The Body is the lighthouse keeper warned to stop Booker. He did in previous attempts so the Luteces killed him hence "us". He even has a letter from Comstock stuck on his map
Gotcha, makes more sense now.
The Body is the lighthouse keeper warned to stop Booker. He did in previous attempts so the Luteces killed him hence "us". He even has a letter from Comstock stuck on his map
So does everyone remember the body in the lighthouse with the writing "Don't disappoint us" next to it? My guess is that, that body is one of the failed Bookers.
I just realized the Luteces had to murder that lighthouse keeper at LEAST 122 times. It looks like they got a bit creative with it after awhile, unless they're just incredibly sadistic.
Light-house keeper.
It would be great to supplement the OP with 'The One Who Knock's analysis.
I just realized the Luteces had to murder that lighthouse keeper at LEAST 122 times. It looks like they got a bit creative with it after awhile, unless they're just incredibly sadistic.
There was obviously a struggle though. The Place is a mess and he was dragged to the chair and sat down on it. Maybe they tortured him for info and that's how they knew how to make Booker progress
Not necessarily. If they murdered him, they only had to murder him once, and create divergences at other points in time when other Bookers met their end. They don't need to restart the entire timeline.
Yeah, there's a kind of Groundhog day going on, where Bill Murray is unaware of the repeating events, but a couple of onlookers are, and they're trying to engineer the right set of variables to get Bill to the next day.
I just realized the Luteces had to murder that lighthouse keeper at LEAST 122 times. It looks like they got a bit creative with it after awhile, unless they're just incredibly sadistic.
holy crap guys I just realized it's 122 because the first booker never rang the bell.
damn this game
Well that was what I thought about it and made those things seem cooler so I'm sticking with it
Also they don't pick Bookers they think will faail so all the Bookers up to that point flip the coin and the Luteces say "Oh Good you're progressing nicely" (Not a quote I know) and let you continue
The Songbird stops you or you die in the water again and the Luteces test him again with Bird or Cage as another check to see if you're progressing as they'd like.
Of course this is just my interpretation, if you have yours then go for it. It's the beauty of the game
What were some of the one sentence spoilers people were getting Twitterbombed with to try and spoil the game?
I guess "Liz gets Old" and "You go to Rapture" are some, but I feel it would still be very hard to ruin he game (and the ending) in 144 characters.
Oh my god this was the dumbest, most ponderous and most insulting game ending I've seen in a long time. It's almost like they took a random 13 year old's fan faction and put it into action. I enjoyed this game for the combat and the world (and tolerated the story and Elizabeth up until this point) but the ending put such a bad taste in my mouth I'm not sure I ever even want to play it again. Bleaugh.
Another thing the ending did was put in sharp relief how much more enjoyed Bioshock 1.
Well, they didn't pick the single Booker. They alter events so that when Booker dies in one universe, he doesn't die in another. For example, at the fairground, picking 77 is a constant. But if they didn't warn him he wouldn't be expecting it to alert Comstock to his presence. This means that he could have been caught off guard and murdered. This then results in them going and getting another Booker to do the same thing but seeing what difference the telegram makes. It's basically one massive game of trial and error for them, It's not so much convenient as it was an innevitability. That is that when they have an infinite set to choose from, eventually they're going to manage to manipulate one into succeeding but it could theoretically take forever (although it's implied that it were at least 122 failures prior to this Booker that reached the coin flip and those failures could have died at any point; we know that in some sets of universes some die trying to rescue Elizabeth to stop her becoming Old Elizabeth for example). It's all about manipulating the variables until they get lucky and they manage to navigate one to the end of the game (when Elizabeth drowns Booker and resets the timeline by creating a paradox leading to a destruction resolution).
EDIT: So in short, it wasn't so much a good pick since they already led many Bookers to their deaths.
EDIT: It can be seen more clearly in the game's timeline (not the endings)
Probably mentioned a million times, but on my second playthrough I noticed one of the shops I saw just after watching the God Only Knows quartet was called "Wilson Brothers". I thought it was kinda cool.
This is the best nutshell explanation of the Lutece pair that I've seen.
(edit)
Regarding the lighthouse keeper - there's a lit cigarette next to the dead guy's body. Is there an explanation for that?
Oh my god this was the dumbest, most ponderous and most insulting game ending I've seen in a long time. It's almost like they took a random 13 year old's fan faction and put it into action. I enjoyed this game for the combat and the world (and tolerated the story and Elizabeth up until this point) but the ending put such a bad taste in my mouth I'm not sure I ever even want to play it again. Bleaugh.
Another thing the ending did was put in sharp relief how much more I enjoyed Bioshock 1.
Whats Slate's deal? Why did he start attacking when he did? Coincidence that it happened right when Booker busts Anna out of the tower?
What were some of the one sentence spoilers people were getting Twitterbombed with to try and spoil the game?
I guess "Liz gets Old" and "You go to Rapture" are some, but I feel it would still be very hard to ruin he game (and the ending) in 144 characters.
One of Slate's logs, courtesy of some kind gaffer:
A Soldier's Death
July the 6th, 1912
Location: The Courtyard
My men and I are doomed, doomed as noble Custer was at Little Big Horn. But we shall not yield to Comstock and his tin soldiers. But my scout has seen him -- Booker DeWitt is coming here, to the hall! DeWitt ... We called him the "White Injun of Wounded Knee," for all the grisly trophies he claimed. A man such as he ... might just grant us the peace we seek.
He'd rather die to a fellow soldier than soulless automatons.
I appreciate it but I didn't enjoy any of it enough to care. That said I'll hang around and see what other people have to say.You aren't the first to say that. Get yourself something to drink, get comfortable, and ask as many questions as you want. Most people end up pretty satisfied with the ending.
I can see why people might like the story in this game and believe me I tried to.I respectfully disagree.
Yeah, and Rosalind recognizes the futility. But it's their mess, and her "bro" was out if they didn't start figuring out how to clean it up, so Bioshock Infinite it is.Thanks for the explanation and I do understand where you're coming from. There's no way this isn't going to sound absolutely absurd to me though. Time not applying to Letuce's is hard to get around that and them tailoring every aspect of the game until they've found a way around every curve-ball thrown at Booker so that he can reach the end even moreso. It's almost like a ball-bustingly hard game of Frogger to them that they have to play for however long it takes for Booker to do what needs doing... on one quarter.
They must feel really guilty.
Thanks for the explanation and I do understand where you're coming from. There's no way this isn't going to sound absolutely absurd to me though. Time not applying to Letuce's is hard to get around that and them tailoring every aspect of the game until they've found a way around every curve-ball thrown at Booker so that he can reach the end even moreso. It's almost like a ball-bustingly hard game of Frogger to them that they have to play for however long it takes for Booker to do what needs doing... on one quarter.
They must feel really guilty.
What were some of the one sentence spoilers people were getting Twitterbombed with to try and spoil the game?
I guess "Liz gets Old" and "You go to Rapture" are some, but I feel it would still be very hard to ruin he game (and the ending) in 144 characters.
Don't pick #77
What if he didn't? Was that a constant, and if so, why would Lutece bother telling him not to pick it?
So that he was aware. When he does pick it, he realises that there is so hocus-pocus going on "#77, of course". There was probably another Booker who one the raffle, got dazed at the attention, surrounded and killed.
Don't pick #77
What if he didn't? Was that a constant, and if so, why would Lutece bother telling him not to pick it?
So that he was aware. When he does pick it, he realises that there is so hocus-pocus going on "#77, of course". There was probably another Booker who one the raffle, got dazed at the attention, surrounded and killed.
Don't pick #77
What if he didn't? Was that a constant, and if so, why would Lutece bother telling him not to pick it?
If that's true, then the Luteces could have just respawned Booker a minute or so before he died every time in Columbia. It doesn't mesh with the door scene when you die without Liz.
Don't pick #77
What if he didn't? Was that a constant, and if so, why would Lutece bother telling him not to pick it?
The Luteces talk about this a lot, their philosophical meanderings about perceiving things before they're to be done, but having already done them, while doing them. All Bookers might as well be identical and part of the same timeline until a variable is introduced. The Luteces defy space/time, and are theoretically able to test the coin flip as many times against the same Booker in the same timeline and keep a linear tally. In fact, that's part of the point. It's always heads. It's a constant.
Just started my 2nd playthrough and after hitting that part again I realized there's a voxophone that explains why that song exists when it does. Pretty crafty...God Only Knows by The Beach Boys also didn't exist until 1967!
I disagree. I think viewing every Booker as a whole, complete separate timeline is an overly linear perspective of space/time and how the game is dealing with multiverses. It negates the circular nature of shared memories (eg: Booker and Comstock's "visions" of NYC on fire, long before Booker had seen it), and the emphasis that from the baptism two timelines were born. Divergences in the timeline should occur when a variable is introduced, eg: one Booker goes on to complete the game as we saw it, meanwhile another Booker chose to interfere with the Vox and use them as a means of reaching Elizabeth (which failed). It's circular in nature as, paradoxically, Booker who succeeded would not have been able to succeed without Booker who failed in the Vox universe having existed at all.
All timelines are happening at once, simultaneously, with alternate divergences whenever a variable is introduced. You could view that varied universe as a totally separate timeline from start-to-finish, but it doesn't really matter, because content from the timeline is shared in absoluteness until the variable is introduced.
The Luteces talk about this a lot, their philosophical meanderings about perceiving things before they're to be done, but having already done them, while doing them. All Bookers might as well be identical and part of the same timeline until a variable is introduced. The Luteces defy space/time, and are theoretically able to test the coin flip as many times against the same Booker in the same timeline and keep a linear tally. In fact, that's part of the point. It's always heads. It's a constant.
Yeah. Once they started to do the behind the scenes stuff I shut down the credits, I hate that stuff in movie credits and I hate it even more in game credits (of course now that this game did it I bet everyone's going to copy it).So did everyone skip thecredits like I did and missed the big piece where booker returns back to his office and asks if anna is still in the crib?
Here's a really good article I read about it
http://www.forbes.com/sites/insertc...ck-infinite-you-might-have-missed-completely/
Just finished on 1999 mode, mind fucking blown. Rapture! Holy shit!
So let me get this straight: Booker is Booker, but in another world is Comstock, and that implies in another world he must be Andrew Ryan, potentially in another world being Jack (the BioShock 1 protagonist).
If what is claimed in the article really was the case then this would lead to a clear contradiction with the backstory for Bioshock I (in particular the as told in the book that was released). In the book it is explained that Andrew Ryan comes from a Russian background and only emigrates to the US as a child after the Russian revolution. He chose the name Andrew Ryan as a translation of his original Russian name.
Perhaps Andrew Ryan is related to Booker in some sense, but they couldn't be the same person - even if you allowed for time travel. So either that whole Ryan background has been discarded, they forgot about the bathysphere restriction, or there must be some other solution.
If what is claimed in the article really was the case then this would lead to a clear contradiction with the backstory for Bioshock I (in particular the as told in the book that was released). In the book it is explained that Andrew Ryan comes from a Russian background and only emigrates to the US as a child after the Russian revolution. He chose the name Andrew Ryan as a translation of his original Russian name.
Perhaps Andrew Ryan is related to Booker in some sense, but they couldn't be the same person - even if you allowed for time travel. So either that whole Ryan background has been discarded, they forgot about the bathysphere restriction, or there must be some other solution.
I feel really bad telling that flower girl I would donate next time. As if there weren't a last.
Oh my god this was the dumbest, most ponderous and most insulting game ending I've seen in a long time. It's almost like they took a random 13 year old's fan faction and put it into action. I enjoyed this game for the combat and the world (and tolerated the story and Elizabeth up until this point) but the ending put such a bad taste in my mouth I'm not sure I ever even want to play it again. Bleaugh.
Another thing the ending did was put in sharp relief how much more I enjoyed Bioshock 1.
Well yes. Also;
- Atlas/Fontaine is Daisy Fitzroy
- Dr. Tenenbaum is Dr. Lutece
- Little Sisters are Elizabeth
- Big Daddy is SongBird
It also explains why Elizabeth asked for DeWitt to pull the lever. Like in Bioshock; only Andrew Ryan or someone with his genetic equivalent could ever operate the Bathysphere after the lockdown.
If you are sent on a mission to rescue a woman, DO NOT enter a sexual relationship. Unless you want to potentially enter into a relative masterpiece of complex eroticism.So if I'm understanding correctly the moral of the story is:
You can't go around killing and scalping native americans and then try to repent else paradoxal events occur.
If you are sent on a mission to rescue a woman, DO NOT enter a sexual relationship. Unless you want to potentially enter into a relative tale of complex eroticism.
I don't subscribe to the above; it introduces far too many questions just to solve the bathysphere one. The years, character history, etc. don't line up at all. There is some overlap and archetypes central to the series that this thread covers, but a literal 1:1 is too much (and devalues the themes, in my opinion.)Well yes. Also;
- Atlas/Fontaine is Daisy Fitzroy
- Dr. Tenenbaum is Dr. Lutece
- Little Sisters are Elizabeth
- Big Daddy is SongBird
It also explains why Elizabeth asked for DeWitt to pull the lever. Like in Bioshock; only Andrew Ryan or someone with his genetic equivalent could ever operate the Bathysphere after the lockdown.