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Infinite Warfare's MP is an embarrassing copy of Black Ops 3

I'm not invested in CoD at all anymore but honestly I feel like Infinite Warfare differentiates itself enough. Let's be honest, the games have always been very similar in different skins. Wall running was surely to be expected given it's a future title and I'm pretty certain that specialists are always going to be a thing now, especially because of how they're tied up in the microtransactions.
 
I'm not invested in CoD at all anymore but honestly I feel like Infinite Warfare differentiates itself enough. Let's be honest, the games have always been very similar in different skins. Wall running was surely to be expected given it's a future title and I'm pretty certain that specialists are always going to be a thing now, especially because of how they're tied up in the microtransactions.

No they haven't.
 

TheOfficeMut

Unconfirmed Member
Out of curiosity, wouldn't most of you who complain about this multiplayer but are more excited for COD4 re-master be playing that game's multiplayer instead?
 

The Beard

Member
I'm not invested in CoD at all anymore but honestly I feel like Infinite Warfare differentiates itself enough. Let's be honest, the games have always been very similar in different skins. Wall running was surely to be expected given it's a future title and I'm pretty certain that specialists are always going to be a thing now, especially because of how they're tied up in the microtransactions.

Specialists are decent. They're sure as hell better than whatever the fuck Ghosts tried to do. That was garbage.
 

Nokterian

Member
I think numbers pulled around may this year showed about 30k average between all 4,

Black Ops 2 combined I think still has 200k on average every day on the PS3 and 360 combined.

It's not as low as you would think :)





Would love to see if there was any truth behind this. Would make for an amazing read

Waiting on BC on Xbox One for black ops 2.
 
it's crazy that the even kept small things like the yellow bar/font when you get a scorestreak. usually the games from the different developers would all have their own typefaces and stuff.

look at how Infinite Warfare uses the exact same typeface and yellow bar as Black Ops 3 for the "UAV READY" message. not only that, look at how similar the UIs are (forgive the bad quality of the screenshots, they're random screengrabs from youtube):

Black Ops 3:
EUqOajh.jpg

Infinite Warfare:
6QHRKHK.jpg


now compare that to the three CoD games that came out before Black Ops 3. they all have similar placements, but they all use their own fonts, layout and style.

Black Ops 2:
erie6fE.png

Ghosts:
BhJ4yes.jpg

Advanced Warfare:
HF5E2Ka.jpg


man, i miss the days when Treyarch and Infinity Ward's games felt different from each other. now it seems like the CoD games are even more interchangeable than they've ever have been.

This kind of investigative analysis onto frickin' typefaces and fonts is why I love GAF. Thank you, Emperor Bohe! XD
 

legacyzero

Banned
I'm glad I'm not the only one that feels this way. I actually did an upload yesterday pretty much repeating most of that

https://youtu.be/UvkTuAZtGuY

Here's no innovation. No Evolution. COD refuses to change for fear of pissing you off, when games like Titanfall are the natural evolution to COD, which is funny because it's most of the good folks from Infinity Ward before activistion took them out and shot them.

I do agree though that it feels like BO3 was a success and then Acti said "STOP WHAT YOURE DOING!l and had IW change direction.
 

Papacheeks

Banned
Wasn't the original MP for this game one that used the grapple hook that we saw in the campaign? I thought they were going to have like zero gravity gun fights, and maps where you have to grapple to get around the map as to know stick out like a sore thumb in space.

After watching some streams it looks like the cut pasted black ops 3, then added more robots, weird perks, and gun smith.

Like are they competent developers? Or are they just not confident in the product they originally intended?

I would have preferred the zero gravity shit myself.
 

vatstep

This poster pulses with an appeal so broad the typical restraints of our societies fall by the wayside.
I actually like the beta, but I suck harder at it than any other CoD ever. I feel like I'm back to getting killed before I even have a chance to react, which doesn't happen to me in BO3. It must be a combo of low TTK and lag comp or something. I hope it won't be like this for me in the full version.

The control is just not as tight either; I seem to have a harder time aiming compared to BO3. Longshot kills? Forget about it; I'm dead before I even get my reticle steady on the other player.

The numeric values for stick sensitivity are different from BO3, and I can't find one that feels good in IW. I use 8 in BO3, and so far I've been using 7 in IW even though it's lower.
 

Kalentan

Member
No they haven't.

Well thats a bit of history rewriting if I didn't see it. The biggest criticism for CoD for the longest time was that it was just a new coat of paint each year. Maybe you didn't feel that way, but that was almost a cliche to mention when talking about CoD, even last gen.
 
This will be the 4th CoD in a row that I'm completely skipping. I've played/owned every game in the series from CoD1 the day it came out on PC until Blops2.

It's a shame that MW Remastered is stuck behind IW, because I am very interested in in it but refuse to buy IW.

jPAdK8Nfzzwt2.gif
 

Papacheeks

Banned
I'm glad I'm not the only one that feels this way. I actually did an upload yesterday pretty much repeating most of that

https://youtu.be/UvkTuAZtGuY

Here's no innovation. No Evolution. COD refuses to change for fear of pissing you off, when games like Titanfall are the natural evolution to COD, which is funny because it's most of the good folks from Infinity Ward before activistion took them out and shot them.

I do agree though that it feels like BO3 was a success and then Acti said "STOP WHAT YOURE DOING!l and had IW change direction.

After watching that video I would have to say COD's peek was black ops 2. And even there I'm being generous.

It's been dying for a long time, it's just there hasn't been anything yet to challenge people who buy cod every year. Titanfall 2 may change that though.
 
I'm glad I'm not the only one that feels this way. I actually did an upload yesterday pretty much repeating most of that

https://youtu.be/UvkTuAZtGuY

Here's no innovation. No Evolution. COD refuses to change for fear of pissing you off, when games like Titanfall are the natural evolution to COD, which is funny because it's most of the good folks from Infinity Ward before activistion took them out and shot them.

I do agree though that it feels like BO3 was a success and then Acti said "STOP WHAT YOURE DOING!l and had IW change direction.

Advanced Warfare legitimately changed how CoD was played, it's movement system worked perfectly and with another game, I think the map design would be vastly improved and allow for truly amazing moments.

Given how it was received and recent developments, while excited, I'm also worried that they will make Sledgehammer scrap it all and either use exo movement or, worse, just go back to boots on the ground WWII style gameplay.
 

Kill3r7

Member
I'm glad I'm not the only one that feels this way. I actually did an upload yesterday pretty much repeating most of that

https://youtu.be/UvkTuAZtGuY

Here's no innovation. No Evolution. COD refuses to change for fear of pissing you off, when games like Titanfall are the natural evolution to COD, which is funny because it's most of the good folks from Infinity Ward before activistion took them out and shot them.

I do agree though that it feels like BO3 was a success and then Acti said "STOP WHAT YOURE DOING!l and had IW change direction.

Except COD is like comfort food, if you want something new or different then you don't go looking for that from COD. I think Activision knows their market very well and is trying to find a winning formula to keep the folks who want something new or different from leaving the fold. I think AW tried to change the gameplay dynamics but fans were generally unhappy.
 

Tapejara

Member
Well thats a bit of history rewriting if I didn't see it. The biggest criticism for CoD for the longest time was that it was just a new coat of paint each year. Maybe you didn't feel that way, but that was almost a cliche to mention when talking about CoD, even last gen.

In my experience those types of comments never came from actual CoD players. It was always very easy to find dissent among CoD fans whenever a new game released over even the smallest of changes.
 
Except COD is like comfort food. If you wanted something new or different then you don't go looking for that from COD. I think Activision knows their market very well and is trying to find a winning formula to keep the folks who want something new or different from leaving the fold.

But the games have changed and are still the highest selling games every year.

The branding sells it not the changes they make or don't make, that's just an excuse people give for the series remaining stagnant.

If adding fucking Jetpacks wasn't enough to drive people away, then making other notable changes won't either. There are of course exceptions, I'm sure adding dedicated vehicles and making it just like Battlefield wouldn't work, but changes in general aren't frowned upon come on that's just silly.

People who say "CoD players hate change" haven't been paying enough attention or are trying not too.

In my experience those types of comments never came from actual CoD players. It was always very easy to find dissent among CoD fans whenever a new game released over even the smallest of changes.

MW2, 3, BO2, Ghosts, AW, and BO3 all play very differently and distinctly from one another.

People just use that as a criticism because the game might look the same in a vertical slice while playing differently when actually played.
 

mitch1971

Member
why is anyone surprised. When they bundled it with MW1 (yes and not the other way around) what did anyone expect the quality to be.
 

nOoblet16

Member
Well thats a bit of history rewriting if I didn't see it. The biggest criticism for CoD for the longest time was that it was just a new coat of paint each year. Maybe you didn't feel that way, but that was almost a cliche to mention when talking about CoD, even last gen.
Except that criticism was always unfounded and hasn't really been true for years and years. The last time a COD game was actually just a different "coat of paint" was when WaW came out and mostly copied MW1.

Those claims were always made by people who looked at COD with contempt and now you're considering them as actual facts.
 
Blame activision, this is one of the few applicable times that you can actually blame them.

The community whining(yes, whining) from ghosts is why we have a copy of blops 3 mp. They probably felt as if infinity ward couldn't be trusted to create something that the fans wouldn't complain about especially after the constant complaining about ghosts that while warranted weren't constructive. It was mostly just "ghosts is the worst cod ever".

I can agree that it was definitely stale but they didn't have to scrap everything, they had a good base to build upon but were activision were so afraid of that happening again. So they felt treyarch's latest game was a safe bet to use as a base for infinite warfare but it actually pretty idiotic. Since your giving the player base the same game two years in a row and a lot of people will think like"why play a copy when I can play the original?"

Then they alienate people like me who were really hyped for the story but now that I've seen the mp I don't care about mp anymore. Also I've always like infinity wards mp even infinity ward 2.0, they've always released solid games, people always want these guys to reinvent the wheel and that's just not possible.
 

Gorillaz

Member
It has the best hit detection and sound mixing this series has had for years.

Idk if something from the old Infinity Ward was left behind in terms of engines or a dev or if it's something new.

Other then that, yea, it feels like the activison board of directors stepped in and just did whatever. Like mandated a lot of shit because AW and BO3 had it.
 

killroy87

Member
I'm not invested in CoD at all anymore but honestly I feel like Infinite Warfare differentiates itself enough. Let's be honest, the games have always been very similar in different skins. Wall running was surely to be expected given it's a future title and I'm pretty certain that specialists are always going to be a thing now, especially because of how they're tied up in the microtransactions.

Each CoD has differed from one another on a wayyyyyy larger scale than Battlefield ever has.
 
This thread is making me miss Advanced Warfare a lot, if only they didn't abandon it on the PC. That movement scheme was amazing, I want more of it.
 

The Beard

Member
Advanced Warfare legitimately changed how CoD was played, it's movement system worked perfectly and with another game, I think the map design would be vastly improved and allow for truly amazing moments.

Given how it was received and recent developments, while excited, I'm also worried that they will make Sledgehammer scrap it all and either use exo movement or, worse, just go back to boots on the ground WWII style gameplay.

I'm pretty sure that's what most people want. I'm burnt out on the double jumping, and traversing the entire map in 8 seconds.
 

Newlove

Member
The game is not terrible but it's not as good as what its copying. This is the first year I'm skipping out at launch because I've played BO3 to death and it doesn't feel new enough.
 

dnmt

Banned
This will be the 4th CoD in a row that I'm completely skipping. I've played/owned every game in the series from CoD1 the day it came out on PC until Blops2.

It's a shame that MW Remastered is stuck behind IW, because I am very interested in in it but refuse to buy IW.

jPAdK8Nfzzwt2.gif

Same. BO2 was the last good one as far as I'm concerned. I might get MW:R when it's sold separately later but other than that I think I'm pretty much done with CoD.
 

Kill3r7

Member
But the games have changed and are still the highest selling games every year.

The branding sells it not the changes they make or don't make, that's just an excuse people give for the series remaining stagnant.

If adding fucking Jetpacks wasn't enough to drive people away, then making other notable changes won't either. There are of course exceptions, I'm sure adding dedicated vehicles and making it just like Battlefield wouldn't work, but changes in general aren't frowned upon come on that's just silly.

People who say "CoD players hate change" haven't been paying enough attention or are trying not too.

I have played them all. I will concede that AW was a drastic shift from the previous COD formula. However, BLOPS3 reigned in some of the changes and made for a more cohesive experience. If COD players are looking for a drastic shift in gameplay formula then why are we not seeing the franchise take another step forward this year?

PS. COD is the best selling franchise year in and year out but they have fallen from the heights of BLOPS2.
 
The Multiplayer also feels like it's really lacking an identity. Throwback feels like it's a DLC map thrown into the base game, it's not cohesive with the world the other maps have. Space should be where almost every map takes place, because it's a unique concept that only IW has done in the series to date. Instead it's this weird mis-mash of kitchy maps with no cohesive united identity, and even the "space" maps that were in the beta (Frost/Frontier) are poorly designed and don't utilize the exo/rigs movement in any way. Frontier especially.
 

Bolivar687

Banned
Agreed. AW was my favorite CoD in a looooong time, and it's been the best one on current gen by a wide margin.

Same, I'd like to see Sledgehammer iterate on their ideas for AW2, although I'm so burnt out on enhanced movement sci fi, I wouldn't blame them for just going back to historical settings.
 
I have played them all. I will concede that AW was a drastic shift from the previous COD formula. However, BLOPS3 reigned in some of the changes and made for a more cohesive experience. If COD players are looking for a drastic shift in gameplay formula then why are we not seeing the franchise take another step forward this year?

PS. COD is the best selling franchise year in and year out but they have fallen from the heights of BLOPS2.

But AW sold more than BLOPS2. And BO3 sold more than AW. BO3 is the highest selling game this gen.
 
I have played them all. I will concede that AW was a drastic shift from the previous COD formula. However, BLOPS3 reigned in some of the changes and made for a more cohesive experience. If COD players are looking for a drastic shift in gameplay formula then why are we not seeing the franchise take another step forward this year?

PS. COD is the best selling franchise year in and year out but they have fallen from the heights of BLOPS2.

Activision probably has Infinity Ward on an extremely short leash after Ghosts
 

Lakitu

st5fu
I'd give the series another chance if they went back to WWII era ala World at War. Loved the multiplayer for that.
 
Each CoD has differed from one another on a wayyyyyy larger scale than Battlefield ever has.

They're probably on par but in any case I'm not trying to criticize the similarity, they had/have a winning formula so obviously they're not going to do anything too drastic. Advanced Warfare's movement system was the only genuine game changing mechanic since CoD 4, a change I was never a fan of so I'm looking forward to playing 4 again if/when it gets a standalone release.
 
Yeah, because calling mediocre products mediocre is a bad thing. .

No, but trying to live in your own reality where COD is some kind of dying brand despite still being the highest selling game year-to-year despite an overall decline is bad. It's fine if you don't like the games, but let's not pretend like no one does. Many people do, and with or without MWR, many would have still bought IW.
 
Yeah black ops 3 MP beta was miles better than IW.played a few matches and deleted it.

I look forward to WW1 call of duty next year (not)

Also if this games reviews badly, say goodbye to infinity ward
 
Oh yeah! They're even copying Zombies even though I swear for years IW refused to do Zombies because they didn't want to copy and have their own identity.

Hmmmm.

Oh and yes, I'm aware IW formed Respawn and took most of the team with them years ago. I just always thought there were still some key memebers left at IW.

I'm pretty sure none of the developers have any say in what the co-op mode is for their games at this point. The most vocally liked co-op mode for Call of Duty is the zombies mode. Activision wants its developer working on that stuff instead as a result. It brings in more sales and gives people much greater incentive to buy the season pass.

Expect Sledgehammer to have zombies in their Call of Duty next year as well.
 

Jake2by4

Member
That's what I struggled with as well. I only played domination and when holding two flags trying to play defense on them I'm still getting killed in the back all the time. There was no game flow that I was use to (haven't played CoD since BO2.)

There's no defense, it was just people capping flags constantly because there are a million ways to run around the back side.

Granted I was playing by myself the whole time without mics but not sure how that would be different playing with my old group of CoD friends who were pretty good at domination.

I never really feel in control of spawns in IW games post MW2 because they spawn people where ever. Shit feels like Rock Paper Scissors.
 
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