Izayoi said:Saw that one coming.
Definitely sexualized.
Not that there's anything wrong with that. It's silly to think that a character can't be strong if they're attractive.
it's just so weird that her skin seems to be on fire!
Izayoi said:Saw that one coming.
Definitely sexualized.
Not that there's anything wrong with that. It's silly to think that a character can't be strong if they're attractive.
Basically. XDIzayoi said:This thread has taught me that any female characters are also sexualized, no exceptions.
themoreyouknow.gif
milkyjay20 said:yeah, the new lara croft seems to be the opposite of strong. i know that she's been pierced through the gut in the video, but the developers are really keen on talking about how vulnerable she is, to a really creepy degree. even though she wore skimpy clothes in legends/anniversary/underworld, she at least talked with intelligence and knew a lot about ancient cultures. this new lara is gonna set female characters back once again, i predict.
Satchwar said:Why is masculinity considered neutral?
Ami is Ueda, I knew it! All the signs were pointing to the obvious, but I chose to ignore them.Amir0x said:We all know how fragile females are with their laughable upper body strength!
Jerk said:Ofttimes it is used to specifically remind the viewer that despite how masculine the character looks, she is very much female.
This can be both a good thing or a bad thing (sometimes it undermines the rest of the design).
SolidSnakex said:The new Lara isn't going to have a weak personality. The vulnerability aspect comes from them believing that people couldn't connect to her because she came across as being invincible in the previous games. If you look at popular characters like Snake or Drake you'll see that neither of them are like that. They get beat up pretty badly in their games. But they both still have strong personalities.
Typographenia said:Ami is Ueda, I knew it! All the signs were pointing to the obvious, but I chose to ignore them.
Amir0x said:Trip is a prime example of gender regulating terms of characterization, same as Monkey is. They're shameful tropes riffin' off stereotypes in the most offensive possible terms.
Trip is the slight of build, helpless female who needs the male to pull her over ledges. We all know how fragile females are with their laughable upper body strength! However, she is also VERY SMART and makes a business of typing convincingly on keyboards. Because females are weak, but sometimes smart! She is smart enough to hot wire a control mechanism on Monkey because as we all know females need to be controlling to keep their men in place.
Monkey is the BRUTISH MALE archetype, dumb as nails and needs smash things hard. *Bang Bang* he smashes on a keyboard. "Is this how you do it?", he asks impishly. He also smashes robots and he also smashes boxes and shit, because that's just how MEN roll. Knockin' their females out and pulling them back to their caves to have their way with them. He is emotionally retarded, has trouble communicating in a way that suggests mutual respect for the opposite sex and is answer to everything is to fight.
The story in Enslaved is embarrassing enough before you consider the ultra sexualized relationship between Monkey and Trip, but after you consider them it's downright offensive.
EatChildren said:I didn't say masculinity because it isn't masculinity. Outside of a few, rare sequences, many of which only show up during Renegade choices, Shepard's personality is far from what I'd call traditionally masculine. There's no expression of alpha male genetics, but instead a strong will and (mostly) level head, as well as courage and leadership. These are not exclusively masculine qualities.
If they were, FemShep would come across as a masculine character. She doesn't. She is quite definitively female, especially given the relationship options, appearance, and some choice dialogue, but also possess the gender neutral qualities of a strong leader.
I'm surprised it took this long. Trip was a great character, who was beautiful without being sexualized.Saty said:
Kinyou said:
Should have been the first post. Imho the most believable strong female character created so far.
BigJiantRobut said:Wait, what? "How masculine the character looks"? Why is masculinity something for a female character to strive for? People are treating masculinity like it's a litmus test for how "good" a character is.
BigJiantRobut said:High heels, regardless of their origin, are now a pretty key object in female sexuality, especially in the Dom/Sub or kink communities. In character design it can signify confidence, dominance, or status.
Billychu said:Everyone keeps forgetting this is a thread for STRONG female characters. Not female characters.
Trip? SHEVA? Sheva doesn't even have a personality so she's automatically disqualified.
Jerk said:Wrong. I am specifically referring to an example when a character is designed in such a way that they can almost pass as male. The writers/artists/designers sometimes add the heels as a lazy way to remind us that the character is indeed female.
EatChildren said:I didn't say masculinity because it isn't masculinity. Outside of a few, rare sequences, many of which only show up during Renegade choices, Shepard's personality is far from what I'd call traditionally masculine. There's no expression of alpha male genetics, but instead a strong will and (mostly) level head, as well as courage and leadership. These are not exclusively masculine qualities.
If they were, FemShep would come across as a masculine character. She doesn't. She is quite definitively female, especially given the relationship options, appearance, and some choice dialogue, but also possess the gender neutral qualities of a strong leader.
Wait, what? "How masculine the character looks"? Why is masculinity something for a female character to strive for? People are treating masculinity like it's a litmus test for how "good" a character is.
geebee said:A part of the game has you dressing her up to be a hostess..
BigJiantRobut said:But why does a female character need to pass as male to be considered strong? Because apparently, heels, skirts, cleavage, and other "feminine" clothing is sexualized. A woman shouldn't have to cover up her sexuality to be taken seriously.
I dig flaming girls.Gravijah said:it's just so weird that her skin seems to be on fire!
Jerk said:In fact, there are some pieces of dialog that come of distinctly 'female' (or more like something we would expect a woman to say) and sound much better coming from the female Shepard than they do from the male one.
Satchwar said:I should have explained further, but BigJiantRobut said what I meant to say (I think):
I generally feel, in my observations, that "neutrality" is more masculine than it is feminine, but this very well may be my own societal conditioning skewing my interpretation of this.
I agree very much.Kinyou said:
Should have been the first post. Imho the most believable strong female character created so far.
Jerk said:What?
She does not! I have been making that point the entire thread.
fernoca said:Basically. XD
OMG, she's wearing a tank top..that slut!!!
OMG, she moans when she's in pain..so she's having multiple orgasms!!!
I thought my earlier mentions were going to be "lame"; but turns out that:
Chell: lol tanktop = boobs
Elena: Short pants in #1 and shows belly in #2 = slut
Lara: Tank top and moans in the demo = Sexual intentions
Zelda: lol animu = panties = sex
No one is wishing away flavor. I'm just tired of seeing a game that the devs want you to take seriously, yet they will have a female fighter in high heels, tight clothes, a short skirt and have her move on the battle field like she's working a runway. Is it hard to make a good looking woman that doesn't flirt all the time and wears practical battle clothes? By practical I mean this:BigJiantRobut said:Wait, what? "How masculine the character looks"? Why is masculinity something for a female character to strive for? People are treating masculinity like it's a litmus test for how "good" a character is.
I feel like some of you are inadvertently wishing away some of the flavor of character design. Women can be feminine, masculine, or anywhere in between.
Where is the rest of her armor?Cwarrior said:
Strong female character fits the bill
Perfect.ivysaur12 said:STRONG FEMALE CHARACTERS?!
(a bit NSFW?): http://29.media.tumblr.com/tumblr_lni68fFVgF1qzvsguo1_r1_500.gif
only if ever being in a position of requiring help is a female only trait. Then all POW's are now bitches. her being captured by bandits did not make me look less at her. Bonnie is a farmer, the bandits are killers. It makes sense that to get to John they would get at someone who even though they could use a gun aren't as apathetic to shooting someone dead like John. She wasn't weak but in the context of the story, humane.Sunflower said:It's just too easy to throw people a bone instead of focus on someone's character. Bonnie McFarlane in Red Dead Redemption is a great exception to the standard female character, but still is "in need of a man"...or is she? She's capable, but in the beginning of the story, you're lead to believe she needs one. Hell, you even do a mission that involves rescuing her. Does that invalidate her? It's such a tough call. The more I break people down the more I realize everyone is sexualized in one way or another.
I lose! Wah
since I am currently following fashion week I would kindly ask to you slow your roll. Designers make clothes for many type of aesthetics and designers come in all backgrounds, genders, and ethnicity. Some are more commercial and some are more artistic. Who is to say that Anya isn't wearing the latest Jil Sander and Lightning stole her wardrobe from Phillip Lim? Also the "runway" sway is so underused on runways that I think it lost its meaning as girls (and men) now walk like robots. Not including the Gucci show a few days ago, those dresses had to show movement.Unlike Lightning who looks like she's wearing designer clothes.
Billychu said:Where is the rest of her armor?
Desi said:only if ever being in a position of requiring help is a female only trait. Then all POW's are now bitches. her being captured by bandits did not make me look less at her. Bonnie is a farmer, the bandits are killers. It makes sense that to get to John they would get at someone who even though they could use a gun aren't as apathetic to shooting someone dead like John. She wasn't weak but in the context of the story, humane.
Billychu said:Where is the rest of her armor?
Amir0x said:At least Sheva shoots shit and is just a neutral role if you never buy her lame tribal outfit. Trip is actually offensively stereotypical in her sexualized gender role.
Then, I'm not missing the point.domlolz said:You have really missed the point. Yes there is no problem in women being confident and wearing clothes that mirror that whatever they may be. The problem is with such a male dominated industry(and society) such as gaming most of these decisions about female characters are made purely for titillation.
The 'sexual' moans in the Tomb Raider demo I put down to sexually frustrated nerds.
Kalnos said:You want characters with more armor do ya.
yupKinyou said:
Should have been the first post. Imho the most believable strong female character created so far.
And in the game her animations look real and practical. She doesn't strut around, crossing up her legs and swaying her hips, while getting shot at. She doesn't do some stupid look cartwheel are something that the devs consider feminine when doing something acrobatic. She's strong just like the men are and in hand to hand situations in gears her animations are just as physical. When she gores someone with the retro lancer she picks them up and lets them slide down the blade of the gun just like the men do. Her character also talks shit when you get a kill.Sunflower said:I would like to say I enjoy the Anya concept design posted above. A little too Suzy Homemaker, but it's utilitarian, and that counts.
charsace said:No one is wishing away flavor. I'm just tired of seeing a game that the devs want you to take seriously, yet they will have a female fighter in high heels, tight clothes, a short skirt and have her move on the battle field like she's working a runway. Is it hard to make a good looking woman that doesn't flirt all the time and wears practical battle clothes? By practical I mean this:
http://gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.00.09/8880.AnyaMain.jpg[IMG]
[IMG]http://2.bp.blogspot.com/_13cr2iCNEsk/S_mA45BbXII/AAAAAAAAAEI/BVVbvjxopzk/s1600/anya.jpg[IMG]
Notice how she wears practical clothes for battle just like the men in the game and her non battle army gear that she had in gears 1 and 2 looks like something a woman would really be issued if she was in an army? Unlike Lightning who looks like she's wearing designer clothes.[/QUOTE]
The only problem I have with Anya is that Gears 1 and 2 implied that it takes these huge steroid filled men to fight these monstrous locust, but with Anya now suddenly chainsawdueling her way through the battlefield like the freaking Cole train, this simply feels inconsistent. Wouldn't have minded if she had gained some muscle mass for Gears 3
Amir0x said:man i want to know who thought she came across as invincible in the previous games?
Classic Tomb Raider is all about getting tore apart by dinosaurs, bears, tigers. It's all about falling down pits and hearing a piercing scream before you listen to every bone in her body snap. It's all about getting sliced up by blade and spike traps, making a desperate jump only to miss a ledge by mere inches and cracking your head on a boulder on the fall down.
How did she come across as invincible?
The picture of Anya with the lancer cracks me up. There's no way she can easily carry that thing around. I thought that was the whole reason Delta Squad was so huge. It'd be like an Imperial Guard using a heavy bolterKinyou said:The only problem I have with Anya is that Gears 1 and 2 implied that it takes these huge steroid filled men to fight the locust and with Anya now suddenly chainsawdueling her way through the battlefield like the Cole train this seems inconsistent. Wouldn't have minded if she had gained some muscle mass for Gears 3
fernoca said:Then, I'm not missing the point.
I posted my choices, yet were considered "too sexualized".
To me sexualized, would be seeing the characters all over the place wearing bikinis or looking at the camera while wearing just a towel. Basically; they using that kind of image to sell the game, more than anything.
So far, I haven't seen Valve doing that with Chell, Sony doing that with Elena, Square doing that with the new Lara or Nintendo doing it with Zelda; yet somehow all are sexualized according to this thread based on a few personal reasons.
Is like some here have never heard women in pain, or had female friends that wear tank tops while outside.