Nah bro they are just biased!Looks like DF was on to something after all.
Nah bro they are just biased!Looks like DF was on to something after all.
So now we just gonna play ignorant. This has been the thought pattern for months.
lol. Sony is making this a bigger deal than it is with a comment like that. Why are they acting like they are 'hiding' information?
So does X1 have more RAM for devs than PS4? And if so, does the advantages of GDDR5 equal it out or still make it better than X1s specs (in theory of course).
So does X1 have more RAM for devs than PS4? And if so, does the advantages of GDDR5 equal it out or still make it better than X1s specs (in theory of course).
It's mostly Sony fanboys who think that and they're easily ignoredWhy do people think that Digital Foundry are microsoft fanboys?, is it because they say that most multiplatform games this gen were better on 360?, well i'll let you into a little secret, they were!.
Its hardly proof of them being Xbox fanboys when they are stating facts really.
What is that supposed to convey?
Can you explain more on this?
After months of constant "teh shitbox is crap, 3gig of teh ram for the os lol!!!" style posts, its funny seeing the problem kind of dissapear in this thread now PS4 is in a similar situation.
This gif says it best -
lol. Sony is making this a bigger deal than it is with a comment like that. Why are they acting like they are 'hiding' information?
So, how did Microsoft and Sony BOTH decide on 5GB for developers?
Sony was the gamers choice when they had 4gigs of ram and they are still the gamers choice with 5 gigs of ram dedicated to gaming Still disappointing news but laughably better than the competition at 100 dollars cheaper.
But what is the amount of flex mem Sony confirms? yesterday's 1GD or today 512GB?
So 5-3 or 5.5-2.5 ??
Why do games need more than 4 anyways? At least there should be no escuse why the OS is running slow
It's over, period. Sony lost their last ace, and that's the end of their PS4 hopes and dreams.
It's not hyperbole, it's not fanboy drivel. It is LITERALLY it for PS4. Sony has nothing left, nothing they can reveal tomorrow would fix the hole now created. There is no reason left for any one, hardcore or casual, to substantively invest in a PS4. Except if they want to play Killzone. Which will also come to Xbox One at some point.
The age of Sony is done.
Not playing ignorant. I've been following the PS4 scene since February, and not once did Sony ever mention how the 8GB GDDR5 would be allocated. I never assumed it would be a 7/1 split, either. I'm actually one who waits on official confirmation of such things before having the "thought pattern" that's been going on for months, apparently. Or whatever that is.
Nah bro they are just biased!
I would think remote play would be taking quite a fair amount of the 3.5GB?
At what point in the history of consoles has it even been important or prevalent enough for manufacturers to discuss memory allocations? Never has it mattered and it continues to hold true. Devs will have the say anyways and as time goes, things will change on both consoles. This is the biggest non issue I've seen made into something in a long time. It's genuinely frustrating.
Means nothing. When has any console manufacturer ever gone into detail on memory allocations? When have you as a consumer been so invested in development where it really affects you? The devs work with what's there and the gamers play the games. This is more laughable because these types of things are being hammered out right now and aren't final. More substantially, devs have no issue with this.So, now Sony doesn't want to talk specific numbers, hn?
Show me one developer who is complaining about the ram situation on the PS4 and then I'll give a damn.
It's apparently very important for next gen. I don't see the problem either, so long as the games look good and the OS for both consoles isn't slow, laggy and everything works as promised, who really cares?
I think people have become too focused/invested in the numbers wars. Pretty sad when you think about it. We got some amazing looking games this gen and that was with less than 500mb of ram and pretty outdated GPU's, developers now have 10x the ram and more powerful GPU's, why does it matter if they have 5 or 7gb of ram? Consoles have evolved far beyond just being games machines, if people want a pure gaming machine, the Wii U is available to cater to their needs.
on the graphics side of things
if the memory is 176GB/s & the game is 60FPS the most memory that the game will need at a giving time/frame is 2.93GB & if the game is 30FPS you wouldn't use any more than 5.86GB per frame.
in other words you can't move 8GB of data each frame with 176GB/s unless the game was 22FPS so why not use put the other GB of ram to use with the OS?
It seems at this point that what each console will objectively end up offering us is being overshadowed by the console wars themselves. The meta of what each console represents seems to drive people's passions more than reality. But hey, nature of the beast and all that.
Also, I must be behind on my memes, but what is the below in reference to? A previous post on GAF, or elsewhere on the internet? Anyone have a link to the original?
"The gamers choice"
Wouldn't a gamer not want to limit themselves to one system?
why do the ps4 OS need 3gb anyway?
the speed of the OS is also down to the storage media and ps4 is not equipped with a SSD default
It seems at this point that what each console will objectively end up offering us is being overshadowed by the console wars themselves. The meta of what each console represents seems to drive people's passions more than reality. But hey, nature of the beast and all that.
Also, I must be behind on my memes, but what is the below in reference to? A previous post on GAF, or elsewhere on the internet? Anyone have a link to the original?
Why does sony need that much reserved if ps4 isn't even a decent multimedia device?
Not playing ignorant. I've been following the PS4 scene since February, and not once did Sony ever mention how the 8GB GDDR5 would be allocated. I never assumed it would be a 7/1 split, either. I'm actually one who waits on official confirmation of such things before having the "thought pattern" that's been going on for months, apparently. Or whatever that is.
Maybe games would be bottlenecked by the GPU and CPU long before the amount of RAM mattered anyway.
they don't understand how you got to that fact and you need to explain it, why does 60 fps require less ram
Sony hyped themselves as being the gamers' choice. They made a big deal about having 8GB of RAM. Now it's come out that they're guaranteeing developers less memory than their "all-in-one" competitor. Based on DF's article, they're earmarking 1-2GB of RAM to literally do nothing at the moment.
For me, this confirms that Sony's OS development is just as sloppy as last gen, perhaps even more so. Sony's made great strides in terms of efficient hardware design, but it seems like they've gone backwards when it comes to software. How exactly is this confidence inspiring? Especially when we've barely seen the OS at work? Info like this makes me doubt their ability to deliver on all the functionality they promised back in February.
So, now Sony doesn't want to talk specific numbers, hn?
Its a post by Amir0x back in 06 I think where he thought the PS3 was dead. Don't have the link to it.
Lol. Boot up speed and program launching is improved by a SSD. However, transitions, actual processing, etc are not influenced at all by SSD but by RAM.
Uh, I haven't read through the three meltdown threads, but aren't there any people out there who are actually PRAISING Sony for doing this? Think about it: Cerny went to the devs direct and asked them what they wanted in a next gen console. Do you not think that there are some long-term benefits to reserving that amount of RAM for OS functionality that some forward thinking devs may have brought up during the Sony team's research?
I applaud those on this forum who are dismissing the so-called 'armchair developers' here, criticizing Sony for their decision making. Bold moves must be made to innovate. Also, wasn't there a dev who was recently quoted as saying he simply didn't know what the hell to do with all that RAM? We can now assume he was in fact talking about the 4.5 or 5 GB, not the full 7GB we thought they had access to, correct? Please someone link to that quote, I cannot recall who it was who said it.
I'll even applaud Microsoft for making Kinect mandatory. Who knows what kind of amazing applications/games we'll get as a result of that. Just the same, who knows what kind of interesting, unanticipated benefits reserving that amount of RAM for OS will have not just at launch, but long-term.
I for one couldn't be more thrilled for the PS4 and this news does nothing to change that, except to further my excitement.
Lion Heart said:Perfect amount. Based Cerny.
You have used the multimedia functions of the PS4? Where's your assessment of its capabilities?
What can I say, I agree.
Sony have commented, dude. It's in this very OP.Waitwaitwaitwaitwaitwaitwait!
So... a day after they release an article on a rumor that makes no sense and is based on old Powerpoint slides, they release another article based on info from a beyond3D poster? And this article says that the "flex" ram is half a gig instead of a gig like their last article?
LMAO. Yo, Digital Foundry and Eurogamer can go fuck right off. From this point on, I'm gonna assume that, unless your name is CBoaT, any "insider" is completely full of shit.
I'm gonna wait for Sony to comment. You all can engage in this carnival of stupid if you want, but I'm not falling for this blatant click-baiting. Have fun, Xbots and Sony fans...
Uh, I haven't read through the three meltdown threads, but aren't there any people out there who are actually PRAISING Sony for doing this? Think about it: Cerny went to the devs direct and asked them what they wanted in a next gen console. Do you not think that there are some long-term benefits to reserving that amount of RAM for OS functionality that some forward thinking devs may have brought up during the Sony team's research?
I applaud those on this forum who are dismissing the so-called 'armchair developers' here, criticizing Sony for their decision making. Bold moves must be made to innovate. Also, wasn't there a dev who was recently quoted as saying he simply didn't know what the hell to do with all that RAM? We can now assume he was in fact talking about the 4.5 or 5 GB, not the full 7GB we thought they had access to, correct? Please someone link to that quote, I cannot recall who it was who said it.
I'll even applaud Microsoft for making Kinect mandatory. Who knows what kind of amazing applications/games we'll get as a result of that. Just the same, who knows what kind of interesting, unanticipated benefits reserving that amount of RAM for OS will have not just at launch, but long-term.
I for one couldn't be more thrilled for the PS4 and this news does nothing to change that, except to further my excitement.
they don't understand how you got to that fact and you need to explain it, why does 60 fps require less ram
I would think remote play would be taking quite a fair amount of the 3.5GB?