Yummy.
Amazing package. Day one.
Might also be my only chance at getting that amiibo rotfl
Yummy.
Haven't been shown yet and it's probably unlikely. But I do want this and I also want red flag poles for the NSMB theme. It would be cool if you could have these alternate goals for your level and just have it as an extra challenge for players to find them. Which reminds me. I wish hidden yoshi/star coins were in this game.Anyone know if there are key exits in the SMW theme?
I think if it were in they would have shown it by now. Hopefully it's something they add post launch. I really wanted to do some levels based on sliding.Asking again for the new page: can you create sloping geometry in Mario Maker? Is the butt slide making an appearance?
Asking again for the new page: can you create sloping geometry in Mario Maker? Is the butt slide making an appearance?
Has anyone confirmed that it exists in NA yet? I'm not seeing it at GameStop or Best Buy either.Why the fuck isn't Amazon US taking pre-orders for the bundle?
Has it been addressed as to whether or not other users's levels can actually be downloaded to your system memory or only "streamed"/accessed through Miiverse? I really hope you can save other users' levels to your system, because it would really bite if a person couldn't play their favorite user levels if their internet was down, not to mention assuming Miiverse service ends at some point.
So far we have not seen them.
That girl in the IGN booth said they still have a lot of features not shown yet. Probably slopes and even more themes?
Plus they will add the Treehouse created levels for the NWC to the game so it is obviously still in development.
We have until early August to wrap things up and start mass producing the game.
Yes, you can download and edit other people's levels. But you can not upload a course that you aren't the original author of.
If you can add slopes, oh man. But are they going to add slopes to the SMB skin? I don't see it happening.
What's the music/theme on this level? Looks like underground, but is it actually a Ghost House theme with new music?
https://www.youtube.com/watch?v=jpU8Qbs5xrQ
What's the music/theme on this level? Looks like underground, but is it actually a Ghost House theme with new music?
https://www.youtube.com/watch?v=jpU8Qbs5xrQ
It's just dawned on me how awesome it is that we will finally see some legit sequel-quality levels to SMB3 and World, after 25-odd years.
Europe am cry.Someone missed the eReader
Yes, I missed that, all 10-12 levels.Someone missed the eReader
What's the music/theme on this level? Looks like underground, but is it actually a Ghost House theme with new music?
https://www.youtube.com/watch?v=jpU8Qbs5xrQ
I really hope this SMB 3 stage is one of the pre-loaded levels because A) it looks crazy fun and B) it confirms Parabeetles as an enemy type:
http://youtu.be/PfQV1qCk7_w
Yeah, fuck the eReader. It pissed me off that all the extra stuff in the one Mario GBA port I was waiting for were all hidden behind cards and a shitty peripheral. Were the levels on the device or encoded in the cards? Is there any way to play the levels these days maybe through emulation and a code or something? It saddened me so much.Someone missed the eReader
Winged EVERYTHING!Winged Bob-ombs!
The Winged Bowser apocalypse is nigh
How does a Winged Boo function differently from a regular Boo? I notice a lot of Winged Boos in the levels.
Also, has anyone seen the "bullet hell" Flying Spinies? They were in one of the earlier trailers (the second or third trailer released). Cannons shooting Flying Spinies, which in turn fired off hundreds of spikes in every direction.
They look cool I guess. Doesn't really make sense unless the wings affect their behavior.How does a Winged Boo function differently from a regular Boo? I notice a lot of Winged Boos in the levels.
I am excited because it is really just an endless Mario game. The only way the game truly ends is if the online community dies.
That's a really odd date to release a builder game.
Oh wow, now that you mention it...That's a really odd date to release a builder game.
They look cool I guess. Doesn't really make sense unless the wings affect their behavior.
The fun is going to be the discovery of what horrors others concoct. I am excited for challenging, but not punishing stages.It ends if you die.
Edit
Damn.
I really hope this SMB 3 stage is one of the pre-loaded levels because A) it looks crazy fun and B) it confirms Parabeetles as an enemy type:
http://youtu.be/PfQV1qCk7_w
Really hope they haven't taken that out.Also, has anyone seen the "bullet hell" Flying Spinies? They were in one of the earlier trailers (the second or third trailer released). Cannons shooting Flying Spinies, which in turn fired off hundreds of spikes in every direction.
Ported? There ain't no way. Not without significant downgrades.Is there any chance that the game will be ported over to the 3DS btw?
Yeah, that's what I've been reading here. I really want 100% confirmation from the press, though. If true Mario World physics are present in this game... Oh man. The best-handling Mario game returns. With the second best (SMB3) just one tab away!Oddly enough, I haven't seen any major outlets report on this, but the physics for each game style is retained from the original games, which is fucking awesome cause I'm gonna be making nothing but SMW style levels.
Yeah, that's what I've been reading here. I really want 100% confirmation from the press, though. If true Mario World physics are present in this game... Oh man. The best-handling Mario game returns. With the second best (SMB3) just one tab away!
This is amazing, but the sort of amazing that is so amazing that now I'm paranoid they'll change it or something by the time the game releases.I played it firsthand. It's definitely confirmed. Was smiling the whole time.