metalslimer
Member
I don't think wiiu owners should be worrying about getttting late ports when there is the possibility next year will be completely barren from 3rd parties. There is literally 0 games scheduled for 2014 from 3rd parties at retail
Wow.
I hope Sega spent next to nothing to make it.
You're talking about Yakuza in the first part? I've heard much the same. I wouldn't say it is shitty so much as just a year late on an install base that I think is very likely to overlap with the PS3 userbase. This can't be proven any more than "no audience" thing and both seem pretty unlikely by themselves. No one is arguing that the PS3 userbase is more likely to buy late ports, I'm just saying this doesn't prove Wii U owners aren't interested in good games, especially when many Wii to PS3 ports had additional content that could in fact influence someone to double dip where the Wii U's feature-stripped ports certainly don't have even that going for them.I was under the impression that it was identical with gamepad support. Looking at reviews it seems to lack installation but otherwise the same. My point is that shitty effort or not there is no audience as seen by the sales. No More Heroes was a horrendous port that was released after the wii exclusive sequel.
Besides wouldn't additional content only matter for existing fans who might double dip?
Genuine question: if having a game on another platform months earlier and porting it to another platform for the same price means poor or non-existent sales on the new platform, then doesn't the greater success many games see with late PC ports from the 360/PS3 negate that argument? I'd find it hard to be argued that, just like you argue with WiiU owners, that a significant and possibly majority do not own both a PC and one of the HD twins, so if it was available to them for months, by your argument, the port should have failed, no?
Meanwhile U owners are begging for a port of Bayonetta, so yes, it seems U owners do want old PS3/360 games.
Nagoshi must be pissed off at life right now, but hey now they can focus on bringing Yakuza 5 over and localizing it to us non-Japan fans of the series.
You can find much better reasons to break out that gif than Yakuza 1&2 bombing. C'mon, son.Where is that Iwata Wii U unboxing GIF?
Nagoshi has never given a shit about this. Iwata must have been extremely desperate to dedicate half a ND to this. That's honestly the funnier part is that iwata seemingly thought this was a big deal
The customer should never be blamed for a game not selling. It is up to a business to sell their product.This has got to be the only forum I have been on where people shit on a console audience for not buying an inferior or late product that didn't do all that well to begin with .
This has got to be the only forum I have been on where people shit on a console audience for not buying an inferior or late product that didn't do all that well to begin with .
Nagoshi has never given a shit about this. Iwata must have been extremely desperate to dedicate half a ND to this. That's honestly the funnier part is that iwata seemingly thought this was a big deal
What is inferior about the port? Also, late ports to other systems have performed better than their original counterparts in the past.
To me, some people just don't realize or want to accept just how badly this game performed. A damn rerelease on the PS3 would have sold more.
Sega bet on the wrong horse. I hope they see the error in their ways. Soon.
This is a port of a PS3 release, IIRC. It came out last November and it did sell more.
I mean another release of the PS3 port. Japanese studios often re-release games.
The customer should never be blamed for a game not selling. It is up to a business to sell their product.
I have a hard time seeing how you can justify reselling a game from 2006 ON THE PS2 at an elevated price twice in a row. I mean damn, they are asking a lot from a user base that's barely above 1 million.
Outside of Nintendo, original games from third parties have become increasingly rare these past several years. There have been SO MANY PORTS and "test games" with depressive caveats that turn people off from buying them.
Bolded for me, BUT with the following correction to fit me.
- Wii U owners have super inflated standards and won't buy badly made/late ports at higher price then compared to other platforms it is on.
If adding bloom, making the boat faster, putting message board posts in bottles for you to find and putting the tri force pieces in the locations where the charts were makes it a remake, then that's pretty sad for the standards of what a remake is. Sounds more like an old port.
Not the same game man, all of those brand new features totally change the original. This is all new content.
Wow.
I hope Sega spent next to nothing to make it.
Not the same game man, all of those brand new features totally change the original. This is all new content.
I can guarantee a western release would have sold more than 1800
I don't think wiiu owners should be worrying about getttting late ports when there is the possibility next year will be completely barren from 3rd parties. There is literally 0 games scheduled for 2014 from 3rd parties at retail
is this becoming a meme now? I read today British was boosted by our recent heat wave, but the same excuse was used for a poor month in game sales. I appreciate some things will rise while others will drop but.. it seems like excuses.It was a hot week.
edit:
beaten :-/
So you're saying you're refusing to buy even good games just before they were released before on other consoles? Well I guess you won't spend much money on games then.
is this becoming a meme now?
I can guarantee a western release would have sold more than 1800
It's not like that. Sega gets the money by shipping to the stores. After that, it's all on the retailer box. What it means is that a second shipping is never going to happen, but if Sega shipped enough, they're already good. Capcom did something like that with Revelaitons. They shipped almost 40k copies and sold 10k for the Wiiu. Capcom is never going to do another ship, but for their numbers, it's as good as sold.Not really, no. For opening sales they made like $90,000 gross, <$45,000 net profit. That most definitely won't cover manufacturing + licensing + distribution + development costs + QC, unless Nintendo helped out.
Maybe, with time, Sega might be able to break even.
But by that point its sales will be moot....Sega will have already written off the title as a loss and nailed the coffin on future Wii U Yakuza titles.
I did my part and imported a copy.
It's not like that. Sega gets the money by shipping to the stores. After that, it's all on the retailer box. What it means is that a second shipping is never going to happen, but if Sega shipped enough, they're already good. Capcom did something like that with Revelaitons. They shipped almost 40k copies and sold 10k for the Wiiu. Capcom is never going to do another ship, but for their numbers, it's as good as sold.
Don't worry!Yeah, you're right...I'm sleep deprived, sorry about that.
Remember when Nintendo fans thought these ports were a huge victory and the entire series was going to move over to Nintendo? Hilarious at the time, even more hilarious in hindsight.
Nagoshi has never given a shit about this. Iwata must have been extremely desperate to dedicate half a ND to this. That's honestly the funnier part is that iwata seemingly thought this was a big deal
lol ;_;PS3 owners.
Which is higher, TotA 3D or ToGF? How do they compare to TotA PS2?
The Tales series has generally done a lot better in the US on Nintendo systems than on Sony systems, IIRC. I can't help but think the Graces would have been a lot more successful on the Wii than it was on the PS3 here if Namco had bothered to release it.
I still fail to understand how selling 60k of something can not make a translation profitable, while at the same time being enough to fund entire games.