Oh my. It's been a month since I've blogged. That's what I get for running to Los Angeles, San Diego and Annecy/Montpellier, France for three weeks straight. A bit disoriented and tired still - and it was weird to come home and realize I still, in fact, have a home.
While I was gone, some interesting things happened, all of which centered on Nintendo's dismal performance this year. To be honest, I saw this coming. Anyone should have. When a company isn't releasing games and systematically botches the opening months of a new system, there are bound to be repercussions. You can't simply sit around and let money come in when your current home console has clearly lived beyond its means and you're attempting to bridge generations.
Nintendo seemed to learn the wrong things from Wii and DS. This is likely another editorial entirely, but the key lessons the Wii and DS taught were that games matter to everyone, and that the right games can live far beyond the typical one-month lifespan. (Of course, Call of Duty has also proven that but anyway...) Nintendo seemed to think its evergreen titles would be... ever green. That's not true. Eventually, as the installed bases of Wii and DS saturate the market and age, the quantity of Mario Kart Wii or Wii Sports games being sold will naturally decrease. It's just going to happen. Yet Nintendo didn't seem aware of this, and as we move further and further into 2011, it's painfully clear the company really had no strategy to effectively maintain Wii's lifespan and transition between DS and 3DS. The company just acknowledged that it is "learning this lesson" as a result of its recent performance. That just hurts my brain. A company that has been in this business for over 30 years is learning that it needs a steady release of games in order to thrive. Um. Duh?
At any rate, what has been interesting is that Nintendo's dismal performance has lead to a lot of reporting about said dismal performance. That's a lot of news that is not only painful for the company to see, but painful for fans of the company. No one likes something they love to do poorly. What I've found interesting in all of this is how fans tend to view that reporting as "negative." As in IGN reporting Nintendo's failures means that IGN hates Nintendo. Outside of a couple less-than-cheery editorials, we've simply been bringing you information on what's going on. The editorials are meant to put that in a larger context.
I replied to someone on Twitter today that IGN doesn't make the news. I don't decide what Nintendo is doing. I don't determine how their actions play in the market. I don't determine how much money they make. So it's interesting to see some of the more die-hard Nintendo readers freak out that IGN is very negative.
I'm not actually freaking out or whining about readers' reactions. That happens all the time no matter what I write. There's a larger point to this blog. What interests me is where you draw the line about negativity. My job is to bring you news, and then to bring you context and opinion through editorials down the road. The 3DS is doing poorly. News! But why is it doing poorly and what do I think of that? Editorial! And you'll notice we haven't really been beating the "Nintendo is going to die" drum. We did some historical context, analyzed why the 3DS is in the shape it's in... even wrote a couple pieces about how the 3DS's future is looking brighter. We're trying to look at all sides and discuss the world of Nintendo. Honestly, my primary goal is to make sure you have interesting stuff to read. That's also key.
(And I don't know if you've noticed, but it's not like there's an abundance of killer games to cover right now. That's kind of the entire reason Nintendo is in this situation... I knew it was coming because I have almost nothing to write about!)
Anyway, I haven't been on here in a bit. Curious about your thoughts on what's been going on and what we've been writing about it. Are there angles you're still curious about?