silent head
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750So you have 500 employees and contractors and still need help with the game. Seems 343 has to hire three talented devs to pick up the slack of each diversity hire.
750So you have 500 employees and contractors and still need help with the game. Seems 343 has to hire three talented devs to pick up the slack of each diversity hire.
How many there would you bang? I'm counting 2, and I'd have to delay those for a year for some polish.hope he is not too tough on these angels
This is good news, in my eyes.
The game was delayed a year for a reason. I think it is gonna be much better than what we saw in the first demo.
Coalition hits home runs, let them sprinkle some of their magic into the Halo: Infinite formula. Profit.
First and foremost we've seen 8 mins of footage, far too little to call 343i incompetent I feel.While this is good for the development of the game, this must also be looked at negatively in that 343i is massively incompetent to butcher a tentpole franchise like this.
Bring in whatever additional help is needed from other 1st party developers but make changes at the top in 343Industries.
It's fucking criminal how this game has become a full blown joke/meme.
There are no rose-tinted googles, MCC is out people have played the old games recently and they hold up amazingly. As far as Halo 4 is concerned there's a decent amount of the fanbase that like the story but all the hate it gets for its gameplay is rightfully deserved. It has the worst enemy AI in the series and the most linear levels with the worst enemy design in the series. Not to mention gunplay is terribly unbalanced with weapons running out of ammo before even one encounter is done and all vehicle sections amount to driving down a linear path. To this day 343 has never made a Halo campaign with good gameplay.
First and foremost we've seen 8 mins of footage, far too little to call 343i incompetent I feel.
Secondly by taking all the information we know, infinite is a very ambitious game and has taken longer than expected. Having other teams help with big AAA titles is certainly not out of the ordinary. Let's wait and see what 343i have created when it's actually finished.
Good jokeOne of Xbox's best studios helping another one of its best studios. Use talent within. I approve.
People forget this, from a Halo gameplay perspective it looks good and interesting, mixing some things up.They're hardly 'shitty' and it's completely normal to draft in other studios help from within your group or even outside . I think its nothing to with diversity and more do to with the game looking like an Xbox One X game and now the team are totally redoing everything.
The gameplay shown in Halo Infinite looked pure HALO and brilliant along with the music
Halo V was a nice enough game just I didn't like switching between the characters and the focused Co-Op even in the single player mode, the online multiplayer was an amazing mind.People forget this, from a Halo gameplay perspective it looks good and interesting, mixing some things up.
Aethsteticly I see where they are going to make it look like old school halo but it didn't pay off, I want them to keep the artstyle just need to upgrade the textures and certain things around the world to make it bang, exactly like those trailers!
People just like to shit on 343 because they are an Xbox studio, 4 had a brilliant campaign while 5 had a great MP that felt good.
They're hardly 'shitty' and it's completely normal to draft in other studios help from within your group or even outside . I think its nothing to with diversity and more do to with the game looking like an Xbox One X game and now the team are totally redoing everything.
The gameplay shown in Halo Infinite looked pure HALO and brilliant along with the music
Looking like One X game isn't that bad, more so if running at a locked 60 FPS at Native 4K, but its the gameplay that counts.And you think it looking like an Xbox one game is good? Its not. The quality of Halo 4 and 5 regardless of what you think of those games. Is not the same as what we saw with infinite or mcc.
The Coalition isn't the only other dev helping these incompetent diverse idiots out. They're basically cashing checks for virtue signaling.
I must say that I do not get the 'Halo 5 MP' was/is amazing. I completely agree that it is the best part of Halo 5 (that is a poor product as such) but I found it to be very lacking compared to competition in terms of MP with poor controls (floaty, deadline-like issues etc).Knock 343 all you want, but Halo 5 MP was (and still is) amazing.
Campaigns are a different story. 1-3 are still great fun to play to this day, and have a charm that 4 and 5 did not capture.
The coalition are technical wizards, hope they will influence halo infinite but I doubt it, I think it’s only reinforcement to polish the game.
I'm a bit puzzled that you are that triggered by diverstity and have Barack Obama as your profile picture. A lot of people called him a diversity candidate and a media product when he first came up, of course before even giving him a chance to prove otherwise.Honestly just get rid of 343. You built a shitty studio based on diversity over talent. Now these morons need all these other studios to help them out. What a waste of resources for trying to be "diverse".
What does this mean? DNA in an older engine? They are using a brand new graphics engine, it's not the old Bungie Halo engine.But doing it now shows that they have lots of issues and that they can not get a engine that has some dna in a older engine to run on 12tf machine.
I'm a bit puzzled that you are that triggered by diverstity and have Barack Obama as your profile picture. A lot of people called him a diversity candidate and a media product when he first came up, of course before even giving him a chance to prove otherwise.
Looking like One X game isn't that bad, more so if running at a locked 60 FPS at Native 4K, but its the gameplay that counts.
Also, I think you need to understand that having other studios come in and help is what happens to a lot of games for all sorts of reasons.
Not that I feel there's any point in trying to have a debate with you over the Xbox or Halo
What does this mean? DNA in an older engine? They are using a brand new graphics engine, it's not the old Bungie Halo engine.
Who told you this?From my understanding is has base code from older engine use for Halo 4-5. But everything else like lighting, physx is all new from ground up.
From my understanding is has base code from older engine use for Halo 4-5. But everything else like lighting, physx is all new from ground up.
lots of “Danger-hair”hope he is not too tough on these angels
Who told you this?
Where are you pulling this from? Think you'll need to provide a source for something like this.
343's Social Stream from July 27th talks Slipspace, and mentions that it "wasn't a complete rebuild" and that "There's definitely still coded foundation [from Blam!]."Social Stream TimestampEarlier in the video at 24:05 its said "we got to take a step back and overhaul the engine." (talking about Blam!) This shows us that Slipspace isn't something new, but just more built off of old stuff. This is a rebrand of the same engine they have been using. I saw rumors about this from unverifiable sources and decided to dive in and look around, turns out this is true.
I imagine the fairer sex would say the same if you showed the equivalent of a NeoGAF group shot.Not a single 10 in that lot, SMH.
Because obviously projects never failed before people cared about diversity. (See: development hell).And you think it looking like an Xbox one game is good? Its not. The quality of Halo 4 and 5 regardless of what you think of those games. Is not the same as what we saw with infinite or mcc.
The Coalition isn't the only other dev helping these incompetent diverse idiots out. They're basically cashing checks for virtue signaling.
Initiative? What you on about? This article is about Coalition.I don't think you did. How is The Initiative "one of Xbox's best studios" when they haven't even released a game yet?
Because obviously projects never failed before people cared about diversity. (See: development hell).
Nice way of cherry picking there, only mentioning the good bits about 4 and 5. What about Halo 4 having atrocious multiplayer and Halo 5 having terrible single player? Why don't you wanna talk about that? All you got with 343 was half games, but you only seem to like the good halves. Btw, Halo 4 didn't have best campaign in the series, at the the time it was heavily criticized by fans. Halo 2 and 3 still have the best campaign according to fans and critics alike.Sure buddy. Halo 5 boasts the best feeling gameplay the Halo franchise has ever seen. They made 60fps a priority for Halo for the first time on consoles and nailed it! That shit felt GREAT to play. Halo 4 is the best overall campaign the franchise has ever had, and the one with the best overall story, the best depiction of Master Chief, the best portrayal of Cortana, the best integration of the lore, and the one that did the best job of making you BELIEVE you were Master Chief. They're a very technically gifted studio and have never fallen flat on amazing production value or great feeling gameplay imo.
They do a fantastic job with optimization also. Their games always run very well while also being quite beautiful, but to a warrior such as yourself they're supposedly the worst developer Microsoft has? I'm laughing. They're easily among the best Microsoft has, and one of the best developers in the business period, and their output proves it. Halo Master Chief Collection, despite some hiccups and hate, is also an amazing undertaking that they've pulled together incredibly. This stupid mob rule bs that is used to throw dirt on a talented developer is the kind of crap that I just brush aside. Anybody claiming 343 is a bad or terrible developer is a fanboy, and can not/should not be taken seriously even a tiny bit.
But obviously with those tinted glasses and implying im some PS fanboy, there's no point in continuing this debate lol.
MCC was assembled by a huge number of studios, and Halo Infinite hasn't been released yet. But my point is that poor or chaotic project management is normal for video game studios, especially when they are trying to scale up in scope. Just look at what happened to CDPR with Cyberpunk. Both Halo 1 and Halo 2 were in some form of development hell, and on Halo 2 they had to cut half the game's levels *and* the ending, and stitch what they had together during a year of crunch so bad it almost broke the entire team.Obviously the quality of Halo 4 and 5 wasn't shit like mcc and what we saw of infinite. Although they weren't great halo games, they were solid games.
Around 34.How many there would you bang?
MCC was assembled by a huge number of studios, and Halo Infinite hasn't been released yet. But my point is that poor or chaotic project management is normal for video game studios, especially when they are trying to scale up in scope. Just look at what happened to CDPR with Cyberpunk. Both Halo 1 and Halo 2 were in some form of development hell, and on Halo 2 they had to cut half the game's levels *and* the ending, and stitch what they had together during a year of crunch so bad it almost broke the entire team.
Too many cooks...
I do wonder, how much revamping work can you realistically do in a year? Well, less than a year now.
My avatar nor politics have nothing to do with this. Get a better argument or stop derailing.
The irony of ridiculing diversity at 343 while having a Barack Obama avatar wasn't lost on me. Maybe just think of him next time you baselessly discredit female hires at game companies as "diversity outreach".
Thanks for that, it seems its more of keeping with the Halo feel as opposed to the graphics. Did go on further to say if someone who worked on Halo 5 came in to work on Infinite, they'd find it a pretty foreign work environment. That is pretty telling that the game is using very different tech from previous games.Google is your friend: https://www.halopedia.org/Slipspace_Engine
Around the release of Halo 5: Guardians the engine was secretly worked on, and took several years to develop. The Slipspace Engine demo at E3 2018 was the culmination of the ten-years of work.[1] While the engine is largely new, remnants of the old Blam! engine remain.[2]
Link with timestamp should work.
But yea, it's been known for a while now that Bam! was used for halo 4, halo 5 and 343 was modifying it, then rebuilt parts of the engine like lighting, materials, physics shit like that. But base code is from a older engine which I've heard from what Jason Schrier reported on that it was the biggest issue in development, hence rumors that the demo wasn't from an internal build of the game but from contracted group who was working with 343.
It makes sense to get engine people from Coalition to help do engine optimization, since thats the main issue they were having.
Sure "Concern".Ok "Greggy"
that girl on the left is definitely the daughter of tetsuya nomura, with this we can confirm the purchase of SE by microsoft.hope he is not too tough on these angels
Obviously the quality of Halo 4 and 5 wasn't shit like mcc and what we saw of infinite. Although they weren't great halo games, they were solid games.