Dr_LucienSanchez
Banned
Lol y'all Bananas up in here 😂
You wouldn't send that to me in a facts message though.
Lol y'all Bananas up in here 😂
Forgot to mention, someone sent this to me on Twitter today. It's 'Father of Xbox' Seamus Blackley talking about lots of things, but predominantly MS's first-party output. He basically says that because they have a very different culture to Sony & Nintendo that he thinks the Xbox division has a lot more trouble getting games green-lit. Interesting to hear his perspective. I can't do a time code as I'm on mobile, but it's about 23:30.
https://youtu.be/8xSr70tQzw0
Microsoft first parties dropped the ball. Hardware people made a great system and first parties completely failed to deliver games for it.
Hahahaha factsWhere do you work? 1992?
Have you paid attention to literally none of the news of Microsoft studio closures? Like, Lionhead had a complete game that was playable in a closed beta and they still got shuttered. The problem is not that the 'studios couldn't deliver games'.Microsoft first parties dropped the ball. Hardware people made a great system and first parties completely failed to deliver games for it.
Have you paid attention to literally none of the news of Microsoft studio closures? Like, Lionhead had a complete game that was playable in a closed beta and they still got shuttered. The problem is not that the 'studios couldn't deliver games'.
No it's on Microsoft interfering and canceling projects.Microsoft first parties dropped the ball. Hardware people made a great system and first parties completely failed to deliver games for it.
No it's on Microsoft interfering and canceling projects.
Well, Ninja Gaiden II by Itagaki is exclusive to the Xbox 360. Sigma 2 is way worse and Itagaki has nothing to do with it.Looking over that, if today MS on the XBox One. MS was letting Bizarre Creations go to Activision, see Dice/Bioware go to EA see MS sell off its major In-House studio Bungie to Activision, close down Fasta, Ensemble Studios, and Indie Built, whilst also seeing so called exclusives IP like Mass Effect, Ninja Gaiden II, Lost Planet jump ship to its main rival and be on SONY machines and the one $1.5 billion bail out for faulty consoles ...
I can only imagine the endless threads, of MS is pulling out!
Well, Ninja Gaiden II by Itagaki is exclusive to the Xbox 360. Sigma 2 is way worse and Itagaki has nothing to do with it.
I wouldn't call it "a mess". The game had some problems, aye. But the battle system was GREAT. And it's better than Sigma 2, a way more unbalanced mess.NG2 was rushed to completion to try and beat MGS4 in sales and was a buggy, unbalanced mess.
Crackdown 3, Sea of Thieves and State of Decay 2 for first half.
Whats worse? A reputation of crappy first party games, or a reputation for having a lack of first party games?
Not all Sony titles are top tier. Loads of the PS3 gen stuff was just OK. You need those titles though. Niche.
Microsoft first parties dropped the ball. Hardware people made a great system and first parties completely failed to deliver games for it.
As long as we don't get another Haze or Lair, I'm fine with OK niche games.It's true. Things like kameo or infamous arent the best of the best, but they show quality and they can find an audience. Even if it's a modest success, you string a few of those together and you have something.
As long as we don't get another Haze or Lair, I'm fine with OK niche games.
Well, Ninja Gaiden II by Itagaki is exclusive to the Xbox 360. Sigma 2 is way worse and Itagaki has nothing to do with it.
It's true. Things like kameo or infamous arent the best of the best, but they show quality and they can find an audience. Even if it's a modest success, you string a few of those together and you have something.
As long as we don't get another Haze or Lair, I'm fine with OK niche games.
A released Lair is better than a cancelled Scalebound.
I haven't cared for the big ones since Halo 3 or Gears 1, so Microsoft is doing VERY little to make me care nowadays. Ori 2 and Cuphead are literally the only games I look forward to. I stopped waiting for Crackdown 3 and Sea of Thieves long ago.
The fact that Xbox has always been dead in Japan is the main problem. I'm not interested in most major AAA titles, and the Xbox isn't getting games like Yakuza and King of Fighters. Those games help fill out the gaps between Sony's own games.
Again, this isn't the same game. The vanilla game is way better than imbalanced Sigma 2. Itagaki is a way better director than Hayashi.C'Mon the game is out on the PS3 and better yet MS didn't come in to help and fund Itagaki-san 'then' new game and instead let THQ step in.
MS was taking more risks during the 360-era too and funding more games, like Blue Dragon, Lost Odyssey, Mass Effect etc..
Microsoft Studios retail output by year 2006 - 2017:
06: 4
07: 13
08: 11
09: 7
10: 11
11: 8
12: 10
13: 7
14: 7
15: 7
16: 5
17: 3
15: 7
16: 5
17: 3
I know Kinect wasn't to everyone's taste but it's not right to dismiss those games as part of a first (and third) party effort either, I feel.. like, love it or hate it they did commit to supporting Kinect with software over those few years.Kinect games make the numbers look better than they are
Which reality are you posting from? Because in this world, on the very forum you are posting on are monthly records of the NPD showing the PS4 being number one for the majority of the passing months/years.a moment for quite a few months the XBox One outsold the PS4 in the USA after both systems launched.
Which reality are you posting from? Because in this world, on the very forum you are posting on are monthly records of the NPD
A far cry from the "quite a few months" narrative you're trying to push. Honestly, you need to just stop.A couple of months after both systems shipped in the USA, sure MS boasted of it being the best selling console in the USA for Christmas after launch Ect
Most of 2016/2017 problem can trace back to E3 2014.
I think it's just an unfortunate case of rushed games greenlit/announcement for that E3.
It's the growing pains for restructure, things will be better.
I just don't understand why Microsoft cannot cultivate any great devs besides a few here and there. If we had more Ori-like devs the universe would be better.
I would even buy an X if they really had like 4 or 5 franchises out there besides what they have now.
No it was losing in it's strongest territory, crushed in others and continues to loose ground. Just stop.For a couple of months after both systems shipped in the USA, sure MS boasted of it being the best selling console in the USA for Christmas after launch, how it was selling way better than the 360 did (at the same stage of its life. Didn't last long, but the XBox One 1st few months were far from a flop and right up there with the PS4's
With every E3 and with every game announcement I always tell myself "this is gonna be when they bring out a ton of new xbox exclusives.. it's been years - they must be hiding at least 6 triple A titles up their sleeves". Then E3 comes and goes and what is there? Another Forza? maybe a Forza Horizon also. the Rare game Sea Of Thieves looks great, but doesn't it feel like years since they first announced it? Anyway, not trying to knock Microsoft but I agree with OP.
A far cry from the "quite a few months" narrative you're trying to push. Honestly, you need to just stop.
There's no defense for the current lack of exclusives on Xbone. 3 in 12 months? Utter bullsht no matter how you spin it.
Look don't insult me, with trying to give me a history lesson. We all know the 360 came 1st, it was easier to develop on and cheaper (not that ever helped the Dreamcast mind you) I was one of many who bought a 360 @ its UK launch, but just to correct you for a moment for quite a few months the XBox One outsold the PS4 in the USA after both systems launched.
Now as for risks yes at the start MS was more willing with the 360, but that changed mid way in. It stopped working with Mistwalker which lead to the canning of Cry-On, it allowed Mass Effect to go to PS3 and allowed it once close 1st party developers like Bizzare Creations, Bioware, DICE be bought out, it sold off its prized studio because it only wanted BUNGiE to work on HALO and not for it makes its new IP (so much for risks) it closed down various In-House studios like Indie, Essemble, and Fasta, It had RARE work on Avatars while canning planned sequels to Kameo, PDZ and all but killed Lionhead with the Milo and Fable the Jonury load of toss. It allowed Team Ninja to work on the PS3 and to see Dead Rising II, Lost Planet come out on the PS3, said no thanks to Alan Wake II or any more PGR racing games, allowed Konami to kill 99 Knights and saw no need for the Phantom Dust In-House studio
So I'm failing to see what was so wonderful about MS on the 360, other than it being the best selling console in the USA and the darling of Digital Foundry comparisons and having Halo 3 , Forza and Gears (so as the one. And I'll go as far to say that the OG Xbox was far better for exclusives that was only on the XBox never on its then rival systems... Games like O.TO.GI 1/2, Orta, Riddick,Ninja Gaiden, Phantom Dust
Look don't insult me, with trying to give me a history lesson. We all know the 360 came 1st, it was easier to develop on and cheaper (not that ever helped the Dreamcast mind you) I was one of many who bought a 360 @ its UK launch, but just to correct you for a moment for quite a few months the XBox One outsold the PS4 in the USA after both systems launched.
Now as for risks yes at the start MS was more willing with the 360, but that changed mid way in. It stopped working with Mistwalker which lead to the canning of Cry-On, it allowed Mass Effect to go to PS3 and allowed it once close 1st party developers like Bizzare Creations, Bioware, DICE be bought out, it sold off its prized studio because it only wanted BUNGiE to work on HALO and not for it makes its new IP (so much for risks) it closed down various In-House studios like Indie, Essemble, and Fasta, It had RARE work on Avatars while canning planned sequels to Kameo, PDZ and all but killed Lionhead with the Milo and Fable the Jonury load of toss. It allowed Team Ninja to work on the PS3 and to see Dead Rising II, Lost Planet come out on the PS3, said no thanks to Alan Wake II or any more PGR racing games, allowed Konami to kill 99 Knights and saw no need for the Phantom Dust In-House studio
So I'm failing to see what was so wonderful about MS on the 360, other than it being the best selling console in the USA and the darling of Digital Foundry comparisons and having Halo 3 , Forza and Gears (so as the one. And I'll go as far to say that the OG Xbox was far better for exclusives that were only on the XBox , never on its 'then' rival systems... Games like O.TO.GI 1/2, Orta, Riddick, Ninja Gaiden, Phantom Dust, JSRF, GV, Rallisport Ect
See I was going ignore you but you don't get to do this. You have been making inaccurate or blatantly false statements in the whole thread. Then, when someone corrects you and even gives you link to prove how wrong your statement is, you come back with "I reject your reality and substitute my own." That is more insulting than anyone cussing at you.The trouble with a couple is it's only Two and please don't swear at me or insult me.
You have the wrong console if niche Japanese games are what you want. I think the last niche Japanese game Xbox got was Valkryia Revolution.
What is xbox one the right console for theae days?
Incidentally, I wonder if these figures include the likes of Rise of the Tomb Raider and Dead Rising 4, which were published by MS but not first-party not exclusive.
Look don't insult me, with trying to give me a history lesson. We all know the 360 came 1st, it was easier to develop on and cheaper (not that ever helped the Dreamcast mind you) I was one of many who bought a 360 @ its UK launch, but just to correct you for a moment for quite a few months the XBox One outsold the PS4 in the USA after both systems launched.
Now as for risks yes at the start MS was more willing with the 360, but that changed mid way in. It stopped working with Mistwalker which lead to the canning of Cry-On, it allowed Mass Effect to go to PS3 and allowed it once close 1st party developers like Bizzare Creations, Bioware, DICE be bought out, it sold off its prized studio because it only wanted BUNGiE to work on HALO and not for it makes its new IP (so much for risks) it closed down various In-House studios like Indie, Essemble, and Fasta, It had RARE work on Avatars while canning planned sequels to Kameo, PDZ and all but killed Lionhead with the Milo and Fable the Jonury load of toss. It allowed Team Ninja to work on the PS3 and to see Dead Rising II, Lost Planet come out on the PS3, said no thanks to Alan Wake II or any more PGR racing games, allowed Konami to kill 99 Knights and saw no need for the Phantom Dust In-House studio
So I'm failing to see what was so wonderful about MS on the 360, other than it being the best selling console in the USA and the darling of Digital Foundry comparisons and having Halo 3 , Forza and Gears (so as the one. And I'll go as far to say that the OG Xbox was far better for exclusives that were only on the XBox , never on its 'then' rival systems... Games like O.TO.GI 1/2, Orta, Riddick, Ninja Gaiden, Phantom Dust, JSRF, GV, Rallisport Ect