It'll be an awesome cutscene, but that's it.
It could be gameplay, San Andreas had a mission with the same concept (the last one, to be precise) where you had to
catch Sweet hanging from a firetruck's ladder.
It'll be an awesome cutscene, but that's it.
This. It was a bad game by GTA standards.
Quaz from B3D has said that the AA used in this trailer is exactly the same as the AA used in Max Payne 3 PS3, which is different from the AA used in the 360 version.
I'm not sure if that's character switching, since I don't think that's one of the playable characters hanging on the sail. Looks like Michael's son.
That being? It has to be some blurry shit.
I think i'd probably take jaggies over blur, but i don't know.
To back this up, however, we do see differing implementations of anti-aliasing on each console, with the traditional multi-sample approach sidelined in favour of newer (but varying) post-processing methods. In a direct comparison, the resulting image quality on PS3 appears favourable in terms of overall sharpness and clarity, where an additional blurring to the 360 image seems evident on smaller, distant details. We see the rain splatter on the puddles of an early dock level lacking the same punch as a result, and, indoors, the outlines of cabinets and blinking computer lights are smudged over a touch. Simply put, the further into the distance you look, the less defined these details become.
When it comes to image quality, while the PS3 version offers a slightly sharper picture, the 360 does hold up some advantages that are more considerable to those on the bench, such as the effectiveness of its anti-aliasing, and the more flattering treatment of foliage elements.
Yeah, its his son.
He didn't mention what it was and DF's faceoff doesn't either. Here's what they had to say about it
pc guys u are masta race no more
foggetaboudit
Yes. Farms, small towns, wilderness, deserts, etc.
I'm sure the game will be a lot of fun but from that trailer I can already smell shitty writing.
Can't they spend a couple of mil of their massive budget on some HBO writers?
I must say I completely disagree. There was some hammy ass stuff in GTA IV but since then Rockstar has written a lot of great dialog for it's characters. I don't know if judging a game's writing quality on a trailer will lead to anything conclusive.
I sincerely hope I'm wrong, Red Dead definitely improved the writing quality but I distinctly remember watching Deadwood at the time to immerse myself in the Wild West theme and some of the lines in that game made me cringe when comparing it to the writing of a TV show like Deadwood.
When $100+ million is being spent I don't think it's unreasonable to expect emmy worthy writing. It doesn't all have to be serious either, Sopranos had some of the funniest lines I've ever heard in a TV show. I think that type of style of writing would perfectly suit the direction in which GTA has been going.
Not gonna pretend Houser is a great writer, but comparing it to Deadwood is simply cruel.
You'll get no argument from me. I really do think he and his co-writers are great. Especially at characters and dialogue, and all of the satirical things they do like the fake TV shows and radio commercials.You don't need to, he is.
Maybe it's just me I guess but his style doesn't really annoy me or belittle me. He's written character's in GTA IV for example that I can really relate to in real life.
Would David Chase and Vince Gilligan really be better videogame writers than Dan Houser? Writing for a videogame is much harder when in a videogame the characters are doing insane, outlandish things.
If David Chase and his writing crew had to write an episode of The Soprano's where Tony highjacks a train and kills 50 people, it would be an accomplishment in of itself if they could make a cohesive story behind why Tony is doing that.
I dunno, I believe the more videogame technology moves forward the more subtle and nuanced the writing will get.
I fucking loathe stories in games. Almost always. I don't lower the bar for stories and writing just because it's a different medium. That said, I've always been impressed by the writing in GTA and RDR. Really just the dialogue, though, since the overall stories and arcs are normally a mess.
And yeah, watching Deadwood while playing RDR seems like a terrible idea. Nothing can match Deadwood's writing.
Lmfao. God damn, this is great.
This is gold.
"I MOST PLAY THE GAME". Ok, please don't hurt me.
Even better: "cod of duty is better. if this copies cod its suck".
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Think they will change the cop system in GTAV so its more like in Mafia 2? If not then my has been deflated a bit :/
I'm sure the game will be a lot of fun but from that trailer I can already smell shitty writing.
Can't they spend a couple of mil of their massive budget on some HBO writers?
Think they will change the cop system in GTAV so its more like in Mafia 2? If not then my has been deflated a bit :/
"It takes a rich man to stay at the Richman."
From the IGN feature: "Getting to know Los Santos", a caption for one of the images in the article:
Cutting edge games journalism right there.
Link: http://uk.ign.com/articles/2012/11/15/grand-theft-auto-5-getting-to-know-los-santos
The trailer is from PS3? That makes me happy.Quaz from B3D has said that the AA used in this trailer is exactly the same as the AA used in Max Payne 3 PS3, which is different from the AA used in the 360 version.
Got word from Spanish retailers that the game will launch May the 21st here. At least that's the date they currently have on their DB. Pretty logical IMO.
I fucking loathe stories in games. Almost always. I don't lower the bar for stories and writing just because it's a different medium. That said, I've always been impressed by the writing in GTA and RDR. Really just the dialogue, though, since the overall stories and arcs are normally a mess.
And yeah, watching Deadwood while playing RDR seems like a terrible idea. Nothing can match Deadwood's writing.
Him and Boyde Crowder would make great friends before they kill each other
I sincerely hope I'm wrong, Red Dead definitely improved the writing quality but I distinctly remember watching Deadwood at the time to immerse myself in the Wild West theme and some of the lines in that game made me cringe when comparing it to the writing of a TV show like Deadwood.
When $100+ million is being spent I don't think it's unreasonable to expect emmy worthy writing. It doesn't all have to be serious either, Sopranos had some of the funniest lines I've ever heard in a TV show. I think that type of style of writing would perfectly suit the direction in which GTA has been going.
That would make my birthday downright amazing.
Quaz from B3D has said that the AA used in this trailer is exactly the same as the AA used in Max Payne 3 PS3, which is different from the AA used in the 360 version.
What you saw in the trailer are merely portions of the demo which some (websites/magazines/GI/IGN...) have seen. This demo is from PS3, so the trailer is from PS3 too .
It´s not necessary to analize the AA to reach this conclusion.
Cop system?
I really hope GTAV has a more advanced wanted system. GTAIV's was extremely basic.