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DigitalFoundry: Destiny 2 PS4 First Look + Frame-Rate Test

RoboPlato

I'd be in the dick
Hopefully DF can put an end to people saying it looks identical to the first game when it's a clear upgrade.
 

nOoblet16

Member
Hopefully DF can put an end to people saying it looks identical to the first game when it's a clear upgrade.
Yep.
I will gonna make a thread describing all the effects and upgrades with screenshots and got but thought it'd only lead to more Destiny 2 shitting and if it comes from DF it'll be more accepted.

Unfortunately no one was allowed to capture the Homecoming mission which is where the graphical improvements are the most apparent.
 

Gestault

Member
Well... let's read the comments to see what there are into the video ;)

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nOoblet16

Member
Btw I have been making a lot of posts where I described these exact upgrades that DF is talking about i.e. proper PBR, Bokeh DoF, GPU particles, improved post processing and I got told "I have no sources and I am talking out of my ass" lol.

To those people...now you know ! Also in the homecoming mission you have volumetric lighting...first evident when you go down the stairs towards where the Speaker's tower is (the scene follows after Zavala pops his bubble to protect the player.
 
There is an improvement in visuals, sure. But it is not a massive jump and mainly boils down to improved effects here and there. The people who consider this game the same as the original are not wrong because it is easy to confuse both if you have no interest in the technical breakdown.
 

Freiya

Member
The game still looks the same. Someone could post a pic of d2 and say it's d1 and I bet 99% would believe it. That's not our fault. If you gotta work so hard to show what's different is it really that different?
 
The game still looks the same. Someone could post a pic of d2 and say it's d1 and I bet 99% would believe it. That's not our fault. If you gotta work so hard to show what's different is it really that different?
Pretty much. Destiny 2 defenders need to take the L and just accept the game is not a massive jump visually.

When the footage in the video started, I was confused whether they were showing the original Destiny or the sequel. Even the animations are the same including the reload one.
 
The game still looks the same. Someone could post a pic of d2 and say it's d1 and I bet 99% would believe it. That's not our fault. If you gotta work so hard to show what's different is it really that different?

I mean no, if you watch the Homecoming mission and then compare it to literally any mission or location in the original Destiny there's no comparison whatsoever.
 
Yep.
I will gonna make a thread describing all the effects and upgrades with screenshots and got but thought it'd only lead to more Destiny 2 shitting and if it comes from DF it'll be more accepted.

Unfortunately no one was allowed to capture the Homecoming mission which is where the graphical improvements are the most apparent.
They are still using very low poly assets for a 30fps game, especially the character models.
 

Defuser

Member
Btw I have been making a lot of posts where I described these exact upgrades that DF is talking about i.e. proper PBR, Bokeh DoF, GPU particles, improved post processing and I got told "I have no sources and I am talking out of my ass" lol.

To those people...now you know ! Also in the homecoming mission you have volumetric lighting...first evident when you go down the stairs towards where the Speaker's tower is (the scene follows after Zavala pops his bubble to protect the player.

No need to listen to drive by trolls and irrational haters. They will find any excuse to hate it.
 

kevin1025

Banned
There is an improvement in visuals, sure. But it is not a massive jump and mainly boils down to improved effects here and there. The people who consider this game the same as the original are not wrong because it is easy to confuse both if you have no interest in the technical breakdown.

The game still looks the same. Someone could post a pic of d2 and say it's d1 and I bet 99% would believe it. That's not our fault. If you gotta work so hard to show what's different is it really that different?

Pretty much. Destiny 2 defenders need to take the L and just accept the game is not a massive jump visually.

When the footage in the video started, I was confused whether they were showing the original Destiny or the sequel. Even the animations are the same including the reload one.

My question is, why does it really matter if it looks any better? If people want more Destiny, and they're getting more Destiny, why is there a mandatory need for it to look different visually?
 
DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).

It's at around 5:50 in the video.
 

ethomaz

Banned
Pretty much. Destiny 2 defenders need to take the L and just accept the game is not a massive jump visually.

When the footage in the video started, I was confused whether they were showing the original Destiny or the sequel. Even the animations are the same including the reload one.
I just started the video and it looks way more clean and sharper than original game I played... it is pretty noticeable.

It is probably not running on PS4 (only 43s watched).
 

tuxfool

Banned
To me it looks pretty comparable. Certainly better, but I definitely can see how an untrained eye wouldn't consider them improved, especially when looking at youtube videos.

DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).

It's at around 5:50 in the video.

Dude knows what he is talking about, but it is definitely speculative of whether it would help them hit 60+ fps. There would be no way to know for sure until profiling the game.
 
I just started the video and it looks way more clean and sharper than original game I played... it is pretty noticeable.

It is probably not running on PS4 (only 43s watched).

It's running on the PS4 base model actually, I think? I don't think they got capture from PS4 Pro.
 

belvedere

Junior Butler
DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).

It's at around 5:50 in the video.


Well, wow.
 

Dynomutt

Member
I mentioned it before of all the IP's and upcoming games I'm surprised that Destiny 2 is the game many are looking at to define the Scorpio visually and performance wise.
 

nOoblet16

Member
DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).

It's at around 5:50 in the video.
Yep, I've said this before as well...that would've been fully possible considering Destiny is an always online game. But that'd require maintaining and paying for cloud servers. If they saw that to be financially feasible then we'd already be getting dedicated servers for the game.
 

bombshell

Member
I thought Physically Based Rendering (PBR) is new in D2? At 0:55 he starts the analysis by saying the PBR in D1 was not all that convincing. Well obviously, if it wasn't PBR in the first place.
 

RoboPlato

I'd be in the dick
Btw I have been making a lot of posts where I described these exact upgrades that DF is talking about i.e. proper PBR, Bokeh DoF, GPU particles, improved post processing and I got told "I have no sources and I am talking out of my ass" lol.

To those people...now you know ! Also in the homecoming mission you have volumetric lighting...first evident when you go down the stairs towards where the Speaker's tower is (the scene follows after Zavala pops his bubble to protect the player.
Yep. Lots of improvements in all the areas I expected.

Reasonable things I'd like to see added in before launch:
Improved AA

60fps menu navigation (love it when games do this and Destiny's pointer based menus would benefit greatly from it)

FoV slider on all platforms (although it is less of an issue with D2 than D1 since the base FoV is wider and the weapon models on average are smaller)
 
My question is, why does it really matter if it looks any better? If people want more Destiny, and they're getting more Destiny, why is there a mandatory need for it to look different visually?
I wasn't talking about the content. Strictly about the visuals. And there were rumors of a new engine so I guess people like me hoped for something different.

I just started the video and it looks way more clean and sharper than original game I played... it is pretty noticeable.

It is probably not running on PS4 (only 43s watched).
To be fair, I only played the vanilla Destiny but the intro looked the same to me. It was when they talked about the improved effects that I noticed the difference.
 

modsbox

Member
Is there any info on PS4 Pro vs OG?

I know it's supposed to be 30fps only on both but does Pro get any additional effects or modes?
 

nOoblet16

Member
Yep. Lots of improvements in all the areas I expected.

Reasonable things I'd like to see added in before launch:
Improved AA

60fps menu navigation (love it when games do this and Destiny's pointer based menus would benefit greatly from it)

FoV slider on all platforms (although it is less of an issue with D2 than D1 since the base FoV is wider and the weapon models on average are smaller)
60FPS menu should be a no brained in EVERY game honestly. And yes it'd be fantastic in Destiny.
 

ethomaz

Banned
To be fair, I only played the vanilla Destiny but the intro looked the same to me. It was when they talked about the improved effects that I noticed the difference.
If it is true it was running on PS4 amateur then it is a huge improvement in IQ over Destiny vanilla... I even guessed it was Pro or PC due the differences.
 
The interpolated 60fps looks nice, huge graphical upgrade or not PC version is going to be a big improvement. May be time for me to go G sync.

The lighting and particle effects are considerably better too. The sound of weapons and explosions also have a lot more oomph to them, way fuller sound, more bass. Can't say I'm blown away by the music though, not my style. Needs more weird electronica sounding stuff, way less "epic" orchestral stuff...but that's just me.
 

Gator86

Member
DF talked to a network specialist, who's also an ex developer from Respawn Entertainment and Sony, and he said Bungie could have offloaded some features of the games (physics, AI, etc...) to the cloud with dedicated servers and thus, Destiny 2 could have been 60fps (on PS4 Pro at least).

It's at around 5:50 in the video.

I haven't been able to watch the video yet, but this is depressing as hell. I just disagree with practically everything Bungie does from a game design standpoint.

I'll get my money's worth from the game playing with friends or grinding away at some checklist when I'm exhausted after work, but I would love to see another dev working in this space. Curious to see Bioware's Destiny-type game.
 

mcrommert

Banned
Dont get why people dont see the difference., The lighting stands out right away from Destiny 1.

Some people don't seem to notice vastly different lighting models... And those newer models are very expensive gpu wise

This is the issue going forward... Graphics changes are less and less noticable
 
It was also stated when they were shown the PC footage at 4K 60fps it was running on a GTX 1080Ti and a i7 7700K cpu, and that the 7700K is basically a quantum leap over the Jaguar CPUs in consoles.

Time for people that think Destiny 2 will be 4K 60fps on Scorpio to come back to reality.
 
Outside of post process effects the base assets totally seem like left over Destiny 1 bits and that was a bar set at 360 and PS3.
Pretty much, the assets themselves don't look noticeably improved. It's nowhere close to the sort of improvements made by other cross gen titles in the same period. (WD1->WD2, BF4->BF1)
 

RoboPlato

I'd be in the dick
If you need DF to do that for you, surely you can see the issue.

I hope they can show me this clear upgrade, too.
I honestly can't grasp how people don't see the upgrade. Could it have been more for a 30fps game? Probably. But it definitely drops many of the obvious last gen roots that D1 has and has quite good lighting and post processing with excellent particle work.
 

VanWinkle

Member
Like DF said, it's more of a refinement than a big upgrade. Like, I can see that it looks better, but it's still one of the least impressive big budget AAA games out there.
 
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