Gustav said:Played the Xbox 360 version for about 5 minutes, than saw a child getting beheaded and turned it off. Will never touch this sick game again.
Seems like indie developers need things like 'Summer of Arcade' to be successful.jling84 said:No thanks, you choose timed exclusivity, you lose my purchase. Make the right decision and do multiplat at launch.
jling84 said:No thanks, you choose timed exclusivity, you lose my purchase. Make the right decision and do multiplat at launch.
Yoshichan said:Yes please, gimme gimme gimme
I assume by this statement of such strong conviction, that you do not buy PS3 exclusives/time exclusives either?jling84 said:No thanks, you choose timed exclusivity, you lose my purchase. Make the right decision and do multiplat at launch.
Juan29.zapata said:Great news, I will be getting it when it finally releases on PSN. Now I just need Shadow Complex.God fucking hell Epic, couldn't you find another publisher that wasn't Microsoft for this game?
Gustav said:Played the Xbox 360 version for about 5 minutes, than saw a child getting beheaded and turned it off. Will never touch this sick game again.
Fernando Rocker said:I can't wait the day you guys buy the game... Some of you guys are going to remember my comment and say: "Well, fuck... Fernando Rocker was right".
That might be a bit of an exaggeration. Don't get me wrong, if you're against the violence in the game, that's completely understandable. But I wouldn't say a silhouetted cartoon kid's head coming off to a tiny spurt of blood classes as "explicit mutilation".Gustav said:I'm sure there wasn't. Still find it in unnecessary and more importantly in poor taste.
Would love to see some of the people reacting to my post argue in favor of displaying child mutilation, though. Or any form of explicit mutilation for that matter. Always wondered what's so great about it.
It really is an amazing title. There was a rumour it was also coming to PC, as a trailer leaked on Steam. I played through Limbo on my friends 360 and loved it, so I'll definatley be revisiting on either PC or PS3 later this year.-NinjaBoiX- said:WTTP PSN GAF! Limbo is incredible, I'm my top three downloadable games.
Carl said:They've had quite a lot of PSN exclusives. Pub Fund seems to work really well for them and a lot of developers go for it.
None of this really speaks to how good Pub Fund is for developers, though, it's just more examples of Microsoft's aggressive pursuit of exclusives. I wish I could remember why the Joe Danger devs chose to go with Pub Fund.Infamous Chris said:Most PSN exclusives are subpar and never really become popular or generate amazing sales, though.
I would agree with this. This game had potential to be my favorite game ever had it explored its world and actually had a story to it.Freedom = $1.05 said:Enjoy the first half and then turn it off. You'll have played one of the best games ever.
I can't comment on the details of Pub Fund, but somebody posted a chart in another thread, that I can't for the life of me find, that showed the sales of digital games and points cards for all three systems and the Xbox 360 one was so ridiculously above the other two. Even if you over (or under) play Microsoft's actual approach in securing exclusives, it wouldn't be surprising to see these small developers want to focus on XBLA first as that seems to be where the money is. And a lot of them are probably too small to develop multi-platform, so they have to make that choice.whalleywhat said:None of this really speaks to how good Pub Fund is for developers, though, it's just more examples of Microsoft's aggressive pursuit of exclusives. I wish I could remember why the Joe Danger devs chose to go with Pub Fund.
whalleywhat said:None of this really speaks to how good Pub Fund is for developers, though, it's just more examples of Microsoft's aggressive pursuit of exclusives. I wish I could remember why the Joe Danger devs chose to go with Pub Fund.
Mario said:According to Microsoft, developers can't and have never been able to self publish. If they allow a developer to release their title on XBLA, they consider themselves the publisher, even if they don't provide any funding, contribute nothing to development, and don't do anything other than the minimum standard promotion.
In practical terms, having Microsoft "publish" your title on XBLA is the same as self publishing on PS3, though the logistics of approvals definitely distinguish the 2 platforms.
whalleywhat said:None of this really speaks to how good Pub Fund is for developers, though, it's just more examples of Microsoft's aggressive pursuit of exclusives. I wish I could remember why the Joe Danger devs chose to go with Pub Fund.
Amish_Gramish said:Macro$haft
jling84 said:No thanks, you choose timed exclusivity, you lose my purchase. Make the right decision and do multiplat at launch.
Infamous Chris said:PS Network User ID:
Amish_Gramish
Occupation:
Business Owner, thatgamecompany Community Manager
Wat.
Infamous Chris said:PS Network User ID:
Amish_Gramish
Occupation:
Business Owner, thatgamecompany Community Manager
Wat.
Oh wow, LOLOL.Infamous Chris said:PS Network User ID:
Amish_Gramish
Occupation:
Business Owner, thatgamecompany Community Manager
Wat.
If true, dick move dude.Infamous Chris said:PS Network User ID:
Amish_Gramish
Occupation:
Business Owner, thatgamecompany Community Manager
Wat.
Infamous Chris said:PS Network User ID:
Amish_Gramish
Occupation:
Business Owner, thatgamecompany Community Manager
Wat.
Classic. This makes me wonder what Bastion would've done if they couldn't get Warner Bros. to publish.ULTROS! said:http://www.neogaf.com/forum/showthread.php?t=401038
It's also sad that publishers didn't want this game and a number of them had dumb reasons such as:
Collecting giant coins feels unrealistic to me
We want games that are less about fun right now
Journey for 360 plox.Amish_Gramish said:I always find it annoying when people want a game, like Shadow Complex (where Macro$haft was the publisher) to be ported over to another console, when there is no way that it ever would.
The only reason LA Noire is on the 360 is because Sony dropped it part-way through because it was too damned expensive, and they couldn't make a profit if it was just released on PS3.
Princess Skittles said:I can't comment on the details of Pub Fund, but somebody posted a chart in another thread, that I can't for the life of me find, that showed the sales of digital games and points cards for all three systems and the Xbox 360 one was so ridiculously above the other two. Even if you over (or under) play Microsoft's actual approach in securing exclusives, it wouldn't be surprising to see these small developers want to focus on XBLA first as that seems to be where the money is. And a lot of them are probably too small to develop multi-platform, so they have to make that choice.
i disagree, about that subpar thing. About popularity, that is something debatable, as forum hype distorts reality sometimes. As for sales, sure, XBLA has the edge, but i am sure PSN gets the job done too, if it didn't publishers wouldn't have complained about PSN being down or would not make games for the service.Most PSN exclusives are subpar and never really become popular or generate amazing sales, though.
It's the dollar sign that makes it art...see5harp said:Amish Gramish was just getting tired of the indie lovefest that he works for felt the need to get ignant for an afternoon.
Infamous Chris said:PS Network User ID:
Amish_Gramish
Occupation:
Business Owner, thatgamecompany Community Manager
Wat.
GABDEG said:Journey for 360 plox.
Amish_Gramish said:I always find it annoying when people want a game, like Shadow Complex (where Macro$haft was the publisher) to be ported over to another console, when there is no way that it ever would.
GarthVaderUK said:Thatgamecompany made three games exclusively for PSN, right? Does this mean you guys are ready to go multiplatform now?
Rez said:Interesting concept. It was way too long. It would have been a better EP.
He should pray they don't now.GarthVaderUK said:Thatgamecompany made three games exclusively for PSN, right? Does this mean you guys are ready to go multiplatform now?
($)cronyAbooie said:I always thought Thatgamecompany had just sold out to Sony. Now I realise it's really all down to fervent fanboyism. That$onygamecompany
BeeDog said:This game sure looks great, but I pray it doesn't turn out to be some boring artsy-fartsy game like Flower or Braid, two games I didn't find mindblowing.
Infamous Chris said:PS Network User ID:
Amish_Gramish
Occupation:
Business Owner, thatgamecompany Community Manager
Wat.
Onion_Relish said:You people make it seem like he made a mistake. Isn't it ok to voice one's opinion about the practices of a rival company? Obviously the decorum is lacking but i see no problem with it.