"Bayonetta 2 pulls out all the stops for accessible game design while staying true to their creative vision, revitalising a genre known for inaccessibility, on a system inherently inaccessible, but ultimately making a near perfect example of game accessibility," AbleGamers stated upon bestowing the award.
"This game allows players to choose from a plethora of options with the WiiU GamePad, Pro Controller, the GamePad's touch screen, or in any combination that is most comfortable for the player. Some might say this is a visual masterpiece with astonishing graphics, top tier subtitles, and a visual style carefully crafted to not impede the enjoyment of the game for those with colourblindness.
"Bayonetta 2 stands out among other accessible mainstream games by paying careful attention to user friendly game experience. The inclusion of a one-button combat mode creates an experience other character action titles should implement. As a proof of concept, this game demonstrates that accessibility can be implemented into a mainstream AAA game without harming any of the gameplay."
AbleGamers also noted that Bayonetta 2's "multiple control schemes interchangeably allow combat to be as streamlined as possible without degrading any of the overarching game play design choices. Touch and motion controls are optional, quick time events are of minimal impact to the game play thanks to the one-button mode, and yet still allows for more experienced players to set up challenges they deem appropriate to tackle."