Zaraki_Kenpachi
Member
it has some of the same themes, but they are two different genre. disgaea is an SRPG. ZHP is a dungeon crawler.
How is it different? Seems like the square blocks for movement strategy game that disgaea is.
it has some of the same themes, but they are two different genre. disgaea is an SRPG. ZHP is a dungeon crawler.
I would rank the odds of VLR being the free game this month about the same as the odds Square enix will announce that FFvs13 will release worldwide in spring 2013 in the next 24 hours.
How is it different? Seems like the square blocks for movement strategy game that disgaea is.
Yeah I know but I can't shake the feeling now that I bought it, and the way that I was able to get it, something bad will happen now.
I would rank the odds of VLR being the free game this month about the same as the odds Square enix will announce that FFvs13 will release worldwide in spring 2013 in the next 24 hours.
What's ZHP? I've never heard of it before. Is it a JPN only release?
How is it different? Seems like the square blocks for movement strategy game that disgaea is.
Than I'm glad the genre moved towards a more GOW-like structure. It's better for me, NG just feels like a bad game with decent combat system and harder than necessary difficulty.
It's not only about the story, the arenas, the levels, the character designs, the "puzzles", the boring backtracking, shitty ninpo, etc. Everything feels below average.
Yeah I know but I can't shake the feeling now that I bought it, and the way that I was able to get it, something bad will happen now.
lol he's hyping up another Japanese studio's reveal: http://paulgalenetwork.com/home/201...aul-gale-network-hint-from-a-japanese-studio/
TooTwos December 7, 2012 at 5:49 pm
BAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHA
You just described damn near every SRPG ever, not just Disgaea. :V
Dungeon crawlers are exactly like what they sound like. They mainly consists around spelunking inside dungeons until you reach the deepest point. They don't necessarily have to be SRPGs. All of the Persona RPGs are dungeon crawlers.
in disgaea you move all of your characters, if you make a mistake you can take it back, you attack and then the enemies attack, you clear a map by defeating all of the enemies or in item world going to the next level gate, aside from geo squares there is no real interaction with the environment.
in ZHP you are controlling a single character moving around a map looking for the next floor. Every step you take the enemies instantly preform an action, which if you are in range attacking you, if not usually moving towards you if they can see you. As you move around you can find loot and activate traps. Some make it so you are stuck and unable to move meaning the enemies can just swarm you, others might spring you across the stage. Zettai hero project gameplay
some other types of dungeon crawlers that are somewhat like ZHP would be shiren the wanderer and chocobo's dungeon. There are plenty more that separate them but I haven't played ZHP in a while so my memory is fuzzy on exactly what features ZHP has over other dungeon crawlers.
How is it different? Seems like the square blocks for movement strategy game that disgaea is.
Yes, and he made it sound like it's not a strategy game by saying disgaea is a startegy game but ZHP is a dungeon crawler. It is nothing like any dungeon crawler I have played that's why I was asking how it's different.
I hadn't played ZHP, so I was just going off zulux, but his description after my post isn't that of a Dungeon Crawler, that's a roguelike. It's an entirely different beast.
Also, telling me ZHP is a roguelike effectively cut my interest in it by 90%.
On another note U:GA is awesome so far. The only negatives are the absolutely horrendous balance controls and it feels like there's too much to collect in this game almost where it feels I'll never get a full set of any of the different groups it puts them in. Still amazing game though.
Alright I see what you're saying, I just don't consider that type a dungeon crawler I guess. It's still different from chocobo and shiren because those you can move freely like pretty much every other dungeon crawler instead of the turned based strategy that ZHP seems to be. Arc the lad is sort of similar I guess but I would never call it a dungeon crawler or I've never heard someone refer to it as a dungeon crawler.
I hadn't played ZHP, so I was just going off zulux, but his description after my post isn't that of a Dungeon Crawler, that's a roguelike. It's an entirely different beast.
Also, telling me ZHP is a roguelike effectively cut my interest in it by 90%.
Ya, exactly. I like dungeon crawlers but it doesn't seem like the normal dungeon crawler like I would associate with someone calling it which is why I was going to give it a second look.
On another note U:GA is awesome so far. The only negatives are the absolutely horrendous balance controls and it feels like there's too much to collect in this game almost where it feels I'll never get a full set of any of the different groups it puts them in. Still amazing game though.
the movement in ZHP is exactly the same as in chocobo's dungeon... EXACTLY
chocobo's dungeon is also on an invisible grid that you move one square at a time and each time you take a step the enemies move as well. In both you can take multiple steps forward at once and move around as you want but the enemies will get turns with each step you take.
I'm pretty sure Shiren is the exact same as chocobo's dungeon for movement as well but I only spent like 30 min with a shiren game so I can't be 100% sure.
it is a roguelike just like chocobo's dungeon. each time you enter the dungeons the layout and traps and what not are different. There might be some stages that aren't that way, i can't recall as it's been a while and I didn't invest nearly as much time into ZHP as I should have :/
I collected a crazy amount of collectibles on my playthrough and didn't complete a single set. I got close on a few but there's definitely a lot but at the same time I enjoy how Bend handles them.
On the downside when I was done with the game I deleted it since I only had a 4gb card at the time and I didn't realize the saves are tied with the game (AWFUL decision sony) so I get to collect them all again!
the movement in ZHP is exactly the same as in chocobo's dungeon... EXACTLY
chocobo's dungeon is also on an invisible grid that you move one square at a time and each time you take a step the enemies move as well. In both you can take multiple steps forward at once and move around as you want but the enemies will get turns with each step you take.
I'm pretty sure Shiren is the exact same as chocobo's dungeon for movement as well but I only spent like 30 min with a shiren game so I can't be 100% sure.
it is a roguelike just like chocobo's dungeon. each time you enter the dungeons the layout and traps and what not are different. There might be some stages that aren't that way, i can't recall as it's been a while and I didn't invest nearly as much time into ZHP as I should have :/
The Sly 4 PS3 demo I just played (that came with the R&C HD Collection) confirmed my suspicions: this game will be amazing.
Shoulda just called them rouguelikes instead of dungeon crawlers. Would have saved me and Kenpachi a lot of confusion. :V
from wikipedia
Anyone know if it's possible to transfer my PS1 and PSP saves from my old PSP to Vita via PS3?
That's available now? I forgot to redeem mine, thanks for the heads up!
So move freely and things around you move too? There's no waiting to move or anything? It's hard to tell, all the gameplay videos on youtube seem to be 99% is just talking and cutscene type things for the story so it's hard to tell. It looked turn based but again it's hard to tell in the crappy videos.
They are dungeon crawlers to my head thus I call them dungeon crawlers. It was called chocobo's dungeon because you crawled through dungeons not chocobo's roguelike
honestly it didn't even cross my mind it was a roguelike game until you guys mentioned they were lol.
to me though they aren't really roguelike games... for me roguelike is going through and seeing how far you can get before restarting with nothing. in the games mentioned you gain stats and levels and can save gear and what not
plus it's not like I am the only one that seems them as dungeon crawlers
from wikipedia
is a tactical role-playing roguelike video game
I linked you a gameplay video a while back (with actual gameplay, yeah a lot of videos don't have real gameplay lol) that showed the gameplay that is like chocobo's dungeon with the guy just moving around and enemies coming after you. There isn't any end turn or execute commands like the disgaea games, it plays out as soon as you move.
but yeah if you want to just continue moving ignoring enemy attacks you can, you don't have to wait for anything to resolve, though much like chocobo's dungeon it's usually a bad idea to walk around ignoring enemies lol
edit: the enemies do seem to do a bit less random wandering around than in chocobo's dungeon though, but if you get near them they will chase you down just like chocobo's dungeon.
I haven't played P4G in about a week. I should really get on that.
that's kind of my problems with handhelds. Yeah, they're easy to pick up, but that also means they're easy to put down
Almost all the games you mention are part of the Mystery Dungeon games, including Chocobo's and Shinen. They're officially classified as roguelikes~
'sides, I mentioned in my post that Dungeon Crawlers aren't limited to one genre. Roguelikes can be dungeon crawlers, but not all dungeon crawlers are rouguelikes.
Here are a bunch of Sly 4 screenshots directly from Vita: http://imgur.com/a/3NaZG
I see, I usually don't worry about labels to much, as so many games have aspects from so many genre it's usually a pain to classify them. I prefer to say stuff like they play like certain other games, in this case I consider ZHP to be like those mystery dungeon games. It has some flavor from disgaea (working towards insane power for example), but it's hardly a reskin of disgaea like phantom brave and la pucelle are, as it plays like a mystery dungeon game not a Nis SRPG
Buy ZHP it's fun to play and the story is stupid fun. O:
The Sly 4 PS3 demo I just played (that came with the R&C HD Collection) confirmed my suspicions: this game will be amazing.
Buy ZHP it's fun to play and the story is stupid fun. O:
Well, it's not so much a "label" as it is just how roguelikes work. If the game controls like the Mystery Dungeon games do, you can just say "it's a roguelike" and someone will know how the basic gameplay is. It's how right now, after being told that ZHP is one, I have no more interest in getting the game, cause me and roguelikes don't mesh well, haha.
What most people call Tactical RPGs (or Strategy RPGs) are along the lines of Disgaea, Final Fantasy Tactics, Phantom Brave, etc. Roguelikes are a sub-genre of Tactical RPGs, as they both involve Tactics, but they play in two radically different ways.
...To cut my long-winded posts short, it's easier to just call them by specific sub-genre when trying to describe the gameplay, haha.
nope.png
Man I love roguelikes.
*goes on store*
THIRTY DOLLARS?!!?!
Man I love roguelikes.
*goes on store*
THIRTY DOLLARS?!!?!
Zettai Hero Project, a NIS SRPG. It was a PSP game that parodied Japanese super heroes. It was localized.
Ha, I guess I should keep up with the thread more. Thanks for the info.
Do want. $15 is reasonable. But I only have $20 on my account and Big Sky Infinity (or whatever it's called) is calling out to me.
Decisions, decisions.
Oh, really? There are literally 0 reviews for it. How's the game?
EDIT: oh, it's a psp game?
i preordered it today for Vita, alongside Soul Sacrifice and Fire Emblem Awakening.
Still waiting to get concrete DoA5+, NGS2+, Tearaway and Killzone dates - So I can preorder those, too.
(couple those with MonHunTri3GUltimate 3DS and Castlevania LoSMoF) - spring will break me lol
i preordered it today for Vita, alongside Soul Sacrifice and Fire Emblem Awakening.
Still waiting to get concrete DoA5+, NGS2+, Tearaway and Killzone dates - So I can preorder those, too.
(couple those with MonHunTri3GUltimate 3DS and Castlevania LoSMoF) - spring will break me lol
Spring will be death. I have so many games pre-ordered, I can't even keep track of them all. ;_; And I still want even more besides.
ZHP doesn't look like my type of game.
I don't understand what's going on in the linked gameplay video.
Now Big Sky Infinity? Crossbuy for $10? Cloud saves? Twin stick shmup? Hell yes.
Huh, really?
I have 1 game preordered, I think.
I can't think of anything coming out that I want in the next 3 months other than Metal Gear Rising. :lol
Spring will be death. I have so many games pre-ordered, I can't even keep track of them all. ;_; And I still want even more besides.
Huh, really?
I have 1 game preordered, I think.
I can't think of anything coming out that I want in the next 3 months other than Metal Gear Rising. :lol
preordered for vita? Which ones?
The gameplay really isn't helpful unless you have played games like chocobo's dungeon.
basically the guy is searching around for the exit, as well as killing enemies to get exp to level up and searching for items to make themselves stronger. Your goal is to gain enough power so you can continue to crawl through the dungeon without dying.
ZHP has a a number of weird powerup systems beyond that but that is the gist of gameplay in the dungeon....
I really wish someone who played a lot more of the game than I did would chime in though lol.
I have ni no kuni preordered and uh
The Legend of Zelda: Hyrule Historia
Dragon's Crown
and Final Fantasy Vs 13....
the last two likely won't be coming out this coming spring lol.
only other possible spring games I can think of that I would end up preordering are Tales of Xillia and Atelier Ayasha but neither is set for spring yet.
No Sly? :-(
preordered for vita? Which ones?
Huh, interesting. Thanks for the explanation... wish there was a demo to check out.