Killing_Joke
Member
Why would anyone believe Aaron Greenberg? If there was no time limit why are you getting rid of it? No more 24hr/1hr babysitter = no more family share. The facts are there. No way to spin it.
The 1 hour thing is how long you can stay offline when using your profile on another console. That's it. If you had taken 2 minutes to read the actual thing you could see for yourself.
MS's own policies released (the one hour check in) supports CBOAT's version rather than Greenberg's. Especially when you consider MS are still on a damage limitation exercise. They will say anything to distance themselves from anything DRM related
The original start of this rumor was from an article/blog post that was supposedly written by an xbox employee
In it he discusses the family share plan and how it can allow for 15-45 mins of demo like play, maybe up to an hour on some games
Cboat than confirmed the 60 min limit
It was not started at all by the friends online check in requirement
And anyone who says that the friends check in somehow lends credence to this doesn't really understand what we're talking about to be honest
Yes the original start of this rumor was from pastebin. CBOAT checked in and said it was a 60 min thing. Then one dude (now dubbed "Xbone detective" by the mods) took an out of context quote describing you accessing another persons console and declared it to be about family sharing. THAT is what I'm describing as completely inaccurate.
Ah ok then I agree full-heartedly and apologize for my other comment
The 1 hour friend online check in policy has nothing to do with the family share thing
Why would anyone believe Aaron Greenberg? If there was no time limit why are you getting rid of it? No more 24hr/1hr babysitter = no more family share. The facts are there. No way to spin it.
Interesting development, taken from another thread. Who to believe?
Thank you. It's very refreshing to see posts like this. Stay awesome SwiftDeath.
Exactly. It seems anything, even taken severely out of context, can be used to bash MS/Xbox One.
If you are logged into a system, why is it not treated as the primary system? Why have a different time interval at all?
What is the difference between being offline and logged in on one system compared to being offline and logged in on another system? Why does MS make the distinction?
Yep doing something like that only weakens the original argument/complaint in my opinion
Personally I think MS probably did have a time limit on it as that's how they could possibly sell publishers on it but after/during E3 they may have actually been planning on going unlimited with it
I would absolutely love someone to ask publishers about the X1's Family share plans because if someone like ubisoft or EA weren't aware of the "unlimited" nature of it then it hadn't been finalized and everything was pretty much BS
Still could've been a cool feature but doubt it
My trust in MS is running pretty low these days
Why would anyone believe Aaron Greenberg? If there was no time limit why are you getting rid of it? No more 24hr/1hr babysitter = no more family share. The facts are there. No way to spin it.
If you are logged into a system, why is it not treated as the primary system? Why have a different time interval at all?
What is the difference between being offline and logged in on one system compared to being offline and logged in on another system? Why does MS make the distinction?
cboat has a much better track record.Interesting development, taken from another thread. Who to believe?
cboat has a much better track record.
And there is no way MS will say anything different to this. Since it's canned they can lie about it all they want now.
Which is precisely why you shouldn't believe anything he says on this matter.If we follow the money, then as a shareholder for MS, Greenberg would monetarily incentivized to lie. Bad word of mouth = stock prices go down = less money for him.
If we follow the money, then as a shareholder for MS, Greenberg would monetarily incentivized to lie. Bad word of mouth = stock prices go down = less money for him.
They simply avoided sharing specifics about the plan when it was going to be part of their system, they are only clear about it now after the fact.But with that exact same logic there was no reason for them to lie so consistently about the actual nature of the share plan when it was going to be an actual part of their system.
People honestly think MS would let people share games across 10 accounts? In light of all the other DRM they wanted to impose? Good lord.
When your family member accesses any of your games, they’re placed into a special demo mode. This demo mode in most cases would be the full game with a 15-45 minute timer and in some cases an hour...When the time limit was up they would automatically be prompted to the Marketplace so that they may order it if liked the game...
We were toying around with a limit on the number of times members could access the shared game (as to discourage gamers from simply beating the game by doing multiple playthroughs). but we had not settled on an appropriate way of handling it. One thing we knew is that we wanted the experience to be seamless for both the person sharing and the family member benefiting.
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.
So, cboat says one thing and the microsoft figureheads say another.
Are there any articles or quotes from BEFORE the DRM policy change that mention Family Sharing being limited?
[my bold]•Share access to your games with everyone inside your home: Your friends and family, your guests and acquaintances get unlimited access to all of your games. Anyone can play your games on your console--regardless of whether you are logged in or their relationship to you.
•Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.
It's impossible to verify that these are the words of an Xbox engineer, but sources familiar with Microsoft's Xbox plans have revealed to The Verge that the company was discussing the idea of limiting each Family Sharing session to one hour and that game progress would be saved so you could play through the hourly caps or purchase the full game to continue uninterrupted
Marc Whitten denies it as well and calls the rumor silly.
https://mobile.twitter.com/notwen/status/348092374842474497
As skeptical as you guys may be, its kind of hard to argue when the people running Microsoft shooting down the rumor. If it was true, they wouldn't comment on it at all. They made a point to refute it.
Mark my words, it will return without a time limit for marketplace content.
Marc Whitten denies it as well and calls the rumor silly.
https://mobile.twitter.com/notwen/status/348092374842474497
As skeptical as you guys may be, its kind of hard to argue when the people running Microsoft shooting down the rumor. If it was true, they wouldn't comment on it at all. They made a point to refute it.
Mark my words, it will return without a time limit for marketplace content.
If it was true and the policy still existed, they would keep quiet. Now that the policy is dead either way, they can freely deny all they want because there is no harm.
I don't see why it will return when they don't need a selling point.
I just don't see any incentive whatsoever in allowing full game access remotely to a bunch of people. It does nothing to boost their income because it means less game sales which means less profit from those sales.
Well the incentive is a slow burn, banking on peoples' impatience. Say 2 of my pals have Borderlands 2 and I can't share at the same time. Then my balls itch, and it's time for me to "just buy the goddamn thing" so I don't have to wait anymore.
No offense Caboose but every single press release regarding Xbox One features since its reveal was intentionally worded in a misleading way so as always to not show consumers the full horror of what was behind the curtain.
That you believe that their explanation of it is at all clear, given the outs that have already been described by various people, is your right, but I think pretty stubbornly wrong considering how Microsoft proved themselves to act this past year.
I'll take the word of the guy who has a 90%+ track record over the company who was trying to fuck consumers for a year and was caught in a twisted web like eighteen different times this past month.
Well the incentive is a slow burn, banking on peoples' impatience. Say 2 of my pals have Borderlands 2 and I can't share at the same time. Then my balls itch, and it's time for me to "just buy the goddamn thing" so I don't have to wait anymore.
But that's one genre. A policy like this would decimate sales of some other genres.
Occam's Razor = MS are dicks.If we've lost the family sharing as it was advertised it's the biggest travesty in the history of entertainment.
If it was just a lie than MS are dicks.
I don't know who to believe.
Yeah. They'd be forcing devs to offer more multiplayer interaction to keep people playing more, but it's definitely a slow burn.
Occam's Razor = MS are dicks.
Yeah. They'd be forcing devs to offer more multiplayer interaction to keep people playing more, but it's definitely a slow burn.
And it is reaching. I don't pretend to understand how the industry works, so I wouldn't know if that's absolutely insane or not, but I know how WE would use it is different than most people. Most of us have our friend lists capped at 100, but the average was something like 7 friends. I don't think it'd be the same scenario for normal folks.
But hey, we'll never know.