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Next-gen Racing Graphics Face-off | (Next-gen means current-gen)

Gestault

Member
He's tweeted several GAF gif's and edits in the past. Doesn't mean in his opinion that particular GIF is any worse or better than any of the others. It is what it is.

I'd say it's a sign they thought it showed the game well, but that's a fair point. And looking back, the original post I was responding to wasn't even about the off-screen shot I thought it was. It looks like they were talking about the orange-hue'd, hud-less one with the misty rain.
 

Spazznid

Member
Somewhere in this thread it seems people forgot the title said "Graphics Face-Off" and mistook it for "Gameplay Face-off".
 

shandy706

Member
Really wish Playground would release hudless/gamertag free footage in car. Annoying that every presentation is shown with "game" stuff all over.

The environments are incredible for an open world racer on this hardware.

Stupid marker..lol

bhmhcc.gif
 

Gestault

Member
Really wish Playground would release hudless/gamertag free footage in car. Annoying that every presentation is shown with "game" stuff all over.

The environments are incredible for an open world racer on this hardware.

You're not joking. I just pulled a few strips from the new build:

iFbzWUk66Q7h.gif


i9IsJOJ0FRdUJ.gif

iB6yrIEo2U3pO.gif
 

T.O.P

Banned
Really wish Playground would release hudless/gamertag free footage in car. Annoying that every presentation is shown with "game" stuff all over.

The environments are incredible for an open world racer on this hardware.

Stupid marker..lol

bhmhcc.gif

Yeah

H2 night footage was insanely pretty
 

Gestault

Member
GTA V will hopefully compensate the absence of FH2 for me...

If you can find it cheap, NFS Rivals is a better open-world game than a lot of people give it credit for. The handling was a little less my style, but it definitely scratches the itch for open-world crazy.
 

benzy

Member
Damn, now i want new Midtown Madness

---------

I've watched direct feed of DC from Sony conference.
Tons of aliasing issues and lack of AF.
Clouds looks awesome though, some really good technique, reminds me Flight Simulator X but much more improved.

---


Thanks for FH 2 video.

Definitely global lighting is much better in Driveclub, but night illumination seems to be handled better in FH2, but maybe its due to more lights overall.
FH 2 has much better AA, and seems to operate on AF 4x or similar, its definitely not 8x and its not 1x.
Rest of rendering technique seems to be on pair. Geometry looks to be on pair too, but Driveclub is just more polished in art. Lack of PBR materials is hurting FH 2 a lot.

I'm not seeing the better AF in FH2 you're speaking of. With both games in motion and the use of motion blur it's hard to tell either way.

iumddyiiu59lN.png


iKbbzsGNvYIS3.png
 

KKRT00

Member
I'm not seeing the better AF in FH2 you're speaking of. With both games in motion and the use of motion blur it's hard to tell either way.

Check sections when they are not moving much or have better reference point, like in FH 2 in docks.
 
Geometery seems quite a bit higher in DC compared to FH2 to me in comparative area sizes. In fact geometry detail, rather than just texture detial, is something that sets DC apart for me from other racers.
 
Wow...those 4 images above really, really show the graphical difference between the two. I know the lighting conditions aren't the same between the two, but damn....DC is just next level.

But like I said a few pages back, different aesthetics, different visual goals.
 
I don't understand the shock at what Evo Studios are producing. You only have to go back to MS: Pacific Rift to see they previously nailed the overcast with sun-glare lighting conditions.

DC looks like the natural next step to me.
 

pop_tarts

Member
But the real beauty of Horizon is in providing the sights that Driveclub just can not, like fully explorable city streets or all the off-road areas. In Horizon 2, almost everything you see is not only real geometry, like in Driveclub, but you can also go there and approach it from any direction, under your own terms.

There's not a trace of doubt that Driveclub looks more realistic in like for like circumstances - its lighting is truly incredible - but that's cutting Horizon 2 short, because it just offers more, due in large part to its open world nature. They are both tremendous technical accomplishments, especially considering that Horizon 2 is open world, runs on somewhat weaker hardware, and doesn't have the luxury of Driveclub's long development cycle (a good year and a half longer; the game looked nowhere near as good last year, and it still won't have weather at launch). Both Evolution and Playground are wizards.

1. that's what you do in open words, can go everywhere you want. But open world doesn't make it a better game, its subjective. To each their own, but don't add opinions when arguing which is more fun.

2. Forza Horizon 2 actually had just as much development as it Driveclub. If you would have said Forza 5 I would have let you slide with that, but that's not the case with these two games. Forza Horizon 2 looks the way it does because that's their art direction. I'm sure Forza Horizon 3 will have better lighting we shall see.

3. Yeah I know I'm late to the party...
 

TJP

Member
If you can find it cheap, NFS Rivals is a better open-world game than a lot of people give it credit for. The handling was a little less my style, but it definitely scratches the itch for open-world crazy.
Yeah, it's a fun racer that I've enjoyed finishing.

Personally, I think if you have either console system or lucky enough to own both, you are very well catered for. I'll be buying a PS4 for DC which as this thread highlights looks sublime and perhaps pCARS (which I'll likely play on PC).
 

ShamePain

Banned
2. Forza Horizon 2 actually had just as much development as it Driveclub. If you would have said Forza 5 I would have let you slide with that, but that's not the case with these two games. Forza Horizon 2 looks the way it does because that's their art direction. I'm sure Forza Horizon 3 will have better lighting we shall see.

Evo's last big game is MS:A was released in early 2011. I don't count MS RC as I doubt the whole team was on it.
FM4 released in late 2011. PG was formed at around this time and Ralph Fulton said that FH was developed in 18 month.
FM5 released in late 2013.
FH2 released in late 2014.
So in the same timeframe as DC was developed PG has developed 2 full games. And released 4 full games if you count mainline Forza.
 

pop_tarts

Member
1) your head is at the level of your knees and you're looking up or 2) the windshield is almost vertical.
It's just something that is clearly off unless you don't go past the "oh hey, there's stuff reflecting, sooo cool!"

I fuckin appluad you dammit! Finally someone who knows the windshield is bullshit. They need to fix it in FH2 and hopefully the next Forza game.
 

Cuyejo

Member
Thats exactly what i said ...

Point was that game has some serious IQ issues, which are invisible on gifs.

The Gamescom video you watched is interlaced as Blimblim himself said, so I wouldn't judge the IQ from that...
I think even the Chile timelapse from way back is a better indicator.
 

ShamePain

Banned
I fuckin appluad you dammit! Finally someone who knows the windshield is bullshit. They need to fix it in FH2 and hopefully the next Forza game.

It seems a lot more subtle in FH2 and not as in your face as it is in FM5, but it is a cool effect, can't deny that. Hopefully FM6 has both dynamic ToD and weather, it's really about time and GT7 should release in 2015 as well.
Also adding to my last post, don't forget that DC won't feature weather and photo mode at launch so it has even more dev time spent on it.
 

pop_tarts

Member
Evo's last big game is MS:A was released in early 2011. I don't count MS RC as I doubt the whole team was on it.
FM4 released in late 2011. PG was formed at around this time and Ralph Fulton said that FH was developed in 18 month.
FM5 released in late 2013.
FH2 released in late 2014.
So in the same timeframe as DC was developed PG has developed 2 full games. And released 4 full games if you count mainline Forza.

No I don't include Mainstream FH because that's by Turn10 so Forza 5 and Forza 4 are Turn10's babies. Now yes you could argue since Evo had one year if you don't add RC which was a Vita and PS3 game...but you can't because never the less its a game that was developed by them so They both had the same amount of time. I'm all for proving points, but when you exclude things just because you feel its necessary to win the argument that's when I don't believe its far.
 

pop_tarts

Member
It seems a lot more subtle in FH2 and not as in your face as it is in FM5, but it is a cool effect, can't deny that. Hopefully FM6 has both dynamic ToD and weather, it's really about time and GT7 should release in 2015 as well.
Also adding to my last post, don't forget that DC won't feature weather and photo mode at launch so it has even more dev time spent on it.

Haha true true on DC weather feature, but you can also argue that it's DLC which is what a lot of games do. FM5, massive DLC release at launch or you couldn't play the whole game through.

But yes the first time I actually saw reflections in game lol I never realized that while actually driving in real life and now I think of it all the time. Very cool effect. Was happy when pCars implemented the idea in their game. and playing GT6, goodness I hope they add it in GT7 or I might stop buying GT games...i know its a foolish reason to not buy the game but when you don't upgrade all the standard cars with a better standard in cockpit view other than a black box...i have concerns with it.
 

ShamePain

Banned
No I don't include Mainstream FH because that's by Turn10 so Forza 5 and Forza 4 are Turn10's babies. Now yes you could argue since Evo had one year if you don't add RC which was a Vita and PS3 game...but you can't because never the less its a game that was developed by them so They both had the same amount of time. I'm all for proving points, but when you exclude things just because you feel its necessary to win the argument that's when I don't believe its far.

Motorstorm RC was released in February 2012, FH1 in October, so it's still a 8 months advantage, and a good deal of PG employees were helping T10 in developing FM5, but even if you don't consider that, 8 months is a lot of time and a serious advantage. Not to mention the huge gap in quantity of content not in DC's favor.
 

nib95

Banned
Motorstorm RC was released in February 2012, FH1 in October, so it's still a 8 months advantage, and a good deal of PG employees were helping T10 in developing FM5, but even if you don't consider that, 8 months is a lot of time and a serious advantage. Not to mention the huge gap in quantity of content not in DC's favor.

Not really, given that Playground games are using an engine originally developed by Turn 10, along with assets such as vehicles models, audio recordings, physics and all the rest. Add to that they're creating the second game in a franchise they themselves started, all these things are absolutely massive luxuries Evolution never had. Not only have Evo had to build Driveclub's engine from the ground up, but the IP along with every single asset and feature too.
 

ShamePain

Banned
Haha true true on DC weather feature, but you can also argue that it's DLC which is what a lot of games do. FM5, massive DLC release at launch or you couldn't play the whole game through.

Many games have day 1 patches these days, so it's not a problem, but Evo didn't say weather/photomode are going to be released on day 1 but rather later on, and that can be any amount of time. I mean hell, 8 months later we're still waiting for half the features that were promised and advertised for GT6. Or even PS4 itself.
One thing you can't deny is that T10 and MS itself are very quick and efficient at updating their software.
 

pop_tarts

Member
Not really, given that Playground games are using an engine originally developed by Turn 10, along with assets such as vehicles models, audio recordings, physics and all the rest. Add to that they're creating the second game in a franchise they themselves started, all these things are absolutely massive luxuries Evolution never had. Not only have they had to build Driveclub's engine from the ground up, but the IP along with every single asset and feature too.

Exactly, Here's to hoping DC 2 will have upwards of 200+ cars. Dear God I hope they use some of those assets for MS I can't wait for another MS with that lighting I will never leave my living room.
 

nib95

Banned
Exactly, Here's to hoping DC 2 will have upwards of 200+ cars. Dear God I hope they use some of those assets for MS I can't wait for another MS with that lighting I will never leave my living room.

An ideal scenario for me would be if Sony grew Evolution to a two team size the way they have Santa Monica, Naughty Dog, Guerrilla Games etc. That way the studio could work on two releases simultaneously, ideally alternating between Driveclub, Motorstorm and maybe World Rally Championship, unless they merge some of the feature set and gameplay of the latter in to one of the two former games.
 

ShamePain

Banned
Exactly, Here's to hoping DC 2 will have upwards of 200+ cars. Dear God I hope they use some of those assets for MS I can't wait for another MS with that lighting I will never leave my living room.

There's a high chance of Evo closing after DC is released. I mean hell, Sony has closed Liverpool studio and WipeOut was a lot more successful than anything that Evo's ever created. Not having nextgen WipeOut is a damn tragedy.
 

pop_tarts

Member
Shamepain is on a crusade against DC, it's just now allowed to look better than FH2

Nah we are just having a friendly debate. I agree with some of his points, its just that They are very close in development time that 8 months really isn't that much of a head start when FM5 made most of the cars, sounds etc as nib95 pointed out.

Even if the rain isn't making release date/window its still pretty much done just needs to be tweaked to their liking. It's not like they promised it and waiting til it was released. I will give you though because of FH2 massive size, might be a bigger job which I hope they fix a lot of bugs since being open world I'm sure it will have a lot of bugs...
 
There's a high chance of Evo closing after DC is released. I mean hell, Sony has closed Liverpool studio and WipeOut was a lot more successful than anything that Evo's ever created. Not having nextgen WipeOut is a damn tragedy.

Really? This high chance is something that can be sourced, or something you just made up?
 

pop_tarts

Member
There's a high chance of Evo closing after DC is released. I mean hell, Sony has closed Liverpool studio and WipeOut was a lot more successful than anything that Evo's ever created. Not having nextgen WipeOut is a damn tragedy.

Shame I highly doubt Evo will close they are way too talented. I can't see the states but WipEout HD how much did it sell compared to any MotorStorm game? It is the first on PS3 so I guess you can use MotorStorm OG.

Anyway I doubt Sony will let their racing team go especially how bad Gran Turismo 6 fail to sale what GT5 did...didn't even come close.
 

ShamePain

Banned
Really? This high chance is something that can be sourced, or something you just made up?

With Sony you never know, who really expected them to close WipeOut devs? DC is there to close the niche because GT will take a few more years, it's a wise business decision by Sony but once GT7 drops DC will be history.
 

nib95

Banned
He's on to something that was rumoured to be a possibility after the commercial failure of Motorstorm Apocalypse, but it didn't turn out to be true, and instead Sony have backed Evolution and given them the chance to continue to experiment and build. I don't think Driveclub will be particularly successful, especially with the free Playstation Plus version being available to all, but I think the foundation is strong and that the franchise still has plenty of sequel potential. Not to mention the engine Evolution have built is immensely impressive. It'd be a damn waste not to use it with more games.
 
With Sony you never know, who really expected them to close WipeOut devs? DC is there to close the niche because GT will take a few more years, it's a wise business decision by Sony but once GT7 drops DC will be history.

Oh ok, oh there is no high chance and you don't know, thanks.
 
http://www.********.com/gamedb/?name=Motorstorm
http://www.********.com/gamedb/?name=wipeout
Damn, ******** paints a pretty grim dark picture fro both devs' output, I always assumed WO and MS were pretty successful, but it doesn't seem to be the case.

So basically you make a comment about Evo closing and then follow it up with sourcing a site known for spewing nothing but the stinkiest bullshit.

Dualshockers? The first Motorstorm was very successful, the second did fairly well but didn't set the world on fire, and the third did poorly.

That's no Dualshockers, the end URL is none other than the Chartz.
 
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