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PlayStation 5 more powerful than Xbox Scarlet, according to Game Informer editor

Jigsaah

Gold Member
I wouldn't expect 120 fps. Even with these systems being powerful, that's still a shitload of processing power that they would have to make drastic sacrifices for.
Regardless. They said it, not me. What form that 120 fps comes in is up to the developers.
 

JohnnyFootball

GerAlt-Right. Ciriously.
Some people have truble seeing difference between 30 and 60, 120fps on consoles is complete waste of resources. Both consoles will output 120Hz, just like X1X.

I would love to see VRR support in every game with framerates above 40fps in unlocked mode, complete elimination of tearing and bad frame pacing (good for From Software).
I doubt that is true. Most people I am pretty sure can tell the difference between 30 and 60 fps. Beyond 60, I can completely believe that it's difficult to see.
 

TGO

Hype Train conductor. Works harder than it steams.
I doubt that is true. Most people I am pretty sure can tell the difference between 30 and 60 fps. Beyond 60, I can completely believe that it's difficult to see.
They can't. Trust me I'm with you on it.
It's like "how can you not see the difference"
But the blind fucks can't.
Now personally 30/60 doesn't matter to me as long as there is no horrible drops.
 
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Ichabod

Banned
My hype levels will remain zero until Microsoft and Sony let us know how powerful these next gen consoles will be in terms of duct-taped together gamecubes.
 

ethomaz

Banned
**Calling all technically savvy folks***

This was posted on the other forum.



Thanks in advance.

Basically nothing because MS confirmed using a normal CPU+GPU APU and not a chipset APU.

Just to be clear to everybody the board where you attach your CPU/GPU/APU are divided in parts (Northbridge, Southbridge) and a lot of functions are implemented in one of these parts in the for of chipset.... the chipset does a lot of general functions presentes in a motherboard and directly do the link with the CPU/GPU/APU.

What the tweet is saying that there is a project for a big APU that included CPU+GPU+Chipset in the same package... so you won't have a big motherboard because the chipset functions will be inside the APU silicon.

But that has nothing to do with Scarlett because it was confirmed yesterday to be a CPU+GPU APU and even showed a motherboard with chipset to attach that APU.
 
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Vawn

Banned
Does it really matter at this point? 95% of games are limited by their production budget, not the hardware. And those that do, the differences are usually so small it is difficult to notice the difference just with the naked eye and without really focusing on that level of detail.
 

Azurro

Banned
You are right. They will release cheaper, worse versions on the Playstation - just as Omega Labyrinth Life has shown. Meanwhile, versions that are *actually good* will release on PC and Switch (and maybe Xbox).

I'd like Sony to not censor the anime games for perverts either, but come on, they are a niche of a niche of a niche, an inception niche if you will. They are irrelevant when it comes to sales figures.
 

FStubbs

Member
I'd like Sony to not censor the anime games for perverts either, but come on, they are a niche of a niche of a niche, an inception niche if you will. They are irrelevant when it comes to sales figures.

I looked into the latest Compile Heart game that comes out tomorrow, Dragon Star Varnir. The so-called Sony censoring are of some loli's butt (thank you for covering that up Sony, I don't need to see that), and some steam in a bath. Yawn.
 

llien

Member
**Calling all technically savvy folks***

This was posted on the other forum.



Thanks in advance.


The part I understand is too vague to hint at "monster performance".
Chiplet design is AMD's approach of slapping multiple smaller chips into the same CPU (makes those chips cheaper to produce) and opens up major options.

From the fact there will be more than one chiplet he/she concludes that there will be some secratsauce chip that would do stuff like DXR etc. Uh. Well, ok.

Why MS would patent "HBM2 like" GPU design is... not something I understand. Looked to me like generic idea of having "something with logic" betwen RAM and GPU.
 
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LostDonkey

Member
Bcus pc doesn't have (drumroll plz) some of the best exclusives "I like"

Uncharted
Astrobot
God of War
Horizon
Spiderman
Bloodborne
MLB the Show
Tlou

And others

You get my drift 😉

Ahem.....

 
They very well could be swapping the lead. Both console are probably identical outside clockspeed. One ups the clock they take a small lead. These machines will be very similar any win will be sleight.
While I mostly agree with you, it can depend how they implement their extra chips/features (how effective is their raytracing implementation is by example, or if MS starve their GPU with low ROPs and async compute units -- look at how the PS4 PRO somehow holds its own against the X, these are some of the details that aren't taken into account on a lot of comparison that will from time to time make the difference).

But in the end, they'll be in the same ball park, no matter which has the more raw power.
 

base

Banned
I have a base Ps4 and I never felt the slightest temptation to get a pro or a x1x. I play games, not specs. Res and Framerate differences are not important to me. I'm going to next-gen with a 1080p screen and I have no intention to upgrade to 4k.
Good HDR, better immersion.
 
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Night.Ninja

Banned
Seriously MS had nothing but the announcement.
They had no specs, hardware or games (Halo being multiplat and only running on current Gen don't count)
They had just a video of engineers reading the Sony article.
Even the "monsters for breakfast" was a reference to a PS5 quote.
But good on them, they didn't fall right into the trap.
By not announcing any specs they can change stuff, but that's if Sony actually announces anything first.
But they've set a date, time is ticking.

I think the monster quote was in reference to when he said Scorpio was a monster in the Xbox x reveal video
 

Drewpee

Banned
If Microsoft is not going to release the most powerful console they are wasting their time. They are by far in the best position to deliver on that and if they do not then they are going to have alot of bad will from the players that prefer their console.

Microsoft is not going to win in sales so if that is their aim they are going to deliver an inferior product to come in at a lower cost and still be massively dissapointed when Sony and Nintendo outsell them.
 

kyoji

Member
I just want to point out that regardless of power that goes into these consoles, microsoft is still getting destroyed this generation. Ill pray for them the next.
 

vpance

Member
If Microsoft is not going to release the most powerful console they are wasting their time. They are by far in the best position to deliver on that and if they do not then they are going to have alot of bad will from the players that prefer their console.

Microsoft is not going to win in sales so if that is their aim they are going to deliver an inferior product to come in at a lower cost and still be massively dissapointed when Sony and Nintendo outsell them.

That's why they have one foot in the xCloud door. This generation their priority is to get people on game pass, PC or console. Then they can dump Xbox anytime after and go full streaming boxes plus PC.
 

Winter John

Member
I don't give much of a shit which one I get since there ain't gonna be much difference between them. It's going to come down to which one is cheapest.
 

Lemondish

Member
Man this dick size contest has to stop... can we just wait for more details on both before believing in some pointless rumors?

No.

I do find it funny how many people are so butthurt that we're even talking about this. I mean, it's pretty newsworthy - the exec editor of a well-known popular gaming mag shares industry talk about the next generation. That's awesome!

I've seen far more people complaining about phantom dick measuring than I've seen actual dick measuring. We get it - you don't want to hear about speculation here. You don't have to click the thread link either, though.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
It's time for some people to check out of this thread. If you don't want to discuss power between Snek and PS5 then I don't know what to say.
 

Ar¢tos

Member
No.

I do find it funny how many people are so butthurt that we're even talking about this. I mean, it's pretty newsworthy - the exec editor of a well-known popular gaming mag shares industry talk about the next generation. That's awesome!

I've seen far more people complaining about phantom dick measuring than I've seen actual dick measuring. We get it - you don't want to hear about speculation here. You don't have to click the thread link either, though.
You're right, I want to see some actual dicks being measured! :messenger_winking_tongue:
 

Trogdor1123

Member
Serious question, does it really matter anymore? It seems like deminishing returns would be really kicking in. I suspect they will be pretty close to one another regardless.
 

Ar¢tos

Member
Serious question, does it really matter anymore? It seems like deminishing returns would be really kicking in. I suspect they will be pretty close to one another regardless.
Yes and no. As far as "normal" games go, a difference of 1-2tf will be minimal, probably only noticeable in Screenshots. But for VR games, every Tf helps, since the console has to render 2 images instead of one and at much higher Framerate.
 

Iced Arcade

Member
I don't think anyone knows even half of the details yet but I got a feeling these 2 systems are going to be the most similar consoles ever made.
 

Ol'Scratch

Member
Part of me hopes that this is true just to see all of the Xbox One X zealots back peddle and fall all over themselves but it is far too early and there will be many tweaks and adjustments right up until launch on all sides.
 

ethomaz

Banned
The PlayStation doesn't stream the data though, it comes from a server.

The Scarlet will act as a local server. Basically a mash up of Now and remote play, but for Microsoft.
PlayStation 3 and PlayStation 4 stream data like a local server... you don't need anything between them and the client.

What Xbox One family and the future Scarlet will do is exactly like PS3 and PS4 do.
XCloud will do the same as Now.
 
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Journey

Banned
it was more powerful, just a lot harder to develop for.


Actually it was not. The GPU in the PS3 (RSX) was inferior to Xenos by a significant margin. 192 GFLOPS vs 240 GFLOPS. In order to make up for it, developers had to program CELL (which was a nightmare at the time) and use techniques like SPU deferred shading just to make up for the lack in RSX ALU power.

See developer notes on the use of SPU deffered shading for CELL processor for Battlefield 3 and their equivalent on Xenos, the slide claims that although there is no DirectCompute or SPUs on 360, Xenos, unlike RSX, has enough power to crunch ALU.
See slide 70 of Siggraph 2011

So all this nightmare programming was just to make things equal, not necessarily surpass 360. In real world scenarios, multiplatform games on 360 generally outperformed the PS3 counterpart.

So what was the result of all the work put into programming cell? Did it really mean that SPU deferred shading for BF3 would make it superior to the 360 version? or was it simply a necessity given the inferior GPU?

You be the judge with these BF3 comparisons below:

zbcGFhg.png

ERL1ETv.png
 
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CyberPanda

Banned
Actually it was not. The GPU in the PS3 (RSX) was inferior to Xenos by a significant margin. 192 GFLOPS vs 240 GFLOPS. In order to make up for it, developers had to program CELL (which was a nightmare at the time) and use techniques like SPU deferred shading just to make up for the lack in RSX ALU power.

See developer notes on the use of SPU deffered shading for CELL processor for Battlefield 3 and their equivalent on Xenos, the slide claims that although there is no DirectCompute or SPUs on 360, Xenos, unlike RSX, has enough power to crunch ALU.
See slide 70 of Siggraph 2011

So all this nightmare programming was just to make things equal, not necessarily surpass 360. In real world scenarios, multiplatform games on 360 generally outperformed the PS3 counterpart.

So what was the result of all the work put into programming cell? Did it really mean that SPU deferred shading for BF3 would make it superior to the 360 version? or was it simply a necessity given the inferior GPU?

You be the judge with these BF3 comparisons below:

zbcGFhg.png

ERL1ETv.png
I see the slight differences, but to the average gamer playing on his wal mart tv, they won’t care. Over the years I’ve noticed these comparisons are only popular on gaming forums, but when you talk to people in reality, they don’t care at all if one game has more pubic hair on a 3D model than the same game on a competitive platform. They just get the system that has their favourite games and whichever their friends are playing.
 

Riven326

Banned
I wouldn't expect 120 fps. Even with these systems being powerful, that's still a shitload of processing power that they would have to make drastic sacrifices for.
That and 8k is just marketing bullshit. Console gamers eat that shit up because they don't know any better. Except for you fine people, of course. 😁
 

CyberPanda

Banned
That and 8k is just marketing bullshit. Console gamers eat that shit up because they don't know any better. Except for you fine people, of course. 😁
Ya, it’s all PR to make people foam from the mouth. Tread softly gamers, and don’t fall for the PR crap from any of these corporations.
 

Dr. Claus

Vincit qui se vincit
I'd like Sony to not censor the anime games for perverts either, but come on, they are a niche of a niche of a niche, an inception niche if you will. They are irrelevant when it comes to sales figures.

You vastly underestimate the folks who buy a Playstation console for these odd japanese games.
 
I don't care which one is more powerful. I want them both, unless they're priced beyond what I'm willing to pay. Until then I'm going to enjoy reading through these threads.
 
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pawel86ck

Banned
Some people have truble seeing difference between 30 and 60, 120fps on consoles is complete waste of resources. Both consoles will output 120Hz, just like X1X.

I would love to see VRR support in every game with framerates above 40fps in unlocked mode, complete elimination of tearing and bad frame pacing (good for From Software).
With fps interpolation in Samsung HDTV it's hard to tell a difference between 30 upscaled to 60 and real 60 fps, but controls are more responsive at 60fps (that I can tell).

I think we will still see 30fps as a standard on xbox scarlett and ps5 simply because there isnt such a thing like enough performance. Developers will always aim for the best possible graphics. If games on scarlett would run at 4K 60 fps, then there will be very little GPU power left for improving graphics fidelity, and especially if they will use RT in games.
 
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