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Dragon Age Inquisition: Gameplay series Part 1- The Hinterlands

Enduin

No bald cap? Lies!
Except fantasy worlds have lots of rules and principles. Like gravity and physics clearly based in our own. It's silly for stuff to be heavy in one scenario and like a cracked out gymnast unitard for an action move.

I'm pretty sure getting whacked by a 30 ton dragon would kill you instantly, least of all getting hit by a fireball or flame from its mouth roasting you within your own armor. This kind nitpicking is pointless and can be done with almost any game. It's fine to not like it, but it's silly to try and make it seem like something bigger than what it is. It's a game, not a movie or show, stuff like this is commonly exaggerated and dramatized for effect. It's especially necessary when you are in tactical camera and zoomed out it's often necessary to differentiate what is going on in combat. It's why daggers aren't really dagger sized because if they were you would barely be able to see them.
 

Kinthalis

Banned
I'm pretty sure getting whacked by a 30 ton dragon would kill you instantly, least of all getting hit by a fireball or flame from its mouth roasting you within your own armor. This kind nitpicking is pointless and can be done with almost any game. It's fine to not like it, but it's silly to try and make it seem like something bigger than what it is. It's a game, not a movie or show, stuff like this is commonly exaggerated and dramatized for effect. It's especially necessary when you are in tactical camera and zoomed out it's often necessary to differentiate what is going on in combat. It's why daggers aren't really dagger sized because if they were you would barely be able to see them.


DA:O seemed to manage it wihout going this over the top ridiculous, as have many other RPG's, so it's deifnitley nto some necessity born of the fatc this is a game.

It's a stylistic choice, one I perosnally find utterly boring and ridiculous... but I'm willing to put up with the nonsense if everything else is interesting, and intelligent and nuanced and atmospheric.
 

DOWN

Banned
Do I need to play the first two games to get into this?
No, but it would help. Decisions from past games will get factored into the world in at least a few scenarios and a number of characters and events are referenced supposedly.
 

tskeeve

Member
Looks way too easy, but I'm hoping it's because they set it to an easy difficulty for the purposes of demo-ing it. That dragon fight was utterly lacking tension. How something can be so bombastic and yet so thoroughly pedestrian at the same time takes a special kind of talent.
 

cackhyena

Member
DA:O seemed to manage it wihout going this over the top ridiculous, as have many other RPG's, so it's deifnitley nto some necessity born of the fatc this is a game.

It's a stylistic choice, one I perosnally find utterly boring and ridiculous... but I'm willing to put up with the nonsense if everything else is interesting, and intelligent and nuanced and atmospheric.
So then you find the lack of flourish interesting in other games, I take it? I get you don't like it...a lot, but boring seems like a weird word to use. More like aggravating, it seems.
 

erawsd

Member
Oh please, this tired old argument.

There needs to be a set of rules that are consistent within the game world. If the plate armor your guy is wearing is 50 lbs in weight according to your inventory, why is he jumping in the sky like superman? Is that explained somehow in the world is some way?

Nope.

And it's not "just alittle more nible" don't give me that crap. This is completely out there, jumping 10 fee tin the air and doing a twirl stuff, not moving slightly faster or something.

...because, relative to our world, that guy is superman. He's stronger, more durable, and has more endurance that anything in real life. I'm not sure why it needs to be explained when the Dragon Age universe has never claimed to abide by realistic laws of physics. Why can an unarmored goon in the Witcher take 3 or 4 slashes from a steel sword and keep coming after you unphased? Why are there zombies, kids who can see the future, and people living inside animals in GoT? There is no detailed explanation for any of it, the player/viewer is just expected to believe it within the context of the fantasy world.

Of course a fantasy world needs a set of rules that are consistent... within itself, not with our world. If you want to point to a violation of the rules established by the game, fine, but that is not what this.
 

DOWN

Banned
...because, relative to our world, that guy is superman. He's stronger, more durable, and has more endurance that anything in real life. I'm not sure why it needs to be explained when the Dragon Age universe has never claimed to abide by realistic laws of physics. Why can an unarmored goon in the Witcher take 3 or 4 slashes from a steel sword and keep coming after you unphased? Why are there zombies, kids who can see the future, and people living inside animals in GoT? There is no detailed explanation for any of it, the player/viewer is just expected to believe it within the context of the fantasy world.

Of course a fantasy world needs a set of rules that are consistent... within itself, not with our world. If you want to point to a violation of the rules established by the game, fine, but that is not what this.

Gameplay and cutscenes don't play out the same. You keep throwing out mechanical gameplay necessities like they are shown in the cutscenes that actually solidify the laws of the world. People don't fight in cutscenes like they do in gameplay for any of the games discussed.
 

Lulubop

Member
Looks way too easy, but I'm hoping it's because they set it to an easy difficulty for the purposes of demo-ing it. That dragon fight was utterly lacking tension. How something can be so bombastic and yet so thoroughly pedestrian at the same time takes a special kind of talent.

Yea, felt that way too. The game looks gorgeous though. Combat didn't seem very tactical either aside from targeting specific limbs.
 
Are people going to keep ignoring the humongous and ponderous dragons in these medieval fantasy settings that have no right to be able to fly at all?
 

Renekton

Member
Yea, felt that way too. The game looks gorgeous though. Combat didn't seem very tactical either aside from targeting specific limbs.
IINM he's playing on easy just for the showcase.

As with DA games, if you want a tactical challenge just play at higher difficulty.

Are people going to keep ignoring the humongous and ponderous dragons in these medieval fantasy settings that have no right to be able to fly at all?
No I am just miffed Bioware didn't include dragons as romance options, so much for inclusivity
 
So then you find the lack of flourish interesting in other games, I take it? I get you don't like it...a lot, but boring seems like a weird word to use. More like aggravating, it seems.
Why are you people trying to convince him? It seems like he already has an unmovable opinion, all you are doing is derailing the thread. Let him believe what he wants to believe, it is not like it matters.

Anybody trying to bring real world logic to a video game and then to compare it to a TV, just because they are both fantasy is just desperate for attention.

Him hating the way DA:I plays shouldn't matter, don't feed someone who is desperate enough to start reaching.
 

cackhyena

Member
Convince him of what? I was pointing out the somewhat goofy use of the word boring for a feeling towards something he clearly can't stand. He's advocating that the eccentricity not be a thing to be less...boring. It's objectively the wrong word to use. It's like saying dunking is more boring than standing under the net and just lobbing it up.
 

Kinthalis

Banned
Are people going to keep ignoring the humongous and ponderous dragons in these medieval fantasy settings that have no right to be able to fly at all?

It is actually rather ponderous in the air a n d land. Dragons are also described in the lore as magical creatures.

You keep trying to prove some sort of point by bringing nonsequitor arguments.

The equivalent of rainbow bright armor clad ninjas from the 10th dimension in your example would be if the dragon, in the middle of the fight pulled out a machine gun and started peppering the characters with rainbow bullets.

Hey it's a magical fantasy world, rig h t? Anything goes and fits equally well! At least according you...
 

Kinthalis

Banned
Why are you people trying to convince him? It seems like he already has an unmovable opinion, all you are doing is derailing the thread. Let him believe what he wants to believe, it is not like it matters.

Anybody trying to bring real world logic to a video game and then to compare it to a TV, just because they are both fantasy is just desperate for attention.

Him hating the way DA:I plays shouldn't matter, don't feed someone who is desperate enough to start reaching.

I'm not derailing the thread so much as responding to what is being said. Kind of like how a discussion forum works.

But ill stop responding if it makes you happy. No one wants you feeling grumpy.
 

Kinthalis

Banned
Back to the presentation, anyone else as pleasantly surprised by the detail p backed into the world?

Man that bf4 engine can do amazing things.

For all the over the top stuff in combat they do get some stuff really right. The fire breathing is phenomenal as is the fact that the dragon doesn't just stay in one place but moves and flies around.
 
It is actually rather ponderous in the air a n d land. Dragons are also described in the lore as magical creatures.

You keep trying to prove some sort of point by bringing mosquitos arguments.

The equivalent of rainbow bright armor clad ninjas from the 10th dimension in your example would be if the dragon, in the middle of the fight pulled out a machine gun and started peppering the characters with rainbow bullets.
First, that' seems like a really random example and I have no idea what parameters are you using to arrive at that comparison.

Secondly, the crux of these kinds of arguments are that "it's physically impossible", which always fall apart the second a dragon enters the fray, magic or no.

Third, it's all about internal consistency anyway. I have no problem with machine gun totting, rainbow bullets-spraying dragon if it's consistent with the universe of a fictional work. Frankly, the notion that something has to meet some kind of an arbitrary standard (with exceptions, because reasons) to be "taken seriously" is pretty tiring.
 

erawsd

Member
Gameplay and cutscenes don't play out the same. You keep throwing out mechanical gameplay necessities like they are shown in the cutscenes that actually solidify the laws of the world. People don't fight in cutscenes like they do in gameplay for any of the games discussed.

Well, Gameplay and cutscene should play out the same. If you want to start nitpicking these issues, then thats certainly the pace to start.

We're comparing gameplay vs gameplay (vs television show, I suppose) anyway. The archer doing all the flips and cartwheels is in combat the same as the superskinned Witcher enemies.
 

Kinthalis

Banned
First, that' seems like a really random example and I have no idea what parameters are you using to arrive at that comparison.

Secondly, the crux of your argument is that "it's physically impossible", which always fall apart the second a dragon enters the fray, magic or no.

Third, it's all about internal consistency anyway. I have no problem with machine gun totting, rainbow bullets-spraying dragon if it's consistent with the universe of a fictional work. Frankly, the notion that something has to meet some kind of an arbitrary standard (with exceptions, because reasons) to be "taken seriously" is pretty tiring.

My argument is NOT that it is physically impossible, but that it is inconsistent with the world as described in the books, the lore, and DA:O. I would l d not bat an eye if this was Dragon Age Hidden tiger, but it's not.

Now let's discuss something else before the other guy starts raging about how he doesn't like us discussing this subject.
 

Squire

Banned
I doubt it, but playing the first one couldn't hurt and playing the second one couldn't help.

Have they shown tactical view yet?

There's some tactical view in this video briefly, but if you look at the IGN/GameSpot E3 demos of the game you can see more of it. You can play the whole game in TV and you can customize the way it works, too.
 

nib95

Banned
Glad I have this pre-ordered. Looks stunning! The world is dripping with atmosphere and beauty. Frame rate and pop in seemed pretty choppy in this video though, hope they sort that out before release. Have the PS4 version pre-ordered so no idea how that runs or looks in comparison.
 

Some Nobody

Junior Member
The only thing I'm not very happy with is that combat.

People in full plate armor flipping in the air like they have rockets strapped to them, the archer looked like she was in a rave, not a fight. Technicolor rainbow crap coming off her like the player is in some sort of acid trip. Twirling around, cartwheels, jumping up 10 feet in the air...

It's like the combat was animated by 12 year olds who watch too much anime.

Everything else looked pretty cool.

Reading bits and pieces of the argument thus far...your version of "cool combat" would probably put me to sleep.
 
Yeah, it's in the video in the OP lol.

4 minutes, 30 seconds in.

Thanks, I did click through the video looking for it ;)

There's some tactical view in this video briefly, but if you look at the IGN/GameSpot E3 demos of the game you can see more of it. You can play the whole game in TV and you can customize the way it works, too.

Can you issue orders to all your party members while paused and does the customisation include AI scripts? If so, looks good...
 

BLunted

Banned
Meh, looks button mashy to me and I still dont trust Bioware. I'll wait til it's been out for a few weeks to see what GAF says.
 
My argument is NOT that it is physically impossible, but that it is inconsistent with the world as described in the books, the lore, and DA:O. I would l d not bat an eye if this was Dragon Age Hidden tiger, but it's not.

Now let's discuss something else before the other guy starts raging about how he doesn't like us discussing this subject.
Oh... if the discussion is about internal consistency, then it might not be the best of idea to make comparisons to other works of fiction. In this case, I actually have no argument.

So um... Dragons are cool. Yes.
 

DOWN

Banned
Really though, I just want this game because it's a sibling of the Mass Effect format from BioWare and serves to show some of the beauty ME will gain from moving to Frostbite on new systems. Hope it's current gen only. I'm going to catch up on DA just so I can play Inquisition on PS4 and then feel excited for the even more optimized new ME game on PS4.
 

~Kinggi~

Banned
Well, to be honest, Bioware needs to make this glorious. Their reputation wont survive another failing. They know this of course.
 
For those wondering, you can play the entire game in tactical view if you'd like.

Looks way too easy, but I'm hoping it's because they set it to an easy difficulty for the purposes of demo-ing it. That dragon fight was utterly lacking tension. How something can be so bombastic and yet so thoroughly pedestrian at the same time takes a special kind of talent.
If you've played DAO and DA2, you'd know the high dragons are quite difficult, even on normal difficulty. They're not going to sit there forever fighting the thing for this quick demo, it's understandable.

im not sure we watched the same video, because in this one they never deviate from the path, always on it, im buying this regardless, bioware games might not be the best when it comes to combat or exploration but the writing alone makes it worth it
If you're paying attention to the environments he goes through and especially when the map is brought up, you can see it's very large, lots of areas to go off the beaten path. This is just the Hinterlands, just one region in the game and it's not even the biggest. I put together a piece of the map. It's nowhere near fully uncovered too:

1bH7Q3D.jpg
 

Enduin

No bald cap? Lies!
Man that map is gorgeous, I can't wait to reveal it all just so I can look at how pretty it is, let alone actually exploring the environment and all that entails.
 

Jarlaxle

Member
Game looks great. I can't wait. Surprisingly the thing that most stood out to me there were the sound effects. Everything sounded like it had weight. The frost cracking, the axe swings into the dragon. The dragon itself sounded amazing. Everything so far has me pretty pumped. I just hope I like the characters. As much as DA II is maligned (and rightly so for some aspects) I still really liked most of the characters. No one here has really jumped out at me so far. Hopefully once I play it that will change.
 

Hari Seldon

Member
Bioware is already dead to me. Thank goodness a couple of kick starter RPGs are out this fall so I won't bend to the pressure of wasting more money on EA crap. Will buy on sale if the gaf opinions are still favorable a few weeks after launch.
 

Renekton

Member
Bioware is already dead to me. Thank goodness a couple of kick starter RPGs are out this fall so I won't bend to the pressure of wasting more money on EA crap. Will buy on sale if the gaf opinions are still favorable a few weeks after launch.
Whatever floats your boat, as long as you don't make another LTTP topic haha
 
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