LordOfChaos
Member
Isn’t this the same person people here were calling a MS shill for getting early access to the Series S?
Isn’t this the same person people here were calling a MS shill for getting early access to the Series S?
I simply don’t agree. Outside of still great looking games like RDR on 360 or the Dead Space series, features from some FP like Killzone 2, Drake’s Fortune or Drake’s Decemption are not even found in current gen games. Bluepoint themselves had to cut back and downgrade some stuff in their Remasters.
Other games like GoWIII have been ported well and in fact still look amazing.
I remember seeing something similar in Ratchet with the instant teleportation.
Notice the pop-in on the left of Ratchett?
Nothing. The console was already working and playing games on March when they gave one to Digital Foundry and Austin Evans, who tested it with Gears 5, Minecraft DXR and BC games.
Because it's a given. They wouldn't have more CU's by a landslide and not use them. Compare any midend to high-end gpu. There high end gpu always had more cu's, and lower frequency. Unless Cerny has some magic that defies physics, it should be a given which is the more performant console. And comparisons will be the deciding factor for sure.AS I have said, wait for the games so we can compare how they run, there is as much different in the designs as similarities so we need benchmarks. Both Sony and MS have keft out allot of information, Sony fast caches but no cache sizes, MS lots of CU but did not disclose L1 at Hotchips which is feeding allot of CUs....
We probably know less about ps5 than XSS, so its unknown, but we do have more games to observe running.
So as we dont know, its an unknown. You started the power narrative, not me.
Because it's a given. They wouldn't have more CU's by a landslide and not use them. Compare any midend to high-end gpu. There high end gpu always had more cu's, and lower frequency. Unless Cerny has some magic that defies physics, it should be a given which is the more performant console. And comparisons will be the deciding factor for sure.
Well, results speak and you’re objectively wrong if you think tech in the games i’ve listed is somewhat not impressive just because they appear linear. I would read more on GoWIII and U3 moving levels for instance, literal mathematical nightmares only possible thanks to PS3 unique architecture.Not a big loss. KZ and uncharted are extremely linear path pushers. GoWIII same thing. You could not even pan the camera to save processing power. Basically great devs using tricks to push shit hardware everything was extremely confined. Top 5 worst hardware ever. Without the best devs in the world, monster budgets, the ps3 was a complete turd.
Aren't you missing the speeds of the cache though? Can't really argue something without the missing data, right? We don't know either, but we do know certain things that make a better gpu.You dont get it, thats fine, look at below and figure it out yourself, CUs need fast feeding to be efficient in clock cycles and cache misses. What would eb better at feeding those hungry CUs ?
Internal cache bandwidths and utiilisation is very important. PC RDNA2 has shader arrays of 10 CU,,,,
Aren't you missing the speeds of the cache though? Can't really argue something without the missing data, right? We don't know either, but we do know certain things that make a better gpu.
You're imagining things. MS still calls it the "world's most powerful console", cause, you know, it is.
Sorry, but in full resolution I can see now it's not a popup, just change of brightness/lighting.Unlike the State of Decay demo the pop-ups don't just occur in the beginning. As the player moves around you notice some pop-in as well.
I remember seeing something similar in Ratchet with the instant teleportation.
Notice the pop-in on the left of Ratchett?
Doubt Microsoft would still say "fastest, most powerful console", if it wasn't factually true. They would be sued for sure for false advertising. So I would definitely agree with what they say, as well as developers, and tech sites, over pure speculation by randoms. We'll definitely see the results soon though.Yes we do, and RDNA2 being + 50 % perf per watt, 5700 was around 1.9 GHz so we never had such a jump in speeds.
GPU Clock speed is the Cache speed, add in Cache coherency and cache scrubbers and each L1 cache on ps5 feeds 10 CU. Also there is Cerny and ND patents on compressing vertex data before it gets to shaders....
And XSX has each L1 cache feeding 14 CU and its a 20 % lower clock, and there are almost 50 % more of CUs to be fed by each L1 cache. There could be more unknowns about XSX for sure.
We dont know, but its certainly entertaining. Lets wait for seeing how shit runs eh ?
Doubt Microsoft would still say "fastest, most powerful console", if it wasn't factually true. They would be sued for sure for false advertising. So I would definitely agree with what they say, as well as developers, and tech sites, over pure speculation by randoms. We'll definitely see the results soon though.
Have you tried the magic blue pill?Calculating.....
all > not all
I have a hard time keeping up.
Because ps5 has the speed advantage, due to the SSD. But power still remains in Xbox court.MS dont anymore, go to the web site, its changed to be most powerful Xbox ever.
Might be worth adding this to the OP.Stage 5 - Acceptance
What about Spiderman DLC and Horizon on PS4 and REengine?
Because ps5 has the speed advantage, due to the SSD. But power still remains in Xbox court.
It's a piss poor comparison to use Vegas 64 against 5700xt. Why not look at 5700 vs 5700xt? The xt is the better performer.
I mentioned ps5 is the fastest in regard to the SSD. I never claimed the SSD has anything to do with speeds of the GPU. Not sure where you got that from.I never mentiioned SSD did I ?
Speed as it clock and cache speed is 20 % more, nothing to do with SSD. 2.23 Ghz vs 1.825 GHz GPU clock and cache clock and shader clock.....shall I continue ???.
5700 vs Vega purpose is to show you importance of L1 cache, and internal cache speeds.
So Ps5 has cache and Cache bandwidth to feed CUs faster, XSX has more CUs.....Go figure it out.
I mentioned ps5 is the fastest in regard to the SSD. I never claimed the SSD has anything to do with speeds of the GPU. Not sure where you got that from.
So you know the cache sizes and speeds of both consoles? If not, you aren't showing me anything, besides fud examples between different architectures that hold no weight in the scenario of xsx vs ps5. Unless you are inferring rdna 1 vs 2?
Weird post considering they're two completely different architectures and are absolutely incomparable...You dont get it, thats fine, look at below and figure it out yourself, CUs need fast feeding to be efficient in clock cycles and cache misses. What would eb better at feeding those hungry CUs ?
Internal cache bandwidths and utiilisation is very important. PC RDNA2 has shader arrays of 10 CU,,,,
Look at below, 9.7 TF smokes 12.66 TF at gaming, its about cache bandwidths....
HOw do we compare bandwididth per CU (l2 to L0) on XSX and ps5 and relative size / arrangement - we cannot yet, its unknown....and so is performance not defined unless you have a dev kit of both.
Well, results speak and you’re objectively wrong if you think tech in the games i’ve listed is somewhat not impressive just because they appear linear. I would read more on GoWIII and U3 moving levels for instance, literal mathematical nightmares only possible thanks to PS3 unique architecture.
Just like i wouldn’t consider a Rolex or Ferrari engines turds due to their complicated nature, can’t really do it with a beast like Cell. An extremely obtuse beast maybe, but beast nontheless.
Weird post considering they're two completely different architectures and are absolutely incomparable...
You'd have to explain to me first why you're trying to compare Vega to RDNA, it doesn't make any sense to begin with. You're out of your element.Oh shit, I am not going to try and explain to you the importance of cache and feeding Cus,
I would need paying.
HW plan, yeah to use of smart shift to boost the clocks, see smoke/fire.Might be worth adding this to the OP.
True, but if rumours are true PS5 would be coming in 2019, so if, and that's a big if, it's not weird that their SDKs are better, the have at least 1 year more time to work on them, and developers with the games.If you're wise you'll just remember "road to ps5" and how Cerny said it was designed with developers input in mind. You can't go wrong like that.
HW plan, yeah to use of smart shift to boost the clocks, see smoke/fire.
Ninja theory is ok, I still think Heavenly Sword was their most ambitious game made, but then they had help by Santa Monica on that title........I think the only studio that could surprise now is the Initiative.....MS needs new blood, they need new games and franchises and they need them to be of AAA quality....I know, i don’t want to imply studios like Ninja Theory are on the same level but they’re not that far either, you really think we’re not going to see amazing looking games on Series X?
Guess even digital foundry feels xsx has the power crown. But nothing will convince you either way, even when the comparisons come out. Just more excuses. But we shall see.No, I do not know the cache sizes, all we know is GPU clocks.
We also know with Ps5 L1 cache is feeding 10 CU at 2.23 Ghz.
We know XSX L1 cache is feeding 14 CU at 1.825 Ghz.
I am just saying you are jumping to a power crown win, I am stating its unknown the delta in REAL WORLD gaming performance between the 2 consoles.
If you claim XSX is much more powerful, show us other than simple TF, you dont know do you. NEITHER DO I>
Guess even digital foundry feels xsx has the power crown. But nothing will convince you either way, even when the comparisons come out. Just more excuses. But we shall see.
Not a big loss. KZ and uncharted are extremely linear path pushers. GoWIII same thing. You could not even pan the camera to save processing power. Basically great devs using tricks to push shit hardware everything was extremely confined. Top 5 worst hardware ever. Without the best devs in the world, monster budgets, the ps3 was a complete turd.
Alex is still pushing this 'planned to come earlier' speculation i see.Might be worth adding this to the OP.
It may not be by much at all, but it's apparent it will have it, even if it's only a fraction of a single percentile, which is what started this whole debate. With having the better performance, and being able to also port to PC, it only makes sense to be the lead platform in development. It would be more work to do it the other way around.The real question is by how much though? I've seen claims of 18% all the way up to 100% more powerful.
No one is saying they will look worse. People are asking..."Where is the backing behind the most powerful console rhetoric?".......Will be fun to visit these threads later, now with everyone claiming XSX version of multiplats will look worse.
He literally says they develop for XSX and then scale back, contrary to your claims.
It may not be by much at all, but it's apparent it will have it, even if it's only a fraction of a single percentile, which is what started this whole debate. With having the better performance, and being able to also port to PC, it only makes sense to be the lead platform in development. It would be more work to do it the other way around.
Guess even digital foundry feels xsx has the power crown. But nothing will convince you either way, even when the comparisons come out. Just more excuses. But we shall see.
I really don’t have time at the moment, nor the means being on an iPad, so i’ll just refurbish an old post and call the day. What said for Uncharted 3 can be said as well for the other FP titles i mentioned.What results specifically though?
Except they’re not, unless you limit yourself into thinking only free-roam titles can be regarded as “not limited” which would be a pretty weird stance.Those games are extremely limited in what they're doing onscreeen, but with massive budgets and top tier devs. Of course the limited scope that is displayed will look good(at the time.)
I don’t know what to tell you. There’s making of, GDC papers and Digital Foundry articles proving you wrong.The ps3 cell was the hulking processor that could barely push 720p 30fps. And even after years of experience, the best devs in the world could not do much with it. The RAM sucked, and the GPU was terrible. The cell was supposedly good, but it never got much traction.
Which is part of the gdk. They can easily work with both at the same time.Don't they have to make sure that whatever they make for the XSX also works on the XSS?
Just like we haven't seen a ps5 till just now. Wouldn't be surprised if they have have something to show soon, being that they supposedly learned from the last conference. Guess you love to believe DF when it's convenient, then blame them for making excuses. Pick one or the other lol.Comparisons will be good, I also wait - have we seen any uncompressed 4k videos of XSX running anything demanding yet ?
DF seem to be starting to make excuses for XSX, looks like they are not so confident anymore in the real world performance of the paper specs. Lets wait and see is the correct approach, there are too many unknowns.
You'd have to explain to me first why you're trying to compare Vega to RDNA, it doesn't make any sense to begin with. You're out of your element.
Which is part of the gdk. They can easily work with both at the same time.
Just like we haven't seen a ps5 till just now. Wouldn't be surprised if they have have something to show soon, being that they supposedly learned from the last conference. Guess you love to believe DF when it's convenient, then blame them for making excuses. Pick one or the other lol.
Richard is rehearsing his excuses ready.
think Richard is getting in early excuses
DF geting their excuses ready
DF seem to be starting to make excuses for XSX
Getting his excuses lined up ready.
Richard getting his excuses ready.....
Get help.
I have a stalker changing what I say in quotes, nice.
I dont need help, I have a good job, smart kids and nice life - whats your problem ?
Your an xbox fan, so I dont stalk you, but you seem to be obsessed with what I post.
You need to spend more time with your family and less time spamming literally the same tired shit over and over again on GAF, in that case.
It's boring and it makes you look unhinged.
The only current gen console I own, and have ever owned, is a Switch. As I've said elsewhere, I'll not be getting either new console at launch.
And your post history suggests you are an Xnbox fan, so stop lying.
I don't own an Xbox and I'm not getting a new one.
Geordiemp lining up/readying his excuses after been proved a troll.