campaign in trying to tell an authentic soldiers story in the eyes of Pvt. Daniels.

Aside from that the rest of the game only needs to be at the least visually authentic without sacrificing an enjoyable play experience for anyone wanting to play the game. I challenge you to find me a modern AAA title that roots itself solely in 100% historical realism that has been successful from a publishers perspective. You won't. Especially in the PvP component of the game. From the inclusion of experimental weaponry, inaccurate uniforms, inaccurate play areas, and of course player diversity you won't find any title that is absolutely pure in its presentation because it's bad for business to cater to such a tiny group of individuals.

As a consumer if you don't like that development model then you shouldn't purchase the game, and find a title that best suits your needs. I sympathize with your desire to have a historically accurate campaign that tells a truthful and heartfelt story about World War Two and those that fought in it, but your whining that the PvP component of the game won't be that way is absurd. That would be like asking DICE/EA to essentially take Verdun and Rise of Flight and make that BF1s multiplayer. 100% accurate but also 100% restrictive in terms of content and player base. EA isn't concerned with having a MP for history buffs of the Great War. They just want as many players globally enjoying a unique "WW1" play experience that allows for players to have fun with a variety of things while maintaining some level of authenticity.

The same applies here with Activision and Sledgehammer Games for COD WW2. Sure it'll be an authentic MP to whatever degree they see will market best but beyond that it'll be a fun play experience that will definitely break from historical tie downs to give players the most the game has to offer from customization options that will include gender, kill streaks or some other player reward system, and probably weapons that weren't all that common during the war that will probably be usable by every "faction' included in the game.

So please stow your complaints when you already know that today's gaming market will never cater to them for very specific reasons, and maybe you should instead go and endorse indie games like Post Scriptum and the like who are actually aiming for a "historically accurate" multiplayer play experience because they are marketing to individuals like yourself as a history buff and not a mass play audience.
 

-hadouken

Member
Historical authenticity in a Call of Duty multiplayer mode. I've asked this before, but where were you guys during World At War?
Where was I? Well I was displeased with the non-faction specific weapons, dog streaks and the ability to run around with a Browning HMG. But, the game (and MP) still had just enough of a historical vibe to cop WWII feels (still preferred the maligned COD3 at the time tho).

For the record, I welcomed the inclusion of female characters in Ghosts (last COD I spent significant time with) but yeah, someone who doesn't want female Nazi troopers in their MP is clearly just a misogynist, right?
 

Toa TAK

Banned
For the record, I welcomed the inclusion of female characters in Ghosts (last COD I spent significant time with) but yeah, clearly someone who doesn't want female Nazi troopers in their MP is clearly just a misogynist, right?
It comes off that you're trying really, really hard to find excuses for them to not be in the game, when really, compared to what's come before, it's already expected since its inclusion years ago and that plenty of women play COD as well.

And yeah, it does come off particularly misogynistic after awhile, whether or not that's your intent.
 

-hadouken

Member
plenty of women play COD as well.
I know, my S/O is one of them. But how is that an argument? Could someone make the case that if women didn't play COD that they ought to be excluded from the game?

This is not Blops 4, Ghosts 2 - it's the first historical game in nearly a decade. If you want to paint the desire for a modicum of authenticity (in such a game ) to be nothing more than misogyny, then I guess I'm out. But, know that you're crapping on a person who wants Elizabeth on the cover, plays as Elena in the PVP and keeps a statue of Kat-B320 on the shelf.
 
Toa TAK good lord you are very annoying. I thought it was only on the other thread with me, but it seems it is with everyone.

Can anyone tell me a bit about the beta? Release date for it? Also waffen-ss will be playable in multiplayer? Love they camo. Maybe a "supersoldaten" for sniper like something Company of Heroes 2 (sturmgewehr 44, tho) did.
 

Fandango831

Neo Member
By your logic, that's like saying that I watch "Saving Private Ryan" for its multiplayer.

giphy.gif

Well being that one medium is a movie and the other is a game no. Movies are a singular experience meant to connect you as an audience member to whatever said movie aims to portray. By my logic you can't seem to separate the consumer experience of gaming which is an experience that is not just experienced multiple times over but also grows on the player who has agency in this varying experience versus experiencing a movie or film which takes you by the hand and merely asks you to come along on a journey. Historical Accuracy is grand for telling a story as you so pointed out with "Saving Private Ryan", and as everyone is very much aware of the campaign of COD WW2. However for the multiplayer experience of any title it is not about telling a story. It's about allowing for a consumer to take agency of their avatar in-game and play with other people around the world in an experience that either breaks away from reality or uses elements to mimic aspects of reality the player would never experience in real life ala having a combat experienced based in WW2. You sir however can't seem to separate the two experiences from one another and feel that A and B are the same hence A and B both need to be 100% historically accurate. I love playing Verdun and RoF however I'm also an avid BF1 player. All are set in WW1 but while two of the three aim for pure realism and historical accuracy the other instead lets me a player just have fun in a manner that is not reflective of the historical base but still uses the setting of WW1 to create a unique play experience. If the fact that Sledgehammer Games is already developing a historically accurate Campaign for its general audience to experience an authentic WW2 narrative is not enough for you then frankly this game will fundamentally not be for you. In the end the general audience experience will always trump the need to be historically accurate in a game especially for the PvP experience which will always aim to be as inclusive as possible.
giphy.gif
 
Well being that one medium is a movie and the other is a game no. Movies are a singular experience meant to connect you as an audience member to whatever said movie aims to portray. By my logic you can't seem to separate the consumer experience of gaming which is an experience that is not just experienced multiple times over but also grows on the player who has agency in this varying experience versus experiencing a movie or film which takes you by the hand and merely asks you to come along on a journey. Historical Accuracy is grand for telling a story as you so pointed out with "Saving Private Ryan", and as everyone is very much aware of the campaign of COD WW2. However for the multiplayer experience of any title it is not about telling a story. It's about allowing for a consumer to take agency of their avatar in-game and play with other people around the world in an experience that either breaks away from reality or uses elements to mimic aspects of reality the player would never experience in real life ala having a combat experienced based in WW2. You sir however can't seem to separate the two experiences from one another and feel that A and B are the same hence A and B both need to be 100% historically accurate. I love playing Verdun and RoF however I'm also an avid BF1 player. All are set in WW1 but while two of the three aim for pure realism and historical accuracy the other instead lets me a player just have fun in a manner that is not reflective of the historical base but still uses the setting of WW1 to create a unique play experience. If the fact that Sledgehammer Games is already developing a historically accurate Campaign for its general audience to experience an authentic WW2 narrative is not enough for you then frankly this game will fundamentally not be for you. In the end the general audience experience will always trump the need to be historically accurate in a game especially for the PvP experience which will always aim to be as inclusive as possible.
giphy.gif

Lol!

giphy.gif

giphy.gif
 
Imo there are a bunch of various levels/degrees/etc of historically accuracy which varies fro people to people. It's whatever in the game. Frankly doesn't bother me playing as a female, as long as they are with historical accurate such as females being in the French fraction or Russian army, in mp but what does bother me is the silly neon green weed gun skins and etc.
 
You're misinterpreting what I'm saying. I welcome missions like this. Battlefield 1 campaign featured a female Bedouin fighter - I had a mouse mat printed up because I'm a fan.



I'm not however keen to boot up a COD WWII Normandy beach MP map that features female Waffen SS troopers taking on G.I. ladies. If this was Wolfenstein I'd be all for it - but it's not that game.

But I don't get why you draw the line at women. Multiplayer modes always take a lot of creative freedom. For example, you brought up BF1, which is a game that many people have noted takes a lot of creative freedom when it comes to weaponry. The number of automatic weapons that you see in the multiplayer mode is simply unlike anything that was going on during that period. That was a war primarily fought with single shot weapons.

That's what's ridiculous about the whole issue. DICE didn't want to have women in multiplayer because it wasn't historically accurate, but they had no problem with maps primarily being fought with automatic weapons, as if that's even remotely historically accurate. They decided that it was okay because it made the game more enjoyable than running around with bolt action rifles. Sledgehammer has decided that for some they'll find their multiplayer more enjoyable if they can play as a female character. And unlike with BF1, that won't actually change how the game plays.
 
I would assume it's going to be either late August or October, because Activision have to workaround COD World Champs that will going to happen at early August, so they can't release it earlier because they want the attention to be on the event. It's also the best bet for a multiplayer reveal + beta date announcement to hype that event even more.

Also you have Destiny 2 release on September 8th. There is no way they are going to launch the beta for COD WWII less than 2 weeks before that or 2/3 weeks after that. Activision doesn't want to add any distractions to get people hooked on Destiny 2. So if I had to bet, the private beta for WWII will be on 1st weekend of October for PS4 and 2nd weekend for all platforms at the earliest.

Hmm I almost forgot abput Destiny 2. That game will probably have a beta as well.
 
But I don't get why you draw the line at women. Multiplayer modes always take a lot of creative freedom. For example, you brought up BF1, which is a game that many people have noted takes a lot of creative freedom when it comes to weaponry. The number of automatic weapons that you see in the multiplayer mode is simply unlike anything that was going on during that period. That was a war primarily fought with single shot weapons.

That's what's ridiculous about the whole issue. DICE didn't want to have women in multiplayer because it wasn't historically accurate, but they had no problem with maps primarily being fought with automatic weapons, as if that's even remotely historically accurate. They decided that it was okay because it made the game more enjoyable than running around with bolt action rifles. Sledgehammer has decided that for some they'll find their multiplayer more enjoyable if they can play as a female character. And unlike with BF1, that won't actually change how the game plays.
Like I mention above there is a certain amount of historical accurately for everyone. Personally I like DICE's historical accurately and they wanted each classes to be distinctive noticeable. DICE should have made a variety of player models for each classes.
regardless I would still find it strange to have female soliders in bf1. I am more alright with females soldiers in ww2 depending on the fraction. And completely okay with female soldiers in modern era. Strange I know..

Hmm I almost forgot abput Destiny 2. That game will probably have a beta as well.
There is a beta. You can get access by preordering
and canceling :p
 
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