Also, one note on my comment about the possibility of Team Symphonia doing a DS game: I said I'd be fine with it, but I didn't say it'd be ideal. I did point out that my preference would be for Team Destiny to bring their demonstrated proficiency at 2D Tales to the DS, because I think that's much more suited to the platform; as Magicpaint noted, my Grand Compromise of Destiny to DS and Symphonia to PS360
should make everyone happy.
So it's not my preference, but at the same time, I wouldn't spaz out if Team Symphonia DOES go and make a DS game. I'm sure it'd be a great game, too, because that's mostly what they make.
dark10x said:
The PSP would provide just that without sacrifice (though I'd still prefer it on a console).
Every now and then, I'm still surprised there are people out there that haven't made peace with the fact that the DS has killed the PSP in sales and, like the PS2 versus the Xbox, is going to receive the bulk of third party support. Look, it's popular, okay? It's selling better than any other system (portable or home) in every major market in the world. People like what it does and most of them apparently aren't too torn up about some of the sacrifies it makes.
Shouta said:
And definitely not close to Destiny Remake IMO.
Why?
dark10x said:
Regarding the Wii game, I'm disappointed that they are using a point and go map system for the world map as world map exploration was always enjoyable in these games. Pointing to where you want to go and having your "symbol" character automatically travel there doesn't really sound all that exciting...
On this point, you and I are in complete agreement. It's sounding a lot more spinoff-y -- which doesn't mean it'll be bad, but it's definitely not to be approached with the mindset of a real Tales game. And yes, absolutely, the big world map and the exploration are important aspects of the series.
Yeah... 3D or not, I think that looks great.