TEW has some of the finest boss fights this generation. Theand theParking Lot bossboth respectively felt like a mix of RE and Silent Hill.Two safe head boss fight
Looking into it but it doesn't seem like a version with all the DLC has been released has it?
Looking into it but it doesn't seem like a version with all the DLC has been released has it?
No there hasn't been a release of the main game with the DLCs together, but for what its worth in the last year Bethesda lowered the pricepoint of the game on C at least to $19.99 base price (and the Steam Summer Sale starts in a week and a half about, and likely the main game and DLC will be at least 50% off then).
No there hasn't been a release of the main game with the DLCs together, but for what its worth in the last year Bethesda lowered the pricepoint of the game on C at least to $19.99 base price (and the Steam Summer Sale starts in a week and a half about, and likely the main game and DLC will be at least 50% off then).
Meanwhile at Bethesda HQ:
Sucks that Xbox is before Bethethas presser.
I wonder if they will show a trailer for the game at Xboxs press conference and then have gameplay at the Bethestas.
Fuck spelling.
I wouldn't mind kidman back, just bring in a better more engaged voice actress.
I thought Jennifer Carpenter did an excellent job. As did Anson Mount. I wouldn't change either one.
They were really really bad.
Ruvik was the only ok one and I mean just ok, not great or amazing.
Oh, nice, it's (sort of) confirmed now? If they bring Sebastian back they HAVE to change his sprint animation because that is one of the silliest, dumbest, funniest looking run animations I've seen in a game. Oppositely, if they bring Boxman back they should keep his animations because his walk animation is really badass.
Plus the way they tell the story should be linear and in chronological order, none of this messed up timeline out of place stuff because it's just confusing for no good reason. Ruvik wasn't that great a villain either so hopefully they ditched him and will try to tell a more traditional story.
Also wasn't it said somewhere that this would be Mikami's last ever game?
I thought Jennifer Carpenter did an excellent job. As did Anson Mount. I wouldn't change either one.
Oh, nice, it's (sort of) confirmed now? If they bring Sebastian back they HAVE to change his sprint animation because that is one of the silliest, dumbest, funniest looking run animations I've seen in a game. Oppositely, if they bring Boxman back they should keep his animations because his walk animation is really badass.
Maybe they get it right the second time around. It would maybe also be better if they go with something else than id Tech 5.
They should go with idTech 6, look how amazing Doom is!
It's why the DLC with him featured on didn't tick with me because it's first person... you can't see his posture as it's being played. His animations remind me of Mr. X or Nemesis in that it's just this calm but paced walk and if he gets up close to you you're in trouble, I don't really like it when the stalker can run faster than you under normal circumstances or is this weird creature-alien thing that's been done a gzillion times already.I was really surprised by The Keeper's animations. When they first revealed the design of The Keeper, while the design itself was fine I was thinking the character didn't really seem that scary to me. However they did the best possible thing with Boxman/Keeper I think they could've done. He ended up being an incredibly tense enemy to fight due to how aggressive and simply brutally violent he comes off as, and a big part of that is his animations. The way he walks, violently swings a meat bag around, lungest his hammer and wields it, tears off his head, etc., are all really well done animations and I think it's a case where how they animated The Keeper really sold him as an intimidating villain.
Maybe they get it right the second time around. It would maybe also be better if they go with something else than id Tech 5.
What engine does Uncharted 4 use? They should use that.
What engine does Uncharted 4 use? They should use that.
Proprietary engine so not for commercial use. Not to mention the game is multiplat anyway.
While I do understand some people think it's weird Bethesda picked up Tango for TEW as TEW is pretty different than many current games Bethesda publishes, I will say one thing I'm really happy about the choice for is because with them being published by Bethesda it's basically confirmed these games are releasing the same day on PC as consoles. That's a bit more common now than when the original TEW released, but still not super common with Japanese developed games.Proprietary engine so not for commercial use. Not to mention the game is multiplat anyway.
Nah it was multiplat/crossgen with day 1 PC version too thankfully.Right, I keep forgetting that, I thought TEW was Playstation only given the history with Resident Evil.
While I do understand some people think it's weord Bethesda picked up Tango for TEW, I will say one thing I'm really happy about the choice for is because with them being publisged by Bethesda it's basically confirmed these games are releasing the same day on PC as consoles. That's a bit more common now than when the original TEW released, but still not super common with Japanese created games.
Btw Dusk did the Director look like Gman from Half Life to you? Like before Kid.shoots him at the end of The Consequence
He reminded me of him rofl.