zomgbbqftw
Banned
To be fair it is Evolution and a new console launch that we are talking about. Normally devs target certain graphics and once the alpha is done they don't improve that much, often the opposite happens. So journalists and gamers are used to judge graphics based of alpha footage. The thing is, Evolution works in a rather special way, which makes it harder for them to get playable builds out for some reason. So they often bring very old builds to conferences with features missing. Their games especially improve a lot before release. But then we have the new console launch as well. Killzone improved too, because Sony makes constant changes to the devkits and updates the tools. They are not finished at all and final devkits just rolled out, so especially before a new console launch drastic improvements to graphics are not unknown. Think of it as big driver updates on PC.
Case in point. The first Motorstorm Pacific Rift demo was based on an old build and also a complete pile of shit. The game itself was so much better, but because the demo was based on a crappy old build of the game it put a lot of people off. Many of my friends who played the game at my place (Split screen ftw!) were surprised as to how good it actually was compared to the demo they played.