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Vita PSN Game & Service Thread 2

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Derrick01

Banned
I would rank the odds of VLR being the free game this month about the same as the odds Square enix will announce that FFvs13 will release worldwide in spring 2013 in the next 24 hours.

Yeah I know but I can't shake the feeling now that I bought it, and the way that I was able to get it, something bad will happen now.
 

Noi

Member
How is it different? Seems like the square blocks for movement strategy game that disgaea is.

You just described damn near every SRPG ever, not just Disgaea. :V

Dungeon crawlers are exactly like what they sound like. They mainly consists around spelunking inside dungeons until you reach the deepest point. They don't necessarily have to be SRPGs. All of the Persona RPGs are dungeon crawlers.
 

Takao

Banned
Yeah I know but I can't shake the feeling now that I bought it, and the way that I was able to get it, something bad will happen now.

The bad will be that you don't like the game, lol.

I would rank the odds of VLR being the free game this month about the same as the odds Square enix will announce that FFvs13 will release worldwide in spring 2013 in the next 24 hours.

ZzCMc.gif


What's ZHP? I've never heard of it before. Is it a JPN only release?

Zettai Hero Project, a NIS SRPG. It was a PSP game that parodied Japanese super heroes. It was localized.
 

zulux21

Member
How is it different? Seems like the square blocks for movement strategy game that disgaea is.

in disgaea you move all of your characters, if you make a mistake you can take it back, you attack and then the enemies attack, you clear a map by defeating all of the enemies or in item world going to the next level gate, aside from geo squares there is no real interaction with the environment.

in ZHP you are controlling a single character moving around a map looking for the next floor. Every step you take the enemies instantly preform an action, which if you are in range attacking you, if not usually moving towards you if they can see you. As you move around you can find loot and activate traps. Some make it so you are stuck and unable to move meaning the enemies can just swarm you, others might spring you across the stage. Zettai hero project gameplay

some other types of dungeon crawlers that are somewhat like ZHP would be shiren the wanderer and chocobo's dungeon. There are plenty more that separate them but I haven't played ZHP in a while so my memory is fuzzy on exactly what features ZHP has over other dungeon crawlers.
 

Yanksfan

Member
Than I'm glad the genre moved towards a more GOW-like structure. It's better for me, NG just feels like a bad game with decent combat system and harder than necessary difficulty.

It's not only about the story, the arenas, the levels, the character designs, the "puzzles", the boring backtracking, shitty ninpo, etc. Everything feels below average.

The thing is, the 'genre' hasn't moved there. Different games do different things to appeal to their intended audience. It really doesn't make NG a bad game though. You're just not the intended audience.


Yeah I know but I can't shake the feeling now that I bought it, and the way that I was able to get it, something bad will happen now.

Here is the one sole bad thing about Plus. :(
 
You just described damn near every SRPG ever, not just Disgaea. :V

Dungeon crawlers are exactly like what they sound like. They mainly consists around spelunking inside dungeons until you reach the deepest point. They don't necessarily have to be SRPGs. All of the Persona RPGs are dungeon crawlers.

Yes, and he made it sound like it's not a strategy game by saying disgaea is a startegy game but ZHP is a dungeon crawler. It is nothing like any dungeon crawler I have played that's why I was asking how it's different.

in disgaea you move all of your characters, if you make a mistake you can take it back, you attack and then the enemies attack, you clear a map by defeating all of the enemies or in item world going to the next level gate, aside from geo squares there is no real interaction with the environment.

in ZHP you are controlling a single character moving around a map looking for the next floor. Every step you take the enemies instantly preform an action, which if you are in range attacking you, if not usually moving towards you if they can see you. As you move around you can find loot and activate traps. Some make it so you are stuck and unable to move meaning the enemies can just swarm you, others might spring you across the stage. Zettai hero project gameplay

some other types of dungeon crawlers that are somewhat like ZHP would be shiren the wanderer and chocobo's dungeon. There are plenty more that separate them but I haven't played ZHP in a while so my memory is fuzzy on exactly what features ZHP has over other dungeon crawlers.

Alright I see what you're saying, I just don't consider that type a dungeon crawler I guess. It's still different from chocobo and shiren because those you can move freely like pretty much every other dungeon crawler instead of the turned based strategy that ZHP seems to be. Arc the lad is sort of similar I guess but I would never call it a dungeon crawler or I've never heard someone refer to it as a dungeon crawler.
 

DiscoJer

Member
How is it different? Seems like the square blocks for movement strategy game that disgaea is.

Disgaea you have a bunch of guys and you are battling a bunch of guys (or some other goal).

ZHP is more of a rogue like. One guy, explore a dungeon, move one square at a time, they move one square at a time


That's not to say they don't have some similar elements, the whole item world thing in Disgaea is a lot like a multi-character rogue like, at least how your goal is just to get further and further into the dungeon, but the basic gameplay is still more a wargame.
 

Noi

Member
Yes, and he made it sound like it's not a strategy game by saying disgaea is a startegy game but ZHP is a dungeon crawler. It is nothing like any dungeon crawler I have played that's why I was asking how it's different.

I hadn't played ZHP, so I was just going off zulux, but his description after my post isn't that of a Dungeon Crawler, that's a roguelike. It's an entirely different beast.

Also, telling me ZHP is a roguelike effectively cut my interest in it by 90%.
 
The reason to go back to Ninja Gaiden is to unlock a few little things here and there, beat higher difficulties, and be a ninja over and over. The ninja part is the kicker. If that isn't enough, I can seethe game my having much appeal.
 
I hadn't played ZHP, so I was just going off zulux, but his description after my post isn't that of a Dungeon Crawler, that's a roguelike. It's an entirely different beast.

Also, telling me ZHP is a roguelike effectively cut my interest in it by 90%.

Ya, exactly. I like dungeon crawlers but it doesn't seem like the normal dungeon crawler like I would associate with someone calling it which is why I was going to give it a second look.

On another note U:GA is awesome so far. The only negatives are the absolutely horrendous balance controls and it feels like there's too much to collect in this game almost where it feels I'll never get a full set of any of the different groups it puts them in. Still amazing game though.
 

Noi

Member
On another note U:GA is awesome so far. The only negatives are the absolutely horrendous balance controls and it feels like there's too much to collect in this game almost where it feels I'll never get a full set of any of the different groups it puts them in. Still amazing game though.

Make sure to go into the Journal pages for every trinket collection and examine the rare ones. There's Drake quips for almost every single one of them, and they're all great.
 

zulux21

Member
Alright I see what you're saying, I just don't consider that type a dungeon crawler I guess. It's still different from chocobo and shiren because those you can move freely like pretty much every other dungeon crawler instead of the turned based strategy that ZHP seems to be. Arc the lad is sort of similar I guess but I would never call it a dungeon crawler or I've never heard someone refer to it as a dungeon crawler.

the movement in ZHP is exactly the same as in chocobo's dungeon... EXACTLY

chocobo's dungeon is also on an invisible grid that you move one square at a time and each time you take a step the enemies move as well. In both you can take multiple steps forward at once and move around as you want but the enemies will get turns with each step you take.

I'm pretty sure Shiren is the exact same as chocobo's dungeon for movement as well but I only spent like 30 min with a shiren game so I can't be 100% sure.

I hadn't played ZHP, so I was just going off zulux, but his description after my post isn't that of a Dungeon Crawler, that's a roguelike. It's an entirely different beast.

Also, telling me ZHP is a roguelike effectively cut my interest in it by 90%.

it is a roguelike just like chocobo's dungeon. each time you enter the dungeons the layout and traps and what not are different. There might be some stages that aren't that way, i can't recall as it's been a while and I didn't invest nearly as much time into ZHP as I should have :/
 

Derrick01

Banned
Ya, exactly. I like dungeon crawlers but it doesn't seem like the normal dungeon crawler like I would associate with someone calling it which is why I was going to give it a second look.

On another note U:GA is awesome so far. The only negatives are the absolutely horrendous balance controls and it feels like there's too much to collect in this game almost where it feels I'll never get a full set of any of the different groups it puts them in. Still amazing game though.

I collected a crazy amount of collectibles on my playthrough and didn't complete a single set. I got close on a few but there's definitely a lot but at the same time I enjoy how Bend handles them.

On the downside when I was done with the game I deleted it since I only had a 4gb card at the time and I didn't realize the saves are tied with the game (AWFUL decision sony) so I get to collect them all again!
 

Noi

Member
the movement in ZHP is exactly the same as in chocobo's dungeon... EXACTLY

chocobo's dungeon is also on an invisible grid that you move one square at a time and each time you take a step the enemies move as well. In both you can take multiple steps forward at once and move around as you want but the enemies will get turns with each step you take.

I'm pretty sure Shiren is the exact same as chocobo's dungeon for movement as well but I only spent like 30 min with a shiren game so I can't be 100% sure.

it is a roguelike just like chocobo's dungeon. each time you enter the dungeons the layout and traps and what not are different. There might be some stages that aren't that way, i can't recall as it's been a while and I didn't invest nearly as much time into ZHP as I should have :/

Shoulda just called them rouguelikes instead of dungeon crawlers. Would have saved me and Kenpachi a lot of confusion. :V
 
I collected a crazy amount of collectibles on my playthrough and didn't complete a single set. I got close on a few but there's definitely a lot but at the same time I enjoy how Bend handles them.

On the downside when I was done with the game I deleted it since I only had a 4gb card at the time and I didn't realize the saves are tied with the game (AWFUL decision sony) so I get to collect them all again!

Ya, it seems like some I'm like one or two short which is just frustrating. It may pan out in the end but it just feels like I'll be one or two short across all of them and get nothing to completion.

the movement in ZHP is exactly the same as in chocobo's dungeon... EXACTLY

chocobo's dungeon is also on an invisible grid that you move one square at a time and each time you take a step the enemies move as well. In both you can take multiple steps forward at once and move around as you want but the enemies will get turns with each step you take.

I'm pretty sure Shiren is the exact same as chocobo's dungeon for movement as well but I only spent like 30 min with a shiren game so I can't be 100% sure.



it is a roguelike just like chocobo's dungeon. each time you enter the dungeons the layout and traps and what not are different. There might be some stages that aren't that way, i can't recall as it's been a while and I didn't invest nearly as much time into ZHP as I should have :/

So move freely and things around you move too? There's no waiting to move or anything? It's hard to tell, all the gameplay videos on youtube seem to be 99% is just talking and cutscene type things for the story so it's hard to tell. It looked turn based but again it's hard to tell in the crappy videos.
 

Noi

Member
The Sly 4 PS3 demo I just played (that came with the R&C HD Collection) confirmed my suspicions: this game will be amazing.

That's available now? I forgot to redeem mine, thanks for the heads up!

Edit: Just realized that the demo had been available since I bought the collection, derp.
 

zulux21

Member
Shoulda just called them rouguelikes instead of dungeon crawlers. Would have saved me and Kenpachi a lot of confusion. :V

They are dungeon crawlers to my head thus I call them dungeon crawlers. It was called chocobo's dungeon because you crawled through dungeons not chocobo's roguelike :p

honestly it didn't even cross my mind it was a roguelike game until you guys mentioned they were lol.

to me though they aren't really roguelike games... for me roguelike is going through and seeing how far you can get before restarting with nothing. in the games mentioned you gain stats and levels and can save gear and what not

plus it's not like I am the only one that seems them as dungeon crawlers
from wikipedia :p
 

zulux21

Member
So move freely and things around you move too? There's no waiting to move or anything? It's hard to tell, all the gameplay videos on youtube seem to be 99% is just talking and cutscene type things for the story so it's hard to tell. It looked turn based but again it's hard to tell in the crappy videos.

I linked you a gameplay video a while back (with actual gameplay, yeah a lot of videos don't have real gameplay lol) that showed the gameplay that is like chocobo's dungeon with the guy just moving around and enemies coming after you. There isn't any end turn or execute commands like the disgaea games, it plays out as soon as you move.

but yeah if you want to just continue moving ignoring enemy attacks you can, you don't have to wait for anything to resolve, though much like chocobo's dungeon it's usually a bad idea to walk around ignoring enemies lol

edit: the enemies do seem to do a bit less random wandering around than in chocobo's dungeon though, but if you get near them they will chase you down just like chocobo's dungeon.
 

Noi

Member
They are dungeon crawlers to my head thus I call them dungeon crawlers. It was called chocobo's dungeon because you crawled through dungeons not chocobo's roguelike :p

honestly it didn't even cross my mind it was a roguelike game until you guys mentioned they were lol.

to me though they aren't really roguelike games... for me roguelike is going through and seeing how far you can get before restarting with nothing. in the games mentioned you gain stats and levels and can save gear and what not

plus it's not like I am the only one that seems them as dungeon crawlers

from wikipedia :p

Almost all the games you mention are part of the Mystery Dungeon games, including Chocobo's and Shinen. They're officially classified as roguelikes~ And from ZHP's page:
is a tactical role-playing roguelike video game

'sides, I mentioned in my post that Dungeon Crawlers aren't limited to one genre. Roguelikes can be dungeon crawlers, but not all dungeon crawlers are rouguelikes. :)
 

Data West

coaches in the WNBA
I haven't played P4G in about a week. I should really get on that.

that's kind of my problems with handhelds. Yeah, they're easy to pick up, but that also means they're easy to put down
 
I linked you a gameplay video a while back (with actual gameplay, yeah a lot of videos don't have real gameplay lol) that showed the gameplay that is like chocobo's dungeon with the guy just moving around and enemies coming after you. There isn't any end turn or execute commands like the disgaea games, it plays out as soon as you move.

but yeah if you want to just continue moving ignoring enemy attacks you can, you don't have to wait for anything to resolve, though much like chocobo's dungeon it's usually a bad idea to walk around ignoring enemies lol

edit: the enemies do seem to do a bit less random wandering around than in chocobo's dungeon though, but if you get near them they will chase you down just like chocobo's dungeon.

Cool, thanks! If you did link it before I totally missed it in your post the first time around.

I haven't played P4G in about a week. I should really get on that.

that's kind of my problems with handhelds. Yeah, they're easy to pick up, but that also means they're easy to put down

I think that's true of any system though. I get finicky if I sit still too long so I love handhelds since I can get up and move around if I get that feeling. I think knowing I'm tethered to that spot with a console bothers me and makes it harder for me to play in long spans.
 

zulux21

Member
Almost all the games you mention are part of the Mystery Dungeon games, including Chocobo's and Shinen. They're officially classified as roguelikes~

'sides, I mentioned in my post that Dungeon Crawlers aren't limited to one genre. Roguelikes can be dungeon crawlers, but not all dungeon crawlers are rouguelikes. :)

I see, I usually don't worry about labels to much, as so many games have aspects from so many genre it's usually a pain to classify them. I prefer to say stuff like they play like certain other games, in this case I consider ZHP to be like those mystery dungeon games. It has some flavor from disgaea (working towards insane power for example), but it's hardly a reskin of disgaea like phantom brave and la pucelle are, as it plays like a mystery dungeon game not a Nis SRPG

also... oddly enough games like EO don't register as dungeon crawlers to me, I more just see it as a first person JRPG that I am working on making a map in lol
 

Noi

Member
Here are a bunch of Sly 4 screenshots directly from Vita: http://imgur.com/a/3NaZG

Those look niiiiice. Largely considering getting the PS3 version now for that Cross-buy. It cerainly looks more like Sly 1 than the other two abominations.

I see, I usually don't worry about labels to much, as so many games have aspects from so many genre it's usually a pain to classify them. I prefer to say stuff like they play like certain other games, in this case I consider ZHP to be like those mystery dungeon games. It has some flavor from disgaea (working towards insane power for example), but it's hardly a reskin of disgaea like phantom brave and la pucelle are, as it plays like a mystery dungeon game not a Nis SRPG

Well, it's not so much a "label" as it is just how roguelikes work. If the game controls like the Mystery Dungeon games do, you can just say "it's a roguelike" and someone will know how the basic gameplay is. It's how right now, after being told that ZHP is one, I have no more interest in getting the game, cause me and roguelikes don't mesh well, haha.

What most people call Tactical RPGs (or Strategy RPGs) are along the lines of Disgaea, Final Fantasy Tactics, Phantom Brave, etc. Roguelikes are a sub-genre of Tactical RPGs, as they both involve Tactics, but they play in two radically different ways.

...To cut my long-winded posts short, it's easier to just call them by specific sub-genre when trying to describe the gameplay, haha.

Buy ZHP it's fun to play and the story is stupid fun. O:

>fun to play
>roguelike

nope.png
 
The Sly 4 PS3 demo I just played (that came with the R&C HD Collection) confirmed my suspicions: this game will be amazing.

i preordered it today for Vita, alongside Soul Sacrifice and Fire Emblem Awakening.

Still waiting to get concrete DoA5+, NGS2+, Tearaway and Killzone dates - So I can preorder those, too.

(couple those with MonHunTri3GUltimate 3DS and Castlevania LoSMoF) - spring will break me lol
 

zulux21

Member
Well, it's not so much a "label" as it is just how roguelikes work. If the game controls like the Mystery Dungeon games do, you can just say "it's a roguelike" and someone will know how the basic gameplay is. It's how right now, after being told that ZHP is one, I have no more interest in getting the game, cause me and roguelikes don't mesh well, haha.

What most people call Tactical RPGs (or Strategy RPGs) are along the lines of Disgaea, Final Fantasy Tactics, Phantom Brave, etc. Roguelikes are a sub-genre of Tactical RPGs, as they both involve Tactics, but they play in two radically different ways.

...To cut my long-winded posts short, it's easier to just call them by specific sub-genre when trying to describe the gameplay, haha.
nope.png

I will try to keep this in mind for the future, but I am horrible at remembering sub genres ><;
I will likely just continue to say it plays a bit like X game

for example I don't call disgaea a srpg when I describe it I call it final fantasy tactics like

either way I always try to tell people what a game is like when I recommend them to people. I mean when I pimped out a space shooter for 2 bucks I clearly said it was a space shooter that was 2 bucks... wait a tick :p

Man I love roguelikes.


*goes on store*


THIRTY DOLLARS?!!?!

It's supposed to go on sale tomorrow for $15... at least that is what everyone in the thread keeps saying :p
 

Onemic

Member
Zettai Hero Project, a NIS SRPG. It was a PSP game that parodied Japanese super heroes. It was localized.

Oh, really? There are literally 0 reviews for it. How's the game?

EDIT: oh, it's a psp game? Z.H.P. Unlosing Ranger vs Darkdeath Evilman?
 
Ha, I guess I should keep up with the thread more. ;) Thanks for the info.


Do want. $15 is reasonable. But I only have $20 on my account and Big Sky Infinity (or whatever it's called) is calling out to me.


Decisions, decisions.




Edit: And to get in on the "what is a roguelike" discussion... to me, if it's RPG-ish and has permadeath, it's a roguelike. I'm old enough have played Rogue and others that started the genre, and I know they are technically supposed to be turn based, but I think the definition has morphed over time. I've heard people refer to Tokyo Jungle as a roguelike and that didn't bug me. But reading up on ZHP it sounds like it's a classic roguelike with randomized levels, turn based fights, permadeath, etc.
 

zulux21

Member
Ha, I guess I should keep up with the thread more. ;) Thanks for the info.


Do want. $15 is reasonable. But I only have $20 on my account and Big Sky Infinity (or whatever it's called) is calling out to me.


Decisions, decisions.

Big sky will likely be a free ps plus game at some point in the next few months, ZHP will likely never ever ever be a free ps+ game... if that helps at all :p

Oh, really? There are literally 0 reviews for it. How's the game?

EDIT: oh, it's a psp game?

it is a psp game, but the vita is backwards compatible with digital copies of most psp games
 

VanWinkle

Member
i preordered it today for Vita, alongside Soul Sacrifice and Fire Emblem Awakening.

Still waiting to get concrete DoA5+, NGS2+, Tearaway and Killzone dates - So I can preorder those, too.

(couple those with MonHunTri3GUltimate 3DS and Castlevania LoSMoF) - spring will break me lol

VERY nice.
 
ZHP doesn't look like my type of game.
I don't understand what's going on in the linked gameplay video.

Now Big Sky Infinity? Crossbuy for $10? Cloud saves? Twin stick shmup? Hell yes.
 

zroid

Banned
i preordered it today for Vita, alongside Soul Sacrifice and Fire Emblem Awakening.

Still waiting to get concrete DoA5+, NGS2+, Tearaway and Killzone dates - So I can preorder those, too.

(couple those with MonHunTri3GUltimate 3DS and Castlevania LoSMoF) - spring will break me lol

Spring will be death. I have so many games pre-ordered, I can't even keep track of them all. ;_; And I still want even more besides.
 
Spring will be death. I have so many games pre-ordered, I can't even keep track of them all. ;_; And I still want even more besides.

Huh, really?
I have 1 game preordered, I think.
I can't think of anything coming out that I want in the next 3 months other than Metal Gear Rising. :lol
 

zulux21

Member
ZHP doesn't look like my type of game.
I don't understand what's going on in the linked gameplay video.

Now Big Sky Infinity? Crossbuy for $10? Cloud saves? Twin stick shmup? Hell yes.

The gameplay really isn't helpful unless you have played games like chocobo's dungeon.
basically the guy is searching around for the exit, as well as killing enemies to get exp to level up and searching for items to make themselves stronger. Your goal is to gain enough power so you can continue to crawl through the dungeon without dying.

ZHP has a a number of weird powerup systems beyond that but that is the gist of gameplay in the dungeon....

I really wish someone who played a lot more of the game than I did would chime in though lol.

Huh, really?
I have 1 game preordered, I think.
I can't think of anything coming out that I want in the next 3 months other than Metal Gear Rising. :lol

I have ni no kuni preordered and uh
The Legend of Zelda: Hyrule Historia
Dragon's Crown
and Final Fantasy Vs 13....
the last two likely won't be coming out this coming spring lol.

only other possible spring games I can think of that I would end up preordering are Tales of Xillia and Atelier Ayasha but neither is set for spring yet.
 
The gameplay really isn't helpful unless you have played games like chocobo's dungeon.
basically the guy is searching around for the exit, as well as killing enemies to get exp to level up and searching for items to make themselves stronger. Your goal is to gain enough power so you can continue to crawl through the dungeon without dying.

ZHP has a a number of weird powerup systems beyond that but that is the gist of gameplay in the dungeon....

I really wish someone who played a lot more of the game than I did would chime in though lol.



I have ni no kuni preordered and uh
The Legend of Zelda: Hyrule Historia
Dragon's Crown
and Final Fantasy Vs 13....
the last two likely won't be coming out this coming spring lol.

only other possible spring games I can think of that I would end up preordering are Tales of Xillia and Atelier Ayasha but neither is set for spring yet.

Huh, interesting. Thanks for the explanation... wish there was a demo to check out.

Dragon's Crown won't be out until Summer, I think... probably like July/August is what I last saw mentioned. That game is high on my list.

I'm interested in (for Vita):
NGS2+, pending framerate
Muramasa
Soul Sacrifice

The only game I have preordered is GoW:Ascension.
I'll pre-order MGR:R sometime before February 16th or whatever it is.

No Sly? :-(

Definitely not a pre-order for me, especially based on my experience with the Sly HD collection.

I might pick it up someday if it's more like Sly 1 than Sly 2/3.
 

zroid

Banned
preordered for vita? Which ones?

Ah no, I meant for all platforms. :)

Only Vita game I have pre-ordered atm is Soul Sacrifice


My Q1/Q2 release pre-orders:
- Anarchy Reigns
- Ni no Kuni
- Fire Emblem Awakening
- Metal Gear Rising
- Etrian Odyssey IV
- Castlevania 3DS
- Pikmin 3
- The Last of Us
- Luigi's Mansion: Dark Moon

TBA release:
- FFXIII-3
- Soul Sacrifice

Several more from Q1/Q2 I want though. Monster Hunter, Sly 4, TW101... among others
 
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