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Keighley: Epic says UE4 not targeted at Wii U on GTTV, Epic responds [Updated Again]

Vanillalite

Ask me about the GAF Notebook
Does it worry anyone else that it APPEARS Epic is going the same route as last gen IE trying to aim for specs that might even be above some high end current PCs and trying to get the next gen console makers to bump up their specs and focusing on this new high end hardware?

That was how it went with the 360/PS3 and UE3 was a cluster when it 1st hit. Engine was to new and sort of pushed out to have the newest latest and greatest before the newest latest and greatest were even here. Then we got that 1st crop of UE3 games, and they just seemed to have all kinds of issues. It wasn't really until the 1st UE3 remix that it seemed devs as a whole were getting solid results across the board.

IDK call me a hater or a worrier, but I just have bad vibes from this. I'd like next gen consoles to have a running start straight out of the gates, and this type of thing seems like the opposite of that.
 
0383_lqe1.gif

I absolutely love the art style of Wind Waker, but he's not COMPLETELY wrong. On a technical level it wasn't very complex. The character models, for instance, were very low polygon. You could see hard seams on Link's face from the lack of polygons when the camera got up close to him.
 

Ridley327

Member
Ok keep telling yourself that.

It is completely insane to suggest that UE3 hasn't had a major impact on how this gen has transpired; Epic is the top dog of middleware engine designers and virtually every publisher has had at least one major game running on it.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
They've always been important. Wii games just don't "look like shit" simply by virtue of being on weaker hardware and as long as the graphics were competent they aren't that big a deal. When devs don't try, then the games look terrible.

Oh Lord... "Lazy devs" is still a thing in 2012? They don't exist. Well, maybe at Backbone.
 

Gahiggidy

My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
This how I think/believe/hope the Wii U will fit into the hierarchy of console performance:

vSt1y.jpg



^^^
With Xbox 360 on the scale at 0 and its successor at 100. Wii U would fall at 65% and PS4 at 85%.
 

madmackem

Member
I don't think the Wii had a public Zelda tech demo :p

Ahhh i see, would still have been nice to see the latest zelda looks alot better than the port we got near launch. I love ninty and their first part alone means im in day one i just worry about the third part situation come the other two launching. I guess we wont know either way till those two come out which could be a while anyway i just ninty didnt pull another wii specs wise and hoped the tablet controller would be the new wiimote.
 
Not hating on the game itself, but that was essentially Nintendo making a statement that graphics are unimportant. For a good while, the best looking Wii games were Gamecube ports (Twilight Princess, RE4 Wii Edition).

Anyone remember Capcom releasing half assed games on the Wii as 'Tests' then proceeding to release Zack and Wiki with no marketing and saying "Nintendo is eating up our sales! How can consumers see our products with Nintendo games on the shelf next to it!"

Good times, rageworthy for me, a guy studying marketing.

THQ was another one who did the same stupid maneuver.
 
Dreamcast wasn't a mild improvement over it's predcessors, so that's one point down. Dreamcast was not backed by a company with as much money as nintendo. Sega despite being sega doesn't consistently commands their sales. Stop comparing WiiU or anything to what sega did just because a few things are familiar doesn't even begin to deal with the rest of the situation involved at this current time.

Oh I wasn't comparing current Nintendo to Dreamcast era Sega. That would be silly :p .

Sega was financially nearing bankruptcy during the Dreamcast launch, their name was dragged through the mud with bad hardware releases like the 32x and Saturn (in the western markets) . The Dreamcast was a completely next gen console when it was released in 1998-1999 (hardware wise and conceptually), but Sega couldn't compete with Sony's unstoppable freight-train during that time period.

Nintendo on the other hand are financially sound, they have a strong brand name that resonates well with the general public. They just had two successful consoles (Wii and DS) and the 3DS is starting to show signs of picking up momentum. Even if the Wii U ends up being half way between current gen and next gen in hardware specs, they still have a very good shot of making a successful console out of it.

These two situations are not really alike at all.

Going by the rumors of the PS4 and Next Box, it doesn't really sound like those two consoles will be doing much more than what can be achieved on current gen PC's anyway.

It makes me really wonder if average game buying public (GAF not included) will even care about high end graphics anymore if their games look "satisfactorily enough" on their HDTV's.
 

Terrell

Member
Nintendo didn't really set a good example for third party developers on the Wii when they released stuff like this and pushed it as their flagship title:

9Oh3LMJiMsSZQuaGJce9Rl_XIPuB3Ez0.jpg


Not hating on the game itself, but that was essentially Nintendo making a statement that graphics are unimportant. For a good while, the best looking Wii games were Gamecube ports (Twilight Princess, RE4 Wii Edition).

Well, considering they boxed themselves in with a platform they didn't make with graphics in mind, obviously... not surprised.

But Wii Sports setting a bad precedent for 3rd-parties? That's like the original Super Mario Bros. setting a precedent for 3rd-parties, when even in the first year, we had prettier games than that on the NES. The only graphical achievement the original SMB had over anything else at market was live side-scrolling. Which ANYONE could do with the hardware.
 
It is completely insane to suggest that UE3 hasn't had a major impact on how this gen has transpired; Epic is the top dog of middleware engine designers and virtually every publisher has had at least one major game running on it.

Which is completely true, but that doesn't make it a foregone conclusion that UE4 will end up being nearly as ubiquitous next gen as UE3 has been this gen. We'll see.
 
This how I think/believe/hope the Wii U will fit into the hierarchy of console performance:

vSt1y.jpg



^^^
With Xbox 360 on the scale at 0 and its successor at 100. Wii U would fall at 65% and PS4 at 85%.

This is Wollan-esque. Or Gahiggidy-esque, I guess.

The main tag was for casual/grannys this gen.

Now that everyone else has jumped on that bandwagon its just an accepted aspect of games, people this time round will need a new hook.

Its not real next gen seems to be it.

You cannot possibly play the victim card while a) supporting the #1 selling console and b) cheerleading Nintendo's software choices that led to those sales. The Wii was chock full of deliberate hardware design and marketing choices that were reflected in its software library and subsequently, its audience.
 

RagnarokX

Member
Oh Lord... "Lazy devs" is still a thing in 2012? They don't exist. Well, maybe at Backbone.

Yes? Devs can't make bad looking games that could have looked better in your world? It's not necessarily a matter of laziness but not budgeting enough as well.
 

Ridley327

Member
Which is completely true, but that doesn't make it a foregone conclusion that UE4 will end up being nearly as ubiquitous next gen as UE3 has been this gen. We'll see.

Now this is certainly in the realm of possibility, especially if Epic is still trying to "negotiate" with MS and Sony on specs. Even Epic seems like they're prepared for UE3 being used for launch games for those systems.

Is it a likely one? Probably not, since CryEngine 3 adoption isn't anywhere close to ubiquity and nearly every other engine is publisher-specific and therefore proprietary.
 
This how I think/believe/hope the Wii U will fit into the hierarchy of console performance:

vSt1y.jpg



^^^
With Xbox 360 on the scale at 0 and its successor at 100. Wii U would fall at 65% and PS4 at 85%.

I dunno... with the dire financial straits that Sony is in and how GAF seems to think that Kinect 2.0 is going to be shipped with Durango, I can't imagine either of those two forthcoming consoles being all that either, lest we all have to get a few extra jobs and they sell at $599 US DOLLARS
 

Gahiggidy

My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
This is Wollan-esque. Or Gahiggidy-esque, I guess.

I don't quite follow, but its been 7 years. Nintendo should have been able to at least get half way past last generation.
 

X05

Upside, inside out he's livin la vida loca, He'll push and pull you down, livin la vida loca
I doubt Microsoft intended for the RROD to happen, and I'm sure PS4 will be more expensive than the Wii U (at least, by the time it comes out). There's a huge logical gap between the things that you're comparing, but I don't suppose you care to know it.

Do you honestly expect the Wii U to be on par with PS4 / 720?
I was being facetious (especially with the RROD comment!), as Nintendo has released only one underpowered console for the corresponding generation (the Wii), so we can't assume the same for the WiiU. It did work for them in some way so the thought process to get to that conclusion is not wrong per se, but the point is that we REALLY don't know, and won't for at least a week :)

How far did you have to reach into your ass to pull out all those assumptions? Just curious, for future reference.
I'm just showing how some are jumping to conclusions here, nothing from my ass.
 

Boss Man

Member
This how I think/believe/hope the Wii U will fit into the hierarchy of console performance:

vSt1y.jpg



^^^
With Xbox 360 on the scale at 0 and its successor at 100. Wii U would fall at 65% and PS4 at 85%.
So you think that the gap between PS4 and Wii U will be about the same as the gap between 720 and PS4?

You currently own a 360 and Wii, don't you?
 

bomma_man

Member
Nintendo could keep making Wii games for another five years and I wouldn't care as long as they were good. This means nothing to me, I don't think I own a single UE3 game.
 
This how I think/believe/hope the Wii U will fit into the hierarchy of console performance:

http://i.imgur.com/vSt1y.jpg[IMG]


^^^
With Xbox 360 on the scale at [B]0[/B] and its successor at [B]100[/B]. Wii U would fall at [B]65[/B]% and PS4 at [B]85[/B]%.[/QUOTE]

:lol

If the WiiU was in that area of power I would call that a success. Close enough for 3rd party ports with some visual sacrifices. Nothing wrong with that. But unfortunately all signs are pointing to the WiiU coming in around a 10 or 20. That is not going to cut it. It will be another system with no 3rd party support.
 
:lol

If the WiiU was in that area of power I would call that a success. Close enough for 3rd party ports with some visual sacrifices. Nothing wrong with that. But unfortunately all signs are pointing to the WiiU coming in around a 10 or 20. That is not going to cut it. It will be another system with no 3rd party support.

Lol. These topics are amazing.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
I don't quite follow, but its been 7 years. Nintendo should have been able to at least get half way past last generation.

Remember how Wii was more powerful than the original Xbox? Yeah, neither do I.
 

LCGeek

formerly sane
Well the whole point is UE3 IS scalable, but the idea of the Wii-U not getting UE4 would point to the fact that UE4 isn't as scalable at least downward. Epic would be crazy not to have devs use UE4 on the Wii-U if it was possible even if the games were down scaled to fit that hardware over current high end PC graphics cards and the PS4/720. You'd rather just have everything use UE4 to help speed up the adoption rate because companies would like to make one game and put it on as many platforms as possible.

I'm failing to see where I'm wrong on this?

All of them are scalable. WiiU from what anyone knows isn't being designed from a high end next gen stand point as in going as close to the top as they can for the money they spend. never once did it occure to me think or suggest UE4. Yes nintendo should be onboard for UE4, but business wise epic has not made it easy for them to do so. They will get burned for anything they do and most will say it wasn't enough despite getting nintendo to even bother for once is a real starting point.

I'm not arguing what you are saying. I'm just voicing most aren't considering one company primarily involved and what they are basically already committed too. Short of a miracle this generation is just going to be another patch till real jumps most gamers want in the console space can get what they want. For some they will gladly take whatever the companies have planned. I'm saying it now so I'm not being called bullshit on it later if these machines are 4gb and less even with DX11 tech it's only gonna take two years minimum with ports to beat them handidly in actual performance. Has happened every 3d generation no console except the psx/n64 era keeps that performance over. Epic can make crappy pc products since many competitors use their works you will still get companies pushing the pc end time to time when they want.


Remember how much more powerful Wii was compared to the original Xbox? Yeah, neither do I.

Remember xbox sales compared to a Wii? Microsoft bolted on it for another platform with more power that still lost in sales to a low end machine a generation behind. Nintendo problably made more money on Wii than MS has with it's two systems.
 

Mooreberg

Member
This is the least surprising news ever. Nintendo's hardware strategy in terms of technical specifications has been obvious for a long time now. I would hope for their sake it runs UE3 better than Wii ran UE 2.5
 

RoboPlato

I'd be in the dick
I'm sure the Wii U will eventually get a more optimized version of UE4, somewhere down the line. Even the iPhone can run UE3. It's probably just not being targeted right now. It makes sense, since Epic is even lobbying for the next Xbox/PS4 to have more power to run it properly. Not really a slight against the Wii U since we know that won't be as powerful as the next-gen systems. Some of the recent updates to UE3 are very nice and if it can run some of those higher end features then it'll look markedly better than the current gen.
 

Gahiggidy

My aunt & uncle run a Mom & Pop store, "The Gamecube Hut", and sold 80k WiiU within minutes of opening.
So you think that the gap between PS4 and Wii U will be about the same as the gap between 720 and PS4?

You currently own a 360 and Wii, don't you?

No, the gap for PS4>&20 would be smaller. Fifteen percent versus twenty percent.
 

Kunan

Member
Not completely unexpected. Wii U must not support the latest shader model, or Epic must not feel it important to port it (I doubt the DX-less iPad will be snubbed, for instance). UE3 has life in it still, so the first few years should be fine. If people buy UE3 games in enough amounts, devs will find a way to port the games down.
 

Vinci

Danish
Please, just tell us precisely how powerful the damn thing is so we can move on. The people who give a shit can mock, sneer, and moan, while the rest of us just look forward to cool shit at E3 - leaving this awful, pathetic, time-consuming topic behind.

No, of course that won't happen.
 
I don't think we'll see UE4 running on any of the 8th generation consoles despite this large push. I also think we'll see games on the PS720 that look ahead of their time like Uncharted 2. If that can be run on 7800s, then we'll see some amazing things with even current PC hardware (6870).
 
This how I think/believe/hope the Wii U will fit into the hierarchy of console performance:

vSt1y.jpg



^^^
With Xbox 360 on the scale at 0 and its successor at 100. Wii U would fall at 65% and PS4 at 85%.

quep1.gif


Why in the fuck would you go to the effort of making that stupid ass scale is beyond me.


Gahiggidy was on hiatus too long. Or just long enough for the young blood to not recognize him.
Seems like I'm too green
 

RoboPlato

I'd be in the dick
Does it worry anyone else that it APPEARS Epic is going the same route as last gen IE trying to aim for specs that might even be above some high end current PCs and trying to get the next gen console makers to bump up their specs and focusing on this new high end hardware?

That was how it went with the 360/PS3 and UE3 was a cluster when it 1st hit. Engine was to new and sort of pushed out to have the newest latest and greatest before the newest latest and greatest were even here. Then we got that 1st crop of UE3 games, and they just seemed to have all kinds of issues. It wasn't really until the 1st UE3 remix that it seemed devs as a whole were getting solid results across the board.

IDK call me a hater or a worrier, but I just have bad vibes from this. I'd like next gen consoles to have a running start straight out of the gates, and this type of thing seems like the opposite of that.

The difference is this time they have a huge market share when it comes to engine usage so hardware makers will be more likely to listen to them. I don't think they'll get everything they want but they may be able to get a RAM bump, like they did last gen.
 
Its going to be hard to sell this thing if the prettier games for Xbox 3 are revealed before it comes out, honestly. Graphics may not matter now but they will when you have a hard time going back to uglier games.
 

clashfan

Member
This how I think/believe/hope the Wii U will fit into the hierarchy of console performance:

vSt1y.jpg



^^^
With Xbox 360 on the scale at 0 and its successor at 100. Wii U would fall at 65% and PS4 at 85%.

I give up! I can't tell if anyone is serious or not on the internet...
 
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