I only brought up cash because people are continually mentioning it. My personal opinion is that a game is worth as much as you value it. Insert your own value. The price has to be worth the content of the game. Basically, the content of the game creates its dollar value worth.sk3tch said:So you're essentially agreeing with my write-off of the game (that SalsaShark quoted). It's all because of cost. If this was $29.99 right now on Steam - I would buy it. I can handle a 6 for that money especially with id's legacy and the gunplay. But right now, all I said was "wait and see" - I'm returning my Amazon copy because it cost me $54.99.
I play titles based on how much I love the gameplay. I picked up ZOE2 for 50$ day one, and I had to of put 40-50 hours into it. To make the point clear, its a 6 hour game. Not once did it occur to me I wasted my money. While some people only played it once or twice, and still think it was worth the 50$. You are disappointed in the notion that the amount of content in the game isn't worth the asking price, while Salsa is hyped up over the gunplay. You both put your value into different areas. Hence why it is worth his 60$ while your 30$. The journey is totally worth it to some, while others always want more.
To me, the title was always going to be a 10$ game. Simple as that. Unless it got glowing impressions from Gaffers and my initial assumptions were off(Seldom are, but Deus Ex:HR was a recent one). Its easily ignorable till that sale comes along a year from now. "Hey, it looked decent enough and I heard it has some nice weapons and gunplay"
*Buy for 7.50$*.