Looking over the complaints from ars tech and joystick they seem to fall in line with the complaints that Brandon Sheffield confronts id with in his interview on
gamasutra after playing the game for several hours.
For example:
BS:I don't actually feel like it looks unlike every other game. It does kind of look like Borderlands or Fallout to me. I mean, I'm sure, when you really get into the tech, it looks different. But it does have a similar kind of look and feel.
BS:You said there are some meaningful choices, but so far the choices were basically, "Save this guy, or don't save this guy" or "look for this, or don't look for it"; it was more like, "Do you want to have a mission, or do you not want to have a mission?"
In general this was, to me, a very refreshing interview because Brandon was very upfront and didn't throw softball questions. The answers were more either danced around or redirected.