yes, but, that's not real time. You aren't playing during that, just like a lot of that game will be. It shouldn't be the indicator of what the consoles are capable of.
Wow.
The majority of the beginning of this thread hated the trailer.
Then we find out its MGS, no one hates it and everyone starts to get all "OMG its incredible"
thisisneogaf.gif
Why do you guys want this to be next gen so bad? It doesn't look any better than Ground Zeroes.
I put this image...
...into Google Images and among the visually similar images (mostly delicious-looking food), there's this image from Bungie.net:(...) Holy shit.
like i said, interactive story with some gaming aspects.
It is real time.
Why do you guys want this to be next gen so bad? It doesn't look any better than Ground Zeroes.
I don't, I'm just curious how they're going to squeeze out two games before everyone gets bored of current consoles.
I don't, I'm just curious how they're going to squeeze out two games before everyone gets bored of current consoles.
Real time, but no interactivity. Also, tiiiny gif.
sorry, I probably used the wrong technical term, I am no expert.
But I simply am saying that you aren't actually playing the game during that gif.
Like others have said, Phantom Pain + Ground Zero are probably just separate chapters in MGS:V.
Real time, but no interactivity. Also, tiiiny gif.
You play as two characters.
The main character you control is Snake. The second character played by Sutherland is partially controllable. He has the conscious to help you but he is very much into his survival over your own, so you have to build karma with him to assist you.
You can spend small amounts of karma for assists without direct control. You can spend a lot of karma for direct control. To earn karma you can't be completely useless deadweight he is dragging around. To avoid danger on your own you have to drain stamina and adrenaline doing so though brings you closer and closer to having a hallucinatory episode making an already difficult escape extremely difficult as you have to interpret which are the real threats to avoid from the fake ones to ignore.
Besides burning this personal resource taking damage from the environment can also bring you closer to another psychedelic experience.
Encounters with any enemy is extremely dangerous. To manage these encounters requires careful management and increasing levels of skill coordination between Snake and Sutherland. Instead of working with hitpoints you build up saves. Saves are like edges in RPGs were an obvious death can be reversed in some fashion and you can do the encounter over again in a different way. Once you run out of saves the game ends and you start over from the beginning (actually this definitely won't happen but I don't have a better idea for a continue mechanic at the moment).
As you traverse through the game you are rewarded with cutscenes that tell you about how you got in the hospital and will help you speculate more about why you have to escape. More importantly each cutscene gives you clues about hallucination you can have in the game and help you better in deciphering what is a fake threat from a real one.
Real time, but no interactivity. Also, tiiiny gif.
Did you rike it?
Wow.
The majority of the beginning of this thread hated the trailer.
Then we find out its MGS, no one hates it and everyone starts to get all "OMG its incredible"
thisisneogaf.gif
Wow.
The majority of the beginning of this thread hated the trailer.
Then we find out its MGS, no one hates it and everyone starts to get all "OMG its incredible"
thisisneogaf.gif
Dude, instead of just continuing to disagree with me how about going over to youtube and watch some videos for the game. There is interactivity.
Apologizes for the tiny gif, but I didn't want to take up space.
Just saw the 'Sandbox' gameplay from August. While it looks really impressive, I don't think it can compete with what we see in Phantom Pain.
Wow.
The majority of the beginning of this thread hated the trailer.
Then we find out its MGS, no one hates it and everyone starts to get all "OMG its incredible"
thisisneogaf.gif
Wow.
The majority of the beginning of this thread hated the trailer.
Then we find out its MGS, no one hates it and everyone starts to get all "OMG its incredible"
thisisneogaf.gif
Do people really believe Kojima are making two games MGS games at once? It's pretty obvious that PP and GZ are the same game. Same time frame, same protagonist, same engine. And it's obviously MGS5.
Edit: And I think the graphics look a lot better than current gen games in both trailers.
Anyone noticed how he's on a bed talking to the doctor, but when he's looking at his arm he's lying on the floor in the same room?
Do people really believe Kojima are making two games MGS games at once? It's pretty obvious that PP and GZ are the same game. Same time frame, same protagonist, same engine. And it's obviously MGS5.
Edit: And I think the graphics look a lot better than current gen games in both trailers.
/QUOTE]
Truth is
Ground zeroes and phantom pain do not exist.
They are the two phantoms born from fox, fox being fox engine.
Games that are never coming out, what we've seen is just tech demos/scenario for another game not mg related.
Ultimate troll.
Heh. No, I don't believe what I just wrote.
Lighting and shaders do make the graphics look beyond current gen, but that's fox engine's strenght, as demoed previously (horse in office pics). Models, IQ etc are all very much current gen.
So the British flag.
I thought maybe this takes place in a British colony or protectorate...Zanzibar, which would tie this to mg2. but Zanzibar hasn't been a protectorate since 1963 iirc..
Well what used to be Rhodesia was a British territory around the time period. When the first Shinkawa artwork from MGS5 appeared it showed a dog that a lot of people identified as a Rhodesian Ridgeback. We know Big Boss eventually makes his way to Africa.
Wow.
The majority of the beginning of this thread hated the trailer.
Then we find out its MGS, no one hates it and everyone starts to get all "OMG its incredible"
thisisneogaf.gif
So does that mean this trailer doesn't count either? After all, it was just a cutscene.Is that a cutscene? That don't count.
I still say it's a "meh" trailer, but the MGS connection makes it more intriguing as to where it all fits. There's nothing in the trailer that makes me think "MAN, I WANT TO PLAY THAT."
So I wasn't home last night and reading the OP it seems this is MGS5? Is Ground Zeroes and this the same game? I tried skimming the 52 pages or so of posts but it's not very clear.
When it was shown, the wave of negativity in the VGA thread was incredible.
No.It's honestly still a terribly cut trailer either way
I still say it's a "meh" trailer, but the MGS connection makes it more intriguing as to where it all fits. There's nothing in the trailer that makes me think "MAN, I WANT TO PLAY THAT."
People keep saying The Boss, but her hair style and color say say Para Medic or Amanda to me.
I'm pretty sure some of the crawling parts are gameplay.So does that mean this trailer doesn't count either? After all, it was just a cutscene.
Game doesn't even look that good to begin with.
Mind blown and sad face.Truth is
Ground zeroes and phantom pain do not exist.
They are the two phantoms born from fox, fox being fox engine.
Games that are never coming out, what we've seen is just tech demos/scenario for another game not mg related.
Ultimate troll.
So the British flag.
I thought maybe this takes place in a British colony or protectorate...Zanzibar, which would tie this to mg2. but Zanzibar hasn't been a protectorate since 1963 iirc..
Now that i think of it, though, In GZ trailer we see an american flag. Not the same place ?
Uh, so I haven't paid attention to this at all, but now that I am...
Is Ground Zeroes not the same as this? This is completely different?
Is this Solid Snake or Big Boss? There are two MGS games coming out?
I think that when the dust settles this particular trailer will go down in history as the best reveal ever.
And no, current gen consoles won't be able to pull these grafix off, not in a million years.
Zanzibar isn't Zanzibarland. Zanzibarland was in Central Asia. The MGS4 novel says that it's actually Tselinoyarsk.
That's not even mentioning to weird floating lights/lens effect in the GZ trailer that happens twice.
I hope MGS 5 is a series of loosely related short stories set in the MGS universe with some emphasis on the surreal. I'm not interested in any more traditional MGS games.
Also, anyone has any idea why in both trailers, when looking at a bright light, we hear a creepy sound?
GZ: http://www.youtube.com/watch?feature=player_detailpage&v=L5IVOs5Pxh8#t=234s
In Phantom (a light is shone in Big Boss' eyes):
http://www.youtube.com/watch?feature=player_detailpage&v=nSfajBs2nyQ#t=173s
That's not even mentioning to weird floating lights/lens effect in the GZ trailer that happens twice.
Mark my words, they are cut-scene checkpoints. If you skip animation, you jump to the next lights/lens marker.
I just rewatched 14min presentation of Ground Zeroes. Magnificent, so full of details even though its clearly aimed at current gen consoles..
KOJIMA BRING GZ TO PC!!!! Put always-on DRM if you want, I dont care!