I'd just like to see a handheld Pokémon game with servers. You get thrown in a server, you see all of the players on that server around you. The only things you can do with them is trade, battle or chat. That's it.
It'd be simple, yet fantastic at refreshing the Pokémon experience.
Opinianz?
i was thinking of starting a thread about what it would take to develop a very basic pokemon mmo.
nothing too different from the games we already have today. Same world size, same locations, same features, etc but with the ability to have 100-1000 people or so playing on the same world as you are.
Some missions and areas could allow for joint expeditions. Caves and whatnot could be made easier by joining up in small groups.
How much more expensive is it to develop this type of game? Can developers sell MMOs of these scales the same way normal games are sold? or can the development/maintenance costs only be justified by having suscriptions? (which then turns the games into full on mmos)