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Nintendo details how physical games bigger than 32GB will work on Switch

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Looks to me like a terrible article, based on a press release about an SD card partnership deal and throwing in unfounded speculation about nba2k18

Might be another Lego City Undercover....maybe its best to wait for official information.
 
Might be another Lego City Undercover....maybe its best to wait for official information.

Its pretty clear they are basing their info on the download code in a box version without realising, i do wonder sometimes how much time so called games journalists actually spend bothering to actually do journalism
 

jts

...hate me...
There's really no point anymore when the games are incomplete. You can't even save space on memory by going physical.
The license is still attached to the physical cart, you have the box to collect and display, and are able to resell. Which are basically the main reasons why people buy physical.
 

Glass Joe

Member
If the picture in the OP is of a download card, that makes sense. Switch has 32 gig internal storage, but not all of that is available (some is used for the operating system, reserved for saves/photos/etc).

If this is the physical cartridge cover art (as IGN claims), then "Micro SD Card Required" doesn't necessarily make sense. Whatever can't fit on the card should be able to fit in internal storage, even if it means some people delete game data.

Anyway, my current questions:
*Is this in fact the physical box art and not a download card?
*Can't you just use internal storage to make up for the missing memory?
*Shouldn't the "MicroSD Card Required" state how big said card has to be?
*How big is the NBA 2K18 card?
*If the card is less than 32 gig, why wouldn't Nintendo cut a publishing deal with 2K and help them on the costs of a bigger card? This is an uncommon scenario, and surely Nintendo wants this 3rd party game on Switch.

EDIT: I know some of this has been answered, but not with any sources. Seems more like guessing/assuming.
 

theWB27

Member
Then do like you do on your PS4 and Xbox one when your space fills up, delete your games, those games rather your digital or physical have mandatory installs, you either delete your games or upgrade your memory, I see no difference here, Xbox one and PS4 games are huge, most Switch games are small.

You don't see the difference between having 500gigs or being able to expand that into the terabytes and 32 gigs?

This is EVERY console manufacturers' solution. If you run out of storage, you buy more.

I'm pretty positive you're intentionally missing how having more room allows for more flexibility with game management.
 
If the picture in the OP is of a download card, that makes sense. Switch has 32 gig internal storage, but not all of that is available (some is used for the operating system, reserved for saves/photos/etc).

If this is the physical cartridge cover art (as IGN claims), then "Micro SD Card Required" doesn't necessarily make sense. Whatever can't fit on the card should be able to fit in internal storage, even if it means some people delete game data.

Anyway, my current questions:
*Is this in fact the physical box art and not a download card?
*Can't you just use internal storage to make up for the missing memory?
*Shouldn't the "MicroSD Card Required" state how big said card has to be?
*How big is the NBA 2K18 card?
*If the card is less than 32 gig, why wouldn't Nintendo cut a publishing deal with 2K and help them on the costs of a bigger card? This is an uncommon scenario, and surely Nintendo wants this 3rd party game on Switch.

EDIT: I know some of this has been answered, but not with any sources. Seems more like guessing/assuming.

The physical version isnt even coming out yet, the version with the "box art" saying microSD card required comes out same day as the other versions so obviously is a download card
 
You don't see the difference between having 500gigs or being able to expand that into the terabytes and 32 gigs?



I'm pretty positive you're intentionally missing how having more room allows for more flexibility with game management.

Probably just as wasy to fill 500gb on those as the 32gb on switch
 

SmokedMeat

Gamer™
Probably just as wasy to fill 500gb on those as the 32gb on switch

With 500gb you could at least hold several large AAA games. Switch's internal memory can't even hold one.

Even at 500gb it was a good idea to add an external HDD or replace the HDD with a bigger one. With Switch you can only add a pricey memory card that's still not sufficient to handle modern AAA games.

Switch was designed with Nintendo first party and indies in mind.
 

KtSlime

Member
You don't see the difference between having 500gigs or being able to expand that into the terabytes and 32 gigs?



I'm pretty positive you're intentionally missing how having more room allows for more flexibility with game management.

It'd be great if they offered some sort of non proprietary way for people to expand their storage.

32GB is enough to start off with and will allow most people to play their games without much trouble, while people who must buy every game and prefers to download them have options available to them. Would more be better, sure, but they are a business and NAND is a commodity is short supply, so I am not going to cry over the cost of a cheap memory card I might need to buy in a few years.
 

theWB27

Member
Probably just as wasy to fill 500gb on those as the 32gb on switch

If you pretend every game on the the X1/PS4 is 70 gigs. I can see how one thinks that. Shocker...there are games with variable sizes. Even Destiny isn't that big a game.

It'd be great if they offered some sort of non proprietary way for people to expand their storage.

32GB is enough to start off with and will allow most people to play their games without much trouble, while people who must buy every game and prefers to download them have options available to them. Would more be better, sure, but they are a business and NAND is a commodity is short supply, so I am not going to cry over the cost of a cheap memory card I might need to buy in a few years.

Wanting better solutions isn't crying...no matter how the onion is sliced.
 
With 500gb you could at least hold several large AAA games. Switch's internal memory can't even hold one.

Even at 500gb it was a good idea to add an external HDD or replace the HDD with a bigger one. With Switch you can only add a pricey memory card that's still not sufficient to handle modern AAA games.

Switch was designed with Nintendo first party and indies in mind.

Most people still buy their AAA games physically, you dont have to install physical games on switch so yeah just as easy to fill up a ps4
 

M3d10n

Member
Long before the NX announcement, I was skeptical of Nintendo using cartridges for their next console due to cost reasons. For a publisher, having to pay even as little as $2 extra per unit compared to a Blu Ray disc adds up pretty quickly. So it isn't surprising that larger games will have to make compromises on storage space, like having part of the game be downloadable and whatnot.

There's really no point anymore when the games are incomplete. You can't even save space on memory by going physical.

While this still requires an internet connection at some point and might require buying a Micro SD card, it's still very different than buying a box with just a download code in it because you can still buy used, at a discount or borrow the game since the rest of the game is just a free patch that isn't tied to any account. It's also smaller than buying the digital version.
 
Not sure why this is such a big issue. The 360 started requiring a hard drive for most of it's games around 2013 and nobody complained about that.

And this was before you could use any USB hard drive and some games still demand an actual 360 hard drive. Also yeah the Vita has been doing this for awhile, if anything this is the easiest thing since you can use microSD. Did nobody see this coming just because it's a handheld?
 

SmokedMeat

Gamer™
Most people still buy their AAA games physically, you dont have to install physical games on switch so yeah just as easy to fill up a ps4

If you purchase a physical version of a game that requires an additional microSD memory card, you will be able to play a portion of the game right out of the box (for example, specific levels or modes). To enjoy the full game, downloading additional data is required.

Yes you do. Unless you don't mind chunks of game missing.

This has been sobering, because I was under the impression that buying physical prevented you from using internal memory. Until cart sizes increase and prices decrease I can see why certain big name games aren't appearing on Switch.
 

M3d10n

Member
Zelda and Mario Kart 8 would take up 20gig. Uncharted 4 and Horizon would take up 90gig. So not quite. 128gig on Switch would be a closer comparison to 500gig on the PS4.

Also, Zelda and Mario don't require installs, so if you buy them physical they take much less than 20GB, while Uncharted 4 and Horizon will always take 90GB even if you buy physical.
 

theWB27

Member
Not sure why this is such a big issue. The 360 started requiring a hard drive for most of it's games around 2013 and nobody complained about that.

And this was before you could use any USB hard drive and some games still demand an actual 360 hard drive. Also yeah the Vita has been doing this for awhile, if anything this is the easiest thing since you can use microSD. Did nobody see this coming just because it's a handheld?

Isn't that when the X1 released?
 
Yes you do. Unless you don't mind chunks of game missing.

This has been sobering, because I was under the impression that buying physical prevented you from using internal memory. Until cart sizes increase and prices decrease I can see why certain big name games aren't appearing on Switch.

Again there hasnt yet been a physical game that needs a digital chunk
 

M3d10n

Member
Yes you do. Unless you don't mind chunks of game missing.

This has been sobering, because I was under the impression that buying physical prevented you from using internal memory. Until cart sizes increase and prices decrease I can see why certain big name games aren't appearing on Switch.

That ceased being the case on consoles with the PS4 and XB1. People complained a lot back then too, because physical owners would have to do fridge managed which was something only digital-buyers had to deal with, but eventually everyone adapted to it.

Again there hasnt yet been a physical game that needs a digital chunk

On the PS4 and XB1, yes, there are. Many games require day one patches to be functional and there was that Tony Hawks game that was literally released incomplete and wasn't playable at all without the patch.
 
That ceased being the case on consoles with the PS4 and XB1. People complained a lot back then too, because physical owners would have to do fridge managed which was something only digital-buyers had to deal with, but eventually everyone adapted to it.



On the PS4 and XB1, yes, there are. Many games require day one patches to be functional and there was that Tony Hawks game that was literally released incomplete and wasn't playable at all without the patch.

I'm talking about on the switch
 
If you want to pretend NBA 2K won't be a physical cart. Guaranteed WWE will be the same way.

If you want to deny they're coming be my guest, but you know they are.

The info we have so far on nba is just about the download version, we'll see when the physical version eventually turns up
 

M3d10n

Member
I'm talking about on the switch

I think it's a bit too much to expect Nintendo to provide a system that can handle ports of PS4/XB1 games, work as a handheld, use cartridges instead of BR discs and still not have have to deal with any of the shenanigans PS4/XB1 owners have to deal with.
 

GLAMr

Member
Ugh... Sooo, a Switch + a decent sized SD card will cost you more than a PS4 Pro in Australia, and potentially as much as a One X. That's crazy to me.

I really want a Switch, but damn they're making it difficult.
 

M3d10n

Member
Nintendo could have released more than one version of the Nintendo Switch, one with 32GB and another with 64GB or more. Some people may be willing to buy one with more internal storage even though SD cards are an option.

If this game is 25GB It would be much more convenient for the players if it released on a cartridge that can contain the whole game.

From a quick research on eMMC NAND prices, the price difference between the 32GB Switch and a 128 GB Switch would be at least $50. You can find 128GB Micro SD cards for less than that on Amazon and make yourself a 160GB Switch.

it makes zero sense for Nintendo to sell a higher storage SKU if the price difference ultimately would be on par with buying a Micro SD card.
 

Shiggy

Member
Its pretty clear they are basing their info on the download code in a box version without realising, i do wonder sometimes how much time so called games journalists actually spend bothering to actually do journalism

There's no download code in a box SKU announced for Switch.
 
Yes you do. Unless you don't mind chunks of game missing.

This has been sobering, because I was under the impression that buying physical prevented you from using internal memory. Until cart sizes increase and prices decrease I can see why certain big name games aren't appearing on Switch.

Buying physical for my wii u required me to buy an external hd. I have less than ten games and a number of vc titles.
 

Petrae

Member
-- Half the frame rate
-- Requires an SD card

The price of portability is both aesthetic and financial, not to mention having to wait around for 6+ hours for the rest of the game to download.

TTWO will make its money on this, I'm sure, but it's easily a hard pass for me at full price.
 

YBdisk

Member
Its pretty clear they are basing their info on the download code in a box version without realising, i do wonder sometimes how much time so called games journalists actually spend bothering to actually do journalism

It's actually good they jump the gun. Makes companies immediately go "oh fuck, we better inform them and never actually do mandatory installs".

I very much doubt WB would have made an official statement if it wasn't for the unjustified backlash.
 

Astral Dog

Member
.

Switch was designed with Nintendo first party and indies in mind.
I mean, this wasn't exactly hard to see im surprised this discussion goes on :p

Despite its impressive tech the Switch is still a portable way below an Xbox One designed to be played as a handheld, its NOT a portable Xbox/PS4 and never was, but more if a Wii U + some developers will fit better with that than others. (no AAA modern support)
 

D.Lo

Member
Buying physical for my wii u required me to buy an external hd. I have less than ten games and a number of vc titles.
VC games take up jack all space, and only ONE Wii U game requires an installation, BoTW, and it only needs 3GB.
 
Ugh... Sooo, a Switch + a decent sized SD card will cost you more than a PS4 Pro in Australia, and potentially as much as a One X. That's crazy to me.

I really want a Switch, but damn they're making it difficult.

If by "decent sized" you mean whatever size makes it cost more then yeah. You can get 128GB for under $100

Buying physical for my wii u required me to buy an external hd. I have less than ten games and a number of vc titles.

I'm going to call BS unless you got the Basic.
 

jdmonmou

Member
I really wanted to get this game on the Switch for portability, but having to pay $60 plus having to buy a microsd card is really turning me off. There are deals out there where I can just get the PC version for $30.

It doesn't even make sense to come out with a physical version if you have to download the other half of the game.
 

D.Lo

Member
Maybe Nintendo should stick a medium sized SD card in the box (like they used to do with 3DS etc) for a bundle just to shut 'it needs more storage' people up.
If by "decent sized" you mean whatever size makes it cost more then yeah.
lol.

You can actually get a 200GB micro SD for jut over 100 dollaridoos now.
 

SmokedMeat

Gamer™
I mistakenly bought a "basic" model, thinking it would be OK if i didn't download games. But i didn't realize the os would take up as much as it did.

Oh geez, yeah that 8gb wasn't getting you anywhere. I had the 32GB model so I was well off and even had a couple digital Wii U games along with dlc and VC. I had a spare external HDD, but the Wii U was too weak to power it.
 

D.Lo

Member
Oh geez, yeah that 8gb wasn't getting you anywhere. I had the 32GB model so I was well off and even had a couple digital Wii U games along with dlc and VC. I had a spare external HDD, but the Wii U was too weak to power it.
You just need a Y cable and the Wii U can power any HDD I believe, it uses two USB ports.
 

Mexen

Member
Unless you are suggesting that Nintendo give them these options at the same cost of cards now, and eat the cost. I would love to see that. Nintendo losing money is always nice to watch.

This is far closer to what I meant with my post.
 
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