World map, open world in both cases they have the word world so they must be the same thing.Right. Not sure how it got distorted over time.
That you may or may not have the answer to.That's an interesting question.
as long as it's not a corridor like FFXIII or half-assed open world from LR
Hashimoto I swear to god don't be fucking with me this time.
as long as it's not a corridor like FFXIII or half-assed open world from LR
LR was open world... it just ran like complete shit because the engine couldn't handle it.
I guess they never played FF12 then.
LR was open world... it just ran like complete shit because the engine couldn't handle it.
I guess they never played FF12 then.
But they might get the chance soon, eh? *wink wink*
I guess they never played FF12 then.
Damn straight. I would have to but a Vita for a remaster of a game I played. Unless they announce a new Dissidia, TWEWY, make XII for consoles also.lmao. I feel like this announcement is going to be the Type-0 announcement in reverse. Super salty console gamers, and really really happy VitaGAF.
Can't get hyped, tired of going through the cycle. If FF XII is announced and it's for mobile or some shit...
Can't get hyped, tired of going through the cycle. If FF XII is announced and it's for mobile or some shit...
Same here..
It's nice to want things.
KoopaTheCasual wants KH3 and FFXV at TGS
Isn't Vita included under the branch of mobile gaming?It's literally one post above you where I explain how FFXII is currently impossible for mobile.
The Last Guardian returns to Vita. Ugh
Million Arthur Vita port confirmed
You know there will be some hella lucky kid who'll go into a store one day with 60$ in his/her hand to buy a game.
The lucky kid will then find a game called Final Fantasy XV and its amazing trailer will be shown on the screen at GameStop.
S/he knows nothing about it, didn't follow it for years nor is s/he an experienced gamer.
Enamored by the trailer and curious to buy something new for their PS4, they'll proceed to buy FFXV.
Kids like that will likely have a life changing experience with the game and they didn't have to suffer to get it.
The uninitiated and inexperienced have too much fun.
then they go through their entire adolescence waiting for the team behind that game to make a true followup
You know there will be some hella lucky kid who'll go into a store one day with 60$ in his/her hand to buy a game.
The lucky kid will then find a game called Final Fantasy XV and its amazing trailer will be shown on the screen at GameStop.
S/he knows nothing about it, didn't follow it for years nor is s/he an experienced gamer.
Enamored by the trailer and curious to buy something new for their PS4, they'll proceed to buy FFXV.
Kids like that will likely have a life changing experience with the game and they didn't have to suffer to get it.
The uninitiated and inexperienced have too much fun.
I guess almost of us have had experiences like that and that's what made us dedicated in the first place.
That kid used to all of us once.
Look how bitter some of us FF fans became.
You know I would love to go back to a classical FF game but modern visuals. You know the stuff that was in FF3,4,5, and 6.
Castles, Dragons, Black and White Mages, the age of Swords and Magic.
FF14 was sort of the kind of aesthetic I was looking for and it seems to be a strange trend of the series as of late. Every medieval style FF game for almost the past 8 years was an online game, while the single player titles were heavily futuristic and sci-fi oriented.
I wonder if Square will ever again revisit the style that FF11 and FF14 touch on with the Castles and classic FF enemies, and less emphasis on technology and sci-fi, For a SINGLE PLAYER experience.
I guess it's asking for too much, for the Final "Fantasy" series to return to more of it's "Fantasy" centric roots and not have it be delegated to an MMO experience for that aesthetic.
That kid used to all of us once.
Look how bitter some of us FF fans became.
You know I would love to go back to a classical FF game but modern visuals. You know the stuff that was in FF3,4,5, and 6.
Castles, Dragons, Black and White Mages, the age of Swords and Magic.
FF14 was sort of the kind of aesthetic I was looking for and it seems to be a strange trend of the series as of late. Every medieval style FF game for almost the past 8 years was an online game, while the single player titles were heavily futuristic and sci-fi oriented.
I wonder if Square will ever again revisit the style that FF11 and FF14 touch on with the Castles and classic FF enemies, and less emphasis on technology and sci-fi, For a SINGLE PLAYER experience.
I guess it's asking for too much, for the Final "Fantasy" series to return to more of it's "Fantasy" centric roots and not have it be delegated to an MMO experience for that aesthetic.
A lot of the FFs are a mash up in my eyes. Even IX which has the tone you're describing has airships and so on.That kid used to all of us once.
Look how bitter some of us FF fans became.
You know I would love to go back to a classical FF game but modern visuals. You know the stuff that was in FF3,4,5, and 6.
Castles, Dragons, Black and White Mages, the age of Swords and Magic.
FF14 was sort of the kind of aesthetic I was looking for and it seems to be a strange trend of the series as of late. Every medieval style FF game for almost the past 8 years was an online game, while the single player titles were heavily futuristic and sci-fi oriented.
I wonder if Square will ever again revisit the style that FF11 and FF14 touch on with the Castles and classic FF enemies, and less emphasis on technology and sci-fi, For a SINGLE PLAYER experience.
I guess it's asking for too much, for the Final "Fantasy" series to return to more of it's "Fantasy" centric roots and not have it be delegated to an MMO experience for that aesthetic.
XVI will be the opposite of XIII though. It's not futuristic so you might get what you want with that.
Huh? It's not "mobile," as mobile refers to the smartphone and tablet markets. It's a part of the "handheld" market.Isn't Vita included under the branch of mobile gaming?
I would die of a heart attack if it's only for Vita . . . wait how the hell did we get here. Damn you reverse FFXIII!
Well you don't HAVE to buy it. But you willDamn straight. I would have to but a Vita for a remaster of a game I played. Unless they announce a new Dissidia, TWEWY, make XII for consoles also.
A lot of the FFs are a mash up in my eyes. Even IX which has the tone you're describing has airships and so on.
XVI will be the opposite of XIII though. It's not futuristic so you might get what you want with that.
Might as well just move on and forget XVDid I read that right?
FFXVI!
I don't remember ever doing this.Is the material behind Agni's Philosophy being utilized in any way at SE ?
I remember you hinted something along these lines is happening.
The art direction was really striking there.
Can the Vita even handle FFXII? I'd take a FFXII port on the Vita of course as well I need something to actually play on the system.
But here is the thing: how many times can you be an innovative series with the same tropes and settings done to death in previous FFs? 9 really succeeded on being the last FF with the 'classic' feel because it was designed that way. Using the same style would feel rather redundant.
Because I would assume FFXII would be even more demanding then FFX and the Vita already has FFX run a bit worse then the PS3 version.The Vita was perfectly capable of handling FFX HD Remaster which was a port of a PS2 game
Why couldn't it handle FFXII which is also a PS2 game?
I don't remember ever doing this.
I knew of three. XV, another one which had a concept demo showcasing summons and traversal involving them and what I initially called FFXVI but now refer to as just another FF, and finally FF7. The middle one is what I assumed to be FFXVI or the next FF project beyond XV. This one comes out of nowhere. These spoilers are very detailed though. I'm hoping this is mobile, because if it's not, that means there is no FFXVI at the moment. There's no way SE can be doing this many big FF projects.
You mean Agni's Philosophy, which I'm pretty sure was just a Tech Demo made by SE to show off their game engine.
That didn't have traversal summons and transformations.
Agni holds a crystal, says something and summons a dragon.
I can't imagine it be anything but Agni's. I can't think of any other concept demo that showed "summons" and traversing the environment with them.
I see where you got your line of thinking from. But no, I wasn't referring to the Agni tech showcase (that's not what a concept demo looks like), that's just what those posters assumed. And XVI is in development, it's not just concept now. I didn't know that for a fact 9 months ago, I do now.Well info gets distorted overtime and I can't remember exactly when or whether this exactly happened.
But I think this is the string of conversations that makes you think you did...nevermind the inaccuracy.
so you didn't but others did I guess.
I see where you got your line of thinking from. But no, I wasn't referring to the Agni tech showcase (that's not what a concept demo looks like), that's just what those posters assumed. And XVI is in development, it's not just concept now. I didn't know that for a fact 9 months ago, I do now.
Because I would assume FFXII would be even more demanding then FFX and the Vita already has FFX run a bit worse then the PS3 version.