There's at least one Ready At Dawn person still reading The Order threads of all things.
If you can't accept that not everyone is going to like the things you do, then yes, you will be miserable.I'm going to guess that most people doubling down on this ("he needs thicker skin", "what does he expect", etc.) probably have never created anything (of scale) in their lives. Pouring years of your life into your vision... sacrificing sleep, birthdays, money, precious time with loved ones, ...these are real, meaningful aspects of life that suffer. Then to have people with zero experience in what you're doing (and zero ability to understand the sacrifice) just shit on your vision from their high towers of ignorance. Yeah, it sucks.
I have been lurking in this thread and did not say anything out of not wanting to get perma banned, but it has been truly infuriating reading some of the comments.I'm going to guess that most people doubling down on this ("he needs thicker skin", "what does he expect", etc.) probably have never created anything (of scale) in their lives. Pouring years of your life into your vision... sacrificing sleep, birthdays, money, precious time with loved ones, ...these are real, meaningful aspects of life that suffer. Then to have people with zero experience in what you're doing (and zero ability to understand the sacrifice) just shit on your vision from their high towers of ignorance. Yeah, it sucks.
Correct1) You're in the wrong industry if you're this sensitive
2) Showing CGI trailers and passing them off as gameplay is deceptive marketing and you have yourselves to blame for the cynicism shown by gamers
3) Your game's development certainly had the appearance of vapourware or never hitting the target set by your cgi trailer
4) GAF can be great at times but don't let it or any other forum be a good source for reception to a game. Forums like this or GameFAQ's are usually filled with the enthusiast crowd of gaming who aren't a good barometer for how the mainstream audience will receive your game. 60% who buy Rime will probably never even know about its development hell or fake trailers or what a Neogaf is.
I have been lurking in this thread and did not say anything out of not wanting to get perma banned, but it has been truly infuriating reading some of the comments.
This is incredibly well stated and I am only an artist who has at most spent a few months on one project. And I still know how one comment can affect me.
"Criticism" they said.I don't get it, do you just want to receive praise for all your work and never a criticism?
I don't get it, do you just want to receive praise for all your work and never a criticism?
I do not understand why my criticism has to be constructive. If I don't like something, then I don't like it. Whether the creator learns from it or not isn't on me.Gaf isn't known for its constructive criticism.
"Criticism" they said.
Gaf isn't known for its constructive criticism.
Do you know what tone is?More often than not people are also so very quick in categorizing criticism of something they like or do as "hating."
Do we really need to make "how hard they're working on it" as a barrier before we can give a criticism or a negative comment about something? That's just rather silly, isn't it?
Do you know what tone is?
Hey all,
I just wanted to chime in and say hi!
Also, the internet can be a cruel place and someone who pours their heart and soul into a project is undoubtedly going to take to heart what people say positive or negative (though we tend to hold on to negative a little more closely).
I can tell you that, while there has been some concerned criticism over various aspects of RiME discussed here, we also appreciate all of the feedback and thoughts on various aspects of what we've shared with the community since we re-revealed in January.
That being said we are very excited for the May 26th release of the Xbox One, PC and PS4 version of RiME (we still do not have a Switch release date to announce yet (sorry)). When that day comes I will be all over GAF reading what you guys have to say about it!
Thanks again, and of course if there is ever any questions don't hesitate to reach out to me!
Also, hi
~Tim
More often than not people are also so very quick in categorizing criticism of something they like or do as "hating."
Do we really need to make "how hard they're working on it" as a barrier before we can give a criticism or a negative comment about something? That's just rather silly, isn't it?
Sigh all you want, but your response to "creators can get attached" was "omg, we can't say anything?". Hyperbole, straw man, you name it.*Sigh*
Could you explain to us what posts made him cry? It's hard for me to personally understand what would make someone get to that point. Looking at the history of the game there seems to be good reason for some people to be skeptical.
Sigh all you want, but your response to "creators can get attached" was "omg, we can't say anything?". Hyperbole, straw man, you name it.
I don't really get it, but some people legitimately think that working hard on something entitles them to immunity from criticism.
I've worked hard on projects only for them to be pieces of shit in the end. The means don't justify the end.
More often than not people are also so very quick in categorizing criticism of something they like or do as "hating."
Do we really need to make "how hard they're working on it" as a barrier before we can give a criticism or a negative comment about something? That's just rather silly, isn't it?
Nothing you can do. Trolls gonna troll.Sigh all you want, but your response to "creators can get attached" was "omg, we can't say anything?". Hyperbole, straw man, you name it.
Most on the internet lack the expertise necessary to offer meaningful criticism. This means people are not offering constructive criticism, they are just spewing words (mostly negative) out of their mouths. If you were to say "hey, this dev could really use a pass on their light settings in the Project Settings, and push up their bloom a bit, and use less detail in their textures (flat would match their character shader better)... then that would be actual, meaningful criticism. This kind of criticism would not make the dev cry.
I do not understand why my criticism has to be constructive. If I don't like something, then I don't like it. Whether the creator learns from it or not isn't on me.
Nothing you can do. Trolls gonna troll.
I really wish you guys would be given the opportunity to make a sequel.More than one, actually! I lurk a bit more, but I do come out when people start posting 'fix it Jason!'
Well, let me see here.
Do you really need to be an expert at movie-making to be able to criticize a movie?
Do you really need to know all the ins and out of the music industry before you criticize a song an artist make?
Do you really need to become as prolific as JR. Tolkien or Stephen King before you can criticize a novel?
Do you really need to have a degree in architecture before you can look at a building and say, "that shit looks ugly"?
Yes, you can provide better, constructive criticism if you're in the know, but you can just as well detail and explain your grievances from a consumer perspective.You're proving the point but are too inexperienced in any of the subjects you listed to realize it.
Yes, if you had a real understanding of making movies, producing music, writing fiction, or architecture, yes you would have the underlining understand of why certain choices were made and be able to appreciate them in a meaningful way (more meaningful than "well I don't like it." or "this game looks bad.")
You're proving the point but are too inexperienced in any of the subjects you listed to realize it.
Yes, if you had a real understanding of making movies, producing music, writing fiction, or architecture, yes you would have the underlining understand of why certain choices were made and be able to appreciate them in a meaningful way (more meaningful than "well I don't like it." or "this game looks bad.")
You know what? Thank you for posting. Especially in this thread. We're not perfect here at all but it's reassuring that at least the developers at RiME (well, maybe not the Creative Director...) still want to communicate with us.Hey all,
I just wanted to chime in and say hi!
Also, the internet can be a cruel place and someone who pours their heart and soul into a project is undoubtedly going to take to heart what people say positive or negative (though we tend to hold on to negative a little more closely).
I can tell you that, while there has been some concerned criticism over various aspects of RiME discussed here, we also appreciate all of the feedback and thoughts on various aspects of what we've shared with the community since we re-revealed in January.
That being said we are very excited for the May 26th release of the Xbox One, PC and PS4 version of RiME (we still do not have a Switch release date to announce yet (sorry)). When that day comes I will be all over GAF reading what you guys have to say about it!
Thanks again, and of course if there is ever any questions don't hesitate to reach out to me!
Also, hi
~Tim
Yes, you can provide better, constructive criticism if you're in the know, but you can just as well detail and explain your grievances from a consumer perspective.
This whole criticism debate is a red herring.
Using that logic, saying anything positive about something without being an expert is equally pointless. Time to get rid of discussion forums.
Movie threads and political threads disagree with you.
Yep, you'll see the same alt right apologizing in those threads as in certain gaming threads.
If I say why I dislike something, that's a constructive quality. But thanks for grouping me with the shitposters.By all means, spew distaste all you like (or praise all you like), but when the creator says they are offended, don't double-down on what was said as if it has any real value. He was offended because he pours everything into his work; it might not be a very logical response for him to have, but it is a very human response.
The take away for people on the internet is: know your opinion has no constructive qualities, that way if you offend someone, you can respond properly.
If this man is crying, just imagine mass effect andromeda director.
Hey all,
I just wanted to chime in and say hi!
Also, the internet can be a cruel place and someone who pours their heart and soul into a project is undoubtedly going to take to heart what people say positive or negative (though we tend to hold on to negative a little more closely).
I can tell you that, while there has been some concerned criticism over various aspects of RiME discussed here, we also appreciate all of the feedback and thoughts on various aspects of what we've shared with the community since we re-revealed in January.
That being said we are very excited for the May 26th release of the Xbox One, PC and PS4 version of RiME (we still do not have a Switch release date to announce yet (sorry)). When that day comes I will be all over GAF reading what you guys have to say about it!
Thanks again, and of course if there is ever any questions don't hesitate to reach out to me!
Also, hi
~Tim
If I say why I dislike something, that's a constructive quality. But thanks for grouping me with the shitposters.
GAF certainly has its members that wear their cynicism and self righteous indignation on their sleeves, they tend to be the opinion leaders when it comes to certain topics and whatnot. They can create an atmosphere of dogpiling, and other members, eager to sit at the cool kids table, repost the same quotes with reaction gifs and other memes. Sorry kids, nobody is impressed. Its not middle school
Granted, some shit deserves it, but often the mentality seems to poison the well of otherwise well intended debate or discussion.
I know there was the user who went into about every HZD thread eager to tell anyone and everyone who would listen how unimpressed he/she was with it. So unimpressed that they quoted their previous posts and made sure to point out how their tastes are normally in line with the game critics, so clearly this time, in this moment of disparity, it is they (the reviewers) who are wrong and he/she who is right. This is probably my least favorite type of poster on this site. We get it, you didn't like thing, and your reasons for not liking thing are solid. However, trying to justify or lionize your opinion beyond your own tastes just makes you look like a pretentious asshat.
I don't know what you mean by "Spanish, of all things" but the studio developing Rime is based in a Spanish town so it would make sense that Spanish people with connections or direct relation to Tequila's team would know about the game.
SameI'm still excited for RIME developer guy.
If I say why I dislike something, that's a constructive quality..
"I don't like it because of X." -> Ok.
"I don't like it because of X. Lazy devs, can't make a good game... I hope this game fails. Bla bla bla" -> Toxic and useless.
Well, that's just my opinion.
He was offended because he pours everything into his work; it might not be a very logical response for him to have, but it is a very human response.
I'm still not getting it.My comment was intentionally written so that the reader (if an expert of any field) would know they are not in the group of non-constructive criticizers. If you didn't catch that, ...nevermind, I give up.
That's basically what I say in the post you're quoting.But if you say why you don't like something it gives a better insight into why something might not fit well with you!
You want to give destructive ideologies a fare shake?It might help if you read the entire sentence and not just quote the last part.
Also, people are often tone deaf and don't realise their opinion is harmful. For those people, being banned will seem unfair.
This isn't difficult enough to parse to warrant your ? spam.
Hey, Tim!Hey all,
I just wanted to chime in and say hi!
Also, the internet can be a cruel place and someone who pours their heart and soul into a project is undoubtedly going to take to heart what people say positive or negative (though we tend to hold on to negative a little more closely).
I can tell you that, while there has been some concerned criticism over various aspects of RiME discussed here, we also appreciate all of the feedback and thoughts on various aspects of what we've shared with the community since we re-revealed in January.
That being said we are very excited for the May 26th release of the Xbox One, PC and PS4 version of RiME (we still do not have a Switch release date to announce yet (sorry)). When that day comes I will be all over GAF reading what you guys have to say about it!
Thanks again, and of course if there is ever any questions don't hesitate to reach out to me!
Also, hi
~Tim
I do not understand why my criticism has to be constructive. If I don't like something, then I don't like it. Whether the creator learns from it or not isn't on me.