That's racist.Drkirby said:I guess they could whiteless
That's racist.Drkirby said:I guess they could whiteless
Massa said:The PSP situation would be a dream scenario for Sony if the PS3 keys are actually leaked.
LovingSteam said:No modchips needed for the 360.
Well it just took some talented individuals to take a look at it. Starting with geohot, followed by usb exploit, and then the whirlwind of interest.Travado said:It took "just" 5 years for pirates to broke the PS3 security and now we have to hear things like "PS3 security is a joke, worst security ever, epic fail". :lol :lol :lol
Piracy impacts games as probably does with movies, big titles aren't affected much by it, but the more nicher titles suffer, that's one of the reasons movie studios are less willing risk and churn out wider appeal titles.Kagari said:Unlikely. People have been pirating on 360, Wii and PS2 for years and that never really impacted software sales.
It's still much of a hassle for people to do it on their own, unlike how this seems to work.LovingSteam said:No modchips needed for the 360.
Travado said:It took "just" 5 years for pirates to broke the PS3 security and now we have to hear things like "PS3 security is a joke, worst security ever, epic fail". :lol :lol :lol
Donos said:Ok, i'm not into this stuff. Don't you have to open the 360 at all ? Then scratch half of my post. Just more HW sales for Sony then.
Rur0ni said:Well it just took some talented individuals to take a look at it. Starting with geohot, followed by usb exploit, and then the whirlwind of interest.
The whitelist and blacklist are separate but equal!Jocchan said:That's racist.
Travado said:It took "just" 5 years for pirates to broke the PS3 security and now we have to hear things like "PS3 security is a joke, worst security ever, epic fail". :lol :lol :lol
Drkirby said:The whitelist and blacklist are separate but equal!
Raist said:Yeah, I'm sure absolutely no one tried to hack the PS3 from day 1.
androvsky said:It is a joke if what I'm reading is true. It's just no one bothered to read the joke until Sony decided the Slims didn't need linux.
Okay, sure, Sony did a lot of things right with the PS3's security, but it looks like they completely screwed up the most basic aspect of public-key encryption.
LegatoB said:Well, phosphor is just talking about blocking this stuff from working online only, which is a lot easier to do. If all the checks are done server-side, presumably, there'd be no need to ever give the client a copy of the whitelist.
Yeah. People tried. There's a few billion out there. geohot gets on it for a few months and makes way for the usb jb, then comes marcan and company.Raist said:Yeah, I'm sure absolutely no one tried to hack the PS3 from day 1.
phosphor112 said:It's kinda sad. They had such a great security system. Imagine what it would have been without that screw up.
Also, it's kind of sad that it took this long to hack a console with such a big screw up.
It all goes back several thousand years, when people worshipped sunlight and feared the dark...Gravijah said:HOW COME THE BLACKLIST GOTTA BE A BAD THING
DieH@rd said:Yes, you have to open X360 to connect its DVD drive to PC and flash its firmware. Warranty is voided off course the moment you do that.
Donos said:That's what i mean. Go to someone and say
"hey just open your Xbox dothisandthat and the you can play for free"
J6P: "nahhw"
but say
"hey go to www.CrackYourForemangrillInOneClick.ru and download this shit to your usb stick and your PS3 is ready to rock"
J6P: "done, woohoo"
I know i'm exaggerating the onclick stuff but if i read some post here correct this maybe could be possible (with CFW just like with PSP).
Talented people were trying to do it from day one, if anything to enable GPU support under Linux, and of course other people trying to make piracy possible. Noone is going to keep trying forever of course, but eventually someone else is going to try something no one else tried before and get it. Even with Geohot he gave up first time and then next year did something different to do what he did. Whatever SCE did for their protection it has been the most successful consumer product protection I can think of. 4+ years of non existent piracy is just an unheard of on a multi-million selling product. Everything usually goes down in a matter of months, no matter how open or closed the system is.Rur0ni said:Well it just took some talented individuals to take a look at it. Starting with geohot, followed by usb exploit, and then the whirlwind of interest.
Rur0ni said:Yeah. People tried. There's a few billion out there. geohot gets on it for a few months and makes way for the usb jb, then comes marcan and company.
The recent advent of these new exploits means current firmware is vulnerable, v3.55 and possibly beyond.
I guess so. Having Linux out of the box might have been the reason for serious hackers (like the German Chaos Computer Club, CCC) to leave the system alone.ZAK said:So I guess Linux support does help security?
Gravijah said:Everything has a hole, someone just has to find it.
Sp3eD said:All I want from this are some high quality emulators from Atari to N64. Then I can finally put my modded Xbox to bed.
Not true. As Stump said, they may have locked the doors, used the top of the line security system, built the home in Fort Knox with bullet proof shields around the fortress but they forgot about the screen door on the side.Raist said:That's the point, either way. The Wii was cracked day one (because of exactly the same flaw than the GC) and it didn't take long for the 360 as well.
Even if in the end it looks simple (by their standards. although it sure did take a bunch of the best people and tons of custom hardware) it's by far the most secure system we've seen so far. Not so much of an epic fail.
androvsky said:Might as well add Dreamcast to that, it's looking like it'll run great on the PS3.
Sp3eD said:All I want from this are some high quality emulators from Atari to N64. Then I can finally put my modded Xbox to bed.
Not sure what this "master key" thing is that you're talking about, but yeah, the whole idea of the public-private key system is that -- surprise surprise -- one key stays private. :lolJudgeN said:So is this key the same as the "master key"? If so I thought that wasn't suppose to be in the PS3 at all? Hell I thought the PSP master key hadn't been found yet.
Its akin to requiring an iris scan to enter the top security sector in tbe pentagon and someone rippying the eyes out of a person with clearance and handing a copy to all of their friends abd family.Jexhius said:It took me a number of posts to realise quite how bid a deal this is.
Crikey. That's some bad news for Sony.
Agent Icebeezy said:Has the 360 hypervisor been compromised?
LovingSteam said:Its akin to requiring an iris scan to enter the top security sector in tbe pentagon and someone rippying the eyes out of a person with clearance and handing a copy to all of their friends abd family.
Unless 100% of PS3 consoles are online, they couldn't do it. Just think of requiring every game to be online to be activated...LegatoB said:Well, phosphor is just talking about blocking this stuff from working online only, which is a lot easier to do. If all the checks are done server-side, presumably, there'd be no need to ever give the client a copy of the whitelist.
Yes but only on pre NXE systems, dvd drive flashing aside, only pre NXE 360are hackable so in a way Microsoft's security beat Sony's.Agent Icebeezy said:Has the 360 hypervisor been compromised?
Mr_Brit said:Yes but only on pre NXE systems, dvd drive flashing aside, only pre NXE 360are hackable so in a way Microsoft's security beat Sony's.
What they're suggesting is the use of a whitelist to stop modded code from going online -- nothing would prevent it from running locally on an offline PS3. It's obviously not a complete solution by any means, but it would at least prevent rampant cheating from hitting PSN.dude said:Unless 100% of PS3 consoles are online, they couldn't do it. Just think of requiring every game to be online to be activated...