ShockingAlberto
Member
wasn't kid icarus a wii game, originally?
They were working on Wii kits since they didn't have 3DS kits until 2010 sometime. It was always intended to be a game for the DS successor.
wasn't kid icarus a wii game, originally?
Power is not all important. Software is. I wish people would remember how poorly PS360 did at the start of this generation. I wish people would remember that it was kinect and not high end graphics that pulled 360 into the mainstream. I wish people would remember that it was Wii Sports, Wii Fit, and Mario Kart and not HD resolutions that rocketed the Wii into stardom. I wish people would realize that most consumers aren't going to set the 360 and Wii U next to each other and compare them directly, they're going to be attracted to software that's unique to each system. I wish the people who clamor on and on about how a lack of a large graphical leap hinders sales potential would think about why Wii has sold 95+ million units world wide. I wish people would understand that while lack of third party support is tangentially related to a lack of power in the Wii, it's impossible for the cause of Wii's decline to be contingent on support that was never present during its rise, and that the drop off in 2011 correlates directly with the drop in software support by nintendo themselves. These are arguable points insofar as the spherical shape of the earth is an arguable point.
Great post, lots of explosively irrefutable fact bombs in here.
No.
It's a tribute to Anihawk's mushy love googley eyes for Ancel.
3DS is part of the 8th Generation, Wii is part of the 7th Generation.
Also, it was worked on the PC and Wii before the 3DS, so does that mean Kid Icarus was originally a PC game, and would be far ahead of the Wii?
i thought the pc was 28 years old
we took a picture together, and it was his suggestion!
Naganuma did some Kid Icarus music
I know.. the best we can hope for would be late in the next generation. Poop. :/
I have a feeling in my bones that Nintendo will be ramping up development time across the board. We're going to be seeing more first and second party titles next gen than we've ever seen before imo. They know that these titles are essential to keeping sales momentum and there are plenty of Nintendo IPs that haven't been exploited yet this gen which we'll see being used from later this year and onwards.
Nintendo must learn how to pace themselves in terms of releases. I know that they're counting on significant third-party support this time, but they must be ready in the (likely) event that third parties bail on them again.
Nintendo must learn how to pace themselves in terms of releases. I know that they're counting on significant third-party support this time, but they must be ready in the (likely) event that third parties bail on them again.
I'm sure it will be a huge focus this time around.
With all their hires and expansions from last year that are still going on, as well as the fact that Wii development seem to have almost stopped 2 years ago, im sure they have quite a number of stuff cooking.
I'm sure it will be a huge focus this time around.
With all their hires and expansions from last year that are still going on, as well as the fact that Wii development seem to have almost stopped 2 years ago, im sure they have quite a number of stuff cooking.
I have a feeling in my bones that Nintendo will be ramping up development time across the board. We're going to be seeing more first and second party titles next gen than we've ever seen before imo. They know that these titles are essential to keeping sales momentum and there are plenty of Nintendo IPs that haven't been exploited yet this gen which we'll see being used from later this year and onwards.
Nintendo must learn how to pace themselves in terms of releases. I know that they're counting on significant third-party support this time, but they must be ready in the (likely) event that third parties bail on them again.
also, they didn't seem to be too into 3ds development, almost like they expected it to just coast to success outside of mario kart 7.
Fire Emblem,
2D Mario,
Paper Mario,
Mario Tennis,
Zelda 3DS,
Really?
http://i.imgur.com/MhTdh.jpg
Both Zelda and Mario are announced. (Well, Zelda it's more "Yes, we're working on it".) But Mario was announced at the last investor meeting.
And those are 1st and 2nd Party games. (Or Studios owned by Nintendo), so it counts.
I don't see the problem, here.
Talking about the Wii U's appeal, here's an anecdote from a friend of mine.
"Are you going to buy a Wii U?"
"Nah. Don't see the point. I only use the Wii for Wii Fit. What's the point of the tablet anyway?"
"You do realise that the Wii U will work with Wii Fit? Plus, you'll be able to see your weight on the tablet screen, concealing it from other family members."
"Really? Maybe I'll buy it then. I'm sick of the family making fun of my weight."
All Nintendo have to do is promote features like that and they'll have no problem with the casual market.
Oh sure.
"Buy the Wii U and your friends and family won't be able to laugh at your weight anymore, you fat fuck!"
Talking about the Wii U's appeal, here's an anecdote from a friend of mine.
"Are you going to buy a Wii U?"
"Nah. Don't see the point. I only use the Wii for Wii Fit. What's the point of the tablet anyway?"
"You do realise that the Wii U will work with Wii Fit? Plus, you'll be able to see your weight on the tablet screen, concealing it from other family members."
"Really? Maybe I'll buy it then. I'm sick of the family making fun of my weight."
All Nintendo have to do is promote features like that and they'll have no problem with the casual market.
actually gaming seems to be one of the few (only?) bright spots as of now. Past was bad but it's the only thing on the upswing.
Anyway they won't pull out of anything. They'll just set it up for profits from the get-go unlike last time, and take it from there. Their demise was always greatly exaggerated, come on.
Tell him there will be a new game...
Wii Will Fit U
rumours are rumours, and late 2013 is a long ways away. It won't be another 599 disaster, now that they got bluray out of the way. Sony, like Nintendo, can be stubborn and weird, but they aren't stupid enough to make epic mistakes more than once.But aren't all the rumors stating that 720/PS4 are going to be powerful as fuck?
It baffles my mind. The underpowered Wii wins the gen by a landslide, and their strategy is... make a new console that is stronger than current PCs.
Not that I'm complaining. I was just expecting modest upgrades from Sony and Microsoft, and consoles priced no higher than $399. It's not looking like that right now.
rumours are rumours, and late 2013 is a long ways away. It won't be another 599 disaster, now that they got bluray out of the way. Sony, like Nintendo, can be stubborn and weird, but they aren't stupid enough to make epic mistakes more than once.
That doesn't sound like a fitness game.
Tell him there will be a new game...
That doesn't sound like a fitness game.
Sounds more like a plus-sized fashion designer's game.
I agree that Nintendo will probably rely on themselves more than any other in the cupcoming generation. I could see them ramping up development on many more titles simultaneusly, more so than they did this gen. I could see the resurrection of IPs they've largely ignored, and so on and so forth.
and vita is quite affordable for what it packs in, which is why I have faith they won't screw up the ps4 so bad.PSP->Vita?
PSP->Vita?
and vita is quite affordable for what it packs in, which is why I have faith they won't screw up the ps4 so bad.
As for vita's lack of success so far, that's for entirely different reasons.
eh, they put the games on cards, added several different control methods, added a second analog stick, tried to make more handheldy handheld games.
eh, they put the games on cards, added several different control methods, added a second analog stick, tried to make more handheldy handheld games.
it's a pretty big improvement. only downsides are the lack of third party support, the inability to lower the price if needed, and the whole needing a memory stick to save some games thing.
eh, they put the games on cards, added several different control methods, added a second analog stick, tried to make more handheldy handheld games.
it's a pretty big improvement. only downsides are the lack of third party support, the inability to lower the price if needed, and the whole needing a memory stick to save some games thing.
their cell phones aren't exactly boomingSony is in a tough spot until they wise up and integrate the PSP/Vita games into their cell phones.
simple, content. Content is always the issue with Sony handhelds. Nintendo has a foothold because their franchises are synonymous with handheld gaming, as is the brand itself (nintendo brand).From what I can see Sony did just the very same mistakes with the Vita as they did with the PSP. To me, the Vita looks like an updated PSP. They still use the same strategy with console games for handhelds, which doesn't seem to work out.
So why do you see as the reasons for the PSP's failure and the Vita's current lack of success?
Adding a second analog stick is what people want and why the PSP sold so badly, almost forgot about that. Nah, sorry, those aren't the reasons for which the PSP failed. You are going into the right direction with the lineup though. The market positioning could've needed some serious improvements too.
Sony is in a tough spot until they wise up and integrate the PSP/Vita games into their cell phones.
Sony is in a tough spot until they wise up and integrate the PSP/Vita games into their cell phones.
From what I can see Sony did just the very same mistakes with the Vita as they did with the PSP. To me, the Vita looks like an updated PSP. They still use the same strategy with console games for handhelds, which doesn't seem to work out.
So why do you see as the reasons for the PSP's failure and the Vita's current lack of success?
Uncharted Vita sold on a cell phone for 2.99 would be colossal financial disaster. They'd need to change their entire model for this.
Personal opinion time: The PSP and Vita's biggest market is young teens and single, male adults, and they're more attracted by the iOS environment as of late. Sony is having a hard time positioning itself against a phone or its PMP brother through marketing. And they don't have the franchises or the kid audience to combat that problem.
simple, content. Content is always the issue with Sony handhelds. Nintendo has a foothold because their franchises are synonymous with handheld gaming, as is the brand itself (nintendo brand).
Sony can't compete by doing what Nintendo has done, so they have to differentiate, the Vita is that differentiation, it's more high end, offers more features and whatnot. But once again, they don't have the content to thrive in japan yet, and in NA, a Sony handheld would need nothing short of a miracle to be anything but passable.
They tried...
Didn't work out too well.
Personal opinion time: The PSP and Vita's biggest market is young teens and single, male adults, and they're more attracted by the iOS environment as of late. Sony is having a hard time positioning itself against a phone or its PMP brother through marketing. And they don't have the franchises or the kid audience Nintendo's portables have to combat that problem.