Anyway since we are talking about predictions and stuff I predicted this sort of shit 2 years ago
the discussion starts with post #22. And don't forget that they bought Mikami too, lol.
BTW can someone explain why its better to cancel almost finished product You've already put money into then release it digitally or in cut form?
For me it would be no-brainer to publish something as a smaller title to recoup some costs.
What other projects do you think look like Prey 2?
They have to market it which is more expensive than a game sometimes and they have to press discs.
Deus Ex:Human Revolution for starters
He asked about a digital release though.
Deus Ex:Human Revolution for starters
Development hell?Why would this get canceled? It actually looked promising.
BTW can someone explain why its better to cancel almost finished product You've already put money into instead of just release it digitally in cut form?
For me it would be no-brainer to publish something as a smaller title to recoup some costs.
I feel that one is a hard call.
On the one hand:
-They have a history of cancellations and production mismanagement.
-Their successes are almost always sequels that have a worse Metacritic, which as we found out, is very important to publishers.
-This quote:
Source: http://www.joystiq.com/2012/03/15/obsidian-missed-fallout-new-vegas-metacritic-bonus-by-one-point/
On the other hand:
-They're the only notable independent RPG developer that seems to be willing to take contract work.
-RPGs are pretty popular.
-Dungeon Siege 3 was on time and not that buggy.
So, I think the question for the near term is more "Will they get to work on projects more encouraging than Dungeon Siege games?" than "Will they survive?".
Mid and long term, well, I think we need to see how things shake out once the next generation starts.
Anyway since we are talking about predictions and stuff I predicted this sort of shit 2 years ago
the discussion starts with post #22. And don't forget that they bought Mikami too, lol.
As such, 1-2 million units would likely be disappointing, especially given that this game has been in development for a long time.GameSpot said:GameSpot: But right now, id's mobile efforts are going to be focused on iOS.
John Carmack: It does come down to just our total manpower on there. I made the decision finally, that OK, we should start doing Android stuff, but then we hired a guy to work on Android and wound up putting him on iOS stuff. I think we can make pretty good money on any of these things, but our iOS stuff, to a large degree, is ZeniMax humoring me because the ZeniMax strategy is to look for the home runs. They want the AAA titles that are going to go out in many, many millions of units. And I'm like, "Hey, we made a half a million dollars here, a half a million dollars there, it pays everybody's salaries," and it's a little bit of a technology for me to prototype new directions. And it's fun!
Dishonored reminds me a lot of Prey 2, actually...an incredibly ambitious concept that almost sounds too good to be true. Let's hope that one makes the cut at least.
Dishonored reminds me a lot of Prey 2, actually...an incredibly ambitious concept that almost sounds too good to be true. Let's hope that one makes the cut at least.
Dishonored 2 is a much more up in the air concept in my mind, especially since that one will have to be on next-gen platforms instead of a quick iteration sequel on existing platforms.
cool, now randy pitchford can scoop up the title and help them finish it up.
you guys like him, right?
]:
especially when Brink didn't with its opening NPD of 401K sans PC and Rage didn't (to the point id had layoffs) with an opening NPD of 550K units.
cool, now randy pitchford can scoop up the title and help them finish it up.
you guys like him, right?
-The game seems to be headed for Fall along with two other assassination games (Assassin's Creed 3, Hitman: Absolution) and another period piece (BioShock: Infinite). That's a lot of competition for the same potential audience at the same time, with at least two of those being surefire sellers.
But these games were shit/mediocre. The reality is that well-marketed or bland-looking shit tanks fast even if initial sales were high. If Bethesda does reviews right and it hits above 90s at MC it will do rather well. Also it will do well in Europe and on PC if they don't fuck up the port.
I do agree about competiton though. Hitman and Bioshock are in the same niche.
The only risk for market competition is Bioshock due to the setting and certain gameplay concepts. It's far different from something like AC3 or Hitman.
Read this interview:
http://www.rockpapershotgun.com/2011/08/22/dishonored-interview/
Dishonored would have had a tougher time going up against something like DX:HR.
Duke Nukem Forever mostly had Gearbox's stamp on it as opposed to Gearbox's developers.
Triptych Games was one of the leading forces behind actually finishing the project.
I wonder what the chances are of a Summer release instead?If the game was out in April however, that's not an issue.
I agree the game is quite different, but I think that consumer perspective is also important here when you want a bigger hit.
Like, on paper it's an assassination game, and if that's the first thing you tell people in a 30 second TV commercial, they won't necessarily assume it's very different from other choices.
sorry, it was an extremely timid troll of me, because i was 3 posts down from a mod post and don't want to get banned.
but in all seriousness i WAS NOT looking forward to this game, but it's still sad that it is probably canned. hopefully someone else will step forward to help get it done but i have no idea how far along it is.
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I wonder what the chances are of a Summer release instead?
Definitely remains to be seen how they market it, but I don't think it will live and die based on television marketing. That will have impact, no doubt, but these days it's easier to get a game's name out there than relying so heavily on marketing in the form of television ads.
Titles like these can do fairly well by generating positive word-of-mouth. The game could end up commercially unsuccessful, of course, but I think if it's a good game and reviews well, people will largely go for it. It's more rare these days that a good game just falls under-the-radar due to the spread of information. Now whether it hits whatever mark Zenimax wants it to hit is another matter.
what if this is like when the Green Ranger died but Tommy returned as the White Ranger. Like the name is changed to something stupid like Preydator or Sid Meier's Alien Bounty Hunter. Re-announcement trailer has some skrillex in there.
Maybe they needed to collaborate on DOOM 4 or something, lol.